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Humans · Lineage II The 2nd Throne: Gracia Final

Necromancer

Necromancer is a class of Lineage II Gracia Final (race: Humans). It comes from Wizard. It evolves into Soultaker.

Necromancer: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 36, between levels 40 and 76.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 15%%. (by: 40 / 42 / 43)
  • Boost Mana Lv. 3 — 32000 SP · passive · enchantable. Max MP increases by 70.
  • Fast Spell Casting Lv. 2 — 32000 SP · passive · enchantable. Casting Spd. increases by 7%%.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. P. Def. increases by X when a robe is equipped. (by: 14.5 / 15.3 / 16.2)
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 9–10 — 16000 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
  • Silence Lv. 1 — 32000 SP · active, magic · enchantable. Blocks the enemy's use of magic for 1 minute.
  • Sleep Lv. 10–12 — 11000 SP each · active, magic · enchantable. Causes sleep on the enemy for 30 seconds.
  • Corpse Life Drain Lv. 3 — 32000 SP · active, magic · enchantable. Drains HP from corpses and uses it to restore your HP.
  • Summon Corrupted Man Lv. 1 — 32000 SP · active, magic · enchantable. Summons a Corrupted Man from a corpse. Requires 3 Crystals: D-Grade. 90 percent of acquired Exp will be consumed.
  • Body To Mind Lv. 2 — 32000 SP · active, magic · enchantable. Sacrifices one's own HP to regenerate MP by 35.
  • Curse Discord Lv. 1 — 32000 SP · active, magic. Confuses an enemy to attack its ally.
  • Curse: Weakness Lv. 6 — 32000 SP · active, magic · enchantable. Decreases the enemy's P. Atk. by 23%% for 30 seconds.
  • Curse Fear Lv. 1 — 32000 SP · active, magic · enchantable. Frightens the enemy and causes him to flee for 10 seconds.
  • Curse Chaos Lv. 2 — 32000 SP · active, magic · enchantable. Decreases the enemy's accuracy by 12 for 30 seconds.
  • Vampiric Claw Lv. 1–2 — 16000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Inflicts darkness damage on the enemy with X Power added to magic power. Absorbs 40%% of the damage as HP. (with: 49 / 52)
  • Transfer Pain Lv. 1 — 32000 SP · toggle · enchantable. Passes 10%% of the damage one receives to the servitor. MP is continuously consumed according to level.

Level 44

  • Anti Magic Lv. 16–18 — 12000 SP each · passive · enchantable. (by: 46 / 47 / 49)
  • Fast HP Recovery Lv. 2 — 35000 SP · passive · enchantable. HP recovery bonus increases by 1.6.
  • Fast Mana Recovery Lv. 3 — 35000 SP · passive · enchantable. MP recovery bonus increases by 1.9.
  • Robe Mastery Lv. 12–14 — 12000 SP each · passive · enchantable. (by: 17.9 / 18.8 / 19.8)
  • Weapon Mastery Lv. 13–15 — 12000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 18000 SP each · passive · enchantable
  • Silence Lv. 2 — 35000 SP · active, magic · enchantable
  • Sleep Lv. 13–15 — 12000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 1 — 35000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
  • Death Spike Lv. 1 — 35000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 58 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 4 — 35000 SP · active, magic · enchantable
  • Forget Lv. 1 — 35000 SP · active, magic. Takes away the enemy's will to attack.
  • Curse Discord Lv. 2 — 35000 SP · active, magic
  • Curse: Weakness Lv. 7 — 35000 SP · active, magic · enchantable
  • Curse: Poison Lv. 4 — 35000 SP · active, magic. Causes poison on the enemy for 30 seconds. Makes him consume 41 HP every second.
  • Curse Fear Lv. 2 — 35000 SP · active, magic · enchantable
  • Anchor Lv. 1 — 35000 SP · active, magic · enchantable. Causes the enemy's body to go completely rigid for 15 seconds and causes paralysis for 10 seconds.
  • Curse Chaos Lv. 3 — 35000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 3–4 — 18000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 55 / 58)
  • Curse Gloom Lv. 1 — 35000 SP · active, magic · enchantable. Decreases the enemy's M. Def. by 23%% for 30 seconds.

Level 48

  • Anti Magic Lv. 19–21 — 18000 SP each · passive · enchantable. (by: 52 / 54 / 56)
  • Quick Recycle Lv. 3 — 55000 SP · passive. Upon use of magic, re-use time decreases by 20%%.
  • Boost Mana Lv. 4 — 55000 SP · passive · enchantable. Max MP increases by 100.
  • Robe Mastery Lv. 15–17 — 18000 SP each · passive · enchantable. (by: 21.7 / 22.7 / 23.7)
  • Weapon Mastery Lv. 16–18 — 18000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 27000 SP each · passive · enchantable
  • Silence Lv. 3 — 55000 SP · active, magic · enchantable
  • Sleep Lv. 16–18 — 18000 SP each · active, magic · enchantable
  • Death Spike Lv. 2 — 55000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 65 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 5 — 55000 SP · active, magic · enchantable
  • Summon Corrupted Man Lv. 2 — 55000 SP · active, magic · enchantable
  • Corpse Burst Lv. 1–2 — 27000 SP each · active, magic · enchantable. Detonates a corpse to inflict non-attribute damage on the enemies using X Power added to magic power. (using: 61 / 65)
  • Forget Lv. 2 — 55000 SP · active, magic
  • Curse Discord Lv. 3 — 55000 SP · active, magic
  • Curse: Weakness Lv. 8 — 55000 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 3 — 55000 SP · active, magic · enchantable. Creates a poison cloud. Causes poison near the enemy for 30 seconds and makes him consume 41 HP every second.
  • Curse Fear Lv. 3 — 55000 SP · active, magic · enchantable
  • Anchor Lv. 2 — 55000 SP · active, magic · enchantable
  • Curse Chaos Lv. 4 — 55000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 5–6 — 27000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 61 / 65)
  • Transfer Pain Lv. 2 — 55000 SP · toggle · enchantable. Passes 20%% of the damage one receives to the servitor. MP is continuously consumed according to level.
  • Curse Gloom Lv. 2 — 55000 SP · active, magic · enchantable

Level 52

  • Anti Magic Lv. 22–24 — 26000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 20%%. (by: 59 / 61 / 63)
  • Fast HP Recovery Lv. 3 — 78000 SP · passive · enchantable. HP recovery bonus increases by 1.7.
  • Fast Mana Recovery Lv. 4 — 78000 SP · passive · enchantable. MP recovery bonus increases by 2.3.
  • Robe Mastery Lv. 18–20 — 26000 SP each · passive · enchantable. (by: 25.8 / 26.8 / 27.9)
  • Weapon Mastery Lv. 19–21 — 26000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 39000 SP each · passive · enchantable
  • Silence Lv. 4 — 78000 SP · active, magic · enchantable
  • Sleep Lv. 19–21 — 26000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 2 — 78000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
  • Death Spike Lv. 3 — 78000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 72 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 6 — 78000 SP · active, magic · enchantable
  • Corpse Burst Lv. 3–4 — 39000 SP each · active, magic · enchantable. (using: 68 / 72)
  • Forget Lv. 3 — 78000 SP · active, magic
  • Body To Mind Lv. 3 — 78000 SP · active, magic · enchantable. Sacrifices one's own HP to regenerate MP by 47.
  • Curse Death Link Lv. 1–2 — 39000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Transfers one's own pain. Inflicts darkness attribute damage on the enemy using X Power added to magic power. Power increases as HP becomes lower. (using: 68 / 72)
  • Curse Discord Lv. 4 — 78000 SP · active, magic
  • Curse: Weakness Lv. 9 — 78000 SP · active, magic · enchantable
  • Curse: Poison Lv. 5 — 78000 SP · active, magic. Causes poison on the enemy for 30 seconds. Makes him consume 50 HP every second.
  • Curse Fear Lv. 4 — 78000 SP · active, magic · enchantable
  • Anchor Lv. 3 — 78000 SP · active, magic · enchantable
  • Curse Chaos Lv. 5 — 78000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 7–8 — 39000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 68 / 72)
  • Curse Gloom Lv. 3 — 78000 SP · active, magic · enchantable
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.

Level 56

  • Anti Magic Lv. 25–27 — 28000 SP each · passive · enchantable. (by: 66 / 68 / 70)
  • Boost Mana Lv. 5 — 83000 SP · passive · enchantable. Max MP increases by 140.
  • Fast Spell Casting Lv. 3 — 83000 SP · passive · enchantable. Casting Spd. increases by 10%%.
  • Robe Mastery Lv. 21–23 — 28000 SP each · passive · enchantable. (by: 30.1 / 31.2 / 32.4)
  • Weapon Mastery Lv. 22–24 — 28000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 42000 SP each · passive · enchantable
  • Silence Lv. 5 — 83000 SP · active, magic · enchantable
  • Sleep Lv. 22–24 — 28000 SP each · active, magic · enchantable
  • Death Spike Lv. 4 — 83000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 78 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 7 — 83000 SP · active, magic · enchantable
  • Summon Corrupted Man Lv. 3 — 83000 SP · active, magic · enchantable
  • Corpse Burst Lv. 5–6 — 42000 SP each · active, magic · enchantable. (using: 75 / 78)
  • Forget Lv. 4 — 83000 SP · active, magic
  • Curse Death Link Lv. 3–4 — 42000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 75 / 78)
  • Curse Discord Lv. 5 — 83000 SP · active, magic
  • Curse: Weakness Lv. 10 — 83000 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 4 — 83000 SP · active, magic · enchantable. Creates a poison cloud. Causes poison near the enemy for 30 seconds and makes him consume 50 HP every second.
  • Curse Fear Lv. 5 — 83000 SP · active, magic · enchantable
  • Anchor Lv. 4 — 83000 SP · active, magic · enchantable
  • Curse Chaos Lv. 6 — 83000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 9–10 — 42000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 75 / 78)
  • Transfer Pain Lv. 3 — 83000 SP · toggle · enchantable. Passes 30%% of the damage one receives to the servitor. MP is continuously consumed according to level.
  • Curse Gloom Lv. 4 — 83000 SP · active, magic · enchantable
  • Summon Cursed Man Lv. 1 — 83000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 1 Crystal: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.

Level 58

  • Anti Magic Lv. 28–29 — 44000 SP each · passive · enchantable. (by: 72 / 74)
  • Fast HP Recovery Lv. 4 — 88000 SP · passive · enchantable. HP recovery bonus increases by 2.1.
  • Robe Mastery Lv. 24–25 — 44000 SP each · passive · enchantable. (by: 33.5 / 34.7)
  • Weapon Mastery Lv. 25–26 — 44000 SP each · passive
  • Higher Mana Gain Lv. 19 — 88000 SP · passive · enchantable
  • Silence Lv. 6 — 88000 SP · active, magic · enchantable
  • Sleep Lv. 25–26 — 44000 SP each · active, magic · enchantable
  • Death Spike Lv. 5 — 88000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 82 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 8 — 88000 SP · active, magic · enchantable
  • Corpse Burst Lv. 7 — 88000 SP · active, magic · enchantable. (using: 82)
  • Forget Lv. 5 — 88000 SP · active, magic
  • Body To Mind Lv. 4 — 88000 SP · active, magic · enchantable. Sacrifices one's own HP to regenerate MP by 53.
  • Curse Death Link Lv. 5–6 — 44000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 80 / 82)
  • Curse Discord Lv. 6 — 88000 SP · active, magic
  • Curse: Weakness Lv. 11 — 88000 SP · active, magic · enchantable
  • Curse Fear Lv. 6 — 88000 SP · active, magic · enchantable
  • Anchor Lv. 5 — 88000 SP · active, magic · enchantable
  • Curse Chaos Lv. 7 — 88000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 11–12 — 44000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 80 / 82)
  • Transfer Pain Lv. 4 — 88000 SP · toggle · enchantable. Passes 40%% of the damage one receives to the servitor. MP is continuously consumed according to level.
  • Curse Gloom Lv. 5 — 88000 SP · active, magic · enchantable
  • Curse Disease Lv. 1 — 88000 SP · active, magic · enchantable. Decreases the power of HP recovery magic received by the enemy by 50%% for 2 minutes.
  • Mass Fear Lv. 1 — 88000 SP · active, magic · enchantable. Frightens nearby enemies and causes them to flee for 10 seconds.
  • Mass Gloom Lv. 1 — 88000 SP · active, magic · enchantable. Decreases the M. Def. of enemies near the servitor by 23%% for 30 seconds. Consumes 4 Cursed Bones.
  • Summon Cursed Bones Lv. 1 — 88000 SP · active, magic. Summons a Cursed Bone. Minimum of 25 and maximum of 100 Cursed Bones are summoned. Consumes 40 Spirit Ores.

Level 60

  • Anti Magic Lv. 30–31 — 65000 SP each · passive · enchantable. (by: 76 / 78)
  • Boost Mana Lv. 6 — 130000 SP · passive · enchantable. Max MP increases by 150.
  • Fast Mana Recovery Lv. 5 — 130000 SP · passive · enchantable. MP recovery bonus increases by 2.7.
  • Robe Mastery Lv. 26–27 — 65000 SP each · passive · enchantable. (by: 35.9 / 37.1)
  • Weapon Mastery Lv. 27–28 — 65000 SP each · passive
  • Higher Mana Gain Lv. 20 — 130000 SP · passive · enchantable
  • Silence Lv. 7 — 130000 SP · active, magic · enchantable
  • Sleep Lv. 27–28 — 65000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 3 — 130000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 3 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 2 additional crystals at 4 regular intervals.
  • Death Spike Lv. 6 — 130000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 85 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 9 — 130000 SP · active, magic · enchantable
  • Corpse Burst Lv. 8 — 130000 SP · active, magic · enchantable. (using: 85)
  • Forget Lv. 6 — 130000 SP · active, magic
  • Curse Death Link Lv. 7–8 — 65000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 84 / 85)
  • Curse Discord Lv. 7 — 130000 SP · active, magic
  • Curse: Weakness Lv. 12 — 130000 SP · active, magic · enchantable
  • Curse Fear Lv. 7 — 130000 SP · active, magic · enchantable
  • Anchor Lv. 6 — 130000 SP · active, magic · enchantable
  • Curse Chaos Lv. 8 — 130000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 13–14 — 65000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 84 / 85)
  • Curse Gloom Lv. 6 — 130000 SP · active, magic · enchantable
  • Curse Disease Lv. 2 — 130000 SP · active, magic · enchantable
  • Summon Cursed Man Lv. 2 — 130000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Anti Magic Lv. 32–33 — 80000 SP each · passive · enchantable. (by: 80 / 82)
  • Robe Mastery Lv. 28–29 — 80000 SP each · passive · enchantable. (by: 38.4 / 39.6)
  • Weapon Mastery Lv. 29–30 — 80000 SP each · passive
  • Higher Mana Gain Lv. 21 — 170000 SP · passive · enchantable
  • Silence Lv. 8 — 170000 SP · active, magic · enchantable
  • Sleep Lv. 29–30 — 80000 SP each · active, magic · enchantable
  • Death Spike Lv. 7 — 170000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 89 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 10 — 170000 SP · active, magic · enchantable
  • Summon Corrupted Man Lv. 4 — 170000 SP · active, magic · enchantable
  • Corpse Burst Lv. 9 — 170000 SP · active, magic · enchantable. (using: 89)
  • Forget Lv. 7 — 170000 SP · active, magic
  • Curse Death Link Lv. 9–10 — 80000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 87 / 89)
  • Curse Discord Lv. 8 — 170000 SP · active, magic
  • Curse: Weakness Lv. 13 — 170000 SP · active, magic · enchantable
  • Curse: Poison Lv. 6 — 170000 SP · active, magic. Causes poison on the enemy for 30 seconds. Makes him consume 58 HP every second.
  • Curse Fear Lv. 8 — 170000 SP · active, magic · enchantable
  • Anchor Lv. 7 — 170000 SP · active, magic · enchantable
  • Curse Chaos Lv. 9 — 170000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 15–16 — 80000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 87 / 89)
  • Curse Gloom Lv. 7 — 170000 SP · active, magic · enchantable
  • Curse Disease Lv. 3 — 170000 SP · active, magic · enchantable
  • Mass Slow Lv. 1–2 — 170000 SP each · active, magic · enchantable. Decreases the moving speed near the enemy by 30%% for 1 minute.
  • Mass Fear Lv. 2 — 170000 SP · active, magic · enchantable
  • Mass Gloom Lv. 2 — 170000 SP · active, magic · enchantable

Level 64

  • Anti Magic Lv. 34–35 — 100000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 25%%. (by: 84 / 86)
  • Fast HP Recovery Lv. 5 — 200000 SP · passive · enchantable. HP recovery bonus increases by 2.6.
  • Robe Mastery Lv. 30–31 — 100000 SP each · passive · enchantable. (by: 40.8 / 42.1)
  • Weapon Mastery Lv. 31–32 — 100000 SP each · passive
  • Higher Mana Gain Lv. 22 — 200000 SP · passive · enchantable
  • Silence Lv. 9 — 200000 SP · active, magic · enchantable
  • Sleep Lv. 31–32 — 100000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 4 — 200000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
  • Death Spike Lv. 8 — 200000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 92 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 11 — 200000 SP · active, magic · enchantable
  • Corpse Burst Lv. 10 — 200000 SP · active, magic · enchantable. (using: 92)
  • Forget Lv. 8 — 200000 SP · active, magic
  • Curse Death Link Lv. 11–12 — 100000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 90 / 92)
  • Curse Discord Lv. 9 — 200000 SP · active, magic
  • Curse: Weakness Lv. 14 — 200000 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 5 — 200000 SP · active, magic · enchantable. Creates a poison cloud. Causes poison near the enemy for 30 seconds and makes him consume 58 HP every second.
  • Curse Fear Lv. 9 — 200000 SP · active, magic · enchantable
  • Anchor Lv. 8 — 200000 SP · active, magic · enchantable
  • Curse Chaos Lv. 10 — 200000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 17–18 — 100000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 90 / 92)
  • Curse Gloom Lv. 8 — 200000 SP · active, magic · enchantable
  • Curse Disease Lv. 4 — 200000 SP · active, magic · enchantable
  • Mass Slow Lv. 3–4 — 100000 SP each · active, magic · enchantable
  • Summon Cursed Man Lv. 3 — 200000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.

Level 66

  • Anti Magic Lv. 36–37 — 130000 SP each · passive · enchantable. (by: 88 / 91)
  • Boost Mana Lv. 7 — 270000 SP · passive · enchantable. Max MP increases by 180.
  • Robe Mastery Lv. 32–33 — 130000 SP each · passive · enchantable. (by: 43.4 / 44.7)
  • Weapon Mastery Lv. 33–34 — 130000 SP each · passive
  • Higher Mana Gain Lv. 23 — 270000 SP · passive · enchantable
  • Silence Lv. 10 — 270000 SP · active, magic · enchantable
  • Sleep Lv. 33–34 — 130000 SP each · active, magic · enchantable
  • Death Spike Lv. 9 — 270000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 96 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 12 — 270000 SP · active, magic · enchantable
  • Summon Corrupted Man Lv. 5 — 270000 SP · active, magic · enchantable
  • Corpse Burst Lv. 11 — 270000 SP · active, magic · enchantable. (using: 96)
  • Forget Lv. 9 — 270000 SP · active, magic
  • Body To Mind Lv. 5 — 270000 SP · active, magic · enchantable. Sacrifices one's own HP to regenerate MP by 61.
  • Curse Death Link Lv. 13–14 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 94 / 96)
  • Curse Discord Lv. 10 — 270000 SP · active, magic
  • Curse: Weakness Lv. 15 — 270000 SP · active, magic · enchantable
  • Curse Fear Lv. 10 — 270000 SP · active, magic · enchantable
  • Anchor Lv. 9 — 270000 SP · active, magic · enchantable
  • Curse Chaos Lv. 11 — 270000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 19–20 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 94 / 96)
  • Curse Gloom Lv. 9 — 270000 SP · active, magic · enchantable
  • Curse Disease Lv. 5 — 270000 SP · active, magic · enchantable
  • Mass Slow Lv. 5–6 — 270000 SP each · active, magic · enchantable
  • Mass Fear Lv. 3 — 270000 SP · active, magic · enchantable
  • Mass Gloom Lv. 3 — 270000 SP · active, magic · enchantable
  • Summon Cursed Bones Lv. 2 — 270000 SP · active, magic. Summons a Cursed Bone. Minimum of 50 and maximum of 200 Cursed Bones are summoned. Consumes 80 Spirit Ores.

Level 68

  • Anti Magic Lv. 38–39 — 170000 SP each · passive · enchantable. (by: 93 / 95)
  • Fast Mana Recovery Lv. 6 — 330000 SP · passive · enchantable. MP recovery bonus increases by 3.1.
  • Robe Mastery Lv. 34–35 — 170000 SP each · passive · enchantable. (by: 45.9 / 47.3)
  • Weapon Mastery Lv. 35–36 — 170000 SP each · passive
  • Higher Mana Gain Lv. 24 — 330000 SP · passive · enchantable
  • Silence Lv. 11 — 330000 SP · active, magic · enchantable
  • Sleep Lv. 35–36 — 170000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 5 — 330000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 3 additional crystals at 4 regular intervals.
  • Death Spike Lv. 10 — 330000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 99 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 13 — 330000 SP · active, magic · element/trait: Yes [Corpse Burst] Corpse Burst Lv.12 Detonates a corpse to inflict non-attribute damage on the enemies using 99 Power added to magic power., 330000, Active; enchantable
  • Forget Lv. 10 — 330000 SP · active, magic
  • Curse Death Link Lv. 15–16 — 170000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 97 / 99)
  • Curse Discord Lv. 11 — 330000 SP · active, magic
  • Curse: Weakness Lv. 16 — 330000 SP · active, magic · enchantable
  • Curse Fear Lv. 11 — 330000 SP · active, magic · enchantable
  • Anchor Lv. 10 — 330000 SP · active, magic · enchantable
  • Curse Chaos Lv. 12 — 330000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 21–22 — 170000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 97 / 99)
  • Curse Gloom Lv. 10 — 330000 SP · active, magic · enchantable
  • Curse Disease Lv. 6 — 330000 SP · active, magic · enchantable
  • Mass Slow Lv. 7–8 — 170000 SP each · active, magic · enchantable
  • Summon Cursed Man Lv. 4 — 330000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15 percent of acquired Exp. will be consumed.

Level 70

  • Anti Magic Lv. 40–41 — 190000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 30%%. (by: 97 / 99)
  • Robe Mastery Lv. 36–37 — 190000 SP each · passive · enchantable. (by: 48.6 / 49.9)
  • Weapon Mastery Lv. 37–38 — 190000 SP each · passive
  • Higher Mana Gain Lv. 25 — 380000 SP · passive · enchantable
  • Silence Lv. 12 — 380000 SP · active, magic · enchantable
  • Sleep Lv. 37–38 — 190000 SP each · active, magic · enchantable
  • Death Spike Lv. 11 — 380000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 102 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 14 — 380000 SP · active, magic · enchantable
  • Summon Corrupted Man Lv. 6 — 380000 SP · active, magic · enchantable
  • Corpse Burst Lv. 13 — 380000 SP · active, magic · enchantable. (using: 102)
  • Forget Lv. 11 — 380000 SP · active, magic
  • Curse Death Link Lv. 17–18 — 190000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 100 / 102)
  • Curse Discord Lv. 12 — 380000 SP · active, magic
  • Curse: Weakness Lv. 17 — 380000 SP · active, magic · enchantable
  • Curse Fear Lv. 12 — 380000 SP · active, magic · enchantable
  • Anchor Lv. 11 — 380000 SP · active, magic · enchantable
  • Curse Chaos Lv. 13 — 380000 SP · active, magic · element/trait: Yes [Vampiric Claw] Vampiric Claw Lv.23 Inflicts darkness damage on the enemy with 100 Power added to magic power. Absorbs 40%% of the damage as HP., 190000, Active, Unholy: 20; enchantable
  • Vampiric Claw Lv. 24 — 190000 SP · active, magic · element/trait: Unholy: 20; enchantable. (with: 102)
  • Transfer Pain Lv. 5 — 380000 SP · toggle · enchantable. Passes 50%% of the damage one receives to the servitor. MP is continuously consumed according to level.
  • Curse Gloom Lv. 11 — 380000 SP · active, magic · enchantable
  • Curse Disease Lv. 7 — 380000 SP · active, magic · enchantable
  • Mass Slow Lv. 9–10 — 190000 SP each · active, magic · enchantable
  • Summon Cursed Man Lv. 5 — 380000 SP · active, magic · enchantable
  • Mass Fear Lv. 4 — 380000 SP · active, magic · enchantable
  • Mass Gloom Lv. 4 — 380000 SP · active, magic · enchantable. Decreases the M. Def. of enemies near the servitor by 23%% for 30 seconds. Consumes 5 Cursed Bones.

Level 72

  • Anti Magic Lv. 42–43 — 310000 SP each · passive · enchantable. (by: 102 / 104)
  • Boost Mana Lv. 8 — 630000 SP · passive · enchantable. Max MP increases by 200.
  • Robe Mastery Lv. 38–39 — 310000 SP each · passive · enchantable. (by: 51.2 / 52.5)
  • Weapon Mastery Lv. 39–40 — 310000 SP each · passive
  • Higher Mana Gain Lv. 26 — 630000 SP · passive · enchantable
  • Silence Lv. 13 — 630000 SP · active, magic · enchantable
  • Sleep Lv. 39–40 — 310000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 6 — 630000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 2 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
  • Death Spike Lv. 12 — 630000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 105 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 15 — 630000 SP · active, magic · enchantable
  • Corpse Burst Lv. 14 — 630000 SP · active, magic · enchantable. (using: 105)
  • Forget Lv. 12 — 630000 SP · active, magic
  • Curse Death Link Lv. 19–20 — 310000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 104 / 105)
  • Curse Discord Lv. 13 — 630000 SP · active, magic
  • Curse: Weakness Lv. 18 — 630000 SP · active, magic · enchantable
  • Curse: Poison Lv. 7 — 630000 SP · active, magic. Causes poison on the enemy for 30 seconds. Makes him consume 63 HP every second.
  • Curse Fear Lv. 13 — 630000 SP · active, magic · enchantable
  • Anchor Lv. 12 — 630000 SP · active, magic · enchantable
  • Curse Chaos Lv. 14 — 630000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 25–26 — 310000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 104 / 105)
  • Curse Gloom Lv. 12 — 630000 SP · active, magic · element/trait: Yes [Curse Disease] Curse Disease Lv.8 Decreases the power of HP recovery magic received by the enemy by 50%% for 2 minutes., 630000, Active; enchantable
  • Mass Slow Lv. 11–12 — 310000 SP each · active, magic · enchantable
  • Summon Cursed Man Lv. 6 — 630000 SP · active, magic · enchantable. Summons a Cursed Man from a corpse. Consumes 3 C-grade Crystals upon summoning and additionally consumes 3 at a time for 4 times. Takes 15%% of acquired Exp. points.

Level 74

  • Anti Magic Lv. 44–45 — 410000 SP each · passive · enchantable. (by: 106 / 108)
  • Fast HP Recovery Lv. 6 — 820000 SP · passive · enchantable. HP recovery bonus increases by 2.7.
  • Fast Mana Recovery Lv. 7 — 820000 SP · passive · enchantable. MP recovery bonus increases by 3.4.
  • Robe Mastery Lv. 40–41 — 410000 SP each · passive · enchantable. (by: 53.9 / 55.2)
  • Weapon Mastery Lv. 41–42 — 410000 SP each · passive
  • Higher Mana Gain Lv. 27 — 820000 SP · passive · enchantable
  • Silence Lv. 14 — 820000 SP · active, magic · enchantable
  • Sleep Lv. 41–42 — 410000 SP each · active, magic · enchantable
  • Summon Reanimated Man Lv. 7 — 820000 SP · active, magic · enchantable. Summons a Reanimated Man from a corpse. Requires 4 Crystals: C-Grade. While active, 15 percent of earned Exp will be consumed, along with 4 additional crystals at 4 regular intervals.
  • Death Spike Lv. 13 — 820000 SP · active, magic · element/trait: Unholy: 20; enchantable. Throws a bone to inflicts darkness type damage on the enemy using 108 Power added to magic power. Needs 1 Cursed Bone.
  • Corpse Life Drain Lv. 16 — 820000 SP · active, magic · enchantable
  • Corpse Burst Lv. 15 — 820000 SP · active, magic · enchantable. (using: 108)
  • Forget Lv. 13 — 820000 SP · active, magic
  • Curse Death Link Lv. 21–22 — 410000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (using: 107 / 108)
  • Curse Discord Lv. 14 — 820000 SP · active, magic
  • Curse: Weakness Lv. 19 — 820000 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 6 — 820000 SP · active, magic · enchantable. Creates a poison cloud. Causes poison near the enemy for 30 seconds and makes him consume 63 HP every second.
  • Curse Fear Lv. 14 — 820000 SP · active, magic · enchantable
  • Anchor Lv. 13 — 820000 SP · active, magic · enchantable
  • Curse Chaos Lv. 15 — 820000 SP · active, magic · enchantable
  • Vampiric Claw Lv. 27–28 — 410000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 107 / 108)
  • Curse Gloom Lv. 13 — 820000 SP · active, magic · enchantable
  • Curse Disease Lv. 9 — 820000 SP · active, magic · enchantable
  • Mass Slow Lv. 13–14 — 410000 SP each · active, magic · enchantable
  • Summon Cursed Man Lv. 7 — 820000 SP · active, magic · enchantable
  • Mass Fear Lv. 5 — 820000 SP · active, magic · enchantable
  • Mass Gloom Lv. 5 — 820000 SP · active, magic · enchantable
  • Summon Cursed Bones Lv. 3 — 820000 SP · active, magic. Summons a Cursed Bone. Minimum of 100 and maximum of 400 Cursed Bones are summoned. Consumes 160 Spirit Ores.

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

Necromancer: frequently asked questions

What armor does Necromancer wear?

Armor: Robes.

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