Offensive magic and debuffs · Lineage II The 1st Throne: Hellbound
Turn Undead
Turn Undead is a skill from Lineage II Hellbound (active, magic).
Common data (all enchant levels)
- Range
- 900
- Effective range
- 1400
- Cast time (s)
- 4
- Cooldown after cast (s)
- 0
- Reuse (s)
- 20
- Target
- enemy
- Area
- single
- Consumes
- {[spirit_ore];5}
- Condition
- target_race, race_undead
- Usable in Olympiad
- Yes
- Effects
- I Run Away (30, 20); I Death (25)
Turn Undead: what you need to know
In-game description
The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Consumes X Spirit Ore.
| Lv. | Consumes | MP / HP | SP |
|---|---|---|---|
| 1 | 3 | 52 / 0 | 81000 |
| 2 | 3 | 54 / 0 | 88000 |
| 3 | 4 | 55 / 0 | 120000 |
| 4 | 4 | 58 / 0 | 170000 |
| 5 | 4 | 60 / 0 | 190000 |
| 6 | 4 | 62 / 0 | 280000 |
| 7 | 5 | 64 / 0 | 320000 |
| 8 | 5 | 65 / 0 | 390000 |
| 9 | 5 | 67 / 0 | 650000 |
| 10 | 5 | 69 / 0 | 880000 |
Enchant routes
- Power (+1 → +30): The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Enchant Power: Increases effectiveness. Consumes 5 Spirit Ore. MP / HP: 69 / 0.
- Cost (+1 → +30): The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Enchant Cost: Decreases MP consumption. Consumes 5 Spirit Ore.
| +N | MP / HP |
|---|---|
| +1 | 66 / 0 |
| +2 | 65 / 0 |
| +3 | 65 / 0 |
| +4 | 63 / 0 |
| +5 | 62 / 0 |
| +6 | 62 / 0 |
| +7 | 61 / 0 |
| +8 | 60 / 0 |
| +9 | 58 / 0 |
| +10 | 58 / 0 |
| +11 | 57 / 0 |
| +12 | 56 / 0 |
| +13 | 55 / 0 |
| +14 | 55 / 0 |
| +15 | 53 / 0 |
| +16 | 52 / 0 |
| +17 | 52 / 0 |
| +18 | 51 / 0 |
| +19 | 50 / 0 |
| +20 | 48 / 0 |
| +21 | 48 / 0 |
| +22 | 47 / 0 |
| +23 | 46 / 0 |
| +24 | 45 / 0 |
| +25 | 45 / 0 |
| +26 | 43 / 0 |
| +27 | 42 / 0 |
| +28 | 42 / 0 |
| +29 | 41 / 0 |
| +30 | 40 / 0 |
- Attack (+1 → +30): The undead cower and flee as you reveal your divine nature. Lethal Strike is possible. Enchant Attack: Magic attack is added. Consumes 5 Spirit Ore. MP / HP: 69 / 0.
- Holy Attack (+1 → +29): Makes the Undead fearful and run away. Lethal Strike is possible. Enchant Holy Attack: Increases holy damage. Consumes 5 Spirit Ores. MP / HP: 69 / 0.
| +N | Attribute |
|---|---|
| +1 | Holy: 21 |
| +2 | Holy: 22 |
| +3 | Holy: 23 |
| +4 | Holy: 24 |
| +5 | Holy: 25 |
| +6 | Holy: 26 |
| +7 | Holy: 27 |
| +8 | Holy: 28 |
| +9 | Holy: 29 |
| +10 | Holy: 30 |
| +11 | Holy: 31 |
| +12 | Holy: 32 |
| +13 | Holy: 33 |
| +14 | Holy: 34 |
| +15 | Holy: 35 |
| +16 | Holy: 36 |
| +17 | Holy: 37 |
| +18 | Holy: 38 |
| +19 | Holy: 39 |
| +20 | Holy: 40 |
| +21 | Holy: 41 |
| +22 | Holy: 42 |
| +23 | Holy: 43 |
| +24 | Holy: 44 |
| +25 | Holy: 45 |
| +26 | Holy: 46 |
| +27 | Holy: 47 |
| +28 | Holy: 48 |
| +29 | Holy: 49 |
In other chronicles
- Turn Undead — Lineage II Interlude
- Turn Undead — Lineage II The 1st Throne: The Kamael
- Turn Undead — Lineage II The 2nd Throne: Gracia Part 1
- Turn Undead — Lineage II The 2nd Throne: Gracia Part 2
- Turn Undead — Lineage II The 2nd Throne: Gracia Final
- Turn Undead — Lineage II The 2nd Throne: Gracia Epilogue
- Turn Undead — Lineage II Freya
- Turn Undead — Lineage II High Five
- Turn Undead — Lineage II C5: Oath of Blood
Turn Undead: frequently asked questions
How much MP does Turn Undead cost?
MP cost: 52 at the first level and 69 at the last.
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