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Higher Mana Gain

Passive skills · Lineage II The 1st Throne: Hellbound

Higher Mana Gain

Higher Mana Gain is a skill from Lineage II Hellbound (passive).

Common data (all enchant levels)

Usable in Olympiad
Yes

Higher Mana Gain: what you need to know

In-game description

Increases the recovery rate when MP is being recovered by recharge.

Classes that use it

Lv.SP
11600
21600
32900
42900
55500
65500
79300
89300
916000
1016000
1118000
1218000
1327000
1427000
1539000
1639000
1742000
1842000
1988000
20130000
21170000
22200000
23270000
24330000
25380000
26630000
27820000

Enchant routes

  • Power (+1 → +29): Increases the recovery rate of MP. Enchant Power: Increases effectiveness. MP / HP: 0 / 0.
+NEffects
+1P Mana Charge (82)
+2P Mana Charge (82)
+3P Mana Charge (83)
+4P Mana Charge (83)
+5P Mana Charge (83)
+6P Mana Charge (83)
+7P Mana Charge (83)
+8P Mana Charge (83)
+9P Mana Charge (84)
+10P Mana Charge (84)
+11P Mana Charge (84)
+12P Mana Charge (84)
+13P Mana Charge (84)
+14P Mana Charge (84)
+15P Mana Charge (85)
+16P Mana Charge (85)
+17P Mana Charge (85)
+18P Mana Charge (85)
+19P Mana Charge (85)
+20P Mana Charge (86)
+21P Mana Charge (86)
+22P Mana Charge (86)
+23P Mana Charge (86)
+24P Mana Charge (86)
+25P Mana Charge (86)
+26P Mana Charge (87)
+27P Mana Charge (87)
+28P Mana Charge (87)
+29P Mana Charge (87)

In other chronicles

Higher Mana Gain: frequently asked questions

Which classes learn Higher Mana Gain?

Learned by: Dark Wizard, Elven Wizard, Wizard, Necromancer, Sorcerer, Spellhowler, Spellsinger.

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