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Elves · Lineage II High Five

Temple Knight

Temple Knight is a class of Lineage II High Five (race: Elves). It comes from Elven Knight. It evolves into Evas Templar.

Temple Knight: weapons, armor and skills

  • Armor: Heavy armor, Shields.
  • Different skills learned: 34, between levels 40 and 76.

Skills learned by level

Level 40

  • Summon Storm Cubic Lv. 1 — 26000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 4 Spirit Ore when summoning.
  • Charm Lv. 16–18 — 9000 SP each · active, magic. Decreases the enemy's aggression toward the user by X. (by: 252 / 259 / 266)
  • Aura of Hate Lv. 1–3 — 9000 SP each · active · enchantable. Uses X Power to provoke nearby enemies to attack. (Uses: 4312 / 4427 / 4544)
  • Poison Recovery Lv. 2 — 26000 SP · active, magic. Cures the user of moderate poisoning.
  • Aggression Lv. 13–15 — 9000 SP each · active · enchantable. Provokes the target to attack with X Power. (with: 6468 / 6641 / 6815)
  • Elemental Heal Lv. 19–21 — 9000 SP each · active, magic · enchantable. Restores one's own HP with X Power. (with: 236 / 245 / 254)
  • Entangle Lv. 2 — 26000 SP · active, magic · enchantable. Decreases the enemy's Speed by 30%%. for 1 minute.
  • Spirit Barrier Lv. 1 — 26000 SP · active, magic · enchantable. Increases the user's M. Def. by 15%%. for 20 minutes.
  • M. Def. Lv. 15–17 — 9000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 5%%. (by: 48 / 50 / 51)
  • Shield Mastery Lv. 3 — 26000 SP · passive · enchantable. Increases Shield Defense by 50%%. and Defense Rate by 85%%. Additionally increases P. Def. by 10%%. when equipped with heavy armor.
  • Divine Armor Lv. 1 — 26000 SP · toggle. Increases Resistance to Dark.
  • Sword/Blunt Weapon Mastery Lv. 9–11 — 9000 SP each · passive · enchantable. Increases P. Atk. by X when using a sword or blunt weapon. (by: 13 / 14 / 15.1)
  • Heavy Armor Mastery Lv. 16–18 — 9000 SP each · passive · enchantable. Increases P. Def. by X and decreases received Critical Damage by 25%%. when equipped with heavy armor. (by: 54.6 / 57.1 / 59.5)
  • Vanguard Lv. 1 — 26000 SP · active. Goes forth as the advance guard and displays valor. Receives the ability to attack more freely because a two-handed sword is equipped, but Shield Defense is decreased.
  • Shield Strike Lv. 1 — 26000 SP · active. Attacks the enemy using a shield with 833 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 43

  • Charm Lv. 19–21 — 11000 SP each · active, magic. (by: 272 / 279 / 286)
  • Aura of Hate Lv. 4–6 — 11000 SP each · active · enchantable. (Uses: 4661 / 4778 / 4895)
  • Aggression Lv. 16–18 — 11000 SP each · active · enchantable. (with: 6992 / 7166 / 7343)
  • Elemental Heal Lv. 22–24 — 11000 SP each · active, magic · enchantable. (with: 262 / 271 / 281)
  • Summon Life Cubic Lv. 1 — 33000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.
  • Entangle Lv. 3 — 33000 SP · active, magic · enchantable
  • Deflect Arrow Lv. 3 — 33000 SP · active · enchantable. Increases Resistance to bow attacks by 32%%. and Resistance to crossbow attacks by 16%%. for 20 minutes.
  • Cubic Mastery Lv. 1 — 33000 SP · passive. Ability to summon 2 Cubics at once.
  • M. Def. Lv. 18–20 — 11000 SP each · passive · enchantable. (by: 53 / 55 / 57)
  • Focus Mind Lv. 2 — 33000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.5.
  • Sword/Blunt Weapon Mastery Lv. 12–14 — 11000 SP each · passive · enchantable. (by: 16.2 / 17.3 / 18.5)
  • Heavy Armor Mastery Lv. 19–21 — 11000 SP each · passive · enchantable. (by: 62.1 / 64.6 / 67.3)
  • Guard Stance Lv. 1 — 33000 SP · toggle · enchantable. Increases P. Def. by 121.8 and Shield Defense by 50%%. MP is continuously consumed proportional to user's level.
  • Shield Strike Lv. 2 — 33000 SP · active. Attacks the enemy using a shield with 992 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 46

  • Summon Storm Cubic Lv. 2 — 46000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 5 Spirit Ore when summoning.
  • Charm Lv. 22–24 — 15000 SP each · active, magic. (by: 293 / 300 / 307)
  • Aura of Hate Lv. 7–9 — 15000 SP each · active · enchantable. (Uses: 5013 / 5131 / 5248)
  • Aggression Lv. 19–21 — 15000 SP each · active · enchantable. (with: 7519 / 7696 / 7872)
  • Elemental Heal Lv. 25–27 — 15000 SP each · active, magic · enchantable. (with: 290 / 299 / 308)
  • Cure Bleeding Lv. 2 — 46000 SP · active, magic. Heals moderate bleeding.
  • Entangle Lv. 4 — 46000 SP · active, magic · enchantable
  • Ultimate Defense Lv. 2 — 46000 SP · active · enchantable. For 30 seconds, increases P. Def. by 3600, M. Def. by 3240, and Resistance to buff canceling attacks by 80%%. and restricts movement.
  • M. Def. Lv. 21–23 — 15000 SP each · passive · enchantable. (by: 59 / 61 / 62)
  • Divine Armor Lv. 2 — 46000 SP · toggle
  • Sword/Blunt Weapon Mastery Lv. 15–17 — 15000 SP each · passive · enchantable. (by: 19.8 / 21.1 / 22.4)
  • Heavy Armor Mastery Lv. 22–24 — 15000 SP each · passive · enchantable. (by: 70 / 72.7 / 75.5)
  • Shield Strike Lv. 3 — 46000 SP · active. Attacks the enemy using a shield with 1171 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 49

  • Charm Lv. 25–27 — 25000 SP each · active, magic. (by: 313 / 320 / 327)
  • Aura of Hate Lv. 10–12 — 25000 SP each · active · enchantable. (Uses: 5365 / 5481 / 5597)
  • Aggression Lv. 22–24 — 25000 SP each · active · enchantable. (with: 8047 / 8221 / 8396)
  • Elemental Heal Lv. 28–30 — 25000 SP each · active, magic · enchantable. (with: 318 / 328 / 337)
  • Summon Life Cubic Lv. 2 — 75000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Spirit Ore.
  • Entangle Lv. 5 — 75000 SP · active, magic · enchantable
  • Deflect Arrow Lv. 4 — 75000 SP · active · enchantable. Increases Resistance to bow attacks by 40%%. and Resistance to crossbow attacks by 20%%. for 20 minutes.
  • Spirit Barrier Lv. 2 — 75000 SP · active, magic · enchantable. Increases the user's M. Def. by 23%%. for 20 minutes.
  • M. Def. Lv. 24–26 — 25000 SP each · passive · enchantable. (by: 64 / 67 / 69)
  • Focus Mind Lv. 3 — 75000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.9.
  • Sword/Blunt Weapon Mastery Lv. 18–20 — 25000 SP each · passive · enchantable. (by: 23.8 / 25.3 / 26.8)
  • Heavy Armor Mastery Lv. 25–27 — 25000 SP each · passive · enchantable. (by: 78.4 / 81.3 / 84.3)
  • Shield Strike Lv. 4 — 75000 SP · active. Attacks the enemy using a shield with 1371 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 52

  • Summon Storm Cubic Lv. 3 — 100000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 7 Spirit Ore when summoning.
  • Charm Lv. 28–30 — 33000 SP each · active, magic. (by: 334 / 340 / 347)
  • Aura of Hate Lv. 13–15 — 33000 SP each · active · enchantable. (Uses: 5713 / 5827 / 5939)
  • Aggression Lv. 25–27 — 33000 SP each · active · enchantable. (with: 8569 / 8740 / 8909)
  • Elemental Heal Lv. 31–33 — 33000 SP each · active, magic · enchantable. (with: 346 / 356 / 365)
  • Entangle Lv. 6 — 100000 SP · active, magic · enchantable
  • M. Def. Lv. 27–29 — 33000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 10%%. (by: 71 / 73 / 75)
  • Shield Mastery Lv. 4 — 100000 SP · passive · enchantable. Increases Shield Defense by 60%%. and Defense Rate by 100%%. Additionally increases P. Def. by 10%%. when equipped with heavy armor.
  • Sword/Blunt Weapon Mastery Lv. 21–23 — 33000 SP each · passive · enchantable. (by: 28.3 / 29.9 / 31.6)
  • Sprint Lv. 2 — 100000 SP · active, magic · enchantable. Increases Speed by 33 for 20 minutes.
  • Heavy Armor Mastery Lv. 28–30 — 33000 SP each · passive · enchantable. (by: 87.3 / 90.4 / 93.5)
  • Guard Stance Lv. 2 — 100000 SP · toggle · enchantable. Increases P. Def. by 161.1 and Shield Defense by 50%%. MP is continuously consumed proportional to user's level.
  • Final Fortress Lv. 1 — 100000 SP · passive · enchantable. Increases P. Def. by 116.875 when HP is below 30%%.
  • Combat Aura Lv. 1 — 100000 SP · active. Increases party member's P. Atk. by 3%%. and Atk. Spd. by 3%%. for 20 minutes.
  • Shield Strike Lv. 5 — 100000 SP · active. Attacks the enemy using a shield with 1592 Power added to P. Atk, and provokes the enemy. Requires a shield.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.

Level 55

  • Charm Lv. 31–33 — 49000 SP each · active, magic. (by: 353 / 360 / 366)
  • Aura of Hate Lv. 16–18 — 49000 SP each · active · enchantable. (Uses: 6051 / 6161 / 6271)
  • Aggression Lv. 28–30 — 49000 SP each · active · enchantable. (with: 9076 / 9242 / 9406)
  • Elemental Heal Lv. 34–36 — 49000 SP each · active, magic · enchantable. (with: 375 / 384 / 393)
  • Summon Life Cubic Lv. 3 — 147000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Spirit Ore.
  • Entangle Lv. 7 — 147000 SP · active, magic · enchantable
  • Cubic Mastery Lv. 2 — 147000 SP · passive. Ability to summon 3 Cubics at once.
  • M. Def. Lv. 30–32 — 49000 SP each · passive · enchantable. (by: 77 / 79 / 82)
  • Focus Mind Lv. 4 — 147000 SP · passive · enchantable. Increases MP Recovery Bonus by 4.3.
  • Sword/Blunt Weapon Mastery Lv. 24–26 — 49000 SP each · passive · enchantable. (by: 33.3 / 35 / 36.8)
  • Heavy Armor Mastery Lv. 31–33 — 49000 SP each · passive · enchantable. (by: 96.7 / 99.9 / 103.2)
  • Final Fortress Lv. 2 — 147000 SP · passive · enchantable. Increases P. Def. by 129 when HP is below 30%%.
  • Tribunal Lv. 1 — 147000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 924 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30%%. and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 1 — 147000 SP · active · enchantable. Provokes the enemy to attack, then immobilizes them for 10 seconds.
  • Shield Strike Lv. 6 — 147000 SP · active. Attacks the enemy using a shield with 1832 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 58

  • Summon Storm Cubic Lv. 4 — 160000 SP · active, magic · enchantable
  • Charm Lv. 34–36 — 53000 SP each · active, magic. (by: 373 / 379 / 385)
  • Aura of Hate Lv. 19–21 — 53000 SP each · active · enchantable. (Uses: 6379 / 6483 / 6587)
  • Aggression Lv. 31–33 — 53000 SP each · active · enchantable. (with: 9568 / 9724 / 9881)
  • Elemental Heal Lv. 37–39 — 53000 SP each · active, magic · enchantable. (with: 403 / 412 / 421)
  • Entangle Lv. 8 — 160000 SP · active, magic · enchantable
  • Divine Aura Lv. 1 — 160000 SP · active · enchantable. Holds nearby undead monsters for 10 seconds.
  • Spirit Barrier Lv. 3 — 160000 SP · active, magic · enchantable. Increases the user's M. Def. by 30%%. for 20 minutes.
  • M. Def. Lv. 33–35 — 53000 SP each · passive · enchantable. (by: 84 / 86 / 89)
  • Sword/Blunt Weapon Mastery Lv. 28–29 — 53000 SP each · passive · enchantable. (by: 40.5 / 42.4)
  • Heavy Armor Mastery Lv. 34–36 — 53000 SP each · passive · enchantable. (by: 106.5 / 109.9 / 113.3)
  • Final Fortress Lv. 3 — 160000 SP · passive · enchantable. Increases P. Def. by 141.625 when HP is below 30%%.
  • Tribunal Lv. 2 — 160000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1054 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30%%. and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 2 — 160000 SP · active · enchantable
  • Shield Strike Lv. 7 — 160000 SP · active. Attacks the enemy using a shield with 2091 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 60

  • Charm Lv. 37–38 — 81000 SP each · active, magic. (by: 391 / 396)
  • Aura of Hate Lv. 22–23 — 81000 SP each · active · enchantable. (Uses: 6688 / 6788)
  • Poison Recovery Lv. 3 — 160000 SP · active, magic. Cures the user of severe poisoning.
  • Aggression Lv. 34–35 — 81000 SP each · active · enchantable. (with: 10032 / 10181)
  • Elemental Heal Lv. 40–41 — 81000 SP each · active, magic · enchantable. (with: 430 / 439)
  • Summon Life Cubic Lv. 4 — 160000 SP · active, magic · enchantable
  • Entangle Lv. 9 — 160000 SP · active, magic · enchantable
  • Divine Aura Lv. 2 — 160000 SP · active · enchantable
  • M. Def. Lv. 36–37 — 81000 SP each · passive · enchantable. (by: 91 / 94)
  • Sword/Blunt Weapon Mastery Lv. 30–31 — 81000 SP each · passive · enchantable. (by: 44.4 / 46.4)
  • Heavy Armor Mastery Lv. 37–38 — 81000 SP each · passive · enchantable. Increases P. Def. by X and decreases received Critical Damage by 35%%. when equipped with heavy armor. (by: 116.8 / 120.3)
  • Final Fortress Lv. 4 — 160000 SP · passive · enchantable. Increases P. Def. by 150.375 when HP is below 30%%.
  • Aegis Lv. 1 — 160000 SP · passive. Enables Shield Defense in all directions.
  • Tribunal Lv. 3 — 160000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1146 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30%%. and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 3 — 160000 SP · active · enchantable
  • Shield Deflect Magic Lv. 1 — 160000 SP · active. For 8 seconds, transfers magical damage back to the enemy caster.
  • Patience Lv. 1 — 160000 SP · passive. Increases Skill Power by 20%%. when being attacked.
  • Shield Strike Lv. 8 — 160000 SP · active. Attacks the enemy using a shield with 2272 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Summon Storm Cubic Lv. 5 — 240000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 8 Spirit Ore when summoning.
  • Charm Lv. 39–40 — 120000 SP each · active, magic. (by: 402 / 407)
  • Aura of Hate Lv. 24–25 — 120000 SP each · active · enchantable. (Uses: 6884 / 6977)
  • Aggression Lv. 36–37 — 120000 SP each · active · enchantable. (with: 10325 / 10466)
  • Elemental Heal Lv. 42–43 — 120000 SP each · active, magic · enchantable. (with: 448 / 457)
  • Cure Bleeding Lv. 3 — 240000 SP · active, magic. Heals major bleeding.
  • Entangle Lv. 10 — 240000 SP · active, magic · enchantable
  • Divine Aura Lv. 3 — 240000 SP · active · enchantable
  • M. Def. Lv. 38–39 — 120000 SP each · passive · enchantable. (by: 96 / 98)
  • Sword/Blunt Weapon Mastery Lv. 32–33 — 120000 SP each · passive · enchantable. (by: 48.4 / 50.4)
  • Heavy Armor Mastery Lv. 39–40 — 120000 SP each · passive · enchantable. (by: 123.8 / 127.4)
  • Guard Stance Lv. 3 — 240000 SP · toggle · enchantable. Increases P. Def. by 212.1 and Shield Defense by 50%%. MP is continuously consumed proportional to user's level.
  • Final Fortress Lv. 5 — 240000 SP · passive · enchantable. Increases P. Def. by 159.25 when HP is below 30%%.
  • Tribunal Lv. 4 — 240000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1240 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30%%. and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 4 — 240000 SP · active · enchantable
  • Summon Attractive Cubic Lv. 1 — 240000 SP · active, magic · enchantable. Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 8 Spirit Ore.
  • Shield Strike Lv. 9 — 240000 SP · active. Attacks the enemy using a shield with 2460 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 64

  • Charm Lv. 41–42 — 130000 SP each · active, magic. (by: 413 / 418)
  • Aura of Hate Lv. 26–27 — 130000 SP each · active · enchantable. (Uses: 7069 / 7157)
  • Aggression Lv. 38–39 — 130000 SP each · active · enchantable. (with: 10603 / 10736)
  • Elemental Heal Lv. 44–45 — 130000 SP each · active, magic · enchantable. (with: 466 / 474)
  • Summon Life Cubic Lv. 5 — 270000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Spirit Ore.
  • Entangle Lv. 11 — 270000 SP · active, magic · enchantable
  • Divine Aura Lv. 4 — 270000 SP · active · enchantable
  • M. Def. Lv. 40–41 — 130000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 15%%. (by: 101 / 103)
  • Focus Mind Lv. 5 — 270000 SP · passive · enchantable. Increases MP Recovery Bonus by 4.7.
  • Sword/Blunt Weapon Mastery Lv. 34–35 — 130000 SP each · passive · enchantable. (by: 52.5 / 54.6)
  • Heavy Armor Mastery Lv. 41–42 — 130000 SP each · passive · enchantable. (by: 131 / 134.7)
  • Final Fortress Lv. 6 — 270000 SP · passive · enchantable. Increases P. Def. by 168.375 when HP is below 30%%.
  • Shield Fortress Lv. 1 — 270000 SP · toggle · enchantable. Shield Defense. increases by 446. Continuously consumes MP proportionately to the user's level.
  • Tribunal Lv. 5 — 270000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1337 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 30%%. and Resistance to every type of close range weapon by 12. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 5 — 270000 SP · active · enchantable
  • Shield Deflect Magic Lv. 2 — 270000 SP · active
  • Combat Aura Lv. 2 — 270000 SP · active. Increases party member's P. Atk. by 4%%. and Atk. Spd. by 4%%. for 20 minutes.
  • Shield Strike Lv. 10 — 270000 SP · active. Attacks the enemy using a shield with 2653 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 66

  • Summon Storm Cubic Lv. 6 — 440000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 10 Spirit Ore when summoning.
  • Charm Lv. 43–44 — 220000 SP each · active, magic. (by: 423 / 428)
  • Aura of Hate Lv. 28–29 — 220000 SP each · active · enchantable. (Uses: 7243 / 7324)
  • Aggression Lv. 40–41 — 220000 SP each · active · enchantable. (with: 10864 / 10986)
  • Elemental Heal Lv. 46–47 — 220000 SP each · active, magic · enchantable. (with: 482 / 490)
  • Entangle Lv. 12 — 440000 SP · active, magic · enchantable
  • Divine Aura Lv. 5 — 440000 SP · active · enchantable
  • M. Def. Lv. 42–43 — 220000 SP each · passive · enchantable. (by: 106 / 109)
  • Sword/Blunt Weapon Mastery Lv. 36–37 — 220000 SP each · passive · enchantable. (by: 56.8 / 58.9)
  • Heavy Armor Mastery Lv. 43–44 — 220000 SP each · passive · enchantable. (by: 138.4 / 142.1)
  • Final Fortress Lv. 7 — 440000 SP · passive · enchantable. Increases P. Def. by 177.625 when HP is below 30%%.
  • Shield Fortress Lv. 2 — 440000 SP · toggle · enchantable. Shield Defense. increases by 469. Continuously consumes MP proportionately to the user's level.
  • Tribunal Lv. 6 — 440000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1437 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40%%. and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 6 — 440000 SP · active · enchantable
  • Summon Attractive Cubic Lv. 2 — 440000 SP · active, magic · enchantable. Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 9 Spirit Ore.
  • Shield Strike Lv. 11 — 440000 SP · active. Attacks the enemy using a shield with 2850 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 68

  • Charm Lv. 45–46 — 240000 SP each · active, magic. (by: 432 / 437)
  • Aura of Hate Lv. 30–31 — 240000 SP each · active · enchantable. (Uses: 7403 / 7478)
  • Aggression Lv. 42–43 — 240000 SP each · active · enchantable. (with: 11105 / 11216)
  • Elemental Heal Lv. 48–49 — 240000 SP each · active, magic · enchantable. (with: 498 / 506)
  • Summon Life Cubic Lv. 6 — 490000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 10 Spirit Ore.
  • Entangle Lv. 13 — 490000 SP · active, magic · enchantable
  • Divine Aura Lv. 6 — 490000 SP · active · enchantable
  • M. Def. Lv. 44–45 — 240000 SP each · passive · enchantable. (by: 111 / 114)
  • Sword/Blunt Weapon Mastery Lv. 38–39 — 240000 SP each · passive · enchantable. (by: 61.1 / 63.3)
  • Heavy Armor Mastery Lv. 45–46 — 240000 SP each · passive · enchantable. (by: 145.8 / 149.6)
  • Final Fortress Lv. 8 — 490000 SP · passive · enchantable. Increases P. Def. by 187 when HP is below 30%%.
  • Shield Fortress Lv. 3 — 490000 SP · toggle · enchantable. Shield Defense. increases by 491. Continuously consumes MP proportionately to the user's level.
  • Tribunal Lv. 7 — 490000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1538 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40%%. and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 7 — 490000 SP · active · enchantable
  • Shield Deflect Magic Lv. 3 — 490000 SP · active
  • Shield Strike Lv. 12 — 490000 SP · active. Attacks the enemy using a shield with 3050 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 70

  • Summon Storm Cubic Lv. 7 — 520000 SP · active, magic · enchantable. Summons a storm cubic that inflicts damage on the enemy with magic. Consumes 11 Spirit Ore when summoning.
  • Charm Lv. 47–48 — 260000 SP each · active, magic. (by: 441 / 445)
  • Aura of Hate Lv. 32–33 — 260000 SP each · active · enchantable. (Uses: 7550 / 7618)
  • Aggression Lv. 44–45 — 260000 SP each · active · enchantable. (with: 11324 / 11427)
  • Elemental Heal Lv. 50–51 — 260000 SP each · active, magic · enchantable. (with: 513 / 520)
  • Entangle Lv. 14 — 520000 SP · active, magic · enchantable
  • Divine Aura Lv. 7 — 520000 SP · active · enchantable
  • M. Def. Lv. 46–47 — 260000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 20%%. (by: 116 / 119)
  • Sword/Blunt Weapon Mastery Lv. 40–41 — 260000 SP each · passive · enchantable. (by: 65.5 / 67.6)
  • Heavy Armor Mastery Lv. 47–48 — 260000 SP each · passive · enchantable. (by: 153.4 / 157.2)
  • Guard Stance Lv. 4 — 520000 SP · toggle · enchantable. Increases P. Def. by 256.5 and Shield Defense by 50%%. MP is continuously consumed proportional to user's level.
  • Final Fortress Lv. 9 — 520000 SP · passive · enchantable. Increases P. Def. by 196.5 when HP is below 30%%.
  • Shield Fortress Lv. 4 — 520000 SP · toggle · enchantable. Shield Defense. increases by 514. Continuously consumes MP proportionately to the user's level.
  • Tribunal Lv. 8 — 520000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1639 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40%%. and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 8 — 520000 SP · active · enchantable
  • Summon Attractive Cubic Lv. 3 — 520000 SP · active, magic · enchantable. Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 10 Spirit Ore.
  • Combat Aura Lv. 3 — 520000 SP · active. Increases party member's P. Atk. by 5%%. and Atk. Spd. by 5%%. for 20 minutes.
  • Shield Strike Lv. 13 — 520000 SP · active. Attacks the enemy using a shield with 3252 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 72

  • Charm Lv. 49–50 — 350000 SP each · active, magic. (by: 449 / 452)
  • Aura of Hate Lv. 34–35 — 350000 SP each · active · enchantable. (Uses: 7682 / 7742)
  • Aggression Lv. 46–47 — 350000 SP each · active · enchantable. (with: 11522 / 11612)
  • Elemental Heal Lv. 52–53 — 350000 SP each · active, magic · enchantable. (with: 527 / 534)
  • Summon Life Cubic Lv. 7 — 710000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Spirit Ore.
  • Entangle Lv. 15 — 710000 SP · active, magic · enchantable
  • Divine Aura Lv. 8 — 710000 SP · active · enchantable
  • M. Def. Lv. 48–49 — 350000 SP each · passive · enchantable. (by: 122 / 124)
  • Focus Mind Lv. 6 — 710000 SP · passive · enchantable. Increases MP Recovery Bonus by 5.1.
  • Sword/Blunt Weapon Mastery Lv. 42–43 — 350000 SP each · passive · enchantable. (by: 69.8 / 72)
  • Heavy Armor Mastery Lv. 49–50 — 350000 SP each · passive · enchantable. (by: 161 / 164.9)
  • Final Fortress Lv. 10 — 710000 SP · passive · enchantable. Increases P. Def. by 206.125 when HP is below 30%%.
  • Shield Fortress Lv. 5 — 710000 SP · toggle · enchantable. Shield Defense. increases by 537. Continuously consumes MP proportionately to the user's level.
  • Tribunal Lv. 9 — 710000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1741 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 40%%. and Resistance to every type of close range weapon by 16. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 9 — 710000 SP · active · enchantable
  • Shield Deflect Magic Lv. 4 — 710000 SP · active
  • Shield Strike Lv. 14 — 710000 SP · active. Attacks the enemy using a shield with 3453 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 74

  • Summon Storm Cubic Lv. 8 — 1630000 SP · active, magic · enchantable
  • Charm Lv. 51–52 — 810000 SP each · active, magic. (by: 455 / 458)
  • Aura of Hate Lv. 36–37 — 810000 SP each · active · enchantable. (Uses: 7798 / 7850)
  • Aggression Lv. 48–49 — 810000 SP each · active · enchantable. (with: 11697 / 11774)
  • Elemental Heal Lv. 54–55 — 810000 SP each · active, magic · enchantable. (with: 540 / 546)
  • Entangle Lv. 16 — 1630000 SP · active, magic · enchantable
  • Divine Aura Lv. 9 — 1630000 SP · active · enchantable
  • M. Def. Lv. 50–51 — 810000 SP each · passive · enchantable. (by: 127 / 130)
  • Sword/Blunt Weapon Mastery Lv. 44–45 — 810000 SP each · passive · enchantable. (by: 74.2 / 76.4)
  • Heavy Armor Mastery Lv. 51–52 — 810000 SP each · passive · enchantable. (by: 168.7 / 172.6)
  • Final Fortress Lv. 11 — 1630000 SP · passive · element/trait: Yes [Shield Fortress] Shield Fortress Lv.6 Shield Defense. increases by 560. Continuously consumes MP proportionately to the user's level., 1630000, Toggle; enchantable. Increases P. Def. by 215.75 when HP is below 30%%.
  • Tribunal Lv. 10 — 1630000 SP · active · element/trait: Holy: 20; enchantable. Inflicts holy damage on the enemy with 1841 Power added to P. Atk. and greatly provokes the enemy. For 30 seconds, decreases Critical Rate by 50%%. and Resistance to every type of close range weapon by 20. Requires a sword or blunt weapon to be equipped. Over-hit and critical hit are possible.
  • Arrest Lv. 10 — 1630000 SP · active · enchantable
  • Summon Attractive Cubic Lv. 4 — 1630000 SP · active, magic · enchantable. Summons Attractive Cubic. Attractive Cubic can continuously use hate and hold magic on the enemy. Requires 11 Spirit Ore.
  • Shield Strike Lv. 15 — 1630000 SP · active. Attacks the enemy using a shield with 3653 Power added to P. Atk, and provokes the enemy. Requires a shield.

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

Temple Knight: frequently asked questions

What armor does Temple Knight wear?

Armor: Heavy armor, Shields.

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