Offensive magic and debuffs · Lineage II The 1st Throne: Hellbound
Trance
Trance is a skill from Lineage II Hellbound (active, magic).
Common data (all enchant levels)
- Range
- 600
- Effective range
- 1100
- Cast time (s)
- 3
- Cooldown after cast (s)
- 0
- Reuse (s)
- 5
- Duration (s)
- 15
- Effect level
- 1
- Effect type
- sleep
- Bonus per level
- 2
- Resisted with
- men
- Target
- enemy_only
- Area
- single
- Trait
- Sleep
- Debuff
- Yes
- Usable in Olympiad
- Yes
- Effects
- P Block Act; P Defence Trait (Trait Sleep, 100)
Trance: what you need to know
In-game description
Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
| Lv. | MP / HP | SP |
|---|---|---|
| 1 | 27 / 0 | 81000 |
| 2 | 28 / 0 | 88000 |
| 3 | 28 / 0 | 120000 |
| 4 | 29 / 0 | 170000 |
| 5 | 30 / 0 | 190000 |
| 6 | 32 / 0 | 280000 |
| 7 | 33 / 0 | 320000 |
| 8 | 33 / 0 | 390000 |
| 9 | 34 / 0 | 650000 |
| 10 | 35 / 0 | 880000 |
Enchant routes
- Cost (+1 → +30): Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts. Enchant Cost: Decreases MP consumption.
| +N | MP / HP |
|---|---|
| +1 | 32 / 0 |
| +2 | 32 / 0 |
| +3 | 32 / 0 |
| +4 | 31 / 0 |
| +5 | 31 / 0 |
| +6 | 31 / 0 |
| +7 | 30 / 0 |
| +8 | 30 / 0 |
| +9 | 28 / 0 |
| +10 | 28 / 0 |
| +11 | 28 / 0 |
| +12 | 27 / 0 |
| +13 | 27 / 0 |
| +14 | 27 / 0 |
| +15 | 26 / 0 |
| +16 | 26 / 0 |
| +17 | 26 / 0 |
| +18 | 25 / 0 |
| +19 | 25 / 0 |
| +20 | 23 / 0 |
| +21 | 23 / 0 |
| +22 | 23 / 0 |
| +23 | 22 / 0 |
| +24 | 22 / 0 |
| +25 | 22 / 0 |
| +26 | 21 / 0 |
| +27 | 21 / 0 |
| +28 | 21 / 0 |
| +29 | 20 / 0 |
| +30 | 20 / 0 |
- Chance (+1 → +29): Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts. Enchant Chance: Increases the success rate. MP / HP: 35 / 0.
| +N | Base chance |
|---|---|
| +1 | 81 |
| +2 | 81 |
| +3 | 82 |
| +4 | 82 |
| +5 | 83 |
| +6 | 83 |
| +7 | 84 |
| +8 | 84 |
| +9 | 85 |
| +10 | 85 |
| +11 | 86 |
| +12 | 86 |
| +13 | 87 |
| +14 | 87 |
| +15 | 88 |
| +16 | 88 |
| +17 | 89 |
| +18 | 89 |
| +19 | 90 |
| +20 | 90 |
| +21 | 91 |
| +22 | 91 |
| +23 | 92 |
| +24 | 92 |
| +25 | 93 |
| +26 | 93 |
| +27 | 94 |
| +28 | 94 |
| +29 | 95 |
In other chronicles
- Trance — Lineage II Interlude
- Trance — Lineage II The 1st Throne: The Kamael
- Trance — Lineage II The 2nd Throne: Gracia Part 1
- Trance — Lineage II The 2nd Throne: Gracia Part 2
- Trance — Lineage II The 2nd Throne: Gracia Final
- Trance — Lineage II The 2nd Throne: Gracia Epilogue
- Trance — Lineage II Freya
- Trance — Lineage II High Five
- Trance — Lineage II C5: Oath of Blood
Trance: frequently asked questions
How much MP does Trance cost?
MP cost: 27 at the first level and 35 at the last.
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