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Dark elves · Lineage II C1: Harbingers of War

Bladedancer

Bladedancer is a class of Lineage II C1 (race: Dark elves). It comes from Palus Knight.

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Bladedancer: weapons, armor and skills

  • Weapons it masters: Dual swords.
  • Different skills learned: 18, between levels 40 and 58.

Skills learned by level

Level 40

  • Drain Energy Lv. 17–19 — 19000 SP each · active, magic. Absorbs HP. Power X. (Power: 49 / 50 / 52)
  • Freezing Strike Lv. 3–4 — 29000 SP each · active, magic · element/trait: Water. Freezes surrounding air for an instant. Power X. (Power: 30 / 31)
  • Hex Lv. 1 — 57000 SP · active, magic · requires Spellbook: Hex. Decreases defense. Intensity 1.
  • Dual Weapon Mastery Lv. 1–3 — 19000 SP each · passive. Increases attack power when using bows.
  • Magic Resistance Lv. 15–17 — 19000 SP each · passive. Increases magic resistance.
  • Sting Lv. 13–15 — 19000 SP each · active. Wounds opponent in vital spot. Power X. Intensity X. Over-hit available. (Power: 123 / 131 / 139; Intensity: 4 / 4 / 5)
  • Dance of Fire Lv. 1 — 57000 SP · active. Temporarily increases party's critical damage. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 43

  • Drain Energy Lv. 20–22 — 22000 SP each · active, magic. (Power: 53 / 55 / 57)
  • Freezing Strike Lv. 5–6 — 33000 SP each · active, magic · element/trait: Water. (Power: 33 / 34)
  • Dual Weapon Mastery Lv. 4–6 — 22000 SP each · passive
  • Magic Resistance Lv. 18–20 — 22000 SP each · passive
  • Focus Mind Lv. 2 — 65000 SP · passive. MP healing speed increases.
  • Sting Lv. 16–18 — 22000 SP each · active. Wounds opponent in vital spot. Power X. Intensity 5. Over-hit available. (Power: 148 / 157 / 166)
  • Dance of Light Lv. 1 — 65000 SP · active. Temporarily grants sacred power to party's attack. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 46

  • Confusion Lv. 2 — 85000 SP · active, magic. Confuses enemy and alters its attack target.
  • Drain Energy Lv. 23–25 — 29000 SP each · active, magic. (Power: 58 / 60 / 61)
  • Freezing Strike Lv. 7–8 — 43000 SP each · active, magic · element/trait: Water. (Power: 36 / 37)
  • Dual Weapon Mastery Lv. 7–9 — 29000 SP each · passive
  • Magic Resistance Lv. 21–23 — 29000 SP each · passive
  • Sting Lv. 19–21 — 29000 SP each · active. (Power: 175 / 185 / 196)
  • Dance of Inspiration Lv. 1 — 85000 SP · active. Temporarily increases party's hit rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 49

  • Drain Energy Lv. 26–28 — 42000 SP each · active, magic. (Power: 63 / 65 / 66)
  • Freezing Strike Lv. 9–10 — 62000 SP each · active, magic · element/trait: Water. (Power: 39 / 40)
  • Poison Lv. 2 — 120000 SP · active, magic · element/trait: Poison. Poisons. Intensity 5.
  • Dual Weapon Mastery Lv. 10–12 — 42000 SP each · passive
  • Magic Resistance Lv. 24–26 — 42000 SP each · passive
  • Focus Mind Lv. 3 — 120000 SP · passive
  • Sting Lv. 22–24 — 42000 SP each · active. (Power: 206 / 217 / 229)
  • Dance of Mystic Lv. 1 — 120000 SP · active. Temporarily increases party member’s magic resistance. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 52

  • Drain Energy Lv. 29–31 — 62000 SP each · active, magic. (Power: 68 / 70 / 72)
  • Freezing Strike Lv. 11–12 — 94000 SP each · active, magic · element/trait: Water. (Power: 42 / 43)
  • Power Break Lv. 2 — 190000 SP · active, magic. Decreases attack powers. Intensity 2.
  • Hex Lv. 2 — 190000 SP · active, magic. Decreases defense. Intensity 2.
  • Dual Weapon Mastery Lv. 13–15 — 62000 SP each · passive
  • Magic Resistance Lv. 27–29 — 62000 SP each · passive
  • Sting Lv. 25–27 — 62000 SP each · active. Wounds opponent in vital spot. Power X. Intensity 6. Over-hit available. (Power: 241 / 253 / 266)
  • Dance of Concentration Lv. 1 — 190000 SP · active. Temporarily increases party's casting speed, and decreases cancel rate. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 55

  • Drain Energy Lv. 32–34 — 100000 SP each · active, magic. (Power: 73 / 75 / 77)
  • Poison Blade Dance Lv. 1 — 300000 SP · active · element/trait: Poison. Inflicts damage by casting poison on the enemy. Available when equipped with double-blades.
  • Freezing Strike Lv. 13–14 — 150000 SP each · active, magic · element/trait: Water. (Power: 45 / 46)
  • Dual Weapon Mastery Lv. 16–18 — 100000 SP each · passive
  • Magic Resistance Lv. 30–32 — 100000 SP each · passive
  • Focus Mind Lv. 4 — 300000 SP · passive
  • Sting Lv. 28–30 — 100000 SP each · active. (Power: 279 / 292 / 306)
  • Dance of Warrior Lv. 1 — 300000 SP · active. Temporarily increases party member’s attack power. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Level 58

  • Confusion Lv. 3 — 410000 SP · active, magic
  • Drain Energy Lv. 35–37 — 140000 SP each · active, magic. (Power: 78 / 80 / 82)
  • Freezing Strike Lv. 15–16 — 210000 SP each · active, magic · element/trait: Water. (Power: 48 / 49)
  • Poison Lv. 3 — 410000 SP · active, magic · element/trait: Poison. Poisons. Intensity 6.
  • Dual Weapon Mastery Lv. 19–21 — 140000 SP each · passive
  • Magic Resistance Lv. 33–35 — 140000 SP each · passive
  • Sting Lv. 31–33 — 140000 SP each · active. (Power: 320 / 334 / 349)
  • Dance of Fury Lv. 1 — 410000 SP · active. Temporarily increases party’s attack speed. When dancing continuously, additional MP is consumed. Available when equipped with double-blades.

Tips about Bladedancer

Bladedancer: what it specializes in

Bladedancer (Dark Elves, comes from Palus Knight): specializes in dual swords and heavy armor; new skills: Hex (Lv. 40), Dance of Fire (Lv. 40), Dance of Light (Lv. 43), Dance of Inspiration (Lv. 46), Dance of Mystic (Lv. 49), Dance of Concentration (Lv. 52), Poison Blade Dance (Lv. 55), Dance of Warrior (Lv. 55), Dance of Fury (Lv. 58) and Dual Weapon Mastery (Lv. 40).

Bladedancer: books and amulets you need

Not sold (drop, exchange, or quest): Spellbook: Hex (Hex, Lv. 40): drop from Enchanted Monstereye (Lv. 41, Ivory Tower…) 0.39%.

In other chronicles

Bladedancer: frequently asked questions

What weapons does Bladedancer use?

Weapons it masters: Dual swords.

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