L2Sanctum Wiki

Dark elves · Lineage II C1: Harbingers of War

Abyss Walker

Abyss Walker is a class of Lineage II C1 (race: Dark elves). It comes from Assasin.

2 tips about this — read them

Abyss Walker: weapons, armor and skills

  • Weapons it masters: Daggers.
  • Armor: Light armor.
  • Different skills learned: 24, between levels 40 and 58.

Skills learned by level

Level 40

  • Unlock Lv. 4 — 37000 SP · active. Unlocks level 1 door with chances of 100% and level 2 door with chances of 30%. Needs one key of thief.
  • Backstab Lv. 1–3 — 12000 SP each · active. Inflicts critical damage by attacking from behind. Available with daggers only. Power X. (Power: 1107 / 1176 / 1249)
  • Drain Energy Lv. 17–19 — 12000 SP each · active, magic. Absorbs HP. Power X. (Power: 49 / 50 / 52)
  • Freezing Strike Lv. 3–4 — 18000 SP each · active, magic · element/trait: Water. Freezes surrounding air for an instant. Power X. (Power: 30 / 31)
  • Hex Lv. 1 — 37000 SP · active, magic · requires Spellbook: Hex. Decreases defense. Intensity 1.
  • Critical Power Lv. 3 — 37000 SP · passive. Power of critical attack increases.
  • Dagger Mastery Lv. 9–11 — 12000 SP each · passive. Increases attack power when using daggers.
  • Silent Move Lv. 1 — 37000 SP · toggle. Disables preemptive attacks from enemies. Continuously consumes MP.
  • Sting Lv. 13–15 — 12000 SP each · active. Wounds opponent in vital spot. Power X. Intensity X. Over-hit available. (Power: 123 / 131 / 139; Intensity: 4 / 4 / 5)
  • Light Armor Mastery Lv. 11–13 — 12000 SP each · passive. Increases defense and evasion when wearing light equipment.
  • Deadly Blow Lv. 1–3 — 12000 SP each · active. Attempts strong critical attack. Available with daggers only. Power X. (Power: 1107 / 1176 / 1249)

Level 43

  • Unlock Lv. 5 — 38000 SP · active. Unlocks level 1 door with chances of 100% and level 2 door with chances of 75%. Needs one key of thief.
  • Backstab Lv. 4–6 — 13000 SP each · active. (Power: 1325 / 1405 / 1488)
  • Drain Energy Lv. 20–22 — 13000 SP each · active, magic. (Power: 53 / 55 / 57)
  • Freezing Strike Lv. 5–6 — 19000 SP each · active, magic · element/trait: Water. (Power: 33 / 34)
  • Veil Lv. 1 — 38000 SP · active · element/trait: Derangement. Blurs the enemy’s sight to disable preemptive attacks.
  • Quick Step Lv. 2 — 38000 SP · passive. Moving speed increases.
  • Esprit Lv. 2 — 38000 SP · passive. Increases healing speed in running state.
  • Dagger Mastery Lv. 12–14 — 13000 SP each · passive
  • Sting Lv. 16–18 — 13000 SP each · active. Wounds opponent in vital spot. Power X. Intensity 5. Over-hit available. (Power: 148 / 157 / 166)
  • Acrobatic Move Lv. 2 — 38000 SP · passive. Dodging abilities increase when running.
  • Light Armor Mastery Lv. 14–16 — 13000 SP each · passive
  • Deadly Blow Lv. 4–6 — 13000 SP each · active. (Power: 1325 / 1405 / 1488)

Level 46

  • Confusion Lv. 2 — 55000 SP · active, magic. Confuses enemy and alters its attack target.
  • Unlock Lv. 6 — 55000 SP · active. Unlocks level 1 & 2 doors with chances of 100%, level 3 door with chances of 5%. Needs one key of thief.
  • Backstab Lv. 7–9 — 18000 SP each · active. (Power: 1574 / 1664 / 1757)
  • Drain Energy Lv. 23–25 — 18000 SP each · active, magic. (Power: 58 / 60 / 61)
  • Freezing Strike Lv. 7–8 — 27000 SP each · active, magic · element/trait: Water. (Power: 36 / 37)
  • Esprit Lv. 3 — 55000 SP · passive
  • Boost Evasion Lv. 2 — 55000 SP · passive. Increase evasion.
  • Dagger Mastery Lv. 15–17 — 18000 SP each · passive
  • Sting Lv. 19–21 — 18000 SP each · active. (Power: 175 / 185 / 196)
  • Light Armor Mastery Lv. 17–19 — 18000 SP each · passive
  • Deadly Blow Lv. 7–9 — 18000 SP each · active. (Power: 1574 / 1664 / 1757)

Level 49

  • Trick Lv. 1 — 83000 SP · active. Eliminates any will to fight.
  • Unlock Lv. 7 — 83000 SP · active. Unlocks level 1 & 2 doors with chances of 100% and level 3 door with chances of 30%. Needs one key of thief.
  • Backstab Lv. 10–12 — 28000 SP each · active. (Power: 1853 / 1953 / 2057)
  • Drain Energy Lv. 26–28 — 28000 SP each · active, magic. (Power: 63 / 65 / 66)
  • Bleed Lv. 3 — 83000 SP · active. Wounds opponent to bleed. Intensity 5.
  • Freezing Strike Lv. 9–10 — 42000 SP each · active, magic · element/trait: Water. (Power: 39 / 40)
  • Poison Lv. 2 — 83000 SP · active, magic · element/trait: Poison. Poisons. Intensity 5.
  • Esprit Lv. 4 — 83000 SP · passive
  • Dagger Mastery Lv. 18–20 — 28000 SP each · passive
  • Sting Lv. 22–24 — 28000 SP each · active. (Power: 206 / 217 / 229)
  • Light Armor Mastery Lv. 20–22 — 28000 SP each · passive
  • Deadly Blow Lv. 10–12 — 28000 SP each · active. (Power: 1853 / 1953 / 2057)

Level 52

  • Unlock Lv. 8 — 120000 SP · active. Unlocks level 1 & 2 doors with chances of 100% and level 3 door with chances of 75%. Needs one key of thief.
  • Backstab Lv. 13–15 — 42000 SP each · active. (Power: 2164 / 2274 / 2388)
  • Drain Energy Lv. 29–31 — 42000 SP each · active, magic. (Power: 68 / 70 / 72)
  • Freezing Strike Lv. 11–12 — 62000 SP each · active, magic · element/trait: Water. (Power: 42 / 43)
  • Veil Lv. 2 — 120000 SP · active · element/trait: Derangement
  • Power Break Lv. 2 — 120000 SP · active, magic. Decreases attack powers. Intensity 2.
  • Hex Lv. 2 — 120000 SP · active, magic. Decreases defense. Intensity 2.
  • Esprit Lv. 5 — 120000 SP · passive
  • Dagger Mastery Lv. 21–23 — 42000 SP each · passive
  • Sting Lv. 25–27 — 42000 SP each · active. Wounds opponent in vital spot. Power X. Intensity 6. Over-hit available. (Power: 241 / 253 / 266)
  • Light Armor Mastery Lv. 23–25 — 42000 SP each · passive
  • Deadly Blow Lv. 13–15 — 42000 SP each · active. (Power: 2164 / 2274 / 2388)

Level 55

  • Unlock Lv. 9 — 200000 SP · active. Unlocks level 1 & 2 & 3 doors with chances of 100%. Needs one key of thief.
  • Backstab Lv. 16–18 — 67000 SP each · active. (Power: 2505 / 2625 / 2748)
  • Drain Energy Lv. 32–34 — 67000 SP each · active, magic. (Power: 73 / 75 / 77)
  • Freezing Strike Lv. 13–14 — 100000 SP each · active, magic · element/trait: Water. (Power: 45 / 46)
  • Ultimate Evasion Lv. 2 — 200000 SP · active. Instantly increases evasion.
  • Acrobat Lv. 2 — 200000 SP · passive. Enables player to jump from high places.
  • Boost Breath Lv. 2 — 200000 SP · passive. Increases lung capacity.
  • Dagger Mastery Lv. 24–26 — 67000 SP each · passive
  • Sting Lv. 28–30 — 67000 SP each · active. (Power: 279 / 292 / 306)
  • Acrobatic Move Lv. 3 — 200000 SP · passive
  • Light Armor Mastery Lv. 26–28 — 67000 SP each · passive
  • Deadly Blow Lv. 16–18 — 67000 SP each · active. (Power: 2505 / 2625 / 2748)

Level 58

  • Confusion Lv. 3 — 270000 SP · active, magic
  • Trick Lv. 2 — 270000 SP · active
  • Backstab Lv. 19–21 — 92000 SP each · active. (Power: 2875 / 3004 / 3136)
  • Drain Energy Lv. 35–37 — 92000 SP each · active, magic. (Power: 78 / 80 / 82)
  • Bleed Lv. 4 — 270000 SP · active. Wounds opponent to bleed. Intensity 6.
  • Freezing Strike Lv. 15–16 — 140000 SP each · active, magic · element/trait: Water. (Power: 48 / 49)
  • Poison Lv. 3 — 270000 SP · active, magic · element/trait: Poison. Poisons. Intensity 6.
  • Boost Evasion Lv. 3 — 270000 SP · passive
  • Dagger Mastery Lv. 27–29 — 92000 SP each · passive
  • Sting Lv. 31–33 — 92000 SP each · active. (Power: 320 / 334 / 349)
  • Light Armor Mastery Lv. 29–31 — 92000 SP each · passive
  • Deadly Blow Lv. 19–21 — 92000 SP each · active. (Power: 2875 / 3004 / 3136)

Tips about Abyss Walker

Abyss Walker: what it specializes in

Abyss Walker (Dark Elves, comes from Assasin): specializes in daggers, light armor, and bows; new skills: Backstab (Lv. 40), Hex (Lv. 40), Silent Move (Lv. 40), Deadly Blow (Lv. 40), Veil (Lv. 43) and Trick (Lv. 49).

Abyss Walker: books and amulets you need

Not sold (drop, exchange, or quest): Spellbook: Hex (Hex, Lv. 40): drop from Enchanted Monstereye (Lv. 41, Ivory Tower…) 0.39%.

In other chronicles

Abyss Walker: frequently asked questions

What weapons does Abyss Walker use?

Weapons it masters: Daggers.

What armor does Abyss Walker wear?

Armor: Light armor.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.