Elves · Lineage II Freya
Elemental Summoner
Elemental Summoner is a class of Lineage II Freya (race: Elves). It comes from Elven Wizard. It evolves into Elemental Master.
Elemental Summoner: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 33, between levels 40 and 76.
Skills learned by level
Level 40
- Summon Life Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 5 Spirit Ore.
- Anti Magic Lv. 13–15 — 10000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 15%. (by: 40 / 42 / 43)
- Boost Mana Lv. 3 — 30000 SP · passive · enchantable. Max MP increases by 70.
- Fast Spell Casting Lv. 2 — 30000 SP · passive · enchantable. Casting Spd. increases by 7%.
- Robe Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. P. Def. increases by X when a robe is equipped. (by: 14.5 / 15.3 / 16.2)
- Weapon Mastery Lv. 10–12 — 10000 SP each · passive. P. Atk. increases by X and M. Atk. increases by X. (by 1: 16 / 17 / 18.1; by 2: 20 / 21.3 / 22.6)
- Light Armor Mastery Lv. 1–3 — 10000 SP each · passive · enchantable. Increases P. Def. by X, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor. (by: 11.1 / 11.8 / 12.5)
- Servitor Recharge Lv. 7–8 — 15000 SP each · active, magic · enchantable. Recovers the servitor's MP up to X Power depending on the servitor's level. (to: 66 / 70)
- Servitor Heal Lv. 13–15 — 10000 SP each · active, magic · enchantable. Restores the servitor's HP with X Power. (with: 472 / 489 / 507)
- Servitor Physical Shield Lv. 1 — 30000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 8% for 20 minutes.
- Wind Shackle Lv. 6 — 30000 SP · active, magic · enchantable. Decreases the enemy's Atk. Spd. by 23% for 30 seconds.
- Summon Boxer the Unicorn Lv. 5 — 30000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 7 Spirit Ore.
- Summon Mirage the Unicorn Lv. 5 — 30000 SP · active, magic · enchantable. Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Spirit Ore. Consumes 90 percent of acquired Exp.
- Transfer Pain Lv. 1 — 30000 SP · toggle · enchantable. Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
- Summon Merrow the Unicorn Lv. 1 — 30000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore Spirit Ore at regular intervals up to 14 times.
- Summon Aqua Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 2 Spirit Ore.
- Servitor Cure Lv. 1 — 30000 SP · active, magic. Cures servitor of minor bleeding or poisoning.
- Mass Summon Aqua Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 7 Spirit Ore.
Level 44
- Cubic Mastery Lv. 1 — 41000 SP · passive. Ability to summon 2 Cubics at once.
- Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable. (by: 46 / 47 / 49)
- Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. HP recovery bonus increases by 1.6.
- Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. MP recovery bonus increases by 1.9.
- Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 17.9 / 18.8 / 19.8)
- Weapon Mastery Lv. 13–15 — 14000 SP each · passive. (by 1: 20.4 / 21.6 / 22.8; by 2: 25.4 / 26.9 / 28.5)
- Light Armor Mastery Lv. 4–6 — 14000 SP each · passive · enchantable. (by: 14 / 14.8 / 15.6)
- Servitor Recharge Lv. 9–10 — 21000 SP each · active, magic · enchantable. (to: 73 / 77)
- Servitor Heal Lv. 16–18 — 14000 SP each · active, magic · enchantable. (with: 542 / 561 / 579)
- Servitor Magic Shield Lv. 1 — 41000 SP · active, magic · enchantable. Increases the servitor's M. Def. by 23% for 20 minutes.
- Servitor Haste Lv. 1 — 41000 SP · active, magic · enchantable. Increases the servitor's Atk. Spd. by 15% for 20 minutes.
- Wind Shackle Lv. 7 — 41000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 6 — 41000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 1 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 6 — 41000 SP · active, magic · element/trait: Yes [Summon Merrow the Unicorn] Summon Merrow the Unicorn Lv.2 Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times., 41000, Active; enchantable
- Summon Aqua Cubic Lv. 2 — 41000 SP · active, magic · enchantable
- Mass Summon Aqua Cubic Lv. 2 — 41000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 10 Spirit Ore.
- Spirit Sharing Lv. 1 — 41000 SP · active, magic. Increases your P. Atk. by 3%, M.Atk. by 3% and Skill P.Atk. by 5% for 20 minutes. These bonuses will also be applied to your servitor.
Level 48
- Summon Life Cubic Lv. 2 — 63000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Spirit Ore.
- Anti Magic Lv. 19–21 — 21000 SP each · passive · enchantable. (by: 52 / 54 / 56)
- Quick Recycle Lv. 3 — 63000 SP · passive. When using magic, re-use time decreases by 20%.
- Boost Mana Lv. 4 — 63000 SP · passive · enchantable. Max MP increases by 100.
- Robe Mastery Lv. 15–17 — 21000 SP each · passive · enchantable. (by: 21.7 / 22.7 / 23.7)
- Weapon Mastery Lv. 16–18 — 21000 SP each · passive. (by 1: 25.5 / 26.9 / 28.3; by 2: 31.8 / 33.6 / 35.4)
- Light Armor Mastery Lv. 7–9 — 21000 SP each · passive · enchantable. (by: 17.3 / 18.1 / 19)
- Servitor Recharge Lv. 11–12 — 32000 SP each · active, magic · enchantable. (to: 81 / 86)
- Servitor Heal Lv. 19–21 — 21000 SP each · active, magic · enchantable. (with: 616 / 635 / 654)
- Servitor Physical Shield Lv. 2 — 63000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 12% for 20 minutes.
- Bright Servitor Lv. 2 — 63000 SP · active, magic · enchantable. Increases the servitor's M. Atk. by 65% for 20 minutes.
- Wind Shackle Lv. 8 — 63000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 7 — 63000 SP · active, magic · enchantable
- Summon Mirage the Unicorn Lv. 7 — 63000 SP · active, magic · enchantable
- Transfer Pain Lv. 2 — 63000 SP · toggle · enchantable. Transfers 20% of received damage to a servitor. MP is continuously consumed proportional to user's level.
- Summon Merrow the Unicorn Lv. 3 — 63000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
- Summon Aqua Cubic Lv. 3 — 63000 SP · active, magic · enchantable
- Servitor Cure Lv. 2 — 63000 SP · active, magic. Cures servitor of moderate bleeding or poisoning.
- Mass Summon Aqua Cubic Lv. 3 — 63000 SP · active, magic · enchantable
Level 52
- Summon Life Cubic Lv. 3 — 100000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Spirit Ore.
- Anti Magic Lv. 22–24 — 33000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 20%. (by: 59 / 61 / 63)
- Fast HP Recovery Lv. 3 — 100000 SP · passive · enchantable. HP recovery bonus increases by 1.7.
- Fast Mana Recovery Lv. 4 — 100000 SP · passive · enchantable. MP recovery bonus increases by 2.3.
- Robe Mastery Lv. 18–20 — 33000 SP each · passive · enchantable. (by: 25.8 / 26.8 / 27.9)
- Weapon Mastery Lv. 19–21 — 33000 SP each · passive. (by 1: 31.4 / 33 / 34.6; by 2: 39.2 / 41.2 / 43.2)
- Light Armor Mastery Lv. 10–12 — 33000 SP each · passive · enchantable. (by: 20.8 / 21.7 / 22.6)
- Servitor Recharge Lv. 13–14 — 50000 SP each · active, magic · enchantable. (to: 90 / 94)
- Servitor Heal Lv. 22–24 — 33000 SP each · active, magic · enchantable. (with: 692 / 711 / 730)
- Servitor Magic Shield Lv. 2 — 100000 SP · active, magic · enchantable. Increases the servitor's M. Def. by 30% for 20 minutes.
- Servitor Haste Lv. 2 — 100000 SP · active, magic · enchantable. Increases the servitor's Atk. Spd. by 33% for 20 minutes.
- Wind Shackle Lv. 9 — 100000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 8 — 100000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 4 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 8 — 100000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 4 — 100000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 2 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
- Summon Aqua Cubic Lv. 4 — 100000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 3 Spirit Ore.
- Servitor Empowerment Lv. 1 — 100000 SP · active, magic · enchantable. For 30 seconds, increases the servitor's P. Def. by 1800, M. Def. by 1350, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
- Mass Summon Aqua Cubic Lv. 4 — 100000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 13 Spirit Ore.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
Level 56
- Cubic Mastery Lv. 2 — 95000 SP · passive. Ability to summon 3 Cubics at once.
- Anti Magic Lv. 25–27 — 32000 SP each · passive · enchantable. (by: 66 / 68 / 70)
- Boost Mana Lv. 5 — 95000 SP · passive · enchantable. Max MP increases by 140.
- Fast Spell Casting Lv. 3 — 95000 SP · passive · enchantable. Casting Spd. increases by 10%.
- Robe Mastery Lv. 21–23 — 32000 SP each · passive · enchantable. (by: 30.1 / 31.2 / 32.4)
- Weapon Mastery Lv. 22–23 — 32000 SP each · passive. (by 1: 38 / 39.8; by 2: 47.5 / 49.8)
- Light Armor Mastery Lv. 13–15 — 32000 SP each · passive · enchantable. (by: 24.5 / 25.5 / 26.4)
- Servitor Recharge Lv. 15–16 — 48000 SP each · active, magic · enchantable. (to: 98 / 102)
- Servitor Heal Lv. 25–27 — 32000 SP each · active, magic · enchantable. (with: 768 / 786 / 805)
- Servitor Physical Shield Lv. 3 — 95000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 15% for 20 minutes.
- Bright Servitor Lv. 3 — 95000 SP · active, magic · enchantable. Increases the servitor's M. Atk. by 75% for 20 minutes.
- Wind Shackle Lv. 10 — 95000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 9 — 95000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 5 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 9 — 95000 SP · active, magic · enchantable
- Transfer Pain Lv. 3 — 95000 SP · toggle · enchantable. Transfers 30% of received damage to a servitor. MP is continuously consumed proportional to user's level.
- Summon Merrow the Unicorn Lv. 5 — 95000 SP · active, magic · enchantable
- Summon Aqua Cubic Lv. 5 — 95000 SP · active, magic · enchantable
- Mass Summon Aqua Cubic Lv. 5 — 95000 SP · active, magic · enchantable
- Summon Unicorn Seraphim Lv. 1 — 95000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 1 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 1 — 95000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 3 Spirit Ore.
- Summon Friend Lv. 1 — 95000 SP · active, magic. Teleports a party member to one's current location. Requires a Summon Crystal on the target.
Level 58
- Anti Magic Lv. 28–29 — 73000 SP each · passive · enchantable. (by: 72 / 74)
- Fast HP Recovery Lv. 4 — 147000 SP · passive · enchantable. HP recovery bonus increases by 2.1.
- Robe Mastery Lv. 24–25 — 73000 SP each · passive · enchantable. (by: 33.5 / 34.7)
- Weapon Mastery Lv. 25–26 — 73000 SP each · passive. (by 1: 43.5 / 45.4; by 2: 54.4 / 56.8)
- Light Armor Mastery Lv. 16–17 — 73000 SP each · passive · enchantable. (by: 27.4 / 28.4)
- Servitor Recharge Lv. 17–18 — 73000 SP each · active, magic · enchantable. (to: 104 / 106)
- Servitor Heal Lv. 28–29 — 73000 SP each · active, magic · enchantable. (with: 824 / 842)
- Wind Shackle Lv. 11 — 147000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 10 — 147000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 6 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 10 — 147000 SP · active, magic · element/trait: Yes [Transfer Pain] Transfer Pain Lv.4 Transfers 40% of received damage to a servitor. MP is continuously consumed proportional to user's level., 147000, Toggle; enchantable
- Summon Merrow the Unicorn Lv. 6 — 147000 SP · active, magic · enchantable
- Summon Unicorn Seraphim Lv. 2 — 147000 SP · active, magic · enchantable
- Betray Lv. 2 — 147000 SP · active, magic
- Mass Surrender to Water Lv. 1 — 147000 SP · active, magic · element/trait: Water: 20; enchantable. Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 2 Spirit Ore.
Level 60
- Summon Life Cubic Lv. 4 — 188000 SP · active, magic · enchantable
- Anti Magic Lv. 30–31 — 94000 SP each · passive · enchantable. (by: 76 / 78)
- Boost Mana Lv. 6 — 188000 SP · passive · enchantable. Max MP increases by 150.
- Fast Mana Recovery Lv. 5 — 188000 SP · passive · enchantable. MP recovery bonus increases by 2.7.
- Robe Mastery Lv. 26–27 — 94000 SP each · passive · enchantable. (by: 35.9 / 37.1)
- Weapon Mastery Lv. 27–28 — 94000 SP each · passive. (by 1: 47.4 / 49.4; by 2: 59.2 / 61.7)
- Light Armor Mastery Lv. 18–19 — 94000 SP each · passive · enchantable. (by: 29.5 / 30.5)
- Servitor Recharge Lv. 19–20 — 94000 SP each · active, magic · enchantable. (to: 108 / 110)
- Servitor Heal Lv. 30–31 — 94000 SP each · active, magic · enchantable. (with: 860 / 878)
- Wind Shackle Lv. 12 — 188000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 11 — 188000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 11 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 11 — 188000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 7 — 188000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 4 Spirit Ore at regular intervals up to 14 times.
- Servitor Cure Lv. 3 — 188000 SP · active, magic. Cures servitor of severe bleeding or poisoning.
- Summon Unicorn Seraphim Lv. 3 — 188000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 2 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 3 — 188000 SP · active, magic
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Anti Magic Lv. 32–33 — 130000 SP each · passive · enchantable. (by: 80 / 82)
- Robe Mastery Lv. 28–29 — 130000 SP each · passive · enchantable. (by: 38.4 / 39.6)
- Weapon Mastery Lv. 29–30 — 130000 SP each · passive. (by 1: 51.4 / 53.5; by 2: 64.3 / 66.8)
- Light Armor Mastery Lv. 20–21 — 130000 SP each · passive · enchantable. (by: 31.6 / 32.6)
- Servitor Recharge Lv. 21–22 — 130000 SP each · active, magic · enchantable. (to: 113 / 115)
- Servitor Heal Lv. 32–33 — 130000 SP each · active, magic · enchantable. (with: 896 / 913)
- Wind Shackle Lv. 13 — 250000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 12 — 250000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 12 Spirit Ore and additionally consumes 1 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 12 — 250000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 8 — 250000 SP · active, magic · enchantable
- Summon Aqua Cubic Lv. 6 — 250000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 4 Spirit Ore.
- Servitor Blessing Lv. 1 — 250000 SP · active, magic. Frees servitor of hold, paralysis and decreased Atk. Spd. or movement effects.
- Mass Summon Aqua Cubic Lv. 6 — 250000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 16 Spirit Ore.
- Summon Unicorn Seraphim Lv. 4 — 250000 SP · active, magic · enchantable
- Betray Lv. 4 — 250000 SP · active, magic
- Mass Surrender to Water Lv. 2 — 250000 SP · active, magic · element/trait: Water: 20; enchantable
- Spirit Sharing Lv. 2 — 250000 SP · active, magic. Increases your P. Atk. by 4%, M.Atk. by 4% and Skill P.Atk. by 7% for 20 minutes. These bonuses will also be applied to your servitor.
Level 64
- Summon Life Cubic Lv. 5 — 340000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Spirit Ore.
- Anti Magic Lv. 34–35 — 170000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 25%. (by: 84 / 86)
- Fast HP Recovery Lv. 5 — 340000 SP · passive · enchantable. HP recovery bonus increases by 2.6.
- Robe Mastery Lv. 30–31 — 170000 SP each · passive · enchantable. (by: 40.8 / 42.1)
- Weapon Mastery Lv. 31–32 — 170000 SP each · passive. (by 1: 55.6 / 57.7; by 2: 69.4 / 72.1)
- Light Armor Mastery Lv. 22–23 — 170000 SP each · passive · enchantable. (by: 33.7 / 34.8)
- Servitor Recharge Lv. 23–24 — 170000 SP each · active, magic · enchantable. (to: 116 / 118)
- Servitor Heal Lv. 34–35 — 170000 SP each · active, magic · enchantable. (with: 931 / 947)
- Wind Shackle Lv. 14 — 340000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 13 — 340000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 2 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 13 — 340000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 9 — 340000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 2 Spirit Ore and consumes 4 Spirit Ore at regular intervals up to 14 times.
- Summon Unicorn Seraphim Lv. 5 — 340000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 4 Spirit Ore and consumes 2 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 5 — 340000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 4 Spirit Ore.
Level 66
- Anti Magic Lv. 36–37 — 220000 SP each · passive · enchantable. (by: 88 / 91)
- Boost Mana Lv. 7 — 440000 SP · passive · enchantable. Max MP increases by 180.
- Robe Mastery Lv. 32–33 — 220000 SP each · passive · enchantable. (by: 43.4 / 44.7)
- Weapon Mastery Lv. 33–34 — 220000 SP each · passive. (by 1: 59.8 / 62; by 2: 74.8 / 77.4)
- Light Armor Mastery Lv. 24–25 — 220000 SP each · passive · enchantable. (by: 35.9 / 37)
- Servitor Recharge Lv. 25–26 — 220000 SP each · active, magic · enchantable. (to: 120 / 122)
- Servitor Heal Lv. 36–37 — 220000 SP each · active, magic · enchantable. (with: 964 / 980)
- Wind Shackle Lv. 15 — 440000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 14 — 440000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 3 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 14 — 440000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 10 — 440000 SP · active, magic · enchantable
- Summon Aqua Cubic Lv. 7 — 440000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 5 Spirit Ore.
- Mass Summon Aqua Cubic Lv. 7 — 440000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 20 Spirit Ore.
- Summon Unicorn Seraphim Lv. 6 — 440000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 1 Spirit Ore and consumes 4 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 6 — 440000 SP · active, magic
- Mass Surrender to Water Lv. 3 — 440000 SP · active, magic · element/trait: Water: 20; enchantable
Level 68
- Summon Life Cubic Lv. 6 — 550000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 10 Spirit Ore.
- Anti Magic Lv. 38–39 — 280000 SP each · passive · enchantable. (by: 93 / 95)
- Fast Mana Recovery Lv. 6 — 550000 SP · passive · enchantable. MP recovery bonus increases by 3.1.
- Robe Mastery Lv. 34–35 — 280000 SP each · passive · enchantable. (by: 45.9 / 47.3)
- Weapon Mastery Lv. 35–36 — 280000 SP each · passive. (by 1: 64.1 / 66.3; by 2: 80.2 / 82.9)
- Light Armor Mastery Lv. 26–27 — 280000 SP each · passive · enchantable. (by: 38.1 / 39.2)
- Servitor Recharge Lv. 27–28 — 280000 SP each · active, magic · enchantable. (to: 124 / 126)
- Servitor Heal Lv. 38–39 — 280000 SP each · active, magic · enchantable. (with: 996 / 1011)
- Wind Shackle Lv. 16 — 550000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 15 — 550000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 4 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 15 — 550000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 11 — 550000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 1 Spirit Ore and consumes 6 Spirit Ore at regular intervals up to 14 times.
- Summon Unicorn Seraphim Lv. 7 — 550000 SP · active, magic · enchantable
- Betray Lv. 7 — 550000 SP · active, magic
Level 70
- Anti Magic Lv. 40–41 — 280000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 30%. (by: 97 / 99)
- Robe Mastery Lv. 36–37 — 280000 SP each · passive · enchantable. (by: 48.6 / 49.9)
- Weapon Mastery Lv. 37–38 — 280000 SP each · passive. (by 1: 68.5 / 70.7; by 2: 85.6 / 88.4)
- Light Armor Mastery Lv. 28–29 — 280000 SP each · passive · enchantable. (by: 40.3 / 41.4)
- Servitor Recharge Lv. 29–30 — 280000 SP each · active, magic · enchantable. (to: 128 / 129)
- Servitor Heal Lv. 40–41 — 280000 SP each · active, magic · enchantable. (with: 1026 / 1040)
- Wind Shackle Lv. 17 — 550000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 16 — 550000 SP · active, magic · enchantable
- Summon Mirage the Unicorn Lv. 16 — 550000 SP · active, magic · enchantable
- Transfer Pain Lv. 5 — 550000 SP · toggle · enchantable. Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.
- Summon Merrow the Unicorn Lv. 12 — 550000 SP · active, magic · enchantable
- Summon Aqua Cubic Lv. 8 — 550000 SP · active, magic · enchantable
- Servitor Empowerment Lv. 2 — 550000 SP · active, magic · enchantable. For 30 seconds, increases the servitor's P. Def. by 3600, M. Def. by 2700, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
- Mass Summon Aqua Cubic Lv. 8 — 550000 SP · active, magic · enchantable
- Summon Unicorn Seraphim Lv. 8 — 550000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 4 Spirit Ore and consumes 4 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 8 — 550000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 5 Spirit Ore.
- Mass Surrender to Water Lv. 4 — 550000 SP · active, magic · element/trait: Water: 20; enchantable. Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 3 Spirit Ore.
- Spirit Sharing Lv. 3 — 550000 SP · active, magic. Increases your P. Atk. by 5%, M.Atk. by 5% and Skill P.Atk. by 10% for 20 minutes. These bonuses will also be applied to your servitor.
Level 72
- Summon Life Cubic Lv. 7 — 1070000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Spirit Ore.
- Anti Magic Lv. 42–43 — 540000 SP each · passive · enchantable. (by: 102 / 104)
- Boost Mana Lv. 8 — 1070000 SP · passive · enchantable. Max MP increases by 200.
- Robe Mastery Lv. 38–39 — 540000 SP each · passive · enchantable. (by: 51.2 / 52.5)
- Weapon Mastery Lv. 39–40 — 540000 SP each · passive. (by 1: 72.9 / 75.1; by 2: 91.1 / 93.8)
- Light Armor Mastery Lv. 30–31 — 540000 SP each · passive · enchantable. (by: 42.6 / 43.7)
- Servitor Recharge Lv. 31–32 — 540000 SP each · active, magic · enchantable. (to: 131 / 133)
- Servitor Heal Lv. 42–43 — 540000 SP each · active, magic · enchantable. (with: 1054 / 1067)
- Wind Shackle Lv. 18 — 1070000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 17 — 1070000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 9 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 17 — 1070000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 13 — 1070000 SP · active, magic · enchantable. Summons the servitor Merrow the Unicorn. Requires 2 Spirit Ore and consumes 6 Spirit Ore at regular intervals up to 14 times.
- Summon Unicorn Seraphim Lv. 9 — 1070000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 1 Spirit Ore and consumes 6 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 9 — 1070000 SP · active, magic
Level 74
- Anti Magic Lv. 44–45 — 680000 SP each · passive · enchantable. (by: 106 / 108)
- Fast HP Recovery Lv. 6 — 1350000 SP · passive · enchantable. HP recovery bonus increases by 2.7.
- Fast Mana Recovery Lv. 7 — 1350000 SP · passive · enchantable. MP recovery bonus increases by 3.4.
- Robe Mastery Lv. 40–41 — 680000 SP each · passive · enchantable. (by: 53.9 / 55.2)
- Weapon Mastery Lv. 41–42 — 680000 SP each · passive. (by 1: 77.2 / 79.4; by 2: 96.5 / 99.3)
- Light Armor Mastery Lv. 32–33 — 680000 SP each · passive · enchantable. (by: 44.8 / 46)
- Servitor Recharge Lv. 33–34 — 680000 SP each · active, magic · enchantable. (to: 134 / 136)
- Servitor Heal Lv. 44–45 — 680000 SP each · active, magic · enchantable. (with: 1080 / 1092)
- Wind Shackle Lv. 19 — 1350000 SP · active, magic · enchantable
- Summon Boxer the Unicorn Lv. 18 — 1350000 SP · active, magic · enchantable. Summons Boxer the Unicorn. Requires 10 Spirit Ore and additionally consumes 2 Spirit Ore up to 14 times.
- Summon Mirage the Unicorn Lv. 18 — 1350000 SP · active, magic · enchantable
- Summon Merrow the Unicorn Lv. 14 — 1350000 SP · active, magic · enchantable
- Summon Aqua Cubic Lv. 9 — 1350000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 6 Spirit Ore.
- Mass Summon Aqua Cubic Lv. 9 — 1350000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses attack magic that inflicts continuous damage to the enemy. Requires 23 Spirit Ore.
- Summon Unicorn Seraphim Lv. 10 — 1350000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 2 Spirit Ore and consumes 6 Spirit Ore at regular intervals up to 14 times.
- Betray Lv. 10 — 1350000 SP · active, magic
- Mass Surrender to Water Lv. 5 — 1350000 SP · active, magic · element/trait: Water: 20; enchantable
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Elemental Summoner — Lineage II Interlude
- Elemental Summoner — Lineage II The 1st Throne: The Kamael
- Elemental Summoner — Lineage II The 1st Throne: Hellbound
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Part 1
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Part 2
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Final
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Epilogue
- Elemental Summoner — Lineage II High Five
- Elemental Summoner — Lineage II C5: Oath of Blood
- Elemental Summoner — Lineage II C4: Scions of Destiny
- Elemental Summoner — Lineage II C3: Rise of Darkness
- Elemental Summoner — Lineage II C2: Age of Splendor
- Elemental Summoner — Lineage II C1: Harbingers of War
Elemental Summoner: frequently asked questions
What armor does Elemental Summoner wear?
Armor: Light armor, Robes.
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