Humans · Lineage II The 1st Throne: Hellbound
Bishop
Bishop is a class of Lineage II Hellbound (race: Humans). It comes from Cleric. It evolves into Cardinal.
Bishop: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 37, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 12000 SP each · passive · enchantable. Increases M. Def.
- Boost Mana Lv. 3 — 36000 SP · passive · enchantable. Increases Max. MP.
- Fast Spell Casting Lv. 2 — 36000 SP · passive · enchantable. Increases spell Casting spd.
- Robe Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Weapon Mastery Lv. 10–12 — 12000 SP each · passive. Increases P. Atk. and M. Atk.
- Resurrection Lv. 3 — 36000 SP · active, magic. Resurrects a corpse. In addition, restores about 30 percent of Exp.
- Might of Heaven Lv. 1–2 — 18000 SP each · active, magic · element/trait: Holy: 20; enchantable. Damages undead monsters. Power X. (Power: 39 / 42)
- Requiem Lv. 1 — 36000 SP · active, magic. A requiem for the dead that temporarily disables aggressive behavior of nearby undead monsters.
- Sleep Lv. 10–12 — 12000 SP each · active, magic · enchantable. Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
- Peace Lv. 2 — 36000 SP · active, magic. Puts target's mind at peace. Desire to attack is decreased.
- Greater Heal Lv. 1–3 — 12000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 2. (Power: 204 / 212 / 219)
- Greater Battle Heal Lv. 1–3 — 12000 SP each · active, magic · enchantable. Quickly recovers HP. Power X. (Power: 371 / 384 / 398)
- Greater Group Heal Lv. 1–3 — 12000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect 1. (Power: 163 / 169 / 175)
- Mass Resurrection Lv. 1 — 36000 SP · active, magic · enchantable. Resurrect a dead clan member.
Level 44
- Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable
- Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable
- Light Armor Mastery Lv. 12–14 — 14000 SP each · passive · enchantable
- Weapon Mastery Lv. 13–15 — 14000 SP each · passive
- Purify Lv. 1 — 41000 SP · active, magic. Heals paralysis, cures poisoning and stops bleeding with the effect of 3 or less.
- Might of Heaven Lv. 3–4 — 21000 SP each · active, magic · element/trait: Holy: 20; enchantable. (Power: 44 / 47)
- Repose Lv. 1 — 41000 SP · active, magic · enchantable. Diminishes undead monster's will to attack.
- Requiem Lv. 2 — 41000 SP · active, magic
- Sleep Lv. 13–15 — 14000 SP each · active, magic · enchantable
- Peace Lv. 3 — 41000 SP · active, magic
- Greater Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 3. (Power: 235 / 243 / 251)
- Greater Battle Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. (Power: 426 / 441 / 455)
- Greater Group Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect 2. (Power: 188 / 194 / 201)
- Mass Resurrection Lv. 2 — 41000 SP · active, magic · enchantable. Resurrect a dead clan member, also restores 20 percent of Exp.
- Restore Life Lv. 1 — 41000 SP · active, magic · enchantable. Recovers HP by 15 percent.
Level 48
- Anti Magic Lv. 19–21 — 21000 SP each · passive · enchantable
- Quick Recycle Lv. 3 — 63000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 63000 SP · passive · enchantable
- Robe Mastery Lv. 15–17 — 21000 SP each · passive · enchantable
- Light Armor Mastery Lv. 15–17 — 21000 SP each · passive · enchantable
- Weapon Mastery Lv. 16–18 — 21000 SP each · passive
- Resurrection Lv. 4 — 63000 SP · active, magic. Resurrects a corpse. In addition, restores about 40 percent of Exp.
- Vitalize Lv. 1–3 — 21000 SP each · active, magic · enchantable. Restores HP, neutralizes poison, and stops bleeding with Effect 3 or less. Power X. (Power: 440 / 454 / 467)
- Might of Heaven Lv. 5–6 — 32000 SP each · active, magic · element/trait: Holy: 20; enchantable. (Power: 49 / 52)
- Repose Lv. 2 — 63000 SP · active, magic · enchantable
- Hold Undead Lv. 1 — 63000 SP · active, magic · enchantable. Instantly paralyzes undead monsters.
- Requiem Lv. 3 — 63000 SP · active, magic
- Sleep Lv. 16–18 — 21000 SP each · active, magic · enchantable
- Peace Lv. 4 — 63000 SP · active, magic
- Greater Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 267 / 275 / 283; Effect: 3 / 4 / 4)
- Greater Battle Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. (Power: 484 / 499 / 514)
- Greater Group Heal Lv. 7–9 — 21000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect X. (Power: 213 / 220 / 226; Effect: 2 / 2 / 3)
- Restore Life Lv. 2 — 63000 SP · active, magic · enchantable. Recovers HP by 20 percent.
- Body of Avatar Lv. 1 — 63000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 1.
Level 52
- Anti Magic Lv. 22–24 — 28000 SP each · passive · enchantable
- Fast HP Recovery Lv. 3 — 84000 SP · passive · enchantable
- Fast Mana Recovery Lv. 4 — 84000 SP · passive · enchantable
- Robe Mastery Lv. 18–20 — 28000 SP each · passive · enchantable
- Light Armor Mastery Lv. 18–20 — 28000 SP each · passive · enchantable
- Weapon Mastery Lv. 19–21 — 28000 SP each · passive
- Purify Lv. 2 — 84000 SP · active, magic. Heals paralysis, cures poisoning and stops bleeding with the effect of 7 or less.
- Vitalize Lv. 4–6 — 28000 SP each · active, magic · enchantable. Restores HP, neutralizes poison, and stops bleeding with Effect X or less. Power X. (Effect: 3 / 3 / 7; Power: 494 / 508 / 521)
- Might of Heaven Lv. 7–8 — 42000 SP each · active, magic · element/trait: Holy: 20; enchantable. (Power: 55 / 57)
- Repose Lv. 3 — 84000 SP · active, magic · enchantable
- Hold Undead Lv. 2 — 84000 SP · active, magic · enchantable
- Requiem Lv. 4 — 84000 SP · active, magic
- Sleep Lv. 19–21 — 28000 SP each · active, magic · enchantable
- Peace Lv. 5 — 84000 SP · active, magic
- Greater Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 4. (Power: 299 / 307 / 316)
- Greater Battle Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. (Power: 544 / 559 / 573)
- Greater Group Heal Lv. 10–12 — 28000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect 3. (Power: 239 / 246 / 253)
- Mass Resurrection Lv. 3 — 84000 SP · active, magic · enchantable. Resurrect a dead clan member, also restores 30 percent of Exp.
- Restore Life Lv. 3 — 84000 SP · active, magic · enchantable. Recovers HP by 25 percent.
Level 56
- Anti Magic Lv. 25–27 — 27000 SP each · passive · enchantable
- Boost Mana Lv. 5 — 81000 SP · passive · enchantable
- Fast Spell Casting Lv. 3 — 81000 SP · passive · enchantable
- Robe Mastery Lv. 21–23 — 27000 SP each · passive · enchantable
- Light Armor Mastery Lv. 21–23 — 27000 SP each · passive · enchantable
- Weapon Mastery Lv. 22–24 — 27000 SP each · passive
- Resurrection Lv. 5 — 81000 SP · active, magic. Resurrects a corpse. In addition, restores about 50 percent of Exp.
- Vitalize Lv. 7–9 — 27000 SP each · active, magic · enchantable. Restores HP, neutralizes poison, and stops bleeding with Effect 7 or less. Power X. (Power: 549 / 562 / 575)
- Might of Heaven Lv. 9–10 — 41000 SP each · active, magic · element/trait: Holy: 20; enchantable. (Power: 60 / 63)
- Repose Lv. 4 — 81000 SP · active, magic · enchantable
- Hold Undead Lv. 3 — 81000 SP · active, magic · enchantable
- Requiem Lv. 5 — 81000 SP · active, magic
- Sleep Lv. 22–24 — 27000 SP each · active, magic · enchantable
- Peace Lv. 6 — 81000 SP · active, magic
- Greater Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 332 / 340 / 348; Effect: 4 / 4 / 5)
- Greater Battle Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. (Power: 603 / 618 / 633)
- Greater Group Heal Lv. 13–15 — 27000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect X. (Power: 266 / 272 / 279; Effect: 3 / 4 / 4)
- Mass Resurrection Lv. 4 — 81000 SP · active, magic · enchantable. Resurrect a dead clan member, also restores 40 percent of Exp.
- Restore Life Lv. 4 — 81000 SP · active, magic · enchantable. Recovers HP by 30 percent.
- Body of Avatar Lv. 2 — 81000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 2.
- Trance Lv. 1 — 81000 SP · active, magic · enchantable. Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
- Erase Lv. 1 — 81000 SP · active, magic · enchantable. Your enemy's servitor is cast into another dimension. Consumes 3 Spirit Ore.
- Magical Backfire Lv. 1 — 81000 SP · active, magic · enchantable. Increases the MP consumption rate of your enemy's skills. Effect 3.
- Mana Burn Lv. 1 — 81000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 117.
- Turn Undead Lv. 1 — 81000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Consumes 3 Spirit Ore.
- Major Heal Lv. 1 — 81000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 690.
- Invocation Lv. 1 — 81000 SP · active, magic. Meditate to increase MP regeneration. Your body is immobilized and your P. Def. decreased while meditating. The effect is canceled if you are attacked.
Level 58
- Anti Magic Lv. 28–29 — 44000 SP each · passive · enchantable
- Fast HP Recovery Lv. 4 — 88000 SP · passive · enchantable
- Robe Mastery Lv. 24–25 — 44000 SP each · passive · enchantable
- Light Armor Mastery Lv. 24–25 — 44000 SP each · passive · enchantable
- Weapon Mastery Lv. 25–26 — 44000 SP each · passive
- Cure Poison Lv. 3 — 88000 SP · active, magic. Cures poisoning up to Effect 9.
- Vitalize Lv. 10–11 — 44000 SP each · active, magic · enchantable. (Power: 589 / 602)
- Might of Heaven Lv. 11 — 88000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 66.
- Repose Lv. 5 — 88000 SP · active, magic · enchantable
- Hold Undead Lv. 4 — 88000 SP · active, magic · enchantable
- Requiem Lv. 6 — 88000 SP · active, magic
- Sleep Lv. 25–26 — 44000 SP each · active, magic · enchantable
- Peace Lv. 7 — 88000 SP · active, magic
- Greater Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 5. (Power: 356 / 364)
- Greater Battle Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. (Power: 647 / 662)
- Greater Group Heal Lv. 16–17 — 44000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect 4. (Power: 285 / 291)
- Mass Resurrection Lv. 5 — 88000 SP · active, magic · enchantable. Resurrect a dead clan member, also restores 50 percent of Exp.
- Trance Lv. 2 — 88000 SP · active, magic · enchantable
- Erase Lv. 2 — 88000 SP · active, magic · enchantable
- Magical Backfire Lv. 2 — 88000 SP · active, magic · enchantable
- Mana Burn Lv. 2 — 88000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 123.
- Mana Storm Lv. 1 — 88000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 62.
- Turn Undead Lv. 2 — 88000 SP · active, magic · enchantable
- Major Heal Lv. 2 — 88000 SP · active, magic · element/trait: Yes [Major Group Heal] Major Group Heal Lv.1 Instantly restores party members' HP. Consumes 4 Spirit Ore. Power 902., 88000, Active; enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 722.
Level 60
- Anti Magic Lv. 30–31 — 60000 SP each · passive · enchantable
- Boost Mana Lv. 6 — 120000 SP · passive · enchantable
- Fast Mana Recovery Lv. 5 — 120000 SP · passive · enchantable
- Robe Mastery Lv. 26–27 — 60000 SP each · passive · enchantable
- Light Armor Mastery Lv. 26–27 — 60000 SP each · passive · enchantable
- Weapon Mastery Lv. 27–28 — 60000 SP each · passive
- Resurrection Lv. 6 — 120000 SP · active, magic. Resurrects a corpse. In addition, restores about 55 percent of Exp.
- Vitalize Lv. 12–13 — 60000 SP each · active, magic · enchantable. (Power: 615 / 628)
- Might of Heaven Lv. 12 — 120000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 68.
- Repose Lv. 6 — 120000 SP · active, magic · enchantable
- Hold Undead Lv. 5 — 120000 SP · active, magic · enchantable
- Requiem Lv. 7 — 120000 SP · active, magic
- Sleep Lv. 27–28 — 60000 SP each · active, magic · enchantable
- Peace Lv. 8 — 120000 SP · active, magic
- Greater Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 372 / 380)
- Greater Battle Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 676 / 690)
- Greater Group Heal Lv. 18–19 — 60000 SP each · active, magic · enchantable. (Power: 298 / 304)
- Body of Avatar Lv. 3 — 120000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 3.
- Trance Lv. 3 — 120000 SP · active, magic · enchantable
- Erase Lv. 3 — 120000 SP · active, magic · enchantable
- Magical Backfire Lv. 3 — 120000 SP · active, magic · enchantable
- Mana Burn Lv. 3 — 120000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 128.
- Turn Undead Lv. 3 — 120000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Consumes 4 Spirit Ore.
- Major Heal Lv. 3 — 120000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 753.
- Invocation Lv. 2 — 120000 SP · active, magic
Level 62
- Anti Magic Lv. 32–33 — 90000 SP each · passive · enchantable
- Robe Mastery Lv. 28–29 — 90000 SP each · passive · enchantable
- Light Armor Mastery Lv. 28–29 — 90000 SP each · passive · enchantable
- Weapon Mastery Lv. 29–30 — 90000 SP each · passive
- Purify Lv. 3 — 170000 SP · active, magic. Heals paralysis, cures poisoning and stops bleeding with the effect of 9 or less.
- Vitalize Lv. 14–15 — 90000 SP each · active, magic · enchantable. (Power: 640 / 653)
- Might of Heaven Lv. 13 — 170000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 71.
- Repose Lv. 7 — 170000 SP · active, magic · enchantable
- Hold Undead Lv. 6 — 170000 SP · active, magic · enchantable
- Requiem Lv. 8 — 170000 SP · active, magic
- Sleep Lv. 29–30 — 90000 SP each · active, magic · enchantable
- Peace Lv. 9 — 170000 SP · active, magic
- Greater Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 388 / 395)
- Greater Battle Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 704 / 718)
- Greater Group Heal Lv. 20–21 — 90000 SP each · active, magic · enchantable. (Power: 310 / 316)
- Trance Lv. 4 — 170000 SP · active, magic · enchantable
- Erase Lv. 4 — 170000 SP · active, magic · enchantable
- Magical Backfire Lv. 4 — 170000 SP · active, magic · enchantable
- Mana Burn Lv. 4 — 170000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 133.
- Mana Storm Lv. 2 — 170000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 67.
- Turn Undead Lv. 4 — 170000 SP · active, magic · enchantable
- Major Heal Lv. 4 — 170000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 783.
- Major Group Heal Lv. 2 — 170000 SP · active, magic · enchantable. Instantly restores party members' HP. Consumes 4 Spirit Ore. Power 979.
Level 64
- Anti Magic Lv. 34–35 — 100000 SP each · passive · enchantable
- Fast HP Recovery Lv. 5 — 210000 SP · passive · enchantable
- Robe Mastery Lv. 30–31 — 100000 SP each · passive · enchantable
- Light Armor Mastery Lv. 30–31 — 100000 SP each · passive · enchantable
- Weapon Mastery Lv. 31–32 — 100000 SP each · passive
- Resurrection Lv. 7 — 190000 SP · active, magic. Resurrects a corpse. In addition, restores about 60 percent of Exp.
- Vitalize Lv. 16–17 — 100000 SP each · active, magic · enchantable. (Power: 665 / 677)
- Might of Heaven Lv. 14 — 190000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 74.
- Repose Lv. 8 — 190000 SP · active, magic · enchantable
- Hold Undead Lv. 7 — 190000 SP · active, magic · enchantable
- Requiem Lv. 9 — 190000 SP · active, magic
- Sleep Lv. 31–32 — 100000 SP each · active, magic · enchantable
- Peace Lv. 10 — 190000 SP · active, magic
- Greater Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect X. (Power: 402 / 410; Effect: 5 / 6)
- Greater Battle Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. (Power: 731 / 745)
- Greater Group Heal Lv. 22–23 — 100000 SP each · active, magic · enchantable. (Power: 322 / 328)
- Body of Avatar Lv. 4 — 190000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 4.
- Trance Lv. 5 — 190000 SP · active, magic · enchantable
- Erase Lv. 5 — 190000 SP · active, magic · enchantable. Your enemy's servitor is cast into another dimension. Consumes 4 Spirit Ore.
- Magical Backfire Lv. 5 — 190000 SP · active, magic · enchantable
- Mana Burn Lv. 5 — 190000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 138.
- Turn Undead Lv. 5 — 190000 SP · active, magic · enchantable
- Major Heal Lv. 5 — 190000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 812.
- Celestial Shield Lv. 1 — 190000 SP · active, magic. Harness divine power to render your target temporarily invincible.
- Invocation Lv. 3 — 190000 SP · active, magic
Level 66
- Anti Magic Lv. 36–37 — 140000 SP each · passive · enchantable
- Boost Mana Lv. 7 — 280000 SP · passive · enchantable
- Robe Mastery Lv. 32–33 — 140000 SP each · passive · enchantable
- Light Armor Mastery Lv. 32–33 — 140000 SP each · passive · enchantable
- Weapon Mastery Lv. 33–34 — 140000 SP each · passive
- Vitalize Lv. 18–19 — 140000 SP each · active, magic · enchantable. Restores HP, neutralizes poison, and stops bleeding with Effect X or less. Power X. (Effect: 7 / 9; Power: 689 / 700)
- Might of Heaven Lv. 15 — 280000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 77.
- Repose Lv. 9 — 280000 SP · active, magic · enchantable
- Hold Undead Lv. 8 — 280000 SP · active, magic · enchantable
- Requiem Lv. 10 — 280000 SP · active, magic
- Sleep Lv. 33–34 — 140000 SP each · active, magic · enchantable
- Peace Lv. 11 — 280000 SP · active, magic
- Greater Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 6. (Power: 417 / 424)
- Greater Battle Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. (Power: 758 / 770)
- Greater Group Heal Lv. 24–25 — 140000 SP each · active, magic · enchantable. (Power: 334 / 339)
- Benediction Lv. 1 — 280000 SP · active, magic · enchantable. Recovers HP for all party members. Usable when your remaining MP is below 25 percent.
- Prayer Lv. 1 — 280000 SP · active, magic · enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 1.
- Trance Lv. 6 — 280000 SP · active, magic · enchantable
- Erase Lv. 6 — 280000 SP · active, magic · enchantable
- Magical Backfire Lv. 6 — 280000 SP · active, magic · enchantable
- Mana Burn Lv. 6 — 280000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 143.
- Mana Storm Lv. 3 — 280000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 72.
- Turn Undead Lv. 6 — 280000 SP · active, magic · enchantable
- Major Heal Lv. 6 — 280000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 840.
- Major Group Heal Lv. 3 — 280000 SP · active, magic · enchantable. Instantly restores party members' HP. Consumes 4 Spirit Ore. Power 1050.
Level 68
- Anti Magic Lv. 38–39 — 160000 SP each · passive · enchantable
- Fast Mana Recovery Lv. 6 — 320000 SP · passive · enchantable
- Robe Mastery Lv. 34–35 — 160000 SP each · passive · enchantable
- Light Armor Mastery Lv. 34–35 — 160000 SP each · passive · enchantable
- Weapon Mastery Lv. 35–36 — 160000 SP each · passive
- Vitalize Lv. 20–21 — 160000 SP each · active, magic · enchantable. Restores HP, neutralizes poison, and stops bleeding with Effect 9 or less. Power X. (Power: 711 / 722)
- Might of Heaven Lv. 16 — 320000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 79.
- Repose Lv. 10 — 320000 SP · active, magic · enchantable
- Hold Undead Lv. 9 — 320000 SP · active, magic · enchantable
- Requiem Lv. 11 — 320000 SP · active, magic
- Sleep Lv. 35–36 — 160000 SP each · active, magic · enchantable
- Peace Lv. 12 — 320000 SP · active, magic
- Greater Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. (Power: 431 / 437)
- Greater Battle Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. (Power: 782 / 795)
- Greater Group Heal Lv. 26–27 — 160000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect X. (Power: 345 / 350; Effect: 4 / 5)
- Mass Resurrection Lv. 6 — 320000 SP · active, magic · enchantable. Resurrect a dead clan member, also restores 55 percent of Exp.
- Body of Avatar Lv. 5 — 320000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 5.
- Trance Lv. 7 — 320000 SP · active, magic · enchantable
- Erase Lv. 7 — 320000 SP · active, magic · enchantable
- Magical Backfire Lv. 7 — 320000 SP · active, magic · enchantable
- Mana Burn Lv. 7 — 320000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 148.
- Turn Undead Lv. 7 — 320000 SP · active, magic · enchantable. The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Consumes 5 Spirit Ore.
- Major Heal Lv. 7 — 320000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 867.
- Invocation Lv. 4 — 320000 SP · active, magic
Level 70
- Anti Magic Lv. 40–41 — 200000 SP each · passive · enchantable
- Robe Mastery Lv. 36–37 — 200000 SP each · passive · enchantable
- Light Armor Mastery Lv. 36–37 — 200000 SP each · passive · enchantable
- Weapon Mastery Lv. 37–38 — 200000 SP each · passive
- Resurrection Lv. 8 — 390000 SP · active, magic. Resurrects a corpse. In addition, restores about 65 percent of Exp.
- Vitalize Lv. 22–23 — 200000 SP each · active, magic · enchantable. (Power: 733 / 743)
- Might of Heaven Lv. 17 — 390000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 82.
- Repose Lv. 11 — 390000 SP · active, magic · enchantable
- Hold Undead Lv. 10 — 390000 SP · active, magic · enchantable
- Requiem Lv. 12 — 390000 SP · active, magic
- Sleep Lv. 37–38 — 200000 SP each · active, magic · enchantable
- Peace Lv. 13 — 390000 SP · active, magic
- Greater Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. (Power: 444 / 450)
- Greater Battle Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. (Power: 806 / 817)
- Greater Group Heal Lv. 28–29 — 200000 SP each · active, magic · enchantable. Instantly recovers HP of party members and increases HP regeneration. Power X. Effect 5. (Power: 355 / 360)
- Prayer Lv. 2 — 390000 SP · active, magic · enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 2.
- Trance Lv. 8 — 390000 SP · active, magic · enchantable
- Erase Lv. 8 — 390000 SP · active, magic · enchantable. Your enemy's servitor is cast into another dimension. Consumes 5 Spirit Ore.
- Magical Backfire Lv. 8 — 390000 SP · active, magic · enchantable
- Mana Burn Lv. 8 — 390000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 153.
- Mana Storm Lv. 4 — 390000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 77.
- Turn Undead Lv. 8 — 390000 SP · active, magic · enchantable
- Major Heal Lv. 8 — 390000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 892.
- Major Group Heal Lv. 4 — 390000 SP · active, magic · enchantable. Instantly restores party members' HP. Consumes 4 Spirit Ore. Power 1115.
Level 72
- Anti Magic Lv. 42–43 — 330000 SP each · passive · enchantable
- Boost Mana Lv. 8 — 650000 SP · passive · enchantable
- Robe Mastery Lv. 38–39 — 330000 SP each · passive · enchantable
- Light Armor Mastery Lv. 38–39 — 330000 SP each · passive · enchantable
- Weapon Mastery Lv. 39–40 — 330000 SP each · passive
- Vitalize Lv. 24–25 — 330000 SP each · active, magic · enchantable. (Power: 753 / 763)
- Might of Heaven Lv. 18 — 650000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 84.
- Repose Lv. 12 — 650000 SP · active, magic · enchantable
- Hold Undead Lv. 11 — 650000 SP · active, magic · enchantable
- Requiem Lv. 13 — 650000 SP · active, magic
- Sleep Lv. 39–40 — 330000 SP each · active, magic · enchantable
- Peace Lv. 14 — 650000 SP · active, magic
- Greater Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 456 / 462)
- Greater Battle Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 828 / 839)
- Greater Group Heal Lv. 30–31 — 330000 SP each · active, magic · enchantable. (Power: 365 / 369)
- Body of Avatar Lv. 6 — 650000 SP · active, magic · enchantable. Temporarily increases party members' Max. HP and restores the increased portion of their HP. Effect 6.
- Trance Lv. 9 — 650000 SP · active, magic · enchantable
- Erase Lv. 9 — 650000 SP · active, magic · enchantable
- Magical Backfire Lv. 9 — 650000 SP · active, magic · enchantable
- Mana Burn Lv. 9 — 650000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 157.
- Turn Undead Lv. 9 — 650000 SP · active, magic · enchantable
- Major Heal Lv. 9 — 650000 SP · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power 915.
- Invocation Lv. 5 — 650000 SP · active, magic
Level 74
- Anti Magic Lv. 44–45 — 440000 SP each · passive · enchantable
- Fast HP Recovery Lv. 6 — 880000 SP · passive · enchantable
- Fast Mana Recovery Lv. 7 — 880000 SP · passive · enchantable
- Robe Mastery Lv. 40–41 — 440000 SP each · passive · enchantable
- Light Armor Mastery Lv. 40–41 — 440000 SP each · passive · enchantable
- Weapon Mastery Lv. 41–42 — 440000 SP each · passive
- Resurrection Lv. 9 — 880000 SP · active, magic. Resurrects a corpse. In addition, restores about 70 percent of Exp.
- Vitalize Lv. 26–27 — 440000 SP each · active, magic · enchantable. (Power: 772 / 780)
- Might of Heaven Lv. 19 — 880000 SP · active, magic · element/trait: Holy: 20; enchantable. Inflicts damage to an undead monster. Power 87.
- Repose Lv. 13 — 880000 SP · active, magic · enchantable
- Hold Undead Lv. 12 — 880000 SP · active, magic · enchantable
- Requiem Lv. 14 — 880000 SP · active, magic
- Sleep Lv. 41–42 — 440000 SP each · active, magic · enchantable
- Peace Lv. 15 — 880000 SP · active, magic
- Greater Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. Instantly restores lost HP and increases HP regeneration. Power X. Effect 7. (Power: 467 / 472)
- Greater Battle Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. (Power: 849 / 858)
- Greater Group Heal Lv. 32–33 — 440000 SP each · active, magic · enchantable. (Power: 374 / 378)
- Prayer Lv. 3 — 880000 SP · active, magic · enchantable. Temporarily increases the effectiveness of HP recovery magic for party members. Effect 3.
- Trance Lv. 10 — 880000 SP · active, magic · enchantable
- Erase Lv. 10 — 880000 SP · active, magic · enchantable
- Magical Backfire Lv. 10 — 880000 SP · active, magic · enchantable
- Mana Burn Lv. 10 — 880000 SP · active, magic · enchantable. Your enemies' MP is reduced. Power 162.
- Mana Storm Lv. 5 — 880000 SP · active, magic · enchantable. All nearby enemies have their MP reduced. Power 81.
- Turn Undead Lv. 10 — 880000 SP · active, magic · enchantable
- Major Heal Lv. 10–11 — 880000 SP each · active, magic · enchantable. Instantly restores the target's HP. Consumes 1 Spirit Ore. Power X. (Power: 936 / 946)
- Major Group Heal Lv. 5 — 880000 SP · active, magic · enchantable. Instantly restores party members' HP. Consumes 4 Spirit Ore. Power 1170.
In other chronicles
- Bishop — Lineage II Interlude
- Bishop — Lineage II The 1st Throne: The Kamael
- Bishop — Lineage II The 2nd Throne: Gracia Part 1
- Bishop — Lineage II The 2nd Throne: Gracia Part 2
- Bishop — Lineage II The 2nd Throne: Gracia Final
- Bishop — Lineage II The 2nd Throne: Gracia Epilogue
- Bishop — Lineage II Freya
- Bishop — Lineage II High Five
- Bishop — Lineage II C5: Oath of Blood
- Bishop — Lineage II C4: Scions of Destiny
- Bishop — Lineage II C3: Rise of Darkness
- Bishop — Lineage II C2: Age of Splendor
- Bishop — Lineage II C1: Harbingers of War
Bishop: frequently asked questions
What armor does Bishop wear?
Armor: Light armor, Robes.
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