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Dark elves · Lineage II C3: Rise of Darkness

Spellhowler

Spellhowler is a class of Lineage II C3 (race: Dark elves). It comes from Dark Wizard.

Spellhowler: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 30, between levels 40 and 74.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 10000 SP each · passive. Increases M. Def.
  • Boost Mana Lv. 3 — 30000 SP · passive. Increases one's maximum MP.
  • Fast Spell Casting Lv. 2 — 30000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 10000 SP each · passive. Increases one's P. Def. when one is wearing a robe.
  • Weapon Mastery Lv. 10–12 — 10000 SP each · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 9–10 — 15000 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
  • Silence Lv. 1 — 30000 SP · active, magic · requires Spellbook: Silence; element/trait: Derangement. Temporarily silences enemy.
  • Sleep Lv. 10–12 — 10000 SP each · active, magic · element/trait: Sleep. Instantly puts target to sleep.
  • Surrender To Wind Lv. 1 — 30000 SP · active, magic. Decreases target's resistance to wind attack. Effect 3.
  • Corpse Life Drain Lv. 3 — 30000 SP · active, magic. Absorbs HP from a corpse.
  • Body To Mind Lv. 2 — 30000 SP · active, magic. Restores MP by sacrificing one's own HP.
  • Slow Lv. 2 — 30000 SP · active, magic. Temporarily reduces target's Speed. Effect 3.
  • Curse Chaos Lv. 2 — 30000 SP · active, magic. Instantaneous curse that reduces enemy's Accuracy. Effect 3.
  • Surrender To Poison Lv. 4 — 30000 SP · active, magic. Instantly decreases enemy's resistance to poison. Effect 3.
  • Vampiric Claw Lv. 1–2 — 15000 SP each · active, magic · requires Spellbook: Vampiric Claw. Absorbs HP. Power X. (Power: 49 / 52)
  • Hurricane Lv. 1–2 — 15000 SP each · active, magic · requires Spellbook: Hurricane; element/trait: Wind. Creates a whirlwind of destruction. Power X. (Power: 49 / 52)
  • Shadow Flare Lv. 1 — 30000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 65.
  • Clear Mind Lv. 1 — 30000 SP · passive. Enhances MP regeneration while standing or walking.

Level 44

  • Anti Magic Lv. 16–18 — 13000 SP each · passive
  • Fast HP Recovery Lv. 2 — 39000 SP · passive. Increases one's HP recovery speed.
  • Fast Mana Recovery Lv. 3 — 39000 SP · passive. Increases MP Recovery Speed.
  • Robe Mastery Lv. 12–14 — 13000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 13000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 19000 SP each · passive
  • Silence Lv. 2 — 39000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 13–15 — 13000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 2 — 39000 SP · active, magic
  • Death Spike Lv. 1 — 39000 SP · active, magic · requires Spellbook: Death Spike; element/trait: Unholy. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 4 — 39000 SP · active, magic
  • Slow Lv. 3 — 39000 SP · active, magic
  • Curse:Poison Lv. 4 — 39000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 5.
  • Curse Chaos Lv. 3 — 39000 SP · active, magic
  • Surrender To Poison Lv. 5 — 39000 SP · active, magic
  • Vampiric Claw Lv. 3–4 — 19000 SP each · active, magic. (Power: 55 / 58)
  • Hurricane Lv. 3–4 — 19000 SP each · active, magic · element/trait: Wind. (Power: 55 / 58)
  • Shadow Flare Lv. 2 — 39000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 73.

Level 48

  • Anti Magic Lv. 19–21 — 20000 SP each · passive
  • Quick Recovery Lv. 3 — 60000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 60000 SP · passive
  • Robe Mastery Lv. 15–17 — 20000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 20000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 30000 SP each · passive
  • Silence Lv. 3 — 60000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 16–18 — 20000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 3 — 60000 SP · active, magic
  • Death Spike Lv. 2 — 60000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 5 — 60000 SP · active, magic
  • Slow Lv. 4 — 60000 SP · active, magic
  • Poisonous Cloud Lv. 3 — 60000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 5.
  • Tempest Lv. 1–2 — 30000 SP each · active, magic · requires Spellbook: Tempest; element/trait: Wind. Calls forth a severe storm to attack multiple enemies. Power X. (Power: 31 / 33)
  • Curse Chaos Lv. 4 — 60000 SP · active, magic
  • Surrender To Poison Lv. 6 — 60000 SP · active, magic
  • Vampiric Claw Lv. 5–6 — 30000 SP each · active, magic. (Power: 61 / 65)
  • Hurricane Lv. 5–6 — 30000 SP each · active, magic · element/trait: Wind. (Power: 61 / 65)
  • Shadow Flare Lv. 3 — 60000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 81.
  • Clear Mind Lv. 2 — 60000 SP · passive

Level 52

  • Anti Magic Lv. 22–24 — 29000 SP each · passive
  • Fast HP Recovery Lv. 3 — 86000 SP · passive
  • Fast Mana Recovery Lv. 4 — 86000 SP · passive
  • Robe Mastery Lv. 18–20 — 29000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 29000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 43000 SP each · passive
  • Silence Lv. 4 — 86000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 19–21 — 29000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 4 — 86000 SP · active, magic
  • Death Spike Lv. 3 — 86000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 6 — 86000 SP · active, magic
  • Body To Mind Lv. 3 — 86000 SP · active, magic
  • Curse Death Link Lv. 1–2 — 43000 SP each · active, magic · requires Spellbook: Curse Death Link. Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power X. (Power: 68 / 72)
  • Slow Lv. 5 — 86000 SP · active, magic
  • Curse:Poison Lv. 5 — 86000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 6.
  • Tempest Lv. 3–4 — 43000 SP each · active, magic · element/trait: Wind. (Power: 34 / 36)
  • Surrender To Poison Lv. 7 — 86000 SP · active, magic
  • Vampiric Claw Lv. 7–8 — 43000 SP each · active, magic. (Power: 68 / 72)
  • Hurricane Lv. 7–8 — 43000 SP each · active, magic · element/trait: Wind. (Power: 68 / 72)
  • Shadow Flare Lv. 4 — 86000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 89.

Level 56

  • Anti Magic Lv. 25–27 — 32000 SP each · passive
  • Boost Mana Lv. 5 — 95000 SP · passive
  • Fast Spell Casting Lv. 3 — 95000 SP · passive
  • Robe Mastery Lv. 21–23 — 32000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 32000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 48000 SP each · passive
  • Silence Lv. 5 — 95000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 22–24 — 32000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 5 — 95000 SP · active, magic
  • Death Spike Lv. 4 — 95000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 7 — 95000 SP · active, magic
  • Curse Death Link Lv. 3–4 — 48000 SP each · active, magic. (Power: 75 / 78)
  • Slow Lv. 6 — 95000 SP · active, magic
  • Poisonous Cloud Lv. 4 — 95000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 6.
  • Tempest Lv. 5–6 — 48000 SP each · active, magic · element/trait: Wind. (Power: 38 / 39)
  • Curse Chaos Lv. 6 — 95000 SP · active, magic
  • Surrender To Poison Lv. 8 — 95000 SP · active, magic
  • Vampiric Claw Lv. 9–10 — 48000 SP each · active, magic. (Power: 75 / 78)
  • Hurricane Lv. 9–10 — 48000 SP each · active, magic · element/trait: Wind. (Power: 75 / 78)
  • Shadow Flare Lv. 5 — 95000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 98.
  • Clear Mind Lv. 3 — 95000 SP · passive

Level 58

  • Anti Magic Lv. 28–29 — 58000 SP each · passive
  • Fast HP Recovery Lv. 4 — 110000 SP · passive
  • Robe Mastery Lv. 24–25 — 58000 SP each · passive
  • Weapon Mastery Lv. 25–26 — 58000 SP each · passive
  • Higher Mana Gain Lv. 19 — 110000 SP · passive
  • Silence Lv. 6 — 110000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 25–26 — 58000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 6 — 110000 SP · active, magic
  • Death Spike Lv. 5 — 110000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
  • Corpse Life Drain Lv. 8 — 110000 SP · active, magic
  • Body To Mind Lv. 4 — 110000 SP · active, magic
  • Curse Death Link Lv. 5–6 — 58000 SP each · active, magic. (Power: 80 / 82)
  • Slow Lv. 7 — 110000 SP · active, magic
  • Tempest Lv. 7 — 110000 SP · active, magic · element/trait: Wind. (Power: 41)
  • Curse Chaos Lv. 7 — 110000 SP · active, magic
  • Surrender To Poison Lv. 9 — 110000 SP · active, magic
  • Vampiric Claw Lv. 11–12 — 58000 SP each · active, magic. (Power: 80 / 82)
  • Hurricane Lv. 11–12 — 58000 SP each · active, magic · element/trait: Wind. (Power: 80 / 82)
  • Shadow Flare Lv. 6 — 110000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 102.

Level 60

  • Anti Magic Lv. 30–31 — 79000 SP each · passive
  • Boost Mana Lv. 6 — 160000 SP · passive
  • Fast Mana Recovery Lv. 5 — 160000 SP · passive
  • Robe Mastery Lv. 26–27 — 79000 SP each · passive
  • Weapon Mastery Lv. 27–28 — 79000 SP each · passive
  • Higher Mana Gain Lv. 20 — 160000 SP · passive
  • Silence Lv. 7 — 160000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 27–28 — 79000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 7 — 160000 SP · active, magic
  • Death Spike Lv. 6 — 160000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
  • Corpse Life Drain Lv. 9 — 160000 SP · active, magic
  • Curse Death Link Lv. 7–8 — 79000 SP each · active, magic. (Power: 84 / 85)
  • Slow Lv. 8 — 160000 SP · active, magic
  • Tempest Lv. 8 — 160000 SP · active, magic · element/trait: Wind. (Power: 43)
  • Curse Chaos Lv. 8 — 160000 SP · active, magic
  • Surrender To Poison Lv. 10 — 160000 SP · active, magic
  • Vampiric Claw Lv. 13–14 — 79000 SP each · active, magic. (Power: 84 / 85)
  • Hurricane Lv. 13–14 — 79000 SP each · active, magic · element/trait: Wind. (Power: 84 / 85)
  • Shadow Flare Lv. 7 — 160000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 107.

Level 62

  • Anti Magic Lv. 32–33 — 110000 SP each · passive
  • Robe Mastery Lv. 28–29 — 110000 SP each · passive
  • Weapon Mastery Lv. 29–30 — 110000 SP each · passive
  • Higher Mana Gain Lv. 21 — 210000 SP · passive
  • Silence Lv. 8 — 210000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 29–30 — 110000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 8 — 210000 SP · active, magic
  • Death Spike Lv. 7 — 210000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
  • Corpse Life Drain Lv. 10 — 210000 SP · active, magic
  • Curse Death Link Lv. 9–10 — 110000 SP each · active, magic. (Power: 87 / 89)
  • Slow Lv. 9 — 210000 SP · active, magic
  • Curse:Poison Lv. 6 — 210000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 7.
  • Tempest Lv. 9 — 210000 SP · active, magic · element/trait: Wind. (Power: 45)
  • Curse Chaos Lv. 9 — 210000 SP · active, magic
  • Surrender To Poison Lv. 11 — 210000 SP · active, magic
  • Vampiric Claw Lv. 15–16 — 110000 SP each · active, magic. (Power: 87 / 89)
  • Hurricane Lv. 15–16 — 110000 SP each · active, magic · element/trait: Wind. (Power: 87 / 89)
  • Shadow Flare Lv. 8 — 210000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 111.
  • Clear Mind Lv. 4 — 210000 SP · passive

Level 64

  • Anti Magic Lv. 34–35 — 130000 SP each · passive
  • Fast HP Recovery Lv. 5 — 250000 SP · passive
  • Robe Mastery Lv. 30–31 — 130000 SP each · passive
  • Weapon Mastery Lv. 31–32 — 130000 SP each · passive
  • Higher Mana Gain Lv. 22 — 250000 SP · passive
  • Silence Lv. 9 — 250000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 31–32 — 130000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 9 — 250000 SP · active, magic
  • Death Spike Lv. 8 — 250000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
  • Corpse Life Drain Lv. 11 — 250000 SP · active, magic
  • Curse Death Link Lv. 11–12 — 130000 SP each · active, magic. (Power: 90 / 92)
  • Slow Lv. 10 — 250000 SP · active, magic
  • Poisonous Cloud Lv. 5 — 250000 SP · active, magic · element/trait: Poison [Tempest] Tempest Lv.10 Calls forth a severe storm to attack multiple enemies. Power 46., 250000, Active, Wind. Instantaneous poison cloud attack. Effect 7.
  • Curse Chaos Lv. 10 — 250000 SP · active, magic
  • Surrender To Poison Lv. 12 — 250000 SP · active, magic
  • Vampiric Claw Lv. 17–18 — 130000 SP each · active, magic. (Power: 90 / 92)
  • Hurricane Lv. 17–18 — 130000 SP each · active, magic · element/trait: Wind. (Power: 90 / 92)
  • Shadow Flare Lv. 9 — 250000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 115.

Level 66

  • Anti Magic Lv. 36–37 — 180000 SP each · passive
  • Boost Mana Lv. 7 — 350000 SP · passive
  • Robe Mastery Lv. 32–33 — 180000 SP each · passive
  • Weapon Mastery Lv. 33–34 — 180000 SP each · passive
  • Higher Mana Gain Lv. 23 — 350000 SP · passive
  • Silence Lv. 10 — 350000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 33–34 — 180000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 10 — 350000 SP · active, magic
  • Death Spike Lv. 9 — 350000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
  • Corpse Life Drain Lv. 12 — 350000 SP · active, magic
  • Body To Mind Lv. 5 — 350000 SP · active, magic
  • Curse Death Link Lv. 13–14 — 180000 SP each · active, magic. (Power: 94 / 96)
  • Slow Lv. 11 — 350000 SP · active, magic
  • Tempest Lv. 11 — 350000 SP · active, magic · element/trait: Wind. (Power: 48)
  • Curse Chaos Lv. 11 — 350000 SP · active, magic
  • Surrender To Poison Lv. 13 — 350000 SP · active, magic
  • Vampiric Claw Lv. 19–20 — 180000 SP each · active, magic. (Power: 94 / 96)
  • Hurricane Lv. 19–20 — 180000 SP each · active, magic · element/trait: Wind. (Power: 94 / 96)
  • Shadow Flare Lv. 10 — 350000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 119.
  • Seed of Wind Lv. 1 — 350000 SP · active. Instills the force of wind. Unless a new force is instilled in 5 seconds, all forces will disappear.

Level 68

  • Anti Magic Lv. 38–39 — 190000 SP each · passive
  • Fast Mana Recovery Lv. 6 — 390000 SP · passive
  • Robe Mastery Lv. 34–35 — 190000 SP each · passive
  • Weapon Mastery Lv. 35–36 — 190000 SP each · passive
  • Higher Mana Gain Lv. 24 — 390000 SP · passive
  • Silence Lv. 11 — 390000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 35–36 — 190000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 11 — 390000 SP · active, magic
  • Death Spike Lv. 10 — 390000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
  • Corpse Life Drain Lv. 13 — 390000 SP · active, magic
  • Curse Death Link Lv. 15–16 — 190000 SP each · active, magic. (Power: 97 / 99)
  • Slow Lv. 12 — 390000 SP · active, magic
  • Tempest Lv. 12 — 390000 SP · active, magic · element/trait: Wind. (Power: 50)
  • Curse Chaos Lv. 12 — 390000 SP · active, magic
  • Surrender To Poison Lv. 14 — 390000 SP · active, magic
  • Vampiric Claw Lv. 21–22 — 190000 SP each · active, magic. (Power: 97 / 99)
  • Hurricane Lv. 21–22 — 190000 SP each · active, magic · element/trait: Wind. (Power: 97 / 99)
  • Shadow Flare Lv. 11 — 390000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 123.
  • Aura Symphony Lv. 1 — 390000 SP · active, magic. By using two types of forces, launches an attack to inflict significant damage. Power 350.
  • Clear Mind Lv. 5 — 390000 SP · passive

Level 70

  • Anti Magic Lv. 40–41 — 260000 SP each · passive
  • Robe Mastery Lv. 36–37 — 260000 SP each · passive
  • Weapon Mastery Lv. 37–38 — 260000 SP each · passive
  • Higher Mana Gain Lv. 25 — 520000 SP · passive
  • Silence Lv. 12 — 520000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 37–38 — 260000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 12 — 520000 SP · active, magic
  • Death Spike Lv. 11 — 520000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
  • Corpse Life Drain Lv. 14 — 520000 SP · active, magic
  • Curse Death Link Lv. 17–18 — 260000 SP each · active, magic. (Power: 100 / 102)
  • Slow Lv. 13 — 520000 SP · active, magic
  • Tempest Lv. 13 — 520000 SP · active, magic · element/trait: Wind. (Power: 51)
  • Curse Chaos Lv. 13 — 520000 SP · active, magic
  • Surrender To Poison Lv. 15 — 520000 SP · active, magic
  • Vampiric Claw Lv. 23–24 — 260000 SP each · active, magic. (Power: 100 / 102)
  • Hurricane Lv. 23–24 — 260000 SP each · active, magic · element/trait: Wind. (Power: 100 / 102)
  • Shadow Flare Lv. 12 — 520000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 127.
  • Demon Wind Lv. 1 — 520000 SP · active, magic. A devastating double-wind attack. Temporarily reduces cursed enemy's HP regeneration. Power 350.

Level 72

  • Anti Magic Lv. 42–43 — 370000 SP each · passive
  • Boost Mana Lv. 8 — 750000 SP · passive
  • Robe Mastery Lv. 38–39 — 370000 SP each · passive
  • Weapon Mastery Lv. 39–40 — 370000 SP each · passive
  • Higher Mana Gain Lv. 26 — 750000 SP · passive
  • Silence Lv. 13 — 750000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 39–40 — 370000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 13 — 750000 SP · active, magic
  • Death Spike Lv. 12 — 750000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
  • Corpse Life Drain Lv. 15 — 750000 SP · active, magic
  • Curse Death Link Lv. 19–20 — 370000 SP each · active, magic. (Power: 104 / 105)
  • Slow Lv. 14 — 750000 SP · active, magic
  • Curse:Poison Lv. 7 — 750000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 8.
  • Tempest Lv. 14 — 750000 SP · active, magic · element/trait: Wind. (Power: 53)
  • Curse Chaos Lv. 14 — 750000 SP · active, magic
  • Surrender To Poison Lv. 16 — 750000 SP · active, magic
  • Vampiric Claw Lv. 25–26 — 370000 SP each · active, magic. (Power: 104 / 105)
  • Hurricane Lv. 25–26 — 370000 SP each · active, magic · element/trait: Wind. (Power: 104 / 105)
  • Shadow Flare Lv. 13 — 750000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 131.
  • Elemental Storm Lv. 1 — 750000 SP · active, magic. Launches an attack that will inflict great damage. In order to use this skill, one will need the force of fire and the force of water. Power 500.

Level 74

  • Anti Magic Lv. 44–45 — 550000 SP each · passive
  • Fast HP Recovery Lv. 6 — 1100000 SP · passive
  • Fast Mana Recovery Lv. 7 — 1100000 SP · passive
  • Robe Mastery Lv. 40–41 — 550000 SP each · passive
  • Weapon Mastery Lv. 41–42 — 550000 SP each · passive
  • Higher Mana Gain Lv. 27 — 1100000 SP · passive
  • Silence Lv. 14 — 1100000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 41–42 — 550000 SP each · active, magic · element/trait: Sleep
  • Surrender To Wind Lv. 14 — 1100000 SP · active, magic
  • Death Spike Lv. 13 — 1100000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
  • Corpse Life Drain Lv. 16 — 1100000 SP · active, magic
  • Curse Death Link Lv. 21–22 — 550000 SP each · active, magic. (Power: 107 / 108)
  • Slow Lv. 15 — 1100000 SP · active, magic
  • Poisonous Cloud Lv. 6 — 1100000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 8.
  • Tempest Lv. 15 — 1100000 SP · active, magic · element/trait: Wind [Curse Chaos] Curse Chaos Lv.15 Instantaneous curse that reduces enemy's Accuracy. Effect 3., 1100000, Active. (Power: 54)
  • Surrender To Poison Lv. 17 — 1100000 SP · active, magic
  • Vampiric Claw Lv. 27–28 — 550000 SP each · active, magic. (Power: 107 / 108)
  • Hurricane Lv. 27–28 — 550000 SP each · active, magic · element/trait: Wind. (Power: 107 / 108)
  • Shadow Flare Lv. 14 — 1100000 SP · active, magic · element/trait: Unholy. Launches a dark magical attack. Over-hit is possible. Power 135.
  • Clear Mind Lv. 6 — 1100000 SP · passive

In other chronicles

Spellhowler: frequently asked questions

What armor does Spellhowler wear?

Armor: Robes.

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