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Dark elves · Lineage II C1: Harbingers of War

Phantom Summoner

Phantom Summoner is a class of Lineage II C1 (race: Dark elves). It comes from Dark Wizard.

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Phantom Summoner: weapons, armor and skills

  • Armor: Light armor, Robes.
  • Different skills learned: 18, between levels 40 and 56.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 15000 SP each · passive. Magic resistance increases.
  • Boost Mana Lv. 3 — 45000 SP · passive. maximum MP increases.
  • Fast Spell Casting Lv. 2 — 45000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 15000 SP each · passive. Increases defense when wearing robe.
  • Weapon Mastery Lv. 10–12 — 15000 SP each · passive. Attack and magic powers increase.
  • Light Armor Mastery Lv. 1–3 — 15000 SP each · passive. Increases defense, spell casting speed, attack speed and MP recovery speed when wearing light equipment.
  • Servitor Recharge Lv. 7–8 — 23000 SP each · active, magic. Recovers servitor’s MP. Power X. (Power: 33 / 35)
  • Servitor Heal Lv. 13–15 — 15000 SP each · active, magic. Recovers servitor’s HP. Power X. (Power: 404 / 419 / 434)
  • Summon Shadow Lv. 5 — 45000 SP · active, magic. Summons a Shadow. In order to summon it, 9 Crystals: D Grade are needed. 30% of one’s acquired Exp will be consumed.
  • Servitor Physical Shield Lv. 1 — 45000 SP · active, magic · requires Spellbook: Servitor Physical Shield. Temporarily increases Summoner’s defense. Intensity 1.
  • Summon Silhouette Lv. 5 — 45000 SP · active, magic. Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 4 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.
  • Transfer Pain Lv. 1 — 45000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one’s damage to a servitor. MP will be consumed continuously.

Level 44

  • Anti Magic Lv. 16–18 — 19000 SP each · passive
  • Fast HP Recovery Lv. 2 — 59000 SP · passive. HP healing speed increases.
  • Fast Mana Recovery Lv. 3 — 59000 SP · passive. MP healing speed increases.
  • Robe Mastery Lv. 12–14 — 19000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 19000 SP each · passive
  • Light Armor Mastery Lv. 4–6 — 19000 SP each · passive
  • Servitor Recharge Lv. 9–10 — 29000 SP each · active, magic. (Power: 37 / 39)
  • Servitor Heal Lv. 16–18 — 19000 SP each · active, magic. (Power: 465 / 481 / 496)
  • Summon Shadow Lv. 6 — 59000 SP · active, magic. Summons a Shadow. In order to summon it, 11 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.
  • Servitor Magic Shield Lv. 1 — 59000 SP · active, magic · requires Spellbook: Servitor Magic Shield. Temporarily increases Summoner’s magic resistance. Intensity 2.
  • Servitor Haste Lv. 1 — 59000 SP · active, magic · requires Spellbook: Servitor Haste. Temporarily increases Summoner’s attack speed. Intensity 1.
  • Summon Silhouette Lv. 6 — 59000 SP · active, magic. Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 5 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Level 48

  • Anti Magic Lv. 19–21 — 31000 SP each · passive
  • Quick Recovery Lv. 3 — 92000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 92000 SP · passive
  • Robe Mastery Lv. 15–17 — 31000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 31000 SP each · passive
  • Light Armor Mastery Lv. 7–9 — 31000 SP each · passive
  • Servitor Recharge Lv. 11–12 — 46000 SP each · active, magic. (Power: 41 / 43)
  • Servitor Heal Lv. 19–21 — 31000 SP each · active, magic. (Power: 528 / 544 / 561)
  • Summon Shadow Lv. 7 — 92000 SP · active, magic. Summons a Shadow. In order to summon it, 12 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.
  • Servitor Physical Shield Lv. 2 — 92000 SP · active, magic. Temporarily increases Summoner’s defense. Intensity 2.
  • Mighty Servitor Lv. 2 — 92000 SP · active, magic. Temporarily increases servitor’s attack power. Intensity 2.
  • Summon Silhouette Lv. 7 — 92000 SP · active, magic. Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 6 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.
  • Transfer Pain Lv. 2 — 92000 SP · toggle

Level 52

  • Anti Magic Lv. 22–24 — 61000 SP each · passive
  • Fast HP Recovery Lv. 3 — 180000 SP · passive
  • Fast Mana Recovery Lv. 4 — 180000 SP · passive
  • Robe Mastery Lv. 18–20 — 61000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 61000 SP each · passive
  • Light Armor Mastery Lv. 10–12 — 61000 SP each · passive
  • Servitor Recharge Lv. 13–14 — 92000 SP each · active, magic. (Power: 45 / 47)
  • Servitor Heal Lv. 22–24 — 61000 SP each · active, magic. (Power: 593 / 609 / 626)
  • Summon Shadow Lv. 8 — 180000 SP · active, magic. Summons a Shadow. In order to summon it, 16 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.
  • Servitor Magic Shield Lv. 2 — 180000 SP · active, magic. Temporarily increases Summoner’s magic resistance. Intensity 3.
  • Servitor Haste Lv. 2 — 180000 SP · active, magic. Temporarily increases Summoner’s attack speed. Intensity 2.
  • Summon Silhouette Lv. 8 — 180000 SP · active, magic. Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 8 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.

Level 56

  • Anti Magic Lv. 25–27 — 95000 SP each · passive
  • Boost Mana Lv. 5 — 280000 SP · passive
  • Fast Spell Casting Lv. 3 — 280000 SP · passive
  • Robe Mastery Lv. 21–23 — 95000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 95000 SP each · passive
  • Light Armor Mastery Lv. 13–15 — 95000 SP each · passive
  • Servitor Recharge Lv. 15–16 — 140000 SP each · active, magic. (Power: 49 / 51)
  • Servitor Heal Lv. 25–27 — 95000 SP each · active, magic. (Power: 658 / 674 / 690)
  • Summon Shadow Lv. 9 — 280000 SP · active, magic. Summons a Shadow. In order to summon it, 17 Crystals: D Grade are needed. Consumes 30% of one’s acquired Exp.
  • Servitor Physical Shield Lv. 3 — 280000 SP · active, magic. Temporarily increases Summoner’s defense. Intensity 3.
  • Mighty Servitor Lv. 3 — 280000 SP · active, magic. Temporarily increases servitor’s attack power. Intensity 3.
  • Summon Silhouette Lv. 9 — 280000 SP · active, magic. Summons a Silhouette. The shadow will use attack magic to assist during combat. When summoning it, 9 Crystals: D Grade are needed. 90% of one's acquired Exp will be expended.
  • Transfer Pain Lv. 3 — 280000 SP · toggle

Tips about Phantom Summoner

Phantom Summoner: what it specializes in

Phantom Summoner (Dark Elves, comes from Dark Wizard): specializes in robes and light armor; new skills: Servitor Physical Shield (Lv. 40), Transfer Pain (Lv. 40), Servitor Magic Shield (Lv. 44), Servitor Haste (Lv. 44) and Light Armor Mastery (Lv. 40).

Phantom Summoner: books and amulets you need

Not sold (drop, exchange, or quest): Spellbook: Servitor Physical Shield (Servitor Physical Shield, Lv. 40): drop from Liele (Lv. 46, Town of Oren…) 0.54%; Spellbook: Transfer Pain (Transfer Pain, Lv. 40): drop from Fettered Soul (Lv. 38, Hardin's Academy…) 0.97%; Spellbook: Servitor Magic Shield (Servitor Magic Shield, Lv. 44): drop from Fline Elder (Lv. 51, Town of Oren…) 0.78%; Spellbook: Servitor Haste (Servitor Haste, Lv. 44): drop from Fline Elder (Lv. 51, Town of Oren…) 0.78%.

In other chronicles

Phantom Summoner: frequently asked questions

What armor does Phantom Summoner wear?

Armor: Light armor, Robes.

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