L2Sanctum Wiki

Dark elves · Lineage II The 1st Throne: Hellbound

Phantom Ranger

Phantom Ranger is a class of Lineage II Hellbound (race: Dark elves). It comes from Assasin. It evolves into Ghost Sentinel.

Phantom Ranger: weapons, armor and skills

  • Weapons it masters: Bows.
  • Armor: Light armor.
  • Different skills learned: 24, between levels 40 and 74.

Skills learned by level

Level 40

  • Confusion Lv. 5 — 33000 SP · active, magic. Throws the enemy into confusion and gets them to change the target of their attack.
  • Double Shot Lv. 1–3 — 11000 SP each · active · enchantable. Allows two arrows to be fired quickly. Critical hit is possible. Over-hit is possible. Requires a bow. Power X. (Power: 984 / 1046 / 1110)
  • Drain Health Lv. 17–19 — 11000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Absorb the target's HP. Power X. (Power: 49 / 50 / 52)
  • Stunning Shot Lv. 4–6 — 11000 SP each · active · enchantable. A stunning blow that inflicts damage to a target with an arrow. Requires a bow. Over-hit is possible. Power X. (Power: 443 / 471 / 500)
  • Freezing Strike Lv. 3–4 — 16000 SP each · active, magic · element/trait: Water: 20; enchantable. Freezes an enemy, instantly reducing their speed. Power X. Effect 2. (Power: 30 / 31)
  • Long Shot Lv. 2 — 33000 SP · passive. Increase the range of your bow.
  • Power Break Lv. 3 — 33000 SP · active, magic · enchantable. Instantly reduces enemy's P. Atk Effect 3.
  • Hex Lv. 1 — 33000 SP · active, magic · enchantable. Temporarily reduces a target's P. Def. Effect 3.
  • Bow Mastery Lv. 16–18 — 11000 SP each · passive · enchantable. Increases P. Atk. when using a bow.
  • Sting Lv. 13–15 — 11000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect X. (Power: 123 / 131 / 139; Effect: 4 / 4 / 5)
  • Light Armor Mastery Lv. 11–13 — 11000 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
  • Vicious Stance Lv. 6 — 33000 SP · toggle · enchantable. Increases critical attack power. MP will be consumed continuously.

Level 43

  • Confusion Lv. 6 — 33000 SP · active, magic
  • Double Shot Lv. 4–6 — 11000 SP each · active · enchantable. (Power: 1178 / 1249 / 1322)
  • Drain Health Lv. 20–22 — 11000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 53 / 55 / 57)
  • Stunning Shot Lv. 7–9 — 11000 SP each · active · enchantable. (Power: 530 / 562 / 595)
  • Freezing Strike Lv. 5–6 — 16000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 33 / 34)
  • Power Break Lv. 4 — 33000 SP · active, magic · enchantable
  • Hex Lv. 2 — 33000 SP · active, magic · enchantable
  • Quick Step Lv. 2 — 33000 SP · passive · enchantable. Increases Speed.
  • Esprit Lv. 2 — 33000 SP · passive. Increases HP/MP regeneration while running.
  • Bow Mastery Lv. 19–21 — 11000 SP each · passive · enchantable
  • Sting Lv. 16–18 — 11000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect 5. (Power: 148 / 157 / 166)
  • Acrobatic Move Lv. 2 — 33000 SP · passive. Dodging abilities increase when running.
  • Light Armor Mastery Lv. 14–16 — 11000 SP each · passive · enchantable
  • Vicious Stance Lv. 7 — 33000 SP · toggle · enchantable

Level 46

  • Confusion Lv. 7 — 46000 SP · active, magic
  • Double Shot Lv. 7–9 — 15000 SP each · active · enchantable. (Power: 1399 / 1479 / 1562)
  • Drain Health Lv. 23–25 — 15000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 58 / 60 / 61)
  • Stunning Shot Lv. 10–12 — 15000 SP each · active · enchantable. (Power: 630 / 666 / 703)
  • Freezing Strike Lv. 7–8 — 23000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 36 / 37)
  • Power Break Lv. 5 — 46000 SP · active, magic · enchantable
  • Hex Lv. 3 — 46000 SP · active, magic · enchantable
  • Esprit Lv. 3 — 46000 SP · passive
  • Bow Mastery Lv. 22–24 — 15000 SP each · passive · enchantable
  • Sting Lv. 19–21 — 15000 SP each · active · enchantable. (Power: 175 / 185 / 196)
  • Light Armor Mastery Lv. 17–19 — 15000 SP each · passive · enchantable
  • Soul of Sagittarius Lv. 1 — 46000 SP · active · enchantable. Temporarily increases Max. MP. Effect 1.
  • Vicious Stance Lv. 8 — 46000 SP · toggle · enchantable

Level 49

  • Confusion Lv. 8 — 75000 SP · active, magic
  • Double Shot Lv. 10–12 — 25000 SP each · active · enchantable. (Power: 1647 / 1736 / 1828)
  • Drain Health Lv. 26–28 — 25000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 63 / 65 / 66)
  • Stunning Shot Lv. 13–15 — 25000 SP each · active · enchantable. (Power: 742 / 782 / 823)
  • Freezing Strike Lv. 9–10 — 38000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 39 / 40)
  • Power Break Lv. 6 — 75000 SP · active, magic · enchantable
  • Hex Lv. 4 — 75000 SP · active, magic · enchantable
  • Poison Lv. 2 — 75000 SP · active, magic. Instantly poisons enemy. Effect 5.
  • Esprit Lv. 4 — 75000 SP · passive
  • Bow Mastery Lv. 25–27 — 25000 SP each · passive · enchantable
  • Sting Lv. 22–24 — 25000 SP each · active · enchantable. (Power: 206 / 217 / 229)
  • Light Armor Mastery Lv. 20–22 — 25000 SP each · passive · enchantable
  • Vicious Stance Lv. 9 — 75000 SP · toggle · enchantable

Level 52

  • Confusion Lv. 9 — 125000 SP · active, magic
  • Double Shot Lv. 13–15 — 42000 SP each · active · enchantable. (Power: 1923 / 2021 / 2123)
  • Drain Health Lv. 29–31 — 42000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 68 / 70 / 72)
  • Stunning Shot Lv. 16–18 — 42000 SP each · active · enchantable. (Power: 866 / 910 / 955)
  • Freezing Strike Lv. 11–12 — 63000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 42 / 43)
  • Power Break Lv. 7 — 125000 SP · active, magic · enchantable
  • Hex Lv. 5 — 125000 SP · active, magic · enchantable
  • Esprit Lv. 5 — 125000 SP · passive
  • Bow Mastery Lv. 28–30 — 42000 SP each · passive · enchantable
  • Sting Lv. 25, 27 — 42000 SP each · active · element/trait: Yes [Sting] Sting Lv.26 Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power 253. Effect 6., 42000, Active; enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect 6. (Power: 241 / 266)
  • Light Armor Mastery Lv. 23–25 — 42000 SP each · passive · enchantable
  • Vicious Stance Lv. 10 — 125000 SP · toggle · enchantable

Level 55

  • Confusion Lv. 10 — 154000 SP · active, magic
  • Double Shot Lv. 16–18 — 51000 SP each · active · enchantable. (Power: 2227 / 2333 / 2443)
  • Drain Health Lv. 32–34 — 51000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 73 / 75 / 77)
  • Rapid Shot Lv. 2 — 154000 SP · active · enchantable. Increases speed of arrow launch. Effect 2.
  • Stunning Shot Lv. 19–21 — 51000 SP each · active · enchantable. (Power: 1002 / 1050 / 1100)
  • Freezing Strike Lv. 13–14 — 77000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 45 / 46)
  • Power Break Lv. 8 — 154000 SP · active, magic · enchantable
  • Hex Lv. 6 — 154000 SP · active, magic · enchantable
  • Bow Mastery Lv. 31–33 — 51000 SP each · passive · enchantable
  • Sting Lv. 28–30 — 51000 SP each · active · enchantable. (Power: 279 / 292 / 306)
  • Acrobatic Move Lv. 3 — 154000 SP · passive
  • Light Armor Mastery Lv. 26–28 — 51000 SP each · passive · enchantable
  • Vicious Stance Lv. 11 — 154000 SP · toggle · enchantable

Level 58

  • Confusion Lv. 11 — 173000 SP · active, magic
  • Double Shot Lv. 19–21 — 58000 SP each · active · enchantable. (Power: 2555 / 2670 / 2788)
  • Drain Health Lv. 35–37 — 58000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 78 / 80 / 82)
  • Stunning Shot Lv. 22–24 — 58000 SP each · active · enchantable. (Power: 1150 / 1202 / 1255)
  • Freezing Strike Lv. 15–16 — 87000 SP each · active, magic · element/trait: Water: 20; enchantable. (Power: 48 / 49)
  • Power Break Lv. 9 — 173000 SP · active, magic · enchantable
  • Hex Lv. 7 — 173000 SP · active, magic · enchantable
  • Poison Lv. 3 — 173000 SP · active, magic. Instantly poisons enemy. Effect 6.
  • Bow Mastery Lv. 34–36 — 58000 SP each · passive · enchantable
  • Sting Lv. 31–33 — 58000 SP each · active · enchantable. (Power: 320 / 334 / 349)
  • Light Armor Mastery Lv. 29–31 — 58000 SP each · passive · enchantable
  • Soul of Sagittarius Lv. 2 — 173000 SP · active · enchantable. Temporarily increases Max. MP. Effect 2.
  • Vicious Stance Lv. 12 — 173000 SP · toggle · enchantable
  • Spirit of Sagittarius Lv. 1 — 173000 SP · active. Temporarily decreases the MP consumption of a physical skill. Effect 2.
  • Pain of Sagittarius Lv. 1 — 173000 SP · active · enchantable. Regenerates your MP by sacrificing your HP.

Level 60

  • Confusion Lv. 12 — 220000 SP · active, magic
  • Double Shot Lv. 22–23 — 110000 SP each · active · enchantable. (Power: 2908 / 3030)
  • Drain Health Lv. 38–39 — 110000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Absorb the target's HP. Power X (Power: 84 / 85)
  • Stunning Shot Lv. 25–26 — 110000 SP each · active · enchantable. (Power: 1309 / 1364)
  • Freezing Strike Lv. 17 — 220000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 51)
  • Power Break Lv. 10 — 220000 SP · active, magic · enchantable
  • Hex Lv. 8 — 220000 SP · active, magic · enchantable
  • Bow Mastery Lv. 37–38 — 110000 SP each · passive · enchantable
  • Sting Lv. 34–35 — 110000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect X. (Power: 364 / 379; Effect: 6 / 7)
  • Light Armor Mastery Lv. 32–33 — 110000 SP each · passive · enchantable
  • Vicious Stance Lv. 13 — 220000 SP · toggle · enchantable
  • Fatal Counter Lv. 1–2 — 110000 SP each · active · enchantable. Shoots an arrow containing pain of user. More powerful effect at lower HP level. Requires a bow. Power X. (Power: 2908 / 3030)
  • Dead Eye Lv. 1 — 220000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 1.

Level 62

  • Confusion Lv. 13 — 270000 SP · active, magic
  • Double Shot Lv. 24–25 — 130000 SP each · active · enchantable. (Power: 3154 / 3280)
  • Drain Health Lv. 40–41 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 87 / 89)
  • Stunning Shot Lv. 27–28 — 130000 SP each · active · enchantable. (Power: 1420 / 1476)
  • Freezing Strike Lv. 18 — 270000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 53)
  • Power Break Lv. 11 — 270000 SP · active, magic · enchantable
  • Hex Lv. 9 — 270000 SP · active, magic · enchantable
  • Esprit Lv. 6 — 270000 SP · passive
  • Bow Mastery Lv. 39–40 — 130000 SP each · passive · enchantable
  • Sting Lv. 36–37 — 130000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect 7. (Power: 395 / 410)
  • Light Armor Mastery Lv. 34–35 — 130000 SP each · passive · enchantable
  • Vicious Stance Lv. 14 — 270000 SP · toggle · enchantable
  • Fatal Counter Lv. 3–4 — 130000 SP each · active · enchantable. (Power: 3154 / 3280)
  • Dead Eye Lv. 2 — 270000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 2.
  • Pain of Sagittarius Lv. 2 — 270000 SP · active · enchantable

Level 64

  • Confusion Lv. 14 — 340000 SP · active, magic
  • Double Shot Lv. 26–27 — 170000 SP each · active · enchantable. (Power: 3408 / 3537)
  • Drain Health Lv. 42–43 — 170000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 90 / 92)
  • Stunning Shot Lv. 29–30 — 170000 SP each · active · enchantable. (Power: 1534 / 1592)
  • Freezing Strike Lv. 19 — 340000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 56)
  • Power Break Lv. 12 — 340000 SP · active, magic · enchantable
  • Hex Lv. 10 — 340000 SP · active, magic · enchantable
  • Bow Mastery Lv. 41–42 — 170000 SP each · passive · enchantable
  • Sting Lv. 38–39 — 170000 SP each · active · enchantable. (Power: 426 / 443)
  • Light Armor Mastery Lv. 36–37 — 170000 SP each · passive · enchantable
  • Soul of Sagittarius Lv. 3 — 340000 SP · active · enchantable. Temporarily increases Max. MP. Effect 3.
  • Vicious Stance Lv. 15 — 340000 SP · toggle · enchantable
  • Fatal Counter Lv. 5–6 — 170000 SP each · active · enchantable. (Power: 3408 / 3537)
  • Dead Eye Lv. 3 — 340000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 3.

Level 66

  • Confusion Lv. 15 — 410000 SP · active, magic
  • Double Shot Lv. 28–29 — 210000 SP each · active · enchantable. (Power: 3668 / 3800)
  • Drain Health Lv. 44–45 — 210000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 94 / 96)
  • Stunning Shot Lv. 31–32 — 210000 SP each · active · enchantable. (Power: 1651 / 1710)
  • Freezing Strike Lv. 20 — 410000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 58)
  • Power Break Lv. 13 — 410000 SP · active, magic · enchantable
  • Hex Lv. 11 — 410000 SP · active, magic · enchantable
  • Poison Lv. 4 — 410000 SP · active, magic. Instantly poisons enemy. Effect 7.
  • Bow Mastery Lv. 43–44 — 210000 SP each · passive · enchantable
  • Sting Lv. 40–41 — 210000 SP each · active · enchantable. (Power: 459 / 475)
  • Light Armor Mastery Lv. 38–39 — 210000 SP each · passive · enchantable
  • Vicious Stance Lv. 16 — 410000 SP · toggle · enchantable
  • Fatal Counter Lv. 7–8 — 210000 SP each · active · enchantable. (Power: 3668 / 3800)
  • Quiver of Arrow: Grade A Lv. 1 — 210000 SP · active, magic. Summons 700-2800 Mithril Arrows. Consumes 1 A-Grade Crystal.
  • Dead Eye Lv. 4 — 410000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 4.
  • Spirit of Sagittarius Lv. 2 — 410000 SP · active. Temporarily decreases the MP consumption of a physical skill. Effect 4.
  • Pain of Sagittarius Lv. 3 — 410000 SP · active · enchantable

Level 68

  • Confusion Lv. 16 — 560000 SP · active, magic
  • Double Shot Lv. 30–31 — 280000 SP each · active · enchantable. (Power: 3933 / 4067)
  • Drain Health Lv. 46–47 — 280000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 97 / 99)
  • Stunning Shot Lv. 33–34 — 280000 SP each · active · enchantable. (Power: 1770 / 1830)
  • Freezing Strike Lv. 21 — 560000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 59)
  • Power Break Lv. 14 — 560000 SP · active, magic · enchantable
  • Hex Lv. 12 — 560000 SP · active, magic · enchantable
  • Esprit Lv. 7 — 560000 SP · passive
  • Bow Mastery Lv. 45–46 — 280000 SP each · passive · enchantable
  • Sting Lv. 42–43 — 280000 SP each · active · enchantable. (Power: 492 / 509)
  • Light Armor Mastery Lv. 40–41 — 280000 SP each · passive · enchantable
  • Vicious Stance Lv. 17 — 560000 SP · toggle · enchantable
  • Fatal Counter Lv. 9–10 — 280000 SP each · active · enchantable. (Power: 3933 / 4067)
  • Dead Eye Lv. 5 — 560000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 5.

Level 70

  • Confusion Lv. 17 — 620000 SP · active, magic
  • Double Shot Lv. 32–33 — 310000 SP each · active · enchantable. (Power: 4201 / 4336)
  • Drain Health Lv. 48–49 — 310000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 100 / 102)
  • Stunning Shot Lv. 35–36 — 310000 SP each · active · enchantable. (Power: 1891 / 1951)
  • Freezing Strike Lv. 22 — 620000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 61)
  • Power Break Lv. 15 — 620000 SP · active, magic · enchantable
  • Hex Lv. 13 — 620000 SP · active, magic · enchantable
  • Bow Mastery Lv. 47–48 — 310000 SP each · passive · enchantable
  • Sting Lv. 44–45 — 310000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect X. (Power: 526 / 542; Effect: 7 / 8)
  • Light Armor Mastery Lv. 42–43 — 310000 SP each · passive · enchantable
  • Soul of Sagittarius Lv. 4 — 620000 SP · active · enchantable. Temporarily increases Max. MP. Effect 4.
  • Vicious Stance Lv. 18 — 620000 SP · toggle · enchantable
  • Fatal Counter Lv. 11–12 — 310000 SP each · active · enchantable. (Power: 4201 / 4336)
  • Dead Eye Lv. 6 — 620000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 6.
  • Pain of Sagittarius Lv. 4 — 620000 SP · active · enchantable

Level 72

  • Confusion Lv. 18 — 860000 SP · active, magic
  • Double Shot Lv. 34–35 — 430000 SP each · active · enchantable. (Power: 4470 / 4604)
  • Drain Health Lv. 50–51 — 430000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 104 / 105)
  • Stunning Shot Lv. 37–38 — 430000 SP each · active · enchantable. (Power: 2012 / 2072)
  • Freezing Strike Lv. 23 — 860000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 63)
  • Power Break Lv. 16 — 860000 SP · active, magic · enchantable
  • Hex Lv. 14 — 860000 SP · active, magic · enchantable
  • Bow Mastery Lv. 49–50 — 430000 SP each · passive · enchantable
  • Sting Lv. 46–47 — 430000 SP each · active · enchantable. Inflict an injury by aiming at a weak spot and applying damage. Inflicts a serious wound that causes temporary bleeding. Requires a sword, dagger, or dual-sword weapon. Over-hit is possible. Power X. Effect 8. (Power: 559 / 576)
  • Light Armor Mastery Lv. 44–45 — 430000 SP each · passive · enchantable
  • Vicious Stance Lv. 19 — 860000 SP · toggle · enchantable
  • Fatal Counter Lv. 13–14 — 430000 SP each · active · enchantable. (Power: 4470 / 4604)
  • Quiver of Arrow: Grade S Lv. 1 — 860000 SP · active, magic. Summons Summons 900-3600 Shining Arrows. Consumes 1 S-Grade Crystal.
  • Dead Eye Lv. 7 — 860000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 7.

Level 74

  • Confusion Lv. 19 — 1530000 SP · active, magic
  • Double Shot Lv. 36–37 — 760000 SP each · active · enchantable. (Power: 4738 / 4870)
  • Drain Health Lv. 52–53 — 760000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (Power: 107 / 108)
  • Stunning Shot Lv. 39–40 — 760000 SP each · active · enchantable. (Power: 2132 / 2192)
  • Freezing Strike Lv. 24 — 1530000 SP · active, magic · element/trait: Water: 20; enchantable. (Power: 65)
  • Power Break Lv. 17 — 1530000 SP · active, magic · enchantable
  • Hex Lv. 15 — 1530000 SP · active, magic · enchantable
  • Poison Lv. 5 — 1530000 SP · active, magic. Instantly poisons enemy. Effect 8.
  • Esprit Lv. 8 — 1530000 SP · passive
  • Bow Mastery Lv. 51–52 — 760000 SP each · passive · enchantable
  • Sting Lv. 48–49 — 760000 SP each · active · enchantable. (Power: 593 / 609)
  • Light Armor Mastery Lv. 46–47 — 760000 SP each · passive · enchantable
  • Vicious Stance Lv. 20 — 1530000 SP · toggle · enchantable
  • Fatal Counter Lv. 15–16 — 760000 SP each · active · enchantable. (Power: 4738 / 4870)
  • Dead Eye Lv. 8 — 1530000 SP · active · enchantable. Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect 8.
  • Spirit of Sagittarius Lv. 3 — 1530000 SP · active. Temporarily decreases the MP consumption of a physical skill. Effect 6.
  • Pain of Sagittarius Lv. 5 — 1530000 SP · active · enchantable

In other chronicles

Phantom Ranger: frequently asked questions

What weapons does Phantom Ranger use?

Weapons it masters: Bows.

What armor does Phantom Ranger wear?

Armor: Light armor.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.