Dark elves · Lineage II The 1st Throne: Hellbound
Spellhowler
Spellhowler is a class of Lineage II Hellbound (race: Dark elves). It comes from Dark Wizard. It evolves into Storm Screamer.
Spellhowler: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 32, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 9000 SP each · passive · enchantable. Increases M. Def.
- Boost Mana Lv. 3 — 28000 SP · passive · enchantable. Increases Max. MP.
- Fast Spell Casting Lv. 2 — 28000 SP · passive · enchantable. Increases spell Casting spd.
- Robe Mastery Lv. 9–11 — 9000 SP each · passive · enchantable. Increases P. Def. when wearing a robe.
- Weapon Mastery Lv. 10–12 — 9000 SP each · passive. Increases P. Atk. and M. Atk.
- Higher Mana Gain Lv. 9–10 — 14000 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
- Silence Lv. 1 — 28000 SP · active, magic · enchantable. Instantly blocks an enemy's magic skills.
- Sleep Lv. 10–12 — 9000 SP each · active, magic · enchantable. Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
- Surrender To Wind Lv. 1 — 28000 SP · active, magic · enchantable. Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
- Corpse Life Drain Lv. 3 — 28000 SP · active, magic · enchantable. Drains HP from corpses and uses it to restore your HP.
- Body To Mind Lv. 2 — 28000 SP · active, magic · enchantable. Sacrifices HP to regenerate MP.
- Slow Lv. 2 — 28000 SP · active, magic · element/trait: Earth: 20; enchantable. Temporarily decreases the enemy's speed. Effect 3.
- Curse Fear Lv. 1 — 28000 SP · active, magic · enchantable. Frightens a monster, causing it to flee.
- Curse Chaos Lv. 2 — 28000 SP · active, magic · enchantable. Instantaneous curse that reduces an enemy's Accuracy. Effect 3.
- Surrender To Poison Lv. 4 — 28000 SP · active, magic · enchantable. Instantly decreases an enemy's resistance to poison. Effect 4.
- Vampiric Claw Lv. 1–2 — 14000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Absorbs the target's HP. Power X. (Power: 49 / 52)
- Hurricane Lv. 1–2 — 14000 SP each · active, magic · element/trait: Wind: 20; enchantable. Creates a whirlwind of destruction. Power X. (Power: 49 / 52)
- Shadow Flare Lv. 1 — 28000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 65.
- Clear Mind Lv. 1 — 28000 SP · passive. Enhances MP regeneration while standing or walking.
Level 44
- Anti Magic Lv. 16–18 — 12000 SP each · passive · enchantable
- Fast HP Recovery Lv. 2 — 37000 SP · passive · enchantable. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 37000 SP · passive · enchantable. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 12000 SP each · passive · enchantable
- Weapon Mastery Lv. 13–15 — 12000 SP each · passive
- Higher Mana Gain Lv. 11–12 — 12000 SP each · passive · enchantable
- Silence Lv. 2 — 37000 SP · active, magic · enchantable
- Sleep Lv. 13–15 — 12000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 2 — 37000 SP · active, magic · enchantable
- Death Spike Lv. 1 — 37000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 58. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 4 — 37000 SP · active, magic · enchantable
- Slow Lv. 3 — 37000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse: Poison Lv. 4 — 37000 SP · active, magic. Instantaneous poisonous curse. Effect 5.
- Curse Fear Lv. 2 — 37000 SP · active, magic · enchantable
- Curse Chaos Lv. 3 — 37000 SP · active, magic · enchantable
- Surrender To Poison Lv. 5 — 37000 SP · active, magic · enchantable
- Vampiric Claw Lv. 3–4 — 18000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 55 / 58)
- Hurricane Lv. 3–4 — 18000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 55 / 58)
- Shadow Flare Lv. 2 — 37000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 73.
Level 48
- Anti Magic Lv. 19–21 — 19000 SP each · passive · enchantable
- Quick Recycle Lv. 3 — 57000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 57000 SP · passive · enchantable
- Robe Mastery Lv. 15–17 — 19000 SP each · passive · enchantable
- Weapon Mastery Lv. 16–18 — 19000 SP each · passive
- Higher Mana Gain Lv. 13–14 — 29000 SP each · passive · enchantable
- Silence Lv. 3 — 57000 SP · active, magic · enchantable
- Sleep Lv. 16–18 — 19000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 3 — 57000 SP · active, magic · enchantable
- Death Spike Lv. 2 — 57000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 65. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 5 — 57000 SP · active, magic · enchantable
- Slow Lv. 4 — 57000 SP · active, magic · element/trait: Earth: 20; enchantable
- Poisonous Cloud Lv. 3 — 57000 SP · active, magic · enchantable. Instantly attack with a poison cloud. Effect 5.
- Curse Fear Lv. 3 — 57000 SP · active, magic · enchantable
- Tempest Lv. 1–2 — 29000 SP each · active, magic · element/trait: Wind: 20; enchantable. Summons a massive storm that attacks multiple enemies. Power X. (Power: 31 / 33)
- Curse Chaos Lv. 4 — 57000 SP · active, magic · enchantable
- Surrender To Poison Lv. 6 — 57000 SP · active, magic · enchantable
- Vampiric Claw Lv. 5–6 — 29000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 61 / 65)
- Hurricane Lv. 5–6 — 29000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 61 / 65)
- Shadow Flare Lv. 3 — 57000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 81.
- Clear Mind Lv. 2 — 57000 SP · passive
Level 52
- Anti Magic Lv. 22–24 — 27000 SP each · passive · enchantable
- Fast HP Recovery Lv. 3 — 82000 SP · passive · enchantable
- Fast Mana Recovery Lv. 4 — 82000 SP · passive · enchantable
- Robe Mastery Lv. 18–20 — 27000 SP each · passive · enchantable
- Weapon Mastery Lv. 19–21 — 27000 SP each · passive
- Higher Mana Gain Lv. 15–16 — 41000 SP each · passive · enchantable
- Silence Lv. 4 — 82000 SP · active, magic · enchantable
- Sleep Lv. 19–21 — 27000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 4 — 82000 SP · active, magic · enchantable
- Death Spike Lv. 3 — 82000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 72. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 6 — 82000 SP · active, magic · enchantable
- Body To Mind Lv. 3 — 82000 SP · active, magic · enchantable
- Curse Death Link Lv. 1–2 — 41000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power X. (Power: 68 / 72)
- Slow Lv. 5 — 82000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse: Poison Lv. 5 — 82000 SP · active, magic. Instantaneous poisonous curse. Effect 6.
- Curse Fear Lv. 4 — 82000 SP · active, magic · enchantable
- Tempest Lv. 3–4 — 41000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 34 / 36)
- Curse Chaos Lv. 5 — 82000 SP · active, magic · enchantable
- Surrender To Poison Lv. 7 — 82000 SP · active, magic · enchantable
- Vampiric Claw Lv. 7–8 — 41000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 68 / 72)
- Hurricane Lv. 7–8 — 41000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 68 / 72)
- Shadow Flare Lv. 4 — 82000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 89.
Level 56
- Anti Magic Lv. 25–27 — 30000 SP each · passive · enchantable
- Boost Mana Lv. 5 — 91000 SP · passive · enchantable
- Fast Spell Casting Lv. 3 — 91000 SP · passive · enchantable
- Robe Mastery Lv. 21–23 — 30000 SP each · passive · enchantable
- Weapon Mastery Lv. 22–24 — 30000 SP each · passive
- Higher Mana Gain Lv. 17–18 — 45000 SP each · passive · enchantable
- Silence Lv. 5 — 91000 SP · active, magic · enchantable
- Sleep Lv. 22–24 — 30000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 5 — 91000 SP · active, magic · enchantable
- Death Spike Lv. 4 — 91000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 78. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 7 — 91000 SP · active, magic · element/trait: Yes [Curse Death Link] Curse Death Link Lv.3 Afflicts an enemy with the character's own pain. The lower the user's HP, the more powerful the effect. Power 75., 45000, Active, Unholy: 20; enchantable
- Curse Death Link Lv. 4 — 45000 SP · active, magic · element/trait: Unholy: 20; enchantable. (Power: 78)
- Slow Lv. 6 — 91000 SP · active, magic · element/trait: Earth: 20; enchantable
- Poisonous Cloud Lv. 4 — 91000 SP · active, magic · enchantable. Instantly attack with a poison cloud. Effect 6.
- Curse Fear Lv. 5 — 91000 SP · active, magic · enchantable
- Tempest Lv. 5–6 — 45000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 38 / 39)
- Curse Chaos Lv. 6 — 91000 SP · active, magic · enchantable
- Surrender To Poison Lv. 8 — 91000 SP · active, magic · enchantable
- Vampiric Claw Lv. 9–10 — 45000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 75 / 78)
- Hurricane Lv. 9–10 — 45000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 75 / 78)
- Shadow Flare Lv. 5 — 91000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 98.
- Clear Mind Lv. 3 — 91000 SP · passive
Level 58
- Anti Magic Lv. 28–29 — 53000 SP each · passive · enchantable
- Fast HP Recovery Lv. 4 — 105000 SP · passive · enchantable
- Robe Mastery Lv. 24–25 — 53000 SP each · passive · enchantable
- Weapon Mastery Lv. 25–26 — 53000 SP each · passive
- Higher Mana Gain Lv. 19 — 105000 SP · passive · enchantable
- Silence Lv. 6 — 105000 SP · active, magic · enchantable
- Sleep Lv. 25–26 — 53000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 6 — 105000 SP · active, magic · enchantable
- Death Spike Lv. 5 — 105000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 82. Requires one cursed bone.
- Corpse Life Drain Lv. 8 — 105000 SP · active, magic · enchantable
- Body To Mind Lv. 4 — 105000 SP · active, magic · enchantable
- Curse Death Link Lv. 5–6 — 53000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 80 / 82)
- Slow Lv. 7 — 105000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 6 — 105000 SP · active, magic · enchantable
- Tempest Lv. 7 — 105000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 41)
- Curse Chaos Lv. 7 — 105000 SP · active, magic · enchantable
- Surrender To Poison Lv. 9 — 105000 SP · active, magic · enchantable
- Vampiric Claw Lv. 11–12 — 53000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 80 / 82)
- Hurricane Lv. 11–12 — 53000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 80 / 82)
- Shadow Flare Lv. 6 — 105000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 102.
- Aura Flash Lv. 1 — 105000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
Level 60
- Anti Magic Lv. 30–31 — 75000 SP each · passive · enchantable
- Boost Mana Lv. 6 — 150000 SP · passive · enchantable
- Fast Mana Recovery Lv. 5 — 150000 SP · passive · enchantable
- Robe Mastery Lv. 26–27 — 75000 SP each · passive · enchantable
- Weapon Mastery Lv. 27–28 — 75000 SP each · passive
- Higher Mana Gain Lv. 20 — 150000 SP · passive · enchantable
- Silence Lv. 7 — 150000 SP · active, magic · enchantable
- Sleep Lv. 27–28 — 75000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 7 — 150000 SP · active, magic · enchantable
- Death Spike Lv. 6 — 150000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 85. Requires one cursed bone.
- Corpse Life Drain Lv. 9 — 150000 SP · active, magic · enchantable
- Curse Death Link Lv. 7–8 — 75000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 84 / 85)
- Slow Lv. 8 — 150000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 7 — 150000 SP · active, magic · enchantable
- Tempest Lv. 8 — 150000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 43)
- Curse Chaos Lv. 8 — 150000 SP · active, magic · enchantable
- Surrender To Poison Lv. 10 — 150000 SP · active, magic · enchantable
- Vampiric Claw Lv. 13–14 — 75000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 84 / 85)
- Hurricane Lv. 13–14 — 75000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 84 / 85)
- Shadow Flare Lv. 7 — 150000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 107.
Level 62
- Anti Magic Lv. 32–33 — 100000 SP each · passive · enchantable
- Robe Mastery Lv. 28–29 — 100000 SP each · passive · enchantable
- Weapon Mastery Lv. 29–30 — 100000 SP each · passive
- Higher Mana Gain Lv. 21 — 190000 SP · passive · enchantable
- Silence Lv. 8 — 190000 SP · active, magic · enchantable
- Sleep Lv. 29–30 — 100000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 8 — 190000 SP · active, magic · enchantable
- Death Spike Lv. 7 — 190000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 89. Requires one cursed bone.
- Corpse Life Drain Lv. 10 — 190000 SP · active, magic · enchantable
- Curse Death Link Lv. 9–10 — 100000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 87 / 89)
- Slow Lv. 9 — 190000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse: Poison Lv. 6 — 190000 SP · active, magic. Instantaneous poisonous curse. Effect 7.
- Curse Fear Lv. 8 — 190000 SP · active, magic · enchantable
- Tempest Lv. 9 — 190000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 45)
- Curse Chaos Lv. 9 — 190000 SP · active, magic · enchantable
- Surrender To Poison Lv. 11 — 190000 SP · active, magic · enchantable
- Vampiric Claw Lv. 15–16 — 100000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 87 / 89)
- Hurricane Lv. 15–16 — 100000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 87 / 89)
- Shadow Flare Lv. 8 — 190000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 111.
- Clear Mind Lv. 4 — 190000 SP · passive
- Aura Flash Lv. 2 — 190000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 53.
Level 64
- Anti Magic Lv. 34–35 — 120000 SP each · passive · enchantable
- Fast HP Recovery Lv. 5 — 240000 SP · passive · enchantable
- Robe Mastery Lv. 30–31 — 120000 SP each · passive · enchantable
- Weapon Mastery Lv. 31–32 — 120000 SP each · passive
- Higher Mana Gain Lv. 22 — 240000 SP · passive · enchantable
- Silence Lv. 9 — 240000 SP · active, magic · enchantable
- Sleep Lv. 31–32 — 120000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 9 — 240000 SP · active, magic · enchantable
- Death Spike Lv. 8 — 240000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 92. Requires one cursed bone.
- Corpse Life Drain Lv. 11 — 240000 SP · active, magic · enchantable
- Curse Death Link Lv. 11–12 — 120000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 90 / 92)
- Slow Lv. 10 — 240000 SP · active, magic · element/trait: Earth: 20; enchantable
- Poisonous Cloud Lv. 5 — 240000 SP · active, magic · enchantable. Instantly attack with a poison cloud. Effect 7.
- Curse Fear Lv. 9 — 240000 SP · active, magic · enchantable
- Tempest Lv. 10 — 240000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 46)
- Curse Chaos Lv. 10 — 240000 SP · active, magic · enchantable
- Surrender To Poison Lv. 12 — 240000 SP · active, magic · enchantable
- Vampiric Claw Lv. 17–18 — 120000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 90 / 92)
- Hurricane Lv. 17–18 — 120000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 90 / 92)
- Shadow Flare Lv. 9 — 240000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 115.
Level 66
- Anti Magic Lv. 36–37 — 160000 SP each · passive · enchantable
- Boost Mana Lv. 7 — 320000 SP · passive · enchantable
- Robe Mastery Lv. 32–33 — 160000 SP each · passive · enchantable
- Weapon Mastery Lv. 33–34 — 160000 SP each · passive
- Higher Mana Gain Lv. 23 — 320000 SP · passive · enchantable
- Silence Lv. 10 — 320000 SP · active, magic · enchantable
- Sleep Lv. 33–34 — 160000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 10 — 320000 SP · active, magic · enchantable
- Death Spike Lv. 9 — 320000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 96. Requires one cursed bone.
- Corpse Life Drain Lv. 12 — 320000 SP · active, magic · enchantable
- Body To Mind Lv. 5 — 320000 SP · active, magic · enchantable
- Curse Death Link Lv. 13–14 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 94 / 96)
- Slow Lv. 11 — 320000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 10 — 320000 SP · active, magic · enchantable
- Tempest Lv. 11 — 320000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 48)
- Curse Chaos Lv. 11 — 320000 SP · active, magic · enchantable
- Surrender To Poison Lv. 13 — 320000 SP · active, magic · enchantable
- Vampiric Claw Lv. 19–20 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 94 / 96)
- Hurricane Lv. 19–20 — 160000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 94 / 96)
- Shadow Flare Lv. 10 — 320000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 119.
- Seed of Wind Lv. 1 — 320000 SP · active, magic. Your Wind Attribute attack is increased by injecting wind energy.
- Aura Flash Lv. 3 — 320000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 58.
Level 68
- Anti Magic Lv. 38–39 — 180000 SP each · passive · enchantable
- Fast Mana Recovery Lv. 6 — 370000 SP · passive · enchantable
- Robe Mastery Lv. 34–35 — 180000 SP each · passive · enchantable
- Weapon Mastery Lv. 35–36 — 180000 SP each · passive
- Higher Mana Gain Lv. 24 — 370000 SP · passive · enchantable
- Silence Lv. 11 — 370000 SP · active, magic · enchantable
- Sleep Lv. 35–36 — 180000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 11 — 370000 SP · active, magic · enchantable
- Death Spike Lv. 10 — 370000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 99. Requires one cursed bone.
- Corpse Life Drain Lv. 13 — 370000 SP · active, magic · enchantable
- Curse Death Link Lv. 15–16 — 180000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 97 / 99)
- Slow Lv. 12 — 370000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 11 — 370000 SP · active, magic · enchantable
- Tempest Lv. 12 — 370000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 50)
- Curse Chaos Lv. 12 — 370000 SP · active, magic · enchantable
- Surrender To Poison Lv. 14 — 370000 SP · active, magic · enchantable
- Vampiric Claw Lv. 21–22 — 180000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 97 / 99)
- Hurricane Lv. 21–22 — 180000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 97 / 99)
- Shadow Flare Lv. 11 — 370000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 123.
- Aura Symphony Lv. 1 — 370000 SP · active, magic. Attacks to cause serious non-attribute damage. Power 150.
- Clear Mind Lv. 5 — 370000 SP · passive
Level 70
- Anti Magic Lv. 40–41 — 240000 SP each · passive · enchantable
- Robe Mastery Lv. 36–37 — 240000 SP each · passive · enchantable
- Weapon Mastery Lv. 37–38 — 240000 SP each · passive
- Higher Mana Gain Lv. 25 — 470000 SP · passive · enchantable
- Silence Lv. 12 — 470000 SP · active, magic · enchantable
- Sleep Lv. 37–38 — 240000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 12 — 470000 SP · active, magic · enchantable
- Death Spike Lv. 11 — 470000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 102. Requires one cursed bone.
- Corpse Life Drain Lv. 14 — 470000 SP · active, magic · enchantable
- Curse Death Link Lv. 17–18 — 240000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 100 / 102)
- Slow Lv. 13 — 470000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 12 — 470000 SP · active, magic · enchantable
- Tempest Lv. 13 — 470000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 51)
- Curse Chaos Lv. 13 — 470000 SP · active, magic · enchantable
- Surrender To Poison Lv. 15 — 470000 SP · active, magic · enchantable
- Vampiric Claw Lv. 23–24 — 240000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 100 / 102)
- Hurricane Lv. 23–24 — 240000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 100 / 102)
- Shadow Flare Lv. 12 — 470000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 127.
- Demon Wind Lv. 1 — 470000 SP · active, magic · element/trait: Wind: 20. Attacks to cause serious damage by using wind energy. Decreases the effectiveness of HP recovery magic given to the enemy that gets cursed temporarily. Power 150.
- Aura Flash Lv. 4 — 470000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 61.
Level 72
- Anti Magic Lv. 42–43 — 360000 SP each · passive · enchantable
- Boost Mana Lv. 8 — 710000 SP · passive · enchantable
- Robe Mastery Lv. 38–39 — 360000 SP each · passive · enchantable
- Weapon Mastery Lv. 39–40 — 360000 SP each · passive
- Higher Mana Gain Lv. 26 — 710000 SP · passive · enchantable
- Silence Lv. 13 — 710000 SP · active, magic · enchantable
- Sleep Lv. 39–40 — 360000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 13 — 710000 SP · active, magic · enchantable
- Death Spike Lv. 12 — 710000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 105. Requires one cursed bone.
- Corpse Life Drain Lv. 15 — 710000 SP · active, magic · enchantable
- Curse Death Link Lv. 19–20 — 360000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 104 / 105)
- Slow Lv. 14 — 710000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse: Poison Lv. 7 — 710000 SP · active, magic. Instantaneous poisonous curse. Effect 8.
- Curse Fear Lv. 13 — 710000 SP · active, magic · enchantable
- Tempest Lv. 14 — 710000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 53)
- Curse Chaos Lv. 14 — 710000 SP · active, magic · enchantable
- Surrender To Poison Lv. 16 — 710000 SP · active, magic · enchantable
- Vampiric Claw Lv. 25–26 — 360000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 104 / 105)
- Hurricane Lv. 25–26 — 360000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 104 / 105)
- Shadow Flare Lv. 13 — 710000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 131.
- Elemental Storm Lv. 1 — 710000 SP · active, magic. Attacks to cause huge damage. Over-hit is possible. Power 200.
Level 74
- Anti Magic Lv. 44–45 — 500000 SP each · passive · enchantable
- Fast HP Recovery Lv. 6 — 1000000 SP · passive · enchantable
- Fast Mana Recovery Lv. 7 — 1000000 SP · passive · enchantable
- Robe Mastery Lv. 40–41 — 500000 SP each · passive · enchantable
- Weapon Mastery Lv. 41–42 — 500000 SP each · passive
- Higher Mana Gain Lv. 27 — 1000000 SP · passive · enchantable
- Silence Lv. 14 — 1000000 SP · active, magic · enchantable
- Sleep Lv. 41–42 — 500000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 14 — 1000000 SP · active, magic · enchantable
- Death Spike Lv. 13 — 1000000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone that damages an enemy. Power 108. Requires one cursed bone.
- Corpse Life Drain Lv. 16 — 1000000 SP · active, magic · enchantable
- Curse Death Link Lv. 21–22 — 500000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 107 / 108)
- Slow Lv. 15 — 1000000 SP · active, magic · element/trait: Earth: 20; enchantable
- Poisonous Cloud Lv. 6 — 1000000 SP · active, magic · enchantable. Instantly attack with a poison cloud. Effect 8.
- Curse Fear Lv. 14 — 1000000 SP · active, magic · enchantable
- Tempest Lv. 15 — 1000000 SP · active, magic · element/trait: Wind: 20; enchantable. (Power: 54)
- Curse Chaos Lv. 15 — 1000000 SP · active, magic · enchantable
- Surrender To Poison Lv. 17 — 1000000 SP · active, magic · enchantable
- Vampiric Claw Lv. 27–28 — 500000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 107 / 108)
- Hurricane Lv. 27–28 — 500000 SP each · active, magic · element/trait: Wind: 20; enchantable. (Power: 107 / 108)
- Shadow Flare Lv. 14 — 1000000 SP · active, magic · element/trait: Unholy: 20; enchantable. Unleashes a dark magic attack. Over-hit is possible. Power 135.
- Clear Mind Lv. 6 — 1000000 SP · passive
- Aura Flash Lv. 5 — 1000000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 4 Spirit Ore. Power 65.
In other chronicles
- Spellhowler — Lineage II Interlude
- Spellhowler — Lineage II The 1st Throne: The Kamael
- Spellhowler — Lineage II The 2nd Throne: Gracia Part 1
- Spellhowler — Lineage II The 2nd Throne: Gracia Part 2
- Spellhowler — Lineage II The 2nd Throne: Gracia Final
- Spellhowler — Lineage II The 2nd Throne: Gracia Epilogue
- Spellhowler — Lineage II Freya
- Spellhowler — Lineage II High Five
- Spellhowler — Lineage II C5: Oath of Blood
- Spellhowler — Lineage II C4: Scions of Destiny
- Spellhowler — Lineage II C3: Rise of Darkness
- Spellhowler — Lineage II C2: Age of Splendor
- Spellhowler — Lineage II C1: Harbingers of War
Spellhowler: frequently asked questions
What armor does Spellhowler wear?
Armor: Robes.
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