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Dead Eye

Physical skills · Lineage II The 1st Throne: Hellbound

Dead Eye

Dead Eye is a skill from Lineage II Hellbound (active, physical).

Common data (all enchant levels)

Cast time (s)
2
Cooldown after cast (s)
0
Reuse (s)
300
Duration (s)
120
Effect level
8
Effect type
snipe
Bonus per level
0
Target
self
Area
single
Debuff
No
Condition
equip_weapon, bow
Usable in Olympiad
Yes

Dead Eye: what you need to know

  • Learned by: Phantom Ranger.
  • Levels: 8.
  • MP cost: 28 at the first level and 34 at the last.
  • Reuse: 300 s. Cast time: 2 s.
  • Enchant routes: 1.

In-game description

Temporarily increases your Accuracy, P. Atk., and Critical Attack Power when using a bow. While in effect, your Atk. Spd. decreases. Requires a bow. Effect X.
Classes that use it

Phantom Ranger

Lv.EffectMP / HPSP
1128 / 0220000
2229 / 0270000
3330 / 0340000
4431 / 0410000
5532 / 0560000
6633 / 0620000
7734 / 0860000
8834 / 01530000

Enchant routes

  • Power (+1 → +29): The power of critical attack, accuracy, and P. Atk. increase temporarily when using arrows. Atk Spd. decreases while the effects last. Available to use when using arrow weapons. Enchant Power: Increases effectiveness. Effect 8. MP / HP: 34 / 0.
+NEffects
+1P Physical Attack (Bow, 211, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+2P Physical Attack (Bow, 213, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+3P Physical Attack (Bow, 214, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+4P Physical Attack (Bow, 216, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+5P Physical Attack (Bow, 217, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+6P Physical Attack (Bow, 219, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+7P Physical Attack (Bow, 220, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+8P Physical Attack (Bow, 221, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+9P Physical Attack (Bow, 223, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+10P Physical Attack (Bow, 224, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+11P Physical Attack (Bow, 226, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+12P Physical Attack (Bow, 227, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+13P Physical Attack (Bow, 229, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+14P Physical Attack (Bow, 230, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+15P Physical Attack (Bow, 231, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+16P Physical Attack (Bow, 233, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+17P Physical Attack (Bow, 234, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+18P Physical Attack (Bow, 236, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+19P Physical Attack (Bow, 237, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+20P Physical Attack (Bow, 239, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+21P Physical Attack (Bow, 240, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+22P Physical Attack (Bow, 242, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+23P Physical Attack (Bow, 243, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+24P Physical Attack (Bow, 244, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+25P Physical Attack (Bow, 246, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+26P Physical Attack (Bow, 247, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+27P Physical Attack (Bow, 249, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+28P Physical Attack (Bow, 250, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)
+29P Physical Attack (Bow, 252, Diff); P Critical Damage (Bow, 20, Per); P Hit (Bow, 3, Diff); P Attack Speed By Weapon (Bow, -20, Per)

In other chronicles

Dead Eye: frequently asked questions

Which classes learn Dead Eye?

Learned by: Phantom Ranger.

How much MP does Dead Eye cost?

MP cost: 28 at the first level and 34 at the last.

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