Offensive magic and debuffs · Lineage II The 1st Throne: Hellbound
Demon Wind
Demon Wind is a skill from Lineage II Hellbound (active, magic).
Common data
- Magic level
- 70
- Range
- 900
- Effective range
- 1400
- Cast time (s)
- 4
- Cooldown after cast (s)
- 0
- Reuse (s)
- 300
- Duration (s)
- 120
- Effect level
- 1
- Effect type
- heal_effect_down
- Bonus per level
- 0
- Target
- enemy
- Area
- single
- Attribute
- Wind: 20
- Debuff
- Yes
- Usable in Olympiad
- Yes
- Effects
- I M Attack (150); P Heal Effect (All, -50, Per)
Single level
- MP / HP
- 250 / 0
- SP
- 470000
Demon Wind: what you need to know
- Learned by: Spellhowler.
- MP cost: 250.
- Reuse: 300 s. Cast time: 4 s. Range: 900.
In-game description
Attacks to cause serious damage by using wind energy. Decreases the effectiveness of HP recovery magic given to the enemy that gets cursed temporarily. Power 150.
- Classes that use it
In other chronicles
- Demon Wind — Lineage II Interlude
- Demon Wind — Lineage II The 1st Throne: The Kamael
- Demon Wind — Lineage II The 2nd Throne: Gracia Part 1
- Demon Wind — Lineage II The 2nd Throne: Gracia Part 2
- Demon Wind — Lineage II The 2nd Throne: Gracia Final
- Demon Wind — Lineage II The 2nd Throne: Gracia Epilogue
- Demon Wind — Lineage II Freya
- Demon Wind — Lineage II High Five
- Demon Wind — Lineage II C5: Oath of Blood
- Demon Wind — Lineage II C4: Scions of Destiny
- Demon Wind — Lineage II C3: Rise of Darkness
- Demon Wind — Lineage II C2: Age of Splendor
Demon Wind: frequently asked questions
Which classes learn Demon Wind?
Learned by: Spellhowler.
How much MP does Demon Wind cost?
MP cost: 250.
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