L2Sanctum Wiki

Elves · Lineage II The 2nd Throne: Gracia Epilogue

Elemental Summoner

Elemental Summoner is a class of Lineage II Gracia Epilogue (race: Elves). It comes from Elven Wizard. It evolves into Elemental Master.

Elemental Summoner: weapons, armor and skills

  • Armor: Light armor, Robes.
  • Different skills learned: 32, between levels 40 and 76.

Skills learned by level

Level 40

  • Summon Life Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 6 Crystals: D-Grade.
  • Anti Magic Lv. 13–15 — 10000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 15%. (by: 40 / 42 / 43)
  • Boost Mana Lv. 3 — 30000 SP · passive · enchantable. Max MP increases by 70.
  • Fast Spell Casting Lv. 2 — 30000 SP · passive · enchantable. Casting Spd. increases by 7%.
  • Robe Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. P. Def. increases by X when a robe is equipped. (by: 14.5 / 15.3 / 16.2)
  • Weapon Mastery Lv. 10–12 — 10000 SP each · passive. P. Atk. increases by X and M. Atk. increases by X. (by 1: 16 / 17 / 18.1; by 2: 20 / 21.3 / 22.6)
  • Light Armor Mastery Lv. 1–3 — 10000 SP each · passive · enchantable. Increases P. Def. by X, Casting Spd. by 88%, Atk. Spd. by 25% and MP regeneration by 20% when wearing light armor. (by: 11.1 / 11.8 / 12.5)
  • Servitor Recharge Lv. 7–8 — 15000 SP each · active, magic · enchantable. Recovers the servitor's MP up to X Power depending on the servitor's level. (to: 66 / 70)
  • Servitor Heal Lv. 13–15 — 10000 SP each · active, magic · enchantable. Restores the servitor's HP by X Power. (by: 404 / 419 / 434)
  • Servitor Physical Shield Lv. 1 — 30000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 8% for 20 minutes.
  • Wind Shackle Lv. 6 — 30000 SP · active, magic · enchantable. Decreases the enemy's Atk. Spd. by 23% for 30 seconds.
  • Summon Boxer the Unicorn Lv. 5 — 30000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Requires 5 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 1 additional crystal at 14 regular intervals.
  • Summon Mirage the Unicorn Lv. 5 — 30000 SP · active, magic · enchantable. Summons Mirage the Unicorn. The unicorn will use attack magic to assist one during combat. Requires 1 Crystal: D-Grade. Consumes 90 percent of acquired Exp.
  • Transfer Pain Lv. 1 — 30000 SP · toggle · enchantable. Transfers 10% of received damage to a servitor. MP is continuously consumed proportional to user's level.
  • Summon Merrow the Unicorn Lv. 1 — 30000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 1 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
  • Summon Aqua Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 2 Crystals: D-Grade.
  • Servitor Cure Lv. 1 — 30000 SP · active, magic. Cures servitor of minor bleeding or poisoning.
  • Mass Summon Aqua Cubic Lv. 1 — 30000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 8 Crystals: D-Grade.

Level 44

  • Cubic Mastery Lv. 1 — 41000 SP · passive. Ability to summon 2 Cubics at once.
  • Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable. (by: 46 / 47 / 49)
  • Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. HP recovery bonus increases by 1.6.
  • Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. MP recovery bonus increases by 1.9.
  • Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 17.9 / 18.8 / 19.8)
  • Weapon Mastery Lv. 13–15 — 14000 SP each · passive. (by 1: 20.4 / 21.6 / 22.8; by 2: 25.4 / 26.9 / 28.5)
  • Light Armor Mastery Lv. 4–6 — 14000 SP each · passive · enchantable. (by: 14 / 14.8 / 15.6)
  • Servitor Recharge Lv. 9–10 — 21000 SP each · active, magic · enchantable. (to: 73 / 77)
  • Servitor Heal Lv. 16–18 — 14000 SP each · active, magic · enchantable. (by: 465 / 481 / 496)
  • Servitor Magic Shield Lv. 1 — 41000 SP · active, magic · enchantable. Increases the servitor's M. Def. by 23% for 20 minutes.
  • Servitor Haste Lv. 1 — 41000 SP · active, magic · enchantable. Increases the servitor's Atk. Spd. by 15% for 20 minutes.
  • Wind Shackle Lv. 7 — 41000 SP · active, magic · element/trait: Yes [Summon Boxer the Unicorn] Summon Boxer the Unicorn Lv.6 Summons Boxer the Unicorn, who supplies additional MP. Requires 3 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals., 41000, Active; enchantable
  • Summon Mirage the Unicorn Lv. 6 — 41000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 2 — 41000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 2 — 41000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 3 Crystals: D-Grade.
  • Mass Summon Aqua Cubic Lv. 2 — 41000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 12 Crystals: D-Grade.

Level 48

  • Summon Life Cubic Lv. 2 — 63000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 7 Crystals: D-Grade.
  • Anti Magic Lv. 19–21 — 21000 SP each · passive · enchantable. (by: 52 / 54 / 56)
  • Quick Recycle Lv. 3 — 63000 SP · passive. When using magic, re-use time decreases by 20%.
  • Boost Mana Lv. 4 — 63000 SP · passive · enchantable. Max MP increases by 100.
  • Robe Mastery Lv. 15–17 — 21000 SP each · passive · enchantable. (by: 21.7 / 22.7 / 23.7)
  • Weapon Mastery Lv. 16–18 — 21000 SP each · passive. (by 1: 25.5 / 26.9 / 28.3; by 2: 31.8 / 33.6 / 35.4)
  • Light Armor Mastery Lv. 7–9 — 21000 SP each · passive · enchantable. (by: 17.3 / 18.1 / 19)
  • Servitor Recharge Lv. 11–12 — 32000 SP each · active, magic · enchantable. (to: 81 / 86)
  • Servitor Heal Lv. 19–21 — 21000 SP each · active, magic · enchantable. (by: 528 / 544 / 561)
  • Servitor Physical Shield Lv. 2 — 63000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 12% for 20 minutes.
  • Bright Servitor Lv. 2 — 63000 SP · active, magic · enchantable. Increases the servitor's M. Atk. by 65% for 20 minutes.
  • Wind Shackle Lv. 8 — 63000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 7 — 63000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Requires 4 Crystals: D-Grade. While active, 30 percent of all earned Exp is consumed, along with 2 additional crystals at 14 regular intervals.
  • Summon Mirage the Unicorn Lv. 7 — 63000 SP · active, magic · enchantable
  • Transfer Pain Lv. 2 — 63000 SP · toggle · enchantable. Transfers 20% of received damage to a servitor. MP is continuously consumed proportional to user's level.
  • Summon Merrow the Unicorn Lv. 3 — 63000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 3 — 63000 SP · active, magic · enchantable
  • Servitor Cure Lv. 2 — 63000 SP · active, magic. Cures servitor of moderate bleeding or poisoning.
  • Mass Summon Aqua Cubic Lv. 3 — 63000 SP · active, magic · enchantable

Level 52

  • Summon Life Cubic Lv. 3 — 100000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 8 Crystals: D-Grade.
  • Anti Magic Lv. 22–24 — 33000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 20%. (by: 59 / 61 / 63)
  • Fast HP Recovery Lv. 3 — 100000 SP · passive · enchantable. HP recovery bonus increases by 1.7.
  • Fast Mana Recovery Lv. 4 — 100000 SP · passive · enchantable. MP recovery bonus increases by 2.3.
  • Robe Mastery Lv. 18–20 — 33000 SP each · passive · enchantable. (by: 25.8 / 26.8 / 27.9)
  • Weapon Mastery Lv. 19–21 — 33000 SP each · passive. (by 1: 31.4 / 33 / 34.6; by 2: 39.2 / 41.2 / 43.2)
  • Light Armor Mastery Lv. 10–12 — 33000 SP each · passive · enchantable. (by: 20.8 / 21.7 / 22.6)
  • Servitor Recharge Lv. 13–14 — 50000 SP each · active, magic · enchantable. (to: 90 / 94)
  • Servitor Heal Lv. 22–24 — 33000 SP each · active, magic · enchantable. (by: 593 / 609 / 626)
  • Servitor Magic Shield Lv. 2 — 100000 SP · active, magic · enchantable. Increases the servitor's M. Def. by 30% for 20 minutes.
  • Servitor Haste Lv. 2 — 100000 SP · active, magic · enchantable. Increases the servitor's Atk. Spd. by 33% for 20 minutes.
  • Wind Shackle Lv. 9 — 100000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 8 — 100000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 4 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 29 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 8 — 100000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 4 — 100000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 10 percent of earned Exp.
  • Summon Aqua Cubic Lv. 4 — 100000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 4 Crystals: D-Grade.
  • Servitor Empowerment Lv. 1 — 100000 SP · active, magic · enchantable. For 30 seconds, increases the servitor's P. Def. by 1800, M. Def. by 1350, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
  • Mass Summon Aqua Cubic Lv. 4 — 100000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 16 Crystals: D-Grade.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.

Level 56

  • Cubic Mastery Lv. 2 — 95000 SP · passive. Ability to summon 3 Cubics at once.
  • Anti Magic Lv. 25–27 — 32000 SP each · passive · enchantable. (by: 66 / 68 / 70)
  • Boost Mana Lv. 5 — 95000 SP · passive · enchantable. Max MP increases by 140.
  • Fast Spell Casting Lv. 3 — 95000 SP · passive · enchantable. Casting Spd. increases by 10%.
  • Robe Mastery Lv. 21–23 — 32000 SP each · passive · enchantable. (by: 30.1 / 31.2 / 32.4)
  • Weapon Mastery Lv. 22–24 — 32000 SP each · passive. (by 1: 38 / 39.8 / 41.7; by 2: 47.5 / 49.8 / 52.1)
  • Light Armor Mastery Lv. 13–15 — 32000 SP each · passive · enchantable. (by: 24.5 / 25.5 / 26.4)
  • Servitor Recharge Lv. 15–16 — 48000 SP each · active, magic · enchantable. (to: 98 / 102)
  • Servitor Heal Lv. 25–27 — 32000 SP each · active, magic · enchantable. (by: 658 / 674 / 690)
  • Servitor Physical Shield Lv. 3 — 95000 SP · active, magic · enchantable. Increases the servitor's P. Def. by 15% for 20 minutes.
  • Bright Servitor Lv. 3 — 95000 SP · active, magic · enchantable. Increases the servitor's M. Atk. by 75% for 20 minutes.
  • Wind Shackle Lv. 10 — 95000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 9 — 95000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 28 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 9 — 95000 SP · active, magic · enchantable
  • Transfer Pain Lv. 3 — 95000 SP · toggle · enchantable. Transfers 30% of received damage to a servitor. MP is continuously consumed proportional to user's level.
  • Summon Merrow the Unicorn Lv. 5 — 95000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 5 — 95000 SP · active, magic · enchantable
  • Mass Summon Aqua Cubic Lv. 5 — 95000 SP · active, magic · enchantable
  • Summon Unicorn Seraphim Lv. 1 — 95000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Requires 1 Crystal: C-Grade. While active, 5 percent of earned Exp will be consumed, along with 1 additional crystal at 14 regular intervals.
  • Betray Lv. 1 — 95000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 3 Spirit Ores.
  • Summon Friend Lv. 1 — 95000 SP · active, magic. Teleports a party member to one's current location. Requires a Summon Crystal on the target.

Level 58

  • Anti Magic Lv. 28–29 — 73000 SP each · passive · enchantable. (by: 72 / 74)
  • Fast HP Recovery Lv. 4 — 147000 SP · passive · enchantable. HP recovery bonus increases by 2.1.
  • Robe Mastery Lv. 24–25 — 73000 SP each · passive · enchantable. (by: 33.5 / 34.7)
  • Weapon Mastery Lv. 25–26 — 73000 SP each · passive. (by 1: 43.5 / 45.4; by 2: 54.4 / 56.8)
  • Light Armor Mastery Lv. 16–17 — 73000 SP each · passive · enchantable. (by: 27.4 / 28.4)
  • Servitor Recharge Lv. 17–18 — 73000 SP each · active, magic · enchantable. (to: 104 / 106)
  • Servitor Heal Lv. 28–29 — 73000 SP each · active, magic · enchantable. (by: 706 / 722)
  • Wind Shackle Lv. 11 — 147000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 10 — 147000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 3 additional for 14 times. Takes away 27 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 10 — 147000 SP · active, magic · enchantable
  • Transfer Pain Lv. 4 — 147000 SP · toggle · enchantable. Transfers 40% of received damage to a servitor. MP is continuously consumed proportional to user's level.
  • Summon Merrow the Unicorn Lv. 6 — 147000 SP · active, magic · enchantable
  • Summon Unicorn Seraphim Lv. 2 — 147000 SP · active, magic · enchantable
  • Betray Lv. 2 — 147000 SP · active, magic
  • Mass Surrender to Water Lv. 1 — 147000 SP · active, magic · element/trait: Water: 20; enchantable. Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 2 Spirit Ores.

Level 60

  • Summon Life Cubic Lv. 4 — 188000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 9 Crystals: D-Grade.
  • Anti Magic Lv. 30–31 — 94000 SP each · passive · enchantable. (by: 76 / 78)
  • Boost Mana Lv. 6 — 188000 SP · passive · enchantable. Max MP increases by 150.
  • Fast Mana Recovery Lv. 5 — 188000 SP · passive · enchantable. MP recovery bonus increases by 2.7.
  • Robe Mastery Lv. 26–27 — 94000 SP each · passive · enchantable. (by: 35.9 / 37.1)
  • Weapon Mastery Lv. 27–28 — 94000 SP each · passive. (by 1: 47.4 / 49.4; by 2: 59.2 / 61.7)
  • Light Armor Mastery Lv. 18–19 — 94000 SP each · passive · enchantable. (by: 29.5 / 30.5)
  • Servitor Recharge Lv. 19–20 — 94000 SP each · active, magic · enchantable. (to: 108 / 110)
  • Servitor Heal Lv. 30–31 — 94000 SP each · active, magic · enchantable. (by: 737 / 753)
  • Wind Shackle Lv. 12 — 188000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 11 — 188000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 26 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 11 — 188000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 7 — 188000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
  • Servitor Cure Lv. 3 — 188000 SP · active, magic. Cures servitor of severe bleeding or poisoning.
  • Summon Unicorn Seraphim Lv. 3 — 188000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
  • Betray Lv. 3 — 188000 SP · active, magic

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Anti Magic Lv. 32–33 — 130000 SP each · passive · enchantable. (by: 80 / 82)
  • Robe Mastery Lv. 28–29 — 130000 SP each · passive · enchantable. (by: 38.4 / 39.6)
  • Weapon Mastery Lv. 29–30 — 130000 SP each · passive. (by 1: 51.4 / 53.5; by 2: 64.3 / 66.8)
  • Light Armor Mastery Lv. 20–21 — 130000 SP each · passive · enchantable. (by: 31.6 / 32.6)
  • Servitor Recharge Lv. 21–22 — 130000 SP each · active, magic · enchantable. (to: 113 / 115)
  • Servitor Heal Lv. 32–33 — 130000 SP each · active, magic · enchantable. (by: 768 / 783)
  • Wind Shackle Lv. 13 — 250000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 12 — 250000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 4 additional for 14 times. Takes away 25 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 12 — 250000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 8 — 250000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 6 — 250000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 5 Crystals: D-Grade.
  • Servitor Blessing Lv. 1 — 250000 SP · active, magic. Frees servitor of hold, paralysis and decreased Atk. Spd. or movement effects.
  • Mass Summon Aqua Cubic Lv. 6 — 250000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 20 Crystals: D-Grade.
  • Summon Unicorn Seraphim Lv. 4 — 250000 SP · active, magic · enchantable
  • Betray Lv. 4 — 250000 SP · active, magic
  • Mass Surrender to Water Lv. 2 — 250000 SP · active, magic · element/trait: Water: 20; enchantable

Level 64

  • Summon Life Cubic Lv. 5 — 340000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 11 Crystals: D-Grade.
  • Anti Magic Lv. 34–35 — 170000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 25%. (by: 84 / 86)
  • Fast HP Recovery Lv. 5 — 340000 SP · passive · enchantable. HP recovery bonus increases by 2.6.
  • Robe Mastery Lv. 30–31 — 170000 SP each · passive · enchantable. (by: 40.8 / 42.1)
  • Weapon Mastery Lv. 31–32 — 170000 SP each · passive. (by 1: 55.6 / 57.7; by 2: 69.4 / 72.1)
  • Light Armor Mastery Lv. 22–23 — 170000 SP each · passive · enchantable. (by: 33.7 / 34.8)
  • Servitor Recharge Lv. 23–24 — 170000 SP each · active, magic · enchantable. (to: 116 / 118)
  • Servitor Heal Lv. 34–35 — 170000 SP each · active, magic · enchantable. (by: 798 / 812)
  • Wind Shackle Lv. 14 — 340000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 13 — 340000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 5 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 24 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 13 — 340000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 9 — 340000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 5 percent of earned Exp.
  • Summon Unicorn Seraphim Lv. 5 — 340000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 1 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
  • Betray Lv. 5 — 340000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 4 Spirit Ores.

Level 66

  • Anti Magic Lv. 36–37 — 220000 SP each · passive · enchantable. (by: 88 / 91)
  • Boost Mana Lv. 7 — 440000 SP · passive · enchantable. Max MP increases by 180.
  • Robe Mastery Lv. 32–33 — 220000 SP each · passive · enchantable. (by: 43.4 / 44.7)
  • Weapon Mastery Lv. 33–34 — 220000 SP each · passive. (by 1: 59.8 / 62; by 2: 74.8 / 77.4)
  • Light Armor Mastery Lv. 24–25 — 220000 SP each · passive · enchantable. (by: 35.9 / 37)
  • Servitor Recharge Lv. 25–26 — 220000 SP each · active, magic · enchantable. (to: 120 / 122)
  • Servitor Heal Lv. 36–37 — 220000 SP each · active, magic · enchantable. (by: 826 / 840)
  • Wind Shackle Lv. 15 — 440000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 14 — 440000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 6 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 23 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 14 — 440000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 10 — 440000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 7 — 440000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 6 Crystals: D-Grade.
  • Mass Summon Aqua Cubic Lv. 7 — 440000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 24 Crystals: D-Grade.
  • Summon Unicorn Seraphim Lv. 6 — 440000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 2 C-grade crystals and consumes 2 at regular intervals for 14 times. Takes away 3 percent of earned Exp.
  • Betray Lv. 6 — 440000 SP · active, magic
  • Mass Surrender to Water Lv. 3 — 440000 SP · active, magic · element/trait: Water: 20; enchantable

Level 68

  • Summon Life Cubic Lv. 6 — 550000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 12 Crystals: D-Grade.
  • Anti Magic Lv. 38–39 — 280000 SP each · passive · enchantable. (by: 93 / 95)
  • Fast Mana Recovery Lv. 6 — 550000 SP · passive · enchantable. MP recovery bonus increases by 3.1.
  • Robe Mastery Lv. 34–35 — 280000 SP each · passive · enchantable. (by: 45.9 / 47.3)
  • Weapon Mastery Lv. 35–36 — 280000 SP each · passive. (by 1: 64.1 / 66.3; by 2: 80.2 / 82.9)
  • Light Armor Mastery Lv. 26–27 — 280000 SP each · passive · enchantable. (by: 38.1 / 39.2)
  • Servitor Recharge Lv. 27–28 — 280000 SP each · active, magic · enchantable. (to: 124 / 126)
  • Servitor Heal Lv. 38–39 — 280000 SP each · active, magic · enchantable. (by: 854 / 867)
  • Wind Shackle Lv. 16 — 550000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 15 — 550000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 22 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 15 — 550000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 11 — 550000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
  • Summon Unicorn Seraphim Lv. 7 — 550000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 2 at regular intervals for 14 times.
  • Betray Lv. 7 — 550000 SP · active, magic

Level 70

  • Anti Magic Lv. 40–41 — 280000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 30%. (by: 97 / 99)
  • Robe Mastery Lv. 36–37 — 280000 SP each · passive · enchantable. (by: 48.6 / 49.9)
  • Weapon Mastery Lv. 37–38 — 280000 SP each · passive. (by 1: 68.5 / 70.7; by 2: 85.6 / 88.4)
  • Light Armor Mastery Lv. 28–29 — 280000 SP each · passive · enchantable. (by: 40.3 / 41.4)
  • Servitor Recharge Lv. 29–30 — 280000 SP each · active, magic · enchantable. (to: 128 / 129)
  • Servitor Heal Lv. 40–41 — 280000 SP each · active, magic · enchantable. (by: 879 / 892)
  • Wind Shackle Lv. 17 — 550000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 16 — 550000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 9 D-Grade crystals and periodically consumes 5 additional for 14 times. Takes away 21 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 16 — 550000 SP · active, magic · enchantable
  • Transfer Pain Lv. 5 — 550000 SP · toggle · enchantable. Transfers 50% of received damage to a servitor. MP is continuously consumed proportional to user's level.
  • Summon Merrow the Unicorn Lv. 12 — 550000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 8 — 550000 SP · active, magic · enchantable
  • Servitor Empowerment Lv. 2 — 550000 SP · active, magic · enchantable. For 30 seconds, increases the servitor's P. Def. by 3600, M. Def. by 2700, and resistance to buff-canceling attacks by 80%. It is unable to move while the skill is in effect.
  • Mass Summon Aqua Cubic Lv. 8 — 550000 SP · active, magic · enchantable
  • Summon Unicorn Seraphim Lv. 8 — 550000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 2 at regular intervals for 14 times.
  • Betray Lv. 8 — 550000 SP · active, magic. Cause's enemy servitor to attack its master. Consumes 5 Spirit Ores.
  • Mass Surrender to Water Lv. 4 — 550000 SP · active, magic · element/trait: Water: 20; enchantable. Affects enemies near the servitor for 30 seconds. Decreases resistance to water attacks by 30 and increases resistance to fire attacks by 15. Consumes 3 Spirit Ores.

Level 72

  • Summon Life Cubic Lv. 7 — 1070000 SP · active, magic · enchantable. Summons a Life Cubic. The Life Cubic uses magic to regenerate HP to its owner and party members. Requires 13 Crystals: D-Grade.
  • Anti Magic Lv. 42–43 — 540000 SP each · passive · enchantable. (by: 102 / 104)
  • Boost Mana Lv. 8 — 1070000 SP · passive · enchantable. Max MP increases by 200.
  • Robe Mastery Lv. 38–39 — 540000 SP each · passive · enchantable. (by: 51.2 / 52.5)
  • Weapon Mastery Lv. 39–40 — 540000 SP each · passive. (by 1: 72.9 / 75.1; by 2: 91.1 / 93.8)
  • Light Armor Mastery Lv. 30–31 — 540000 SP each · passive · enchantable. (by: 42.6 / 43.7)
  • Servitor Recharge Lv. 31–32 — 540000 SP each · active, magic · enchantable. (to: 131 / 133)
  • Servitor Heal Lv. 42–43 — 540000 SP each · active, magic · enchantable. (by: 904 / 915)
  • Wind Shackle Lv. 18 — 1070000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 17 — 1070000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 7 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 20 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 17 — 1070000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 13 — 1070000 SP · active, magic · enchantable. Summon the servitor Merrow the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
  • Summon Unicorn Seraphim Lv. 9 — 1070000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 3 C-grade crystals and consumes 3 at regular intervals for 14 times.
  • Betray Lv. 9 — 1070000 SP · active, magic

Level 74

  • Anti Magic Lv. 44–45 — 680000 SP each · passive · enchantable. (by: 106 / 108)
  • Fast HP Recovery Lv. 6 — 1350000 SP · passive · enchantable. HP recovery bonus increases by 2.7.
  • Fast Mana Recovery Lv. 7 — 1350000 SP · passive · enchantable. MP recovery bonus increases by 3.4.
  • Robe Mastery Lv. 40–41 — 680000 SP each · passive · enchantable. (by: 53.9 / 55.2)
  • Weapon Mastery Lv. 41–42 — 680000 SP each · passive. (by 1: 77.2 / 79.4; by 2: 96.5 / 99.3)
  • Light Armor Mastery Lv. 32–33 — 680000 SP each · passive · enchantable. (by: 44.8 / 46)
  • Servitor Recharge Lv. 33–34 — 680000 SP each · active, magic · enchantable. (to: 134 / 136)
  • Servitor Heal Lv. 44–45 — 680000 SP each · active, magic · enchantable. (by: 926 / 936)
  • Wind Shackle Lv. 19 — 1350000 SP · active, magic · enchantable
  • Summon Boxer the Unicorn Lv. 18 — 1350000 SP · active, magic · enchantable. Summons Boxer the Unicorn, who supplies additional MP. Crystal to summon - Requires 8 D-Grade crystals and periodically consumes 6 additional for 14 times. Takes away 18 percent of earned Exp.
  • Summon Mirage the Unicorn Lv. 18 — 1350000 SP · active, magic · enchantable
  • Summon Merrow the Unicorn Lv. 14 — 1350000 SP · active, magic · enchantable
  • Summon Aqua Cubic Lv. 9 — 1350000 SP · active, magic · enchantable. Summons Aqua Cubic. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 7 Crystals: D-Grade.
  • Mass Summon Aqua Cubic Lv. 9 — 1350000 SP · active, magic · enchantable. Summons Aqua Cubic for party members. Aqua Cubic uses magic that damages a targeted enemy over time. Requires 28 Crystals: D-Grade.
  • Summon Unicorn Seraphim Lv. 10 — 1350000 SP · active, magic · enchantable. Summon the servitor Seraphim the Unicorn. Crystals to summon - Requires 4 C-grade crystals and consumes 3 at regular intervals for 14 times.
  • Betray Lv. 10 — 1350000 SP · active, magic
  • Mass Surrender to Water Lv. 5 — 1350000 SP · active, magic · element/trait: Water: 20; enchantable

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

Elemental Summoner: frequently asked questions

What armor does Elemental Summoner wear?

Armor: Light armor, Robes.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.