Elves · Lineage II C2: Age of Splendor
Elemental Summoner
Elemental Summoner is a class of Lineage II C2 (race: Elves). It comes from Elven Wizard.
Elemental Summoner: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 22, between levels 40 and 74.
Skills learned by level
Level 40
- Summon Life Cubic Lv. 1 — 36000 SP · active, magic. Summons a Cubic, which uses Heal to recover its summoner. Summoning Crystal - 6 Grade Ds.
- Anti Magic Lv. 13–15 — 15000 SP each · passive. Increases M. Def.
- Boost Mana Lv. 3 — 45000 SP · passive. Increases one's maximum MP.
- Fast Spell Casting Lv. 2 — 45000 SP · passive. Spell casting speed increases.
- Robe Mastery Lv. 9–11 — 15000 SP each · passive. Increases one's P. Def. when one is wearing a robe.
- Weapon Mastery Lv. 10–12 — 15000 SP each · passive. Increases P. Atk. and M. Atk.
- Light Armor Mastery Lv. 1–3 — 15000 SP each · passive. Increases P. Def., Casting Spd., P. Atk., and MP recovery speed when one is wearing light armor.
- Servitor Recharge Lv. 7–8 — 23000 SP each · active, magic. Recovers a Servitor's MP. Power X. (Power: 66 / 70)
- Servitor Heal Lv. 13–15 — 15000 SP each · active, magic. Recovers servitor's HP. Power X. (Power: 404 / 419 / 434)
- Servitor Physical Shield Lv. 1 — 45000 SP · active, magic · requires Spellbook: Servitor Physical Shield. Temporarily increases servitor's defense. Intensity 1.
- Summon Unicorn Boxer Lv. 5 — 45000 SP · active, magic. Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 9 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.
- Summon Unicorn Mirage Lv. 5 — 45000 SP · active, magic. Summons a Unicorn. By using attack magic, the unicorn will assist in one's combat. When summoning it, 1 Crystal: D Grade is needed. 90% of one's Exp. will get consumed.
- Transfer Pain Lv. 1 — 45000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one's damage to a servitor. MP will be consumed continuously.
- Summon Unicorn Merrow Lv. 1 — 36000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 9 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 1 — 36000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 2 Crystals: D Grade.
Level 44
- Cubic Mastery Lv. 1 — 43000 SP · passive. Ability to summon 2 Cubics at once.
- Anti Magic Lv. 16–18 — 19000 SP each · passive
- Fast HP Recovery Lv. 2 — 59000 SP · passive. Increases one's HP recovery speed.
- Fast Mana Recovery Lv. 3 — 59000 SP · passive. Increases MP Recovery Speed.
- Robe Mastery Lv. 12–14 — 19000 SP each · passive
- Weapon Mastery Lv. 13–15 — 19000 SP each · passive
- Light Armor Mastery Lv. 4–6 — 19000 SP each · passive
- Servitor Recharge Lv. 9–10 — 29000 SP each · active, magic. (Power: 73 / 77)
- Servitor Heal Lv. 16–18 — 19000 SP each · active, magic. (Power: 465 / 481 / 496)
- Servitor Magic Shield Lv. 1 — 59000 SP · active, magic · requires Spellbook: Servitor Magic Shield. Temporarily increases servitor's magic resistance. Intensity 2.
- Servitor Haste Lv. 1 — 59000 SP · active, magic · requires Spellbook: Servitor Haste. Temporarily increases servitor's attack speed. Intensity 1.
- Summon Unicorn Boxer Lv. 6 — 59000 SP · active, magic. Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 11 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.
- Summon Unicorn Mirage Lv. 6 — 59000 SP · active, magic
- Summon Unicorn Merrow Lv. 2 — 47000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 11 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 2 — 47000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 3 Crystals: D Grade.
Level 48
- Summon Life Cubic Lv. 2 — 75000 SP · active, magic. Summons a Cubic, which uses Heal to recover its summoner. Summoning Crystal - 7 Grade Ds.
- Anti Magic Lv. 19–21 — 31000 SP each · passive
- Quick Recovery Lv. 3 — 92000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 92000 SP · passive
- Robe Mastery Lv. 15–17 — 31000 SP each · passive
- Weapon Mastery Lv. 16–18 — 31000 SP each · passive
- Light Armor Mastery Lv. 7–9 — 31000 SP each · passive
- Servitor Recharge Lv. 11–12 — 46000 SP each · active, magic. (Power: 81 / 86)
- Servitor Heal Lv. 19–21 — 31000 SP each · active, magic. (Power: 528 / 544 / 561)
- Servitor Physical Shield Lv. 2 — 92000 SP · active, magic. Temporarily increases servitor's defense. Intensity 2.
- Bright Servitor Lv. 2 — 92000 SP · active, magic. Temporarily increases servitor's magic power. Intensity 2.
- Summon Unicorn Boxer Lv. 7 — 92000 SP · active, magic. Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 12 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.
- Summon Unicorn Mirage Lv. 7 — 92000 SP · active, magic
- Transfer Pain Lv. 2 — 92000 SP · toggle
- Summon Unicorn Merrow Lv. 3 — 75000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 12 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 3 — 75000 SP · active, magic
Level 52
- Summon Life Cubic Lv. 3 — 120000 SP · active, magic. Summons a Cubic, which uses Heal to recover its summoner. Summoning Crystal - 8 Grade Ds.
- Anti Magic Lv. 22–24 — 61000 SP each · passive
- Fast HP Recovery Lv. 3 — 180000 SP · passive
- Fast Mana Recovery Lv. 4 — 180000 SP · passive
- Robe Mastery Lv. 18–20 — 61000 SP each · passive
- Weapon Mastery Lv. 19–21 — 61000 SP each · passive
- Light Armor Mastery Lv. 10–12 — 61000 SP each · passive
- Servitor Recharge Lv. 13–14 — 92000 SP each · active, magic. (Power: 90 / 94)
- Servitor Heal Lv. 22–24 — 61000 SP each · active, magic. (Power: 593 / 609 / 626)
- Servitor Magic Shield Lv. 2 — 180000 SP · active, magic. Temporarily increases servitor's magic resistance. Intensity 3.
- Servitor Haste Lv. 2 — 180000 SP · active, magic · element/trait: No [Summon Unicorn Boxer] Summon Unicorn Boxer Lv.8 Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 16 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed., 180000, Active. Temporarily increases servitor's attack speed. Intensity 2.
- Summon Unicorn Mirage Lv. 8 — 180000 SP · active, magic
- Summon Unicorn Merrow Lv. 4 — 120000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 16 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 4 — 120000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 4 Crystals: D Grade.
Level 56
- Cubic Mastery Lv. 2 — 130000 SP · passive. Ability to summon 3 Cubics at once.
- Anti Magic Lv. 25–27 — 95000 SP each · passive
- Boost Mana Lv. 5 — 280000 SP · passive
- Fast Spell Casting Lv. 3 — 280000 SP · passive
- Robe Mastery Lv. 21–23 — 95000 SP each · passive
- Weapon Mastery Lv. 22–24 — 95000 SP each · passive
- Light Armor Mastery Lv. 13–15 — 95000 SP each · passive
- Servitor Recharge Lv. 15–16 — 140000 SP each · active, magic. (Power: 98 / 102)
- Servitor Heal Lv. 25–27 — 95000 SP each · active, magic. (Power: 658 / 674 / 690)
- Servitor Physical Shield Lv. 3 — 280000 SP · active, magic. Temporarily increases servitor's defense. Intensity 3.
- Bright Servitor Lv. 3 — 280000 SP · active, magic. Temporarily increases servitor's magic power. Intensity 3.
- Summon Unicorn Boxer Lv. 9 — 280000 SP · active, magic. Summons a Unicorn Boxer. The unicorn will supply additional MP. When summoning it, 17 Crystals: D Grade are needed. 30% of one's acquired Exp will be consumed.
- Summon Unicorn Mirage Lv. 9 — 280000 SP · active, magic
- Transfer Pain Lv. 3 — 280000 SP · toggle
- Summon Unicorn Merrow Lv. 5 — 120000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 17 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 5 — 120000 SP · active, magic
Level 57
- Summon Unicorn Boxer Lv. 10 — 350000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 18 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
Level 58
- Anti Magic Lv. 28–29 — 105000 SP each · passive
- Robe Mastery Lv. 24–25 — 105000 SP each · passive
- Weapon Mastery Lv. 25–26 — 105000 SP each · passive
- Light Armor Mastery Lv. 16–17 — 105000 SP each · passive
- Servitor Recharge Lv. 17–18 — 150000 SP each · active, magic. (Power: 104 / 106)
- Servitor Heal Lv. 28–29 — 105000 SP each · active, magic. Recovers a Servitor's HP. Power X. (Power: 706 / 722)
- Transfer Pain Lv. 4 — 290000 SP · toggle
- Summon Unicorn Merrow Lv. 6 — 200000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 18 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
Level 60
- Anti Magic Lv. 30–31 — 115000 SP each · passive
- Boost Mana Lv. 6 — 290000 SP · passive
- Fast Mana Recovery Lv. 5 — 190000 SP · passive
- Robe Mastery Lv. 26–27 — 115000 SP each · passive
- Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.
- Weapon Mastery Lv. 27–28 — 115000 SP each · passive
- Light Armor Mastery Lv. 18–19 — 115000 SP each · passive
- Servitor Recharge Lv. 19–20 — 160000 SP each · active, magic. (Power: 108 / 110)
- Servitor Heal Lv. 30–31 — 115000 SP each · active, magic. (Power: 737 / 753)
- Summon Unicorn Boxer Lv. 11 — 410000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 22 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 7 — 250000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 22 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
Level 62
- Anti Magic Lv. 32–33 — 125000 SP each · passive
- Robe Mastery Lv. 28–29 — 125000 SP each · passive
- Weapon Mastery Lv. 29–30 — 125000 SP each · passive
- Light Armor Mastery Lv. 20–21 — 125000 SP each · passive
- Servitor Recharge Lv. 21–22 — 170000 SP each · active, magic. (Power: 113 / 115)
- Servitor Heal Lv. 32–33 — 125000 SP each · active, magic. (Power: 768 / 783)
- Summon Unicorn Boxer Lv. 12 — 480000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 23 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 8 — 400000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 23 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 6 — 400000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 5 Crystals: D Grade.
Level 64
- Anti Magic Lv. 34–35 — 135000 SP each · passive
- Robe Mastery Lv. 30–31 — 135000 SP each · passive
- Weapon Mastery Lv. 31–32 — 135000 SP each · passive
- Light Armor Mastery Lv. 22–23 — 135000 SP each · passive
- Servitor Recharge Lv. 23–24 — 180000 SP each · active, magic. (Power: 116 / 118)
- Servitor Heal Lv. 34–35 — 135000 SP each · active, magic. (Power: 798 / 812)
- Summon Unicorn Boxer Lv. 13 — 555000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 25 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 9 — 430000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 25 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
Level 66
- Anti Magic Lv. 36–37 — 145000 SP each · passive
- Boost Mana Lv. 7 — 300000 SP · passive
- Robe Mastery Lv. 32–33 — 145000 SP each · passive
- Weapon Mastery Lv. 33–34 — 145000 SP each · passive
- Light Armor Mastery Lv. 24–25 — 145000 SP each · passive
- Servitor Recharge Lv. 25–26 — 190000 SP each · active, magic. (Power: 120 / 122)
- Servitor Heal Lv. 36–37 — 145000 SP each · active, magic. (Power: 826 / 840)
- Summon Unicorn Boxer Lv. 14 — 720000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 26 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 10 — 640000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 26 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 7 — 640000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 6 Crystals: D Grade.
Level 67
- Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.
Level 68
- Anti Magic Lv. 38–39 — 155000 SP each · passive
- Fast Mana Recovery Lv. 6 — 200000 SP · passive
- Robe Mastery Lv. 34–35 — 155000 SP each · passive
- Weapon Mastery Lv. 35–36 — 155000 SP each · passive
- Light Armor Mastery Lv. 26–27 — 155000 SP each · passive
- Servitor Recharge Lv. 27–28 — 200000 SP each · active, magic. (Power: 124 / 126)
- Servitor Heal Lv. 38–39 — 155000 SP each · active, magic. (Power: 854 / 867)
- Summon Unicorn Boxer Lv. 15 — 820000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 27 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 11 — 700000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 27 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
Level 70
- Anti Magic Lv. 40–41 — 165000 SP each · passive
- Robe Mastery Lv. 36–37 — 165000 SP each · passive
- Weapon Mastery Lv. 37–38 — 165000 SP each · passive
- Light Armor Mastery Lv. 28–29 — 165000 SP each · passive
- Servitor Recharge Lv. 29–30 — 210000 SP each · active, magic. (Power: 128 / 129)
- Servitor Heal Lv. 40–41 — 165000 SP each · active, magic. (Power: 879 / 892)
- Summon Unicorn Boxer Lv. 16 — 1009000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 29 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Transfer Pain Lv. 5 — 300000 SP · toggle
- Summon Unicorn Merrow Lv. 12 — 850000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 29 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 8 — 850000 SP · active, magic
Level 72
- Anti Magic Lv. 42–43 — 175000 SP each · passive
- Boost Mana Lv. 8 — 310000 SP · passive
- Robe Mastery Lv. 38–39 — 175000 SP each · passive
- Weapon Mastery Lv. 39–40 — 175000 SP each · passive
- Light Armor Mastery Lv. 30–31 — 175000 SP each · passive
- Servitor Recharge Lv. 31–32 — 220000 SP each · active, magic. (Power: 131 / 133)
- Servitor Heal Lv. 42–43 — 175000 SP each · active, magic. (Power: 904 / 915)
- Summon Unicorn Boxer Lv. 17 — 1409000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 31 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 13 — 1400000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 31 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
Level 74
- Anti Magic Lv. 44–45 — 185000 SP each · passive
- Fast Mana Recovery Lv. 7 — 210000 SP · passive
- Robe Mastery Lv. 40–41 — 185000 SP each · passive
- Weapon Mastery Lv. 41–42 — 185000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 185000 SP each · passive
- Servitor Recharge Lv. 33–34 — 230000 SP each · active, magic. (Power: 134 / 136)
- Servitor Heal Lv. 44–45 — 185000 SP each · active, magic. (Power: 926 / 936)
- Summon Unicorn Boxer Lv. 18 — 1700000 SP · active, magic. Summons a Unicorn. The unicorn supplements one's MP. In order to summon it, 32 Crystals: D Grade are needed. 30% of one's Exp. will get consumed.
- Summon Unicorn Merrow Lv. 14 — 1900000 SP · active, magic. Summons Unicorn Merrow, a servitor. In order to summon it, one will need 32 Crystals: D Grade. 30% of one's acquired Exp will be consumed.
- Summon Aqua Cubic Lv. 9 — 1900000 SP · active, magic. Summons an Aqua Cubic that gives continuous damage to its target by cold air. In order to summon it, one will need 7 Crystals: D Grade.
In other chronicles
- Elemental Summoner — Lineage II Interlude
- Elemental Summoner — Lineage II The 1st Throne: The Kamael
- Elemental Summoner — Lineage II The 1st Throne: Hellbound
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Part 1
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Part 2
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Final
- Elemental Summoner — Lineage II The 2nd Throne: Gracia Epilogue
- Elemental Summoner — Lineage II Freya
- Elemental Summoner — Lineage II High Five
- Elemental Summoner — Lineage II C5: Oath of Blood
- Elemental Summoner — Lineage II C4: Scions of Destiny
- Elemental Summoner — Lineage II C3: Rise of Darkness
- Elemental Summoner — Lineage II C1: Harbingers of War
Elemental Summoner: frequently asked questions
What armor does Elemental Summoner wear?
Armor: Light armor, Robes.
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