Humans · Lineage II Interlude
Bishop
Bishop is a class of Lineage II Interlude (race: Humans). It comes from Cleric. It evolves into Cardinal.
Bishop: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 38, between levels 40 and 76.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 12000 SP each · passive. Increases M. Def.
- Boost Mana Lv. 3 — 36000 SP · passive. Increases maximum MP.
- Fast Spell Casting Lv. 2 — 36000 SP · passive. Spell casting speed increases.
- Robe Mastery Lv. 9–11 — 12000 SP each · passive. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 9–11 — 12000 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Weapon Mastery Lv. 10–12 — 12000 SP each · passive. Increases P. Atk. and M. Atk.
- Resurrection Lv. 3 — 36000 SP · active, magic. Resurrects a corpse. In addition, restores about 30% of Exp.
- Might of Heaven Lv. 1–2 — 18000 SP each · active, magic · requires Spellbook: Might of Heaven; enchantable. Inflicts damage to undead monsters. Power X. (Power: 39 / 42)
- Requiem Lv. 1 — 36000 SP · active, magic · requires Spellbook: Requiem. A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.
- Sleep Lv. 10, 12 — 12000 SP each · active, magic · element/trait: Yes [Sleep] Sleep Lv.11 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect., 12000, Active; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Peace Lv. 2 — 36000 SP · active, magic. Puts target's mind at peace. Desire to attack is decreased.
- Greater Heal Lv. 1–3 — 12000 SP each · active, magic · requires Spellbook: Greater Heal; enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 2. (Power: 204 / 212 / 219)
- Greater Battle Heal Lv. 1–3 — 12000 SP each · active, magic · requires Spellbook: Greater Battle Heal; enchantable. Restores one's HP quickly. Power X. (Power: 371 / 384 / 398)
- Greater Group Heal Lv. 1–3 — 12000 SP each · active, magic · requires Spellbook: Greater Group Heal; enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect 1. (Power: 163 / 169 / 175)
- Mass Resurrection Lv. 1 — 36000 SP · active, magic · requires Spellbook: Mass Resurrection. Resurrects dead alliance members.
Level 44
- Anti Magic Lv. 16–18 — 14000 SP each · passive
- Fast HP Recovery Lv. 2 — 41000 SP · passive. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 41000 SP · passive. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 14000 SP each · passive
- Light Armor Mastery Lv. 12–14 — 14000 SP each · passive
- Weapon Mastery Lv. 13–15 — 14000 SP each · passive
- Purify Lv. 1 — 41000 SP · active, magic · requires Spellbook: Purify. Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.
- Might of Heaven Lv. 3–4 — 21000 SP each · active, magic · enchantable. (Power: 44 / 47)
- Repose Lv. 1 — 41000 SP · active, magic · requires Spellbook: Repose. Diminishes undead monster's will to attack.
- Requiem Lv. 2 — 41000 SP · active, magic
- Sleep Lv. 13–15 — 14000 SP each · active, magic · enchantable
- Peace Lv. 3 — 41000 SP · active, magic
- Greater Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 3. (Power: 235 / 243 / 251)
- Greater Battle Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. (Power: 426 / 441 / 455)
- Greater Group Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. Lv.4: Your party instantly recovers their HP and increases HP regeneration. Power 188. Effect 2. | Lv.5: Your party instantly recovers their HP and gains increased HP regeneration. Power 194. Effect 2. | Lv.6: Your party instantly recovers their HP and gains increased HP regeneration. Power 201. Effect 2.
- Mass Resurrection Lv. 2 — 41000 SP · active, magic. Resurrects dead alliance members and restores about 20% of their Exp.
- Restore Life Lv. 1 — 41000 SP · active, magic · requires Spellbook: Restore Life. Recovers HP by 15%.
Level 48
- Anti Magic Lv. 19–21 — 21000 SP each · passive
- Quick Recovery Lv. 3 — 63000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 63000 SP · passive
- Robe Mastery Lv. 15–17 — 21000 SP each · passive
- Light Armor Mastery Lv. 15–17 — 21000 SP each · passive
- Weapon Mastery Lv. 16–18 — 21000 SP each · passive
- Resurrection Lv. 4 — 63000 SP · active, magic. Resurrects a corpse. In addition, restores about 40% of Exp.
- Vitalize Lv. 1–3 — 21000 SP each · active, magic · requires Spellbook: Vitalize; enchantable. Recovers HP, cures poison, and stops bleeding with Effect 3 or less. Power X. (Power: 440 / 454 / 467)
- Might of Heaven Lv. 5–6 — 32000 SP each · active, magic · enchantable. (Power: 49 / 52)
- Repose Lv. 2 — 63000 SP · active, magic
- Hold Undead Lv. 1 — 63000 SP · active, magic · requires Spellbook: Hold Undead; enchantable. Instantly paralyzes undead monsters.
- Requiem Lv. 3 — 63000 SP · active, magic
- Sleep Lv. 16–18 — 21000 SP each · active, magic · enchantable
- Peace Lv. 4 — 63000 SP · active, magic
- Greater Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 267 / 275 / 283; Effect: 3 / 4 / 4)
- Greater Battle Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. (Power: 484 / 499 / 514)
- Greater Group Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. Lv.7: Your party instantly recovers their HP and gains increased HP regeneration. Power 213. Effect 2. | Lv.8: Your party instantly recovers their HP and increases HP regeneration. Power 220. Effect 2. | Lv.9: Your party instantly recovers their HP and increases HP regeneration. Power 226. Effect 3.
- Restore Life Lv. 2 — 63000 SP · active, magic. Recovers HP by 20%.
- Body of Avatar Lv. 1 — 63000 SP · active, magic · requires Spellbook: Body of Avatar; enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 1.
Level 52
- Anti Magic Lv. 22–24 — 28000 SP each · passive
- Fast HP Recovery Lv. 3 — 84000 SP · passive
- Fast Mana Recovery Lv. 4 — 84000 SP · passive
- Robe Mastery Lv. 18–20 — 28000 SP each · passive
- Light Armor Mastery Lv. 18–20 — 28000 SP each · passive
- Weapon Mastery Lv. 19–21 — 28000 SP each · passive
- Purify Lv. 2 — 84000 SP · active, magic. Heals paralysis, cures poisoning and stops bleeding with the effect of 7 or less.
- Vitalize Lv. 4–6 — 28000 SP each · active, magic · enchantable. Recovers HP, cures poison, and stops bleeding with Effect X or less. Power X. (Effect: 3 / 3 / 7; Power: 494 / 508 / 521)
- Might of Heaven Lv. 7–8 — 42000 SP each · active, magic · enchantable. (Power: 55 / 57)
- Repose Lv. 3 — 84000 SP · active, magic
- Hold Undead Lv. 2 — 84000 SP · active, magic · enchantable
- Requiem Lv. 4 — 84000 SP · active, magic
- Sleep Lv. 19–21 — 28000 SP each · active, magic · enchantable
- Peace Lv. 5 — 84000 SP · active, magic
- Greater Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 4. (Power: 299 / 307 / 316)
- Greater Battle Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. (Power: 544 / 559 / 574)
- Greater Group Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect 3. (Power: 240 / 246 / 253)
- Mass Resurrection Lv. 3 — 84000 SP · active, magic. Resurrects dead alliance members and restores about 30% of their Exp.
- Restore Life Lv. 3 — 84000 SP · active, magic. Recovers HP by 25%.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs you can receive.
Level 56
- Anti Magic Lv. 25–27 — 27000 SP each · passive
- Boost Mana Lv. 5 — 81000 SP · passive
- Fast Spell Casting Lv. 3 — 81000 SP · passive
- Robe Mastery Lv. 21–23 — 27000 SP each · passive
- Light Armor Mastery Lv. 21–23 — 27000 SP each · passive
- Weapon Mastery Lv. 22–24 — 27000 SP each · passive
- Resurrection Lv. 5 — 81000 SP · active, magic. Resurrects a corpse. In addition, restores about 50% of Exp.
- Vitalize Lv. 7–9 — 27000 SP each · active, magic · enchantable. Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power X. (Power: 548 / 562 / 575)
- Might of Heaven Lv. 9–10 — 41000 SP each · active, magic · enchantable. (Power: 60 / 63)
- Repose Lv. 4 — 81000 SP · active, magic
- Hold Undead Lv. 3 — 81000 SP · active, magic · enchantable
- Requiem Lv. 5 — 81000 SP · active, magic
- Sleep Lv. 22–24 — 27000 SP each · active, magic · enchantable
- Peace Lv. 6 — 81000 SP · active, magic
- Greater Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 332 / 340 / 348; Effect: 4 / 4 / 5)
- Greater Battle Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. (Power: 603 / 618 / 633)
- Greater Group Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect X. (Power: 266 / 272 / 279; Effect: 3 / 4 / 4)
- Mass Resurrection Lv. 4 — 81000 SP · active, magic. Resurrects dead alliance members and restores about 40% of their Exp.
- Restore Life Lv. 4 — 81000 SP · active, magic. Recovers HP by 30%.
- Body of Avatar Lv. 2 — 81000 SP · active, magic · enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 2.
- Trance Lv. 1 — 81000 SP · active, magic · requires Spellbook: Trance; enchantable. Puts your target to sleep. The target may not be put to sleep again while the spell remains in effect.
- Erase Lv. 1 — 81000 SP · active, magic · requires Spellbook: Erase; enchantable. Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
- Magical Backfire Lv. 1 — 81000 SP · active, magic · requires Spellbook: Magical Backfire; enchantable. Instantly increases the MP consumption rate of your enemy's skills. Effect 3.
- Mana Burn Lv. 1 — 81000 SP · active, magic · requires Spellbook: Turn Undead; element/trait: Yes [Turn Undead] Turn Undead Lv.1 The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore., 81000, Active; enchantable. Your enemies' MP is reduced. Power 117.
- Major Heal Lv. 1 — 81000 SP · active, magic · requires Spellbook: Major Heal; enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 690.
- Invocation Lv. 1 — 81000 SP · active, magic · requires Spellbook: Invocation. Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is cancelled if you are attacked.
Level 58
- Anti Magic Lv. 28–29 — 44000 SP each · passive
- Fast HP Recovery Lv. 4 — 88000 SP · passive
- Robe Mastery Lv. 24–25 — 44000 SP each · passive
- Light Armor Mastery Lv. 24–25 — 44000 SP each · passive
- Weapon Mastery Lv. 25–26 — 44000 SP each · passive
- Cure Poison Lv. 3 — 88000 SP · active, magic. Cures poisoning up to Effect 9.
- Vitalize Lv. 10–11 — 44000 SP each · active, magic · enchantable. (Power: 588 / 602)
- Might of Heaven Lv. 11 — 88000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 66.
- Repose Lv. 5 — 88000 SP · active, magic
- Hold Undead Lv. 4 — 88000 SP · active, magic · enchantable
- Requiem Lv. 6 — 88000 SP · active, magic
- Sleep Lv. 25–26 — 44000 SP each · active, magic · enchantable
- Peace Lv. 7 — 88000 SP · active, magic
- Greater Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 5. (Power: 356 / 364)
- Greater Battle Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. (Power: 647 / 662)
- Greater Group Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect 4. (Power: 285 / 291)
- Mass Resurrection Lv. 5 — 88000 SP · active, magic. Resurrects dead alliance members and restores about 50% of their Exp.
- Trance Lv. 2 — 88000 SP · active, magic · enchantable
- Erase Lv. 2 — 88000 SP · active, magic · enchantable
- Magical Backfire Lv. 2 — 88000 SP · active, magic · enchantable
- Mana Burn Lv. 2 — 88000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 123.
- Mana Storm Lv. 1 — 88000 SP · active, magic · requires Spellbook: Mana Storm; enchantable. All nearby enemies have their MP reduced. Power 62.
- Turn Undead Lv. 2 — 88000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 3 Spirit Ore.
- Major Heal Lv. 2 — 88000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 722.
- Major Group Heal Lv. 1 — 88000 SP · active, magic · requires Spellbook: Major Group Heal; enchantable. Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 902.
Level 60
- Anti Magic Lv. 30–31 — 60000 SP each · passive
- Boost Mana Lv. 6 — 120000 SP · passive
- Fast Mana Recovery Lv. 5 — 120000 SP · passive
- Robe Mastery Lv. 26–27 — 60000 SP each · passive
- Light Armor Mastery Lv. 26–27 — 60000 SP each · passive
- Weapon Mastery Lv. 27–28 — 60000 SP each · passive
- Resurrection Lv. 6 — 120000 SP · active, magic. Resurrects a corpse. In addition, restores about 55% of Exp.
- Vitalize Lv. 12–13 — 60000 SP each · active, magic · enchantable. (Power: 615 / 627)
- Might of Heaven Lv. 12 — 120000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 68.
- Repose Lv. 6 — 120000 SP · active, magic
- Hold Undead Lv. 5 — 120000 SP · active, magic · enchantable
- Requiem Lv. 7 — 120000 SP · active, magic
- Sleep Lv. 27–28 — 60000 SP each · active, magic · enchantable
- Peace Lv. 8 — 120000 SP · active, magic
- Greater Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 372 / 380)
- Greater Battle Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 676 / 690)
- Greater Group Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 298 / 304)
- Body of Avatar Lv. 3 — 120000 SP · active, magic · enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 3.
- Trance Lv. 3 — 120000 SP · active, magic · enchantable
- Erase Lv. 3 — 120000 SP · active, magic · enchantable
- Magical Backfire Lv. 3 — 120000 SP · active, magic · enchantable
- Mana Burn Lv. 3 — 120000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 128.
- Turn Undead Lv. 3 — 120000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 4 Spirit Ore.
- Major Heal Lv. 3 — 120000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 753.
- Invocation Lv. 2 — 120000 SP · active, magic
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version)
Level 62
- Anti Magic Lv. 32–33 — 90000 SP each · passive
- Robe Mastery Lv. 28–29 — 90000 SP each · passive
- Light Armor Mastery Lv. 28–29 — 90000 SP each · passive
- Weapon Mastery Lv. 29–30 — 90000 SP each · passive
- Purify Lv. 3 — 170000 SP · active, magic. Heals paralysis, cures poisoning and stops bleeding with the effect of 9 or less.
- Vitalize Lv. 14–15 — 90000 SP each · active, magic · enchantable. (Power: 640 / 653)
- Might of Heaven Lv. 13 — 170000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 71.
- Repose Lv. 7 — 170000 SP · active, magic
- Hold Undead Lv. 6 — 170000 SP · active, magic · enchantable
- Requiem Lv. 8 — 170000 SP · active, magic
- Sleep Lv. 29–30 — 90000 SP each · active, magic · enchantable
- Peace Lv. 9 — 170000 SP · active, magic
- Greater Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 387 / 395)
- Greater Battle Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 704 / 718)
- Greater Group Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 310 / 316)
- Trance Lv. 4 — 170000 SP · active, magic · enchantable
- Erase Lv. 4 — 170000 SP · active, magic · enchantable
- Magical Backfire Lv. 4 — 170000 SP · active, magic · enchantable
- Mana Burn Lv. 4 — 170000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 133.
- Mana Storm Lv. 2 — 170000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 67.
- Turn Undead Lv. 4 — 170000 SP · active, magic · enchantable
- Major Heal Lv. 4 — 170000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 783.
- Major Group Heal Lv. 2 — 170000 SP · active, magic · enchantable. Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 979.
Level 64
- Anti Magic Lv. 34–35 — 100000 SP each · passive
- Fast HP Recovery Lv. 5 — 190000 SP · passive
- Robe Mastery Lv. 30–31 — 100000 SP each · passive
- Light Armor Mastery Lv. 30–31 — 100000 SP each · passive
- Weapon Mastery Lv. 31–32 — 100000 SP each · passive
- Resurrection Lv. 7 — 190000 SP · active, magic. Resurrects a corpse. In addition, restores about 60% of Exp.
- Vitalize Lv. 16–17 — 100000 SP each · active, magic · enchantable. (Power: 665 / 677)
- Might of Heaven Lv. 14 — 190000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 74.
- Repose Lv. 8 — 190000 SP · active, magic
- Hold Undead Lv. 7 — 190000 SP · active, magic · enchantable
- Requiem Lv. 9 — 190000 SP · active, magic
- Sleep Lv. 31–32 — 100000 SP each · active, magic · enchantable
- Peace Lv. 10 — 190000 SP · active, magic
- Greater Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 402 / 410; Effect: 5 / 6)
- Greater Battle Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. (Power: 731 / 745)
- Greater Group Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. (Power: 322 / 328)
- Body of Avatar Lv. 4 — 190000 SP · active, magic · enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 4.
- Trance Lv. 5 — 190000 SP · active, magic · enchantable
- Erase Lv. 5 — 190000 SP · active, magic · enchantable. Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
- Magical Backfire Lv. 5 — 190000 SP · active, magic · enchantable
- Mana Burn Lv. 5 — 190000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 138.
- Turn Undead Lv. 5 — 190000 SP · active, magic · enchantable
- Major Heal Lv. 5 — 190000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 812.
- Celestial Shield Lv. 1 — 190000 SP · active, magic · requires Spellbook: Celestial Shield. Harness divine power to render your target temporarily invincible.
- Invocation Lv. 3 — 190000 SP · active, magic
Level 66
- Anti Magic Lv. 36–37 — 140000 SP each · passive
- Boost Mana Lv. 7 — 280000 SP · passive
- Robe Mastery Lv. 32–33 — 140000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 140000 SP each · passive
- Weapon Mastery Lv. 33–34 — 140000 SP each · passive
- Vitalize Lv. 18–19 — 140000 SP each · active, magic · enchantable. Lv.18: Recovers HP, cures poison, and stops bleeding with Effect 7 or less. Power 689. | Lv.19: Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power 700.
- Might of Heaven Lv. 15 — 280000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 77.
- Repose Lv. 9 — 280000 SP · active, magic
- Hold Undead Lv. 8 — 280000 SP · active, magic · enchantable
- Requiem Lv. 10 — 280000 SP · active, magic
- Sleep Lv. 33–34 — 140000 SP each · active, magic · enchantable
- Peace Lv. 11 — 280000 SP · active, magic
- Greater Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 6. (Power: 417 / 424)
- Greater Battle Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. (Power: 758 / 770)
- Greater Group Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. (Power: 334 / 339)
- Benediction Lv. 1 — 280000 SP · active, magic · requires Spellbook: Benediction. Regenerates HP for all party members. Usable when your remaining MP is below 25%.
- Prayer Lv. 1 — 280000 SP · active, magic · requires Spellbook: Prayer; enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 1.
- Trance Lv. 6 — 280000 SP · active, magic · enchantable
- Erase Lv. 6 — 280000 SP · active, magic · enchantable
- Magical Backfire Lv. 6 — 280000 SP · active, magic · enchantable
- Mana Burn Lv. 6 — 280000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 143.
- Mana Storm Lv. 3 — 280000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 72.
- Turn Undead Lv. 6 — 280000 SP · active, magic · enchantable
- Major Heal Lv. 6 — 280000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 840.
- Major Group Heal Lv. 3 — 280000 SP · active, magic · enchantable. Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1050.
Level 68
- Anti Magic Lv. 38–39 — 160000 SP each · passive
- Fast Mana Recovery Lv. 6 — 320000 SP · passive
- Robe Mastery Lv. 34–35 — 160000 SP each · passive
- Light Armor Mastery Lv. 34–35 — 160000 SP each · passive
- Weapon Mastery Lv. 35–36 — 160000 SP each · passive
- Vitalize Lv. 20–21 — 160000 SP each · active, magic · enchantable. Restores HP, cures poisoning and stops bleeding with Effect 9 or less. Power X. (Power: 711 / 722)
- Might of Heaven Lv. 16 — 320000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 79.
- Repose Lv. 10 — 320000 SP · active, magic
- Hold Undead Lv. 9 — 320000 SP · active, magic · enchantable
- Requiem Lv. 11 — 320000 SP · active, magic
- Sleep Lv. 35–36 — 160000 SP each · active, magic · enchantable
- Peace Lv. 12 — 320000 SP · active, magic
- Greater Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. (Power: 431 / 437)
- Greater Battle Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. (Power: 783 / 795)
- Greater Group Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect X. (Power: 345 / 350; Effect: 4 / 5)
- Mass Resurrection Lv. 6 — 320000 SP · active, magic. Resurrects dead alliance members and restores about 55% of their Exp.
- Body of Avatar Lv. 5 — 320000 SP · active, magic · enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 5.
- Trance Lv. 7 — 320000 SP · active, magic · enchantable
- Erase Lv. 7 — 320000 SP · active, magic · enchantable
- Magical Backfire Lv. 7 — 320000 SP · active, magic · enchantable
- Mana Burn Lv. 7 — 320000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 148.
- Turn Undead Lv. 7 — 320000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. A Lethal Strike is possible. Consumes 5 Spirit Ore.
- Major Heal Lv. 7 — 320000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 867.
- Invocation Lv. 4 — 320000 SP · active, magic
Level 70
- Anti Magic Lv. 40–41 — 200000 SP each · passive
- Robe Mastery Lv. 36–37 — 200000 SP each · passive
- Light Armor Mastery Lv. 36–37 — 200000 SP each · passive
- Weapon Mastery Lv. 37–38 — 200000 SP each · passive
- Resurrection Lv. 8 — 390000 SP · active, magic. Resurrects a corpse. In addition, restores about 65% of Exp.
- Vitalize Lv. 22–23 — 200000 SP each · active, magic · enchantable. (Power: 733 / 743)
- Might of Heaven Lv. 17 — 390000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 82.
- Repose Lv. 11 — 390000 SP · active, magic
- Hold Undead Lv. 10 — 390000 SP · active, magic · enchantable
- Requiem Lv. 12 — 390000 SP · active, magic
- Sleep Lv. 37–38 — 200000 SP each · active, magic · enchantable
- Peace Lv. 13 — 390000 SP · active, magic
- Greater Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. (Power: 444 / 450)
- Greater Battle Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. (Power: 806 / 817)
- Greater Group Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. Your party instantly recovers their HP and increases HP regeneration. Power X. Effect 5. (Power: 355 / 360)
- Prayer Lv. 2 — 390000 SP · active, magic · enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 2.
- Trance Lv. 8 — 390000 SP · active, magic · enchantable
- Erase Lv. 8 — 390000 SP · active, magic · enchantable. Your enemy's servitor is cast into another dimension. Consumes 5 Spirit Ore.
- Magical Backfire Lv. 8 — 390000 SP · active, magic · enchantable
- Mana Burn Lv. 8 — 390000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 153.
- Mana Storm Lv. 4 — 390000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 77.
- Turn Undead Lv. 8 — 390000 SP · active, magic · enchantable
- Major Heal Lv. 8 — 390000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 892.
- Major Group Heal Lv. 4 — 390000 SP · active, magic · enchantable. Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1115.
Level 72
- Anti Magic Lv. 42–43 — 330000 SP each · passive
- Boost Mana Lv. 8 — 650000 SP · passive
- Robe Mastery Lv. 38–39 — 330000 SP each · passive
- Light Armor Mastery Lv. 38–39 — 330000 SP each · passive
- Weapon Mastery Lv. 39–40 — 330000 SP each · passive
- Vitalize Lv. 24–25 — 330000 SP each · active, magic · enchantable. (Power: 753 / 763)
- Might of Heaven Lv. 18 — 650000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 84.
- Repose Lv. 12 — 650000 SP · active, magic
- Hold Undead Lv. 11 — 650000 SP · active, magic · enchantable
- Requiem Lv. 13 — 650000 SP · active, magic
- Sleep Lv. 39–40 — 330000 SP each · active, magic · enchantable
- Peace Lv. 14 — 650000 SP · active, magic
- Greater Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 456 / 462)
- Greater Battle Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 828 / 839)
- Greater Group Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 365 / 369)
- Body of Avatar Lv. 6 — 650000 SP · active, magic · enchantable. For a certain time period, increases one's party members' maximum HP and restores the increased portion of their HP. Effect 6.
- Trance Lv. 9 — 650000 SP · active, magic · enchantable
- Erase Lv. 9 — 650000 SP · active, magic · enchantable
- Magical Backfire Lv. 9 — 650000 SP · active, magic · enchantable
- Mana Burn Lv. 9 — 650000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 157.
- Turn Undead Lv. 9 — 650000 SP · active, magic · enchantable
- Major Heal Lv. 9 — 650000 SP · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power 915.
- Invocation Lv. 5 — 650000 SP · active, magic
Level 74
- Anti Magic Lv. 44–45 — 440000 SP each · passive
- Fast HP Recovery Lv. 6 — 880000 SP · passive
- Fast Mana Recovery Lv. 7 — 880000 SP · passive
- Robe Mastery Lv. 40–41 — 440000 SP each · passive
- Light Armor Mastery Lv. 40–41 — 440000 SP each · passive
- Weapon Mastery Lv. 41–42 — 440000 SP each · passive
- Resurrection Lv. 9 — 880000 SP · active, magic. Resurrects a corpse. In addition, restores about 70% of Exp.
- Vitalize Lv. 26–27 — 440000 SP each · active, magic · enchantable. (Power: 772 / 780)
- Might of Heaven Lv. 19 — 880000 SP · active, magic · enchantable. Inflicts damage to an undead monster. Power 87.
- Repose Lv. 13 — 880000 SP · active, magic
- Hold Undead Lv. 12 — 880000 SP · active, magic · enchantable
- Requiem Lv. 14 — 880000 SP · active, magic
- Sleep Lv. 41–42 — 440000 SP each · active, magic · enchantable
- Peace Lv. 15 — 880000 SP · active, magic
- Greater Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 7. (Power: 467 / 472)
- Greater Battle Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. (Power: 849 / 858)
- Greater Group Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. (Power: 374 / 378)
- Prayer Lv. 3 — 880000 SP · active, magic · enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 3.
- Trance Lv. 10 — 880000 SP · active, magic · enchantable
- Erase Lv. 10 — 880000 SP · active, magic · enchantable
- Magical Backfire Lv. 10 — 880000 SP · active, magic · enchantable
- Mana Burn Lv. 10 — 880000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 162.
- Mana Storm Lv. 5 — 880000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 81.
- Turn Undead Lv. 10 — 880000 SP · active, magic · enchantable
- Major Heal Lv. 10–11 — 880000 SP each · active, magic · enchantable. Instantly regenerates the target's HP. Consumes 1 Spirit Ore. Power X. (Power: 936 / 946)
- Major Group Heal Lv. 5 — 880000 SP · active, magic · enchantable. Your party instantly recovers their HP. Consumes 4 Spirit Ore. Power 1170.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version)
Tips about Bishop
Bishop: what it specializes in
Bishop (Humans, comes from Cleric): specializes in robes and light armor; new skills: Might of Heaven (Lv. 40), Requiem (Lv. 40), Greater Heal (Lv. 40), Greater Battle Heal (Lv. 40), Greater Group Heal (Lv. 40), Mass Resurrection (Lv. 40), Purify (Lv. 44), Repose (Lv. 44), Restore Life (Lv. 44), Vitalize (Lv. 48), Hold Undead (Lv. 48), Body of Avatar (Lv. 48) and 13 more.
Bishop: books and amulets you need
Bought at Wesley [Magic Trader] (Ivory Tower): Spellbook: Invocation (Invocation, Lv. 56; 7,187 adena); Spellbook: Celestial Shield (Celestial Shield, Lv. 64; 9,315 adena). Not sold (drop, exchange, or quest): Spellbook: Might of Heaven (Might of Heaven, Lv. 40): drop from Enchanted Gargoyle (Lv. 44, Ivory Tower…) 0.82%; Spellbook: Requiem (Requiem, Lv. 40): drop from Enchanted Gargoyle (Lv. 44, Ivory Tower…) 0.82%; Spellbook: Greater Heal (Greater Heal, Lv. 40): drop from Manashen Gargoyle (Lv. 40, Ivory Tower) 0.59%; Spellbook: Greater Battle Heal (Greater Battle Heal, Lv. 40): drop from Enchanted Monstereye (Lv. 41, Ivory Tower…) 0.43%; Spellbook: Greater Group Heal (Greater Group Heal, Lv. 40): drop from Enchanted Stone Golem (Lv. 42, Ivory Tower…) 0.60%; Spellbook: Mass Resurrection (Mass Resurrection, Lv. 40): drop from Hatar Hanishee (Lv. 49, The Cemetery…) 0.56%; Spellbook: Purify (Purify, Lv. 44): drop from Forest Runner (Lv. 50, Skyshadow Meadow…) 0.97%; Spellbook: Repose (Repose, Lv. 44): drop from Unicorn (Lv. 49, Skyshadow Meadow…) 1.1%; Spellbook: Restore Life (Restore Life, Lv. 44): drop from Manashen Gargoyle (Lv. 40, Ivory Tower) 0.49%; Spellbook: Vitalize (Vitalize, Lv. 48): drop from Valley treant Elder (Lv. 53, Skyshadow Meadow…) 1.1%; Spellbook: Hold Undead (Hold Undead, Lv. 48): drop from Valley treant Elder (Lv. 53, Skyshadow Meadow…) 1.1%; Spellbook: Body of Avatar (Body of Avatar, Lv. 48): drop from Unicorn (Lv. 49, Skyshadow Meadow…) 0.91%; Ancient Book - Divine Inspiration (Modern Language Version) (Divine Inspiration, Lv. 52): exchange with Black Marketeer of Mammon; Spellbook: Trance (Trance, Lv. 56): drop from Massive Maze Bandersnatch (Lv. 54, Frozen Labyrinth) 0.38%; Spellbook: Erase (Erase, Lv. 56): drop from Elder Lost Watcher (Lv. 54, Frozen Labyrinth…) 0.56%; Spellbook: Magical Backfire (Magical Backfire, Lv. 56): drop from Elder Lost Watcher (Lv. 54, Frozen Labyrinth…) 0.56%; Spellbook: Turn Undead (Mana Burn, Lv. 56): drop from Panthera (Lv. 56, Frozen Labyrinth…) 0.62%; Spellbook: Major Heal (Major Heal, Lv. 56): drop from Lost Gargoyle Youngling (Lv. 56, Frozen Labyrinth…) 0.64%; Spellbook: Mana Storm (Mana Storm, Lv. 58): drop from Frost Yeti (Lv. 63, Frozen Labyrinth) 0.43%; Spellbook: Major Group Heal (Major Group Heal, Lv. 58): drop from Frost Yeti (Lv. 63, Frozen Labyrinth) 0.43%; Ancient Book - Divine Inspiration (Original Language Version) (Divine Inspiration, Lv. 61): raid boss: Antharas Priest Cloe (Lv. 74, raid boss) 56% and Krokian Padisha Sobekk (Lv. 74, raid boss) 56%; Spellbook: Benediction (Benediction, Lv. 66): drop from Spiteful Soul Leader (Lv. 65, Devastated Castle…) 0.55%; Spellbook: Prayer (Prayer, Lv. 66): drop from Sepulcher Sage (Lv. 62, Necropolis of Devotion) 0.77%; Ancient Book - Divine Inspiration (Manuscript) (Divine Inspiration, Lv. 76): drop from Antharas (Lv. 79, Antharas' Nest) 100% ×10–30; Ancient Book - Divine Inspiration (Original Version) (Divine Inspiration, Lv. 76): exchange (the wiki doesn't list the NPC).
In other chronicles
- Bishop — Lineage II The 1st Throne: The Kamael
- Bishop — Lineage II The 1st Throne: Hellbound
- Bishop — Lineage II The 2nd Throne: Gracia Part 1
- Bishop — Lineage II The 2nd Throne: Gracia Part 2
- Bishop — Lineage II The 2nd Throne: Gracia Final
- Bishop — Lineage II The 2nd Throne: Gracia Epilogue
- Bishop — Lineage II Freya
- Bishop — Lineage II High Five
- Bishop — Lineage II C5: Oath of Blood
- Bishop — Lineage II C4: Scions of Destiny
- Bishop — Lineage II C3: Rise of Darkness
- Bishop — Lineage II C2: Age of Splendor
- Bishop — Lineage II C1: Harbingers of War
Bishop: frequently asked questions
What armor does Bishop wear?
Armor: Light armor, Robes.
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