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Arrest

Physical skills · Lineage II High Five

Arrest

Arrest is a skill from Lineage II High Five (active, physical).

Common data (all enchant levels)

Range
150
Effective range
650
Cast time (s)
2
Cooldown after cast (s)
0
Reuse (s)
4
Duration (s)
10
Effect level
1
Effect type
root_physically
Bonus per level
2
Resisted with
men
Target
enemy_only
Area
single
Trait
Hold
Debuff
Yes
Usable in Olympiad
Yes
Effects
P Block Move; P Defence Trait (Trait Hold, 100)

Arrest: what you need to know

In-game description

Provokes the enemy to attack, then immobilizes them for 10 seconds.
Classes that use it
Lv.MP / HPSP
125 / 0160000
227 / 0180000
328 / 0240000
429 / 0330000
530 / 0400000
631 / 0540000
732 / 0710000
833 / 0780000
934 / 0920000
1034 / 02000000

Enchant routes

  • Power (+1 → +30): Provokes the enemy to attack, then immobilizes them for 10 seconds. Enchant Power: Increases Power. MP / HP: 34 / 0.
  • Chance (+1 → +29): Provokes the enemy to attack, then immobilizes them for 10 seconds. Enchant Chance: Increases the success rate. MP / HP: 34 / 0.
+NBase chance
+180
+281
+382
+482
+583
+684
+784
+885
+986
+1086
+1187
+1288
+1388
+1489
+1590
+1690
+1791
+1892
+1992
+2093
+2194
+2294
+2395
+2496
+2596
+2697
+2798
+2898
+2999

In other chronicles

Arrest: frequently asked questions

Which classes learn Arrest?

Learned by: Bladedancer, Shillien Knight, Swordsinger, Temple Knight.

How much MP does Arrest cost?

MP cost: 25 at the first level and 34 at the last.

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