Humans · Lineage II Interlude
Treasure Hunter
Treasure Hunter is a class of Lineage II Interlude (race: Humans). It comes from Rogue. It evolves into Adventurer.
Treasure Hunter: weapons, armor and skills
- Weapons it masters: Daggers.
- Armor: Light armor.
- Different skills learned: 31, between levels 40 and 76.
Skills learned by level
Level 40
- Unlock Lv. 6 — 35000 SP · active. Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- Backstab Lv. 1–3 — 12000 SP each · active · enchantable. Attacks an enemy from behind, inflicting a mortal wound. A critical hit is possible. Instant kill is possible. An equipped dagger weapon is required to use this skill. Power X. (Power: 1107 / 1176 / 1249)
- Fake Death Lv. 1 — 35000 SP · toggle. Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- Critical Chance Lv. 2 — 35000 SP · passive. Critical rate increases.
- Vital Force Lv. 3 — 35000 SP · passive. Allows quick recovery while one is sitting.
- Critical Power Lv. 3 — 35000 SP · passive. Increases the power of a critical attack.
- Dagger Mastery Lv. 9–11 — 12000 SP each · passive. Increases P. Atk. when using a dagger.
- Silent Move Lv. 1 — 35000 SP · toggle. Disables preemptive attacks from enemies. Continuously consumes MP.
- Light Armor Mastery Lv. 11–13 — 12000 SP each · passive. Increases P. Def. when wearing light armor.
- Deadly Blow Lv. 2–3 — 12000 SP each · active · enchantable. Attempts a potentially deadly attack. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power X. (Power: 1176 / 1249)
- Vicious Stance Lv. 6 — 35000 SP · toggle · enchantable. Increases one's critical attack power. MP will be consumed continuously.
Level 43
- Switch Lv. 1 — 42000 SP · active. Throws the enemy into confusion and thereby causes them to change the target of their attack. The target state is removed. An equipped dagger weapon is required to use this skill.
- Unlock Lv. 7 — 42000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- Backstab Lv. 4–6 — 14000 SP each · active · enchantable. (Power: 1325 / 1405 / 1488)
- Veil Lv. 1 — 42000 SP · active. Blurs enemy's vision, discouraging aggressive behavior.
- Quick Step Lv. 2 — 42000 SP · passive. Moving speed increases.
- Esprit Lv. 2 — 42000 SP · passive. Increases HP/MP regeneration while running.
- Dagger Mastery Lv. 12–14 — 14000 SP each · passive
- Acrobatic Move Lv. 2 — 42000 SP · passive. Dodging abilities increase when running.
- Light Armor Mastery Lv. 14–16 — 14000 SP each · passive
- Deadly Blow Lv. 4–6 — 14000 SP each · active · enchantable. (Power: 1325 / 1405 / 1488)
- Vicious Stance Lv. 7 — 42000 SP · toggle · enchantable
Level 46
- Dash Lv. 2 — 43000 SP · active. Temporary burst of speed. Effect 2.
- Switch Lv. 2 — 43000 SP · active
- Unlock Lv. 8 — 43000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- Backstab Lv. 7–9 — 14000 SP each · active · enchantable. (Power: 1574 / 1664 / 1757)
- Veil Lv. 2 — 43000 SP · active
- Vital Force Lv. 4 — 43000 SP · passive
- Boost Attack Speed Lv. 2 — 43000 SP · passive. Attack speed increases.
- Esprit Lv. 3 — 43000 SP · passive
- Boost Evasion Lv. 2 — 43000 SP · passive. Increase evasion.
- Dagger Mastery Lv. 15–17 — 14000 SP each · passive
- Light Armor Mastery Lv. 17–19 — 14000 SP each · passive
- Deadly Blow Lv. 7–9 — 14000 SP each · active · enchantable. (Power: 1574 / 1664 / 1757)
- Vicious Stance Lv. 8 — 43000 SP · toggle · enchantable
- Summon Treasure Key Lv. 1 — 43000 SP · active. Summons Treasure Chest Keys. Summons 2-3 keys between grades 3 and 5. Consumes 2 Thief Keys.
Level 49
- Trick Lv. 1 — 89000 SP · active. Takes away the enemy's will to attack and removes the enemy's target state. An equipped dagger weapon is required to use this skill.
- Switch Lv. 3 — 89000 SP · active
- Backstab Lv. 10–12 — 30000 SP each · active · enchantable. (Power: 1853 / 1953 / 2057)
- Bleed Lv. 3 — 89000 SP · active · enchantable. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 5.
- Veil Lv. 3 — 89000 SP · active
- Critical Chance Lv. 3 — 89000 SP · passive
- Esprit Lv. 4 — 89000 SP · passive
- Dagger Mastery Lv. 18–20 — 30000 SP each · passive
- Light Armor Mastery Lv. 20–22 — 30000 SP each · passive
- Deadly Blow Lv. 10–12 — 30000 SP each · active · enchantable. (Power: 1853 / 1953 / 2057)
- Vicious Stance Lv. 9 — 89000 SP · toggle · enchantable
Level 52
- Trick Lv. 2 — 115000 SP · active
- Switch Lv. 4 — 115000 SP · active
- Unlock Lv. 9 — 115000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- Backstab Lv. 13–15 — 38000 SP each · active · enchantable. (Power: 2164 / 2274 / 2388)
- Lure Lv. 1 — 115000 SP · active · enchantable. Quietly lures an enemy.
- Veil Lv. 4 — 115000 SP · active
- Vital Force Lv. 5 — 115000 SP · passive
- Esprit Lv. 5 — 115000 SP · passive
- Critical Power Lv. 4 — 115000 SP · passive
- Dagger Mastery Lv. 21–23 — 38000 SP each · passive
- Light Armor Mastery Lv. 23–25 — 38000 SP each · passive
- Deadly Blow Lv. 13–15 — 38000 SP each · active · enchantable. (Power: 2164 / 2274 / 2388)
- Vicious Stance Lv. 10 — 115000 SP · toggle · enchantable
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs you can receive.
Level 55
- Trick Lv. 3 — 147000 SP · active
- Switch Lv. 5 — 147000 SP · active
- Unlock Lv. 10 — 147000 SP · active. Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 10 Keys of a Thief. Also opens chests.
- Backstab Lv. 16–18 — 49000 SP each · active · enchantable. (Power: 2505 / 2625 / 2748)
- Veil Lv. 5 — 147000 SP · active
- Ultimate Evasion Lv. 2 — 147000 SP · active · enchantable. Significantly increases Evasion and resistance to buff-lifting attacks. Effect 2.
- Acrobatics Lv. 2 — 147000 SP · passive. Reduces falling damage.
- Breath Boost Lv. 2 — 147000 SP · passive. Increases lung capacity.
- Dagger Mastery Lv. 24–26 — 49000 SP each · passive
- Acrobatic Move Lv. 3 — 147000 SP · passive
- Light Armor Mastery Lv. 26–28 — 49000 SP each · passive
- Deadly Blow Lv. 16–18 — 49000 SP each · active · enchantable. (Power: 2505 / 2625 / 2748)
- Vicious Stance Lv. 11 — 147000 SP · toggle · enchantable
- Critical Blow Lv. 1 — 147000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 1832. Effect 1.
- Sand Bomb Lv. 1 — 147000 SP · active · enchantable. Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 1.
Level 58
- Trick Lv. 4 — 150000 SP · active
- Switch Lv. 6 — 150000 SP · active
- Backstab Lv. 19–21 — 50000 SP each · active · enchantable. (Power: 2875 / 3004 / 3136)
- Bleed Lv. 4 — 150000 SP · active · enchantable. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 6.
- Veil Lv. 6 — 150000 SP · active
- Vital Force Lv. 6 — 150000 SP · passive
- Boost Attack Speed Lv. 3 — 150000 SP · passive
- Boost Evasion Lv. 3 — 150000 SP · passive
- Dagger Mastery Lv. 27–29 — 50000 SP each · passive
- Light Armor Mastery Lv. 29–31 — 50000 SP each · passive
- Deadly Blow Lv. 19–21 — 50000 SP each · active · enchantable. (Power: 2875 / 3004 / 3136)
- Vicious Stance Lv. 12 — 150000 SP · toggle · enchantable
- Critical Blow Lv. 2 — 150000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2091. Effect 1.
- Stealth Lv. 1 — 150000 SP · active · enchantable. You use the shadows, coverings and or your keen senses to temporarily avoid monsters' initial strikes. While in effect, your fighting ability significantly decreases.
- Sand Bomb Lv. 2 — 150000 SP · active · enchantable
- Summon Treasure Key Lv. 2 — 150000 SP · active. Summons Treasure Chest Keys. Summons 2-3 keys between grades 4 and 6. Consumes 3 Thief Keys.
Level 60
- Trick Lv. 5 — 242000 SP · active
- Switch Lv. 7 — 242000 SP · active
- Unlock Lv. 11 — 242000 SP · active. Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 11 Keys of a Thief. Also opens chests.
- Backstab Lv. 22–23 — 121000 SP each · active · enchantable. (Power: 3271 / 3408)
- Veil Lv. 7 — 242000 SP · active
- Dagger Mastery Lv. 30–31 — 121000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 121000 SP each · passive
- Deadly Blow Lv. 22–23 — 121000 SP each · active · enchantable. (Power: 3271 / 3408)
- Vicious Stance Lv. 13 — 242000 SP · toggle · enchantable
- Critical Blow Lv. 3 — 242000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2272. Effect 1.
- Sand Bomb Lv. 3 — 242000 SP · active · enchantable
- Escape Shackle Lv. 1 — 242000 SP · active. Allows you to escape from a captured state.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version)
Level 62
- Trick Lv. 6 — 360000 SP · active
- Switch Lv. 8 — 360000 SP · active
- Backstab Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 3548 / 3690)
- Veil Lv. 8 — 360000 SP · active
- Esprit Lv. 6 — 360000 SP · passive
- Dagger Mastery Lv. 32–33 — 180000 SP each · passive
- Light Armor Mastery Lv. 34–35 — 180000 SP each · passive
- Deadly Blow Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 3548 / 3690)
- Vicious Stance Lv. 14 — 360000 SP · toggle · enchantable
- Critical Blow Lv. 4 — 360000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2460. Effect 2.
- Sand Bomb Lv. 4 — 360000 SP · active · enchantable
Level 64
- Trick Lv. 7 — 370000 SP · active
- Switch Lv. 9 — 370000 SP · active
- Unlock Lv. 12 — 370000 SP · active. Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 13 Keys of a Thief. Also opens chests.
- Backstab Lv. 26–27 — 180000 SP each · active · enchantable. (Power: 3834 / 3980)
- Veil Lv. 9 — 370000 SP · active
- Vital Force Lv. 7 — 370000 SP · passive
- Critical Power Lv. 5 — 370000 SP · passive
- Dagger Mastery Lv. 34–35 — 180000 SP each · passive
- Light Armor Mastery Lv. 36–37 — 180000 SP each · passive
- Deadly Blow Lv. 26–27 — 180000 SP each · active · enchantable. (Power: 3834 / 3980)
- Vicious Stance Lv. 15 — 370000 SP · toggle · enchantable
- Critical Blow Lv. 5 — 370000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2653. Effect 2.
- Sand Bomb Lv. 5 — 370000 SP · active · enchantable
Level 66
- Trick Lv. 8 — 540000 SP · active
- Switch Lv. 10 — 540000 SP · active
- Backstab Lv. 28–29 — 270000 SP each · active · enchantable. (Power: 4127 / 4275)
- Bleed Lv. 5 — 540000 SP · active · enchantable. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 7.
- Veil Lv. 10 — 540000 SP · active
- Dagger Mastery Lv. 36–37 — 270000 SP each · passive
- Light Armor Mastery Lv. 38–39 — 270000 SP each · passive
- Deadly Blow Lv. 28–29 — 270000 SP each · active · enchantable. (Power: 4127 / 4275)
- Vicious Stance Lv. 16 — 540000 SP · toggle · enchantable
- Critical Blow Lv. 6 — 540000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 2850. Effect 3.
- Stealth Lv. 2 — 540000 SP · active · enchantable
- Sand Bomb Lv. 6 — 540000 SP · active · enchantable. Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 2.
- Summon Treasure Key Lv. 3 — 540000 SP · active. Summons Treasure Chest Keys. Summons 2-3 keys between grades 5 and 7. Consumes 4 Thief Keys.
Level 68
- Trick Lv. 9 — 650000 SP · active
- Switch Lv. 11 — 650000 SP · active
- Unlock Lv. 13 — 650000 SP · active. Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 15 Keys of a Thief. Also opens chests.
- Backstab Lv. 30–31 — 330000 SP each · active · enchantable. (Power: 4425 / 4575)
- Veil Lv. 11 — 650000 SP · active
- Esprit Lv. 7 — 650000 SP · passive
- Dagger Mastery Lv. 38–39 — 330000 SP each · passive
- Light Armor Mastery Lv. 40–41 — 330000 SP each · passive
- Deadly Blow Lv. 30–31 — 330000 SP each · active · enchantable. (Power: 4425 / 4575)
- Vicious Stance Lv. 17 — 650000 SP · toggle · enchantable
- Critical Blow Lv. 7 — 650000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3050. Effect 3.
- Sand Bomb Lv. 7 — 650000 SP · active · enchantable
Level 70
- Trick Lv. 10 — 850000 SP · active
- Switch Lv. 12 — 850000 SP · active
- Backstab Lv. 32–33 — 420000 SP each · active · enchantable. (Power: 4726 / 4878)
- Bleed Lv. 6 — 850000 SP · active · enchantable. Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect 8.
- Veil Lv. 12 — 850000 SP · active
- Dagger Mastery Lv. 40–41 — 420000 SP each · passive
- Light Armor Mastery Lv. 42–43 — 420000 SP each · passive
- Deadly Blow Lv. 32–33 — 420000 SP each · active · enchantable. (Power: 4726 / 4878)
- Vicious Stance Lv. 18 — 850000 SP · toggle · enchantable
- Critical Blow Lv. 8 — 850000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3252. Effect 4.
- Sand Bomb Lv. 8 — 850000 SP · active · enchantable
Level 72
- Trick Lv. 11 — 920000 SP · active
- Switch Lv. 13 — 920000 SP · active
- Unlock Lv. 14 — 920000 SP · active. Opens level 1 doors, level 2 doors, and level 3 door at 100% probability. Requires 17 Keys of a Thief. Also opens chests.
- Backstab Lv. 34–35 — 460000 SP each · active · enchantable. (Power: 5029 / 5180)
- Veil Lv. 13 — 920000 SP · active
- Vital Force Lv. 8 — 920000 SP · passive
- Critical Power Lv. 6 — 920000 SP · passive
- Dagger Mastery Lv. 42–43 — 460000 SP each · passive
- Light Armor Mastery Lv. 44–45 — 460000 SP each · passive
- Deadly Blow Lv. 34–35 — 460000 SP each · active · enchantable. (Power: 5029 / 5180)
- Vicious Stance Lv. 19 — 920000 SP · toggle · enchantable
- Critical Blow Lv. 9 — 920000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3453. Effect 4.
- Sand Bomb Lv. 9 — 920000 SP · active · enchantable
Level 74
- Trick Lv. 12 — 1730000 SP · active
- Switch Lv. 14 — 1730000 SP · active
- Backstab Lv. 36–37 — 870000 SP each · active · enchantable. (Power: 5330 / 5479)
- Veil Lv. 14 — 1730000 SP · active
- Esprit Lv. 8 — 1730000 SP · passive
- Dagger Mastery Lv. 44–45 — 870000 SP each · passive
- Light Armor Mastery Lv. 46–47 — 870000 SP each · passive
- Deadly Blow Lv. 36–37 — 870000 SP each · active · enchantable. (Power: 5330 / 5479)
- Vicious Stance Lv. 20 — 1730000 SP · toggle · enchantable
- Critical Blow Lv. 10 — 1730000 SP · active · enchantable. With an increased chance of success, you attempt an extremely deadly attack on your foes. A Lethal Strike is possible. An equipped dagger weapon is required to use this skill. Power 3653. Effect 5.
- Stealth Lv. 3 — 1730000 SP · active · enchantable
- Sand Bomb Lv. 10 — 1730000 SP · active · enchantable. Explodes a cloud of sand onto your enemies and instantly reduces their line of sight (Accuracy) making them look like utter buffoons. Effect 3.
- Summon Treasure Key Lv. 4 — 1730000 SP · active. Summons Treasure Chest Keys. Summons 2-3 keys between grades 6 and 8. Consumes 6 Thief Keys.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version)
Tips about Treasure Hunter
Treasure Hunter: what it specializes in
Treasure Hunter (Humans, comes from Rogue): specializes in daggers, light armor, and bows; new skills: Backstab (Lv. 40), Fake Death (Lv. 40), Silent Move (Lv. 40), Deadly Blow (Lv. 40), Switch (Lv. 43), Veil (Lv. 43), Summon Treasure Key (Lv. 46), Trick (Lv. 49), Lure (Lv. 52), Critical Blow (Lv. 55), Sand Bomb (Lv. 55), Stealth (Lv. 58) and 2 more.
Treasure Hunter: books and amulets you need
Not sold (drop, exchange, or quest): Ancient Book - Divine Inspiration (Modern Language Version) (Divine Inspiration, Lv. 52): exchange with Black Marketeer of Mammon; Ancient Book - Divine Inspiration (Original Language Version) (Divine Inspiration, Lv. 61): raid boss: Antharas Priest Cloe (Lv. 74, raid boss) 56% and Krokian Padisha Sobekk (Lv. 74, raid boss) 56%; Ancient Book - Divine Inspiration (Manuscript) (Divine Inspiration, Lv. 76): drop from Antharas (Lv. 79, Antharas' Nest) 100% ×10–30; Ancient Book - Divine Inspiration (Original Version) (Divine Inspiration, Lv. 76): exchange (the wiki doesn't list the NPC).
In other chronicles
- Treasure Hunter — Lineage II The 1st Throne: The Kamael
- Treasure Hunter — Lineage II The 1st Throne: Hellbound
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Part 1
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Part 2
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Final
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Epilogue
- Treasure Hunter — Lineage II Freya
- Treasure Hunter — Lineage II High Five
- Treasure Hunter — Lineage II C5: Oath of Blood
- Treasure Hunter — Lineage II C4: Scions of Destiny
- Treasure Hunter — Lineage II C3: Rise of Darkness
- Treasure Hunter — Lineage II C2: Age of Splendor
- Treasure Hunter — Lineage II C1: Harbingers of War
Treasure Hunter: frequently asked questions
What weapons does Treasure Hunter use?
Weapons it masters: Daggers.
What armor does Treasure Hunter wear?
Armor: Light armor.
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