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Humans · Lineage II C3: Rise of Darkness

Necromancer

Necromancer is a class of Lineage II C3 (race: Humans). It comes from Wizard.

Necromancer: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 31, between levels 40 and 74.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
  • Boost Mana Lv. 3 — 31000 SP · passive. Increases one's maximum MP.
  • Fast Spell Casting Lv. 2 — 31000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases one's P. Def. when one is wearing a robe.
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 9–10 — 16000 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
  • Silence Lv. 1 — 31000 SP · active, magic · requires Spellbook: Silence; element/trait: Derangement. Temporarily silences enemy.
  • Sleep Lv. 10–12 — 11000 SP each · active, magic · element/trait: Sleep. Instantly puts target to sleep.
  • Corpse Life Drain Lv. 3 — 31000 SP · active, magic. Absorbs HP from a corpse.
  • Summon Corrupted Man Lv. 1 — 31000 SP · active, magic · requires Spellbook: Summon Corrupted Man. Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.
  • Body To Mind Lv. 2 — 31000 SP · active, magic. Restores MP by sacrificing one's own HP.
  • Curse Discord Lv. 1 — 31000 SP · active, magic · requires Spellbook: Curse Discord. Confuses an enemy to attack its ally.
  • Curse: Weakness Lv. 6 — 31000 SP · active, magic · requires Spellbook: Curse Fear; element/trait: No [Curse Fear] Curse Fear Lv.1 Instills fear into an enemy causing it to flee., 31000, Active, Derangement. Instantaneous curse that reduces target's P. Atk. Effect 3.
  • Curse Chaos Lv. 2 — 31000 SP · active, magic. Instantaneous curse that reduces enemy's Accuracy. Effect 3.
  • Vampiric Claw Lv. 1–2 — 16000 SP each · active, magic · requires Spellbook: Vampiric Claw. Absorbs HP. Power X. (Power: 49 / 52)
  • Transfer Pain Lv. 1 — 31000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one's damage to a servitor. MP will be consumed continuously.

Level 44

  • Anti Magic Lv. 16–18 — 12000 SP each · passive
  • Fast HP Recovery Lv. 2 — 35000 SP · passive. Increases one's HP recovery speed.
  • Fast Mana Recovery Lv. 3 — 35000 SP · passive. Increases MP Recovery Speed.
  • Robe Mastery Lv. 12–14 — 12000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 12000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 18000 SP each · passive
  • Silence Lv. 2 — 35000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 13–15 — 12000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 1 — 35000 SP · active, magic · requires Spellbook: Summon Reanimated Man. Summons a Reanimated Man. Requires 3 Crystals: D Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 1 — 35000 SP · active, magic · requires Spellbook: Death Spike; element/trait: Unholy. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 4 — 35000 SP · active, magic
  • Forget Lv. 1 — 35000 SP · active, magic · requires Spellbook: Forget. Takes away the enemy's will to attack.
  • Curse Discord Lv. 2 — 35000 SP · active, magic
  • Curse: Weakness Lv. 7 — 35000 SP · active, magic
  • Curse:Poison Lv. 4 — 35000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 5.
  • Curse Fear Lv. 2 — 35000 SP · active, magic · element/trait: Derangement. Instills fear into an enemy causing it to flee.
  • Anchor Lv. 1 — 35000 SP · active, magic · requires Spellbook: Anchor; element/trait: Paralyze. Temporarily paralyzes target.
  • Curse Chaos Lv. 3 — 35000 SP · active, magic
  • Vampiric Claw Lv. 3–4 — 18000 SP each · active, magic. (Power: 55 / 58)
  • Curse Gloom Lv. 1 — 35000 SP · active, magic · requires Spellbook: Curse Gloom. Curse that decreases enemy's M. Def. Effect 3.

Level 48

  • Anti Magic Lv. 19–21 — 18000 SP each · passive
  • Quick Recovery Lv. 3 — 55000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 55000 SP · passive
  • Robe Mastery Lv. 15–17 — 18000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 18000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 27000 SP each · passive
  • Silence Lv. 3 — 55000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 16–18 — 18000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 2 — 55000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 5 — 55000 SP · active, magic
  • Summon Corrupted Man Lv. 2 — 55000 SP · active, magic
  • Corpse Burst Lv. 1–2 — 27000 SP each · active, magic · requires Spellbook: Corpse Burst. Explodes a dead body to attack a nearby enemy. Power X. (Power: 31 / 33)
  • Forget Lv. 2 — 55000 SP · active, magic
  • Curse Discord Lv. 3 — 55000 SP · active, magic
  • Curse: Weakness Lv. 8 — 55000 SP · active, magic
  • Poisonous Cloud Lv. 3 — 55000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 5.
  • Curse Fear Lv. 3 — 55000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 2 — 55000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 4 — 55000 SP · active, magic
  • Vampiric Claw Lv. 5–6 — 27000 SP each · active, magic. (Power: 61 / 65)
  • Transfer Pain Lv. 2 — 55000 SP · toggle
  • Curse Gloom Lv. 2 — 55000 SP · active, magic

Level 52

  • Anti Magic Lv. 22–24 — 26000 SP each · passive
  • Fast HP Recovery Lv. 3 — 78000 SP · passive
  • Fast Mana Recovery Lv. 4 — 78000 SP · passive
  • Robe Mastery Lv. 18–20 — 26000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 26000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 39000 SP each · passive
  • Silence Lv. 4 — 78000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 19–21 — 26000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 2 — 78000 SP · active, magic. Summons a Reanimated Man. Requires 5 Crystals: D Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 3 — 78000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 6 — 78000 SP · active, magic
  • Corpse Burst Lv. 3–4 — 39000 SP each · active, magic. (Power: 34 / 36)
  • Forget Lv. 3 — 78000 SP · active, magic
  • Body To Mind Lv. 3 — 78000 SP · active, magic
  • Curse Death Link Lv. 1–2 — 39000 SP each · active, magic · requires Spellbook: Curse Death Link. Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power X. (Power: 68 / 72)
  • Curse Discord Lv. 4 — 78000 SP · active, magic
  • Curse: Weakness Lv. 9 — 78000 SP · active, magic
  • Curse:Poison Lv. 5 — 78000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 6.
  • Curse Fear Lv. 4 — 78000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 3 — 78000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 5 — 78000 SP · active, magic
  • Vampiric Claw Lv. 7–8 — 39000 SP each · active, magic. (Power: 68 / 72)
  • Curse Gloom Lv. 3 — 78000 SP · active, magic

Level 56

  • Anti Magic Lv. 25–27 — 29000 SP each · passive
  • Boost Mana Lv. 5 — 87000 SP · passive
  • Fast Spell Casting Lv. 3 — 87000 SP · passive
  • Robe Mastery Lv. 21–23 — 29000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 29000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 43000 SP each · passive
  • Silence Lv. 5 — 87000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 22–24 — 29000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 4 — 87000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 7 — 87000 SP · active, magic
  • Summon Corrupted Man Lv. 3 — 87000 SP · active, magic
  • Corpse Burst Lv. 5–6 — 43000 SP each · active, magic. (Power: 38 / 39)
  • Forget Lv. 4 — 87000 SP · active, magic
  • Curse Death Link Lv. 3–4 — 43000 SP each · active, magic. (Power: 75 / 78)
  • Curse Discord Lv. 5 — 87000 SP · active, magic
  • Curse: Weakness Lv. 10 — 87000 SP · active, magic
  • Poisonous Cloud Lv. 4 — 87000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 6.
  • Curse Fear Lv. 5 — 87000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 4 — 87000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 6 — 87000 SP · active, magic
  • Vampiric Claw Lv. 9–10 — 43000 SP each · active, magic. (Power: 75 / 78)
  • Transfer Pain Lv. 3 — 87000 SP · toggle
  • Curse Gloom Lv. 4 — 87000 SP · active, magic

Level 58

  • Anti Magic Lv. 28–29 — 50000 SP each · passive
  • Fast HP Recovery Lv. 4 — 100000 SP · passive
  • Robe Mastery Lv. 24–25 — 50000 SP each · passive
  • Weapon Mastery Lv. 25–26 — 50000 SP each · passive
  • Higher Mana Gain Lv. 19 — 100000 SP · passive
  • Silence Lv. 6 — 100000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 25–26 — 50000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 5 — 100000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
  • Corpse Life Drain Lv. 8 — 100000 SP · active, magic
  • Corpse Burst Lv. 7 — 100000 SP · active, magic. (Power: 41)
  • Forget Lv. 5 — 100000 SP · active, magic
  • Body To Mind Lv. 4 — 100000 SP · active, magic
  • Curse Death Link Lv. 5–6 — 50000 SP each · active, magic. (Power: 80 / 82)
  • Curse Discord Lv. 6 — 100000 SP · active, magic
  • Curse: Weakness Lv. 11 — 100000 SP · active, magic
  • Curse Fear Lv. 6 — 100000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 5 — 100000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 7 — 100000 SP · active, magic
  • Vampiric Claw Lv. 11–12 — 50000 SP each · active, magic. (Power: 80 / 82)
  • Transfer Pain Lv. 4 — 100000 SP · toggle
  • Curse Gloom Lv. 5 — 100000 SP · active, magic
  • Curse Disease Lv. 1 — 100000 SP · active, magic. Curse that temporarily reduces effectiveness of enemy's HP recovery magic.

Level 60

  • Anti Magic Lv. 30–31 — 68000 SP each · passive
  • Boost Mana Lv. 6 — 140000 SP · passive
  • Fast Mana Recovery Lv. 5 — 140000 SP · passive
  • Robe Mastery Lv. 26–27 — 68000 SP each · passive
  • Weapon Mastery Lv. 27–28 — 68000 SP each · passive
  • Higher Mana Gain Lv. 20 — 140000 SP · passive
  • Silence Lv. 7 — 140000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 27–28 — 68000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 3 — 140000 SP · active, magic. Summons a Reanimated Man. Requires 9 Crystals: D Grade. Afterwards, an additional 5 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 6 — 140000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
  • Corpse Life Drain Lv. 9 — 140000 SP · active, magic
  • Corpse Burst Lv. 8 — 140000 SP · active, magic. (Power: 43)
  • Forget Lv. 6 — 140000 SP · active, magic
  • Curse Death Link Lv. 7–8 — 68000 SP each · active, magic. (Power: 84 / 85)
  • Curse Discord Lv. 7 — 140000 SP · active, magic
  • Curse: Weakness Lv. 12 — 140000 SP · active, magic
  • Curse Fear Lv. 7 — 140000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 6 — 140000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 8 — 140000 SP · active, magic
  • Vampiric Claw Lv. 13–14 — 68000 SP each · active, magic. (Power: 84 / 85)
  • Curse Gloom Lv. 6 — 140000 SP · active, magic
  • Curse Disease Lv. 2 — 140000 SP · active, magic

Level 62

  • Anti Magic Lv. 32–33 — 91000 SP each · passive
  • Robe Mastery Lv. 28–29 — 91000 SP each · passive
  • Weapon Mastery Lv. 29–30 — 91000 SP each · passive
  • Higher Mana Gain Lv. 21 — 180000 SP · passive
  • Silence Lv. 8 — 180000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 29–30 — 91000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 7 — 180000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
  • Corpse Life Drain Lv. 10 — 180000 SP · active, magic
  • Summon Corrupted Man Lv. 4 — 180000 SP · active, magic
  • Corpse Burst Lv. 9 — 180000 SP · active, magic. (Power: 45)
  • Forget Lv. 7 — 180000 SP · active, magic
  • Curse Death Link Lv. 9–10 — 91000 SP each · active, magic. (Power: 87 / 89)
  • Curse Discord Lv. 8 — 180000 SP · active, magic
  • Curse: Weakness Lv. 13 — 180000 SP · active, magic
  • Curse:Poison Lv. 6 — 180000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 7.
  • Curse Fear Lv. 8 — 180000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 7 — 180000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 9 — 180000 SP · active, magic
  • Vampiric Claw Lv. 15–16 — 91000 SP each · active, magic. (Power: 87 / 89)
  • Curse Gloom Lv. 7 — 180000 SP · active, magic
  • Curse Disease Lv. 3 — 180000 SP · active, magic
  • Mass Slow Lv. 1–2 — 91000 SP each · active, magic. Temporarily reduces Speed of nearby enemies. X HP is consumed. Effect 3. (enemies: 505 / 514)

Level 64

  • Anti Magic Lv. 34–35 — 100000 SP each · passive
  • Fast HP Recovery Lv. 5 — 210000 SP · passive
  • Robe Mastery Lv. 30–31 — 100000 SP each · passive
  • Weapon Mastery Lv. 31–32 — 100000 SP each · passive
  • Higher Mana Gain Lv. 22 — 210000 SP · passive
  • Silence Lv. 9 — 210000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 31–32 — 100000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 4 — 210000 SP · active, magic. Summons a Reanimated Man. Requires 8 Crystals: D Grade. Afterwards, an additional 6 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 8 — 210000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
  • Corpse Life Drain Lv. 11 — 210000 SP · active, magic
  • Corpse Burst Lv. 10 — 210000 SP · active, magic. (Power: 46)
  • Forget Lv. 8 — 210000 SP · active, magic
  • Curse Death Link Lv. 11–12 — 100000 SP each · active, magic. (Power: 90 / 92)
  • Curse Discord Lv. 9 — 210000 SP · active, magic
  • Curse: Weakness Lv. 14 — 210000 SP · active, magic
  • Poisonous Cloud Lv. 5 — 210000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 7.
  • Curse Fear Lv. 9 — 210000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 8 — 210000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 10 — 210000 SP · active, magic
  • Vampiric Claw Lv. 17–18 — 100000 SP each · active, magic. (Power: 90 / 92)
  • Curse Gloom Lv. 8 — 210000 SP · active, magic
  • Curse Disease Lv. 4 — 210000 SP · active, magic
  • Mass Slow Lv. 3–4 — 100000 SP each · active, magic. (enemies: 522 / 531)

Level 66

  • Anti Magic Lv. 36–37 — 150000 SP each · passive
  • Boost Mana Lv. 7 — 300000 SP · passive
  • Robe Mastery Lv. 32–33 — 150000 SP each · passive
  • Weapon Mastery Lv. 33–34 — 150000 SP each · passive
  • Higher Mana Gain Lv. 23 — 300000 SP · passive
  • Silence Lv. 10 — 300000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 33–34 — 150000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 9 — 300000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
  • Corpse Life Drain Lv. 12 — 300000 SP · active, magic
  • Summon Corrupted Man Lv. 5 — 300000 SP · active, magic
  • Corpse Burst Lv. 11 — 300000 SP · active, magic. (Power: 48)
  • Forget Lv. 9 — 300000 SP · active, magic
  • Body To Mind Lv. 5 — 300000 SP · active, magic
  • Curse Death Link Lv. 13–14 — 150000 SP each · active, magic. (Power: 94 / 96)
  • Curse Discord Lv. 10 — 300000 SP · active, magic
  • Curse: Weakness Lv. 15 — 300000 SP · active, magic
  • Curse Fear Lv. 10 — 300000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 9 — 300000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 11 — 300000 SP · active, magic
  • Vampiric Claw Lv. 19–20 — 150000 SP each · active, magic. (Power: 94 / 96)
  • Curse Gloom Lv. 9 — 300000 SP · active, magic
  • Curse Disease Lv. 5 — 300000 SP · active, magic
  • Mass Slow Lv. 5–6 — 150000 SP each · active, magic. (enemies: 540 / 548)

Level 68

  • Anti Magic Lv. 38–39 — 170000 SP each · passive
  • Fast Mana Recovery Lv. 6 — 350000 SP · passive
  • Robe Mastery Lv. 34–35 — 170000 SP each · passive
  • Weapon Mastery Lv. 35–36 — 170000 SP each · passive
  • Higher Mana Gain Lv. 24 — 350000 SP · passive
  • Silence Lv. 11 — 350000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 35–36 — 170000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 5 — 350000 SP · active, magic. Summons a Reanimated Man. Requires 7 Crystals: D Grade. Afterwards, an additional 7 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 10 — 350000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
  • Corpse Life Drain Lv. 13 — 350000 SP · active, magic
  • Corpse Burst Lv. 12 — 350000 SP · active, magic. (Power: 50)
  • Forget Lv. 10 — 350000 SP · active, magic
  • Curse Death Link Lv. 15–16 — 170000 SP each · active, magic. (Power: 97 / 99)
  • Curse Discord Lv. 11 — 350000 SP · active, magic
  • Curse: Weakness Lv. 16 — 350000 SP · active, magic
  • Curse Fear Lv. 11 — 350000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 10 — 350000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 12 — 350000 SP · active, magic
  • Vampiric Claw Lv. 21–22 — 170000 SP each · active, magic. (Power: 97 / 99)
  • Curse Gloom Lv. 10 — 350000 SP · active, magic
  • Curse Disease Lv. 6 — 350000 SP · active, magic
  • Mass Slow Lv. 7–8 — 170000 SP each · active, magic. (enemies: 557 / 565)

Level 70

  • Anti Magic Lv. 40–41 — 210000 SP each · passive
  • Robe Mastery Lv. 36–37 — 210000 SP each · passive
  • Weapon Mastery Lv. 37–38 — 210000 SP each · passive
  • Higher Mana Gain Lv. 25 — 430000 SP · passive
  • Silence Lv. 12 — 430000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 37–38 — 210000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 11 — 430000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
  • Corpse Life Drain Lv. 14 — 430000 SP · active, magic
  • Summon Corrupted Man Lv. 6 — 430000 SP · active, magic
  • Corpse Burst Lv. 13 — 430000 SP · active, magic. (Power: 51)
  • Forget Lv. 11 — 430000 SP · active, magic
  • Curse Death Link Lv. 17–18 — 210000 SP each · active, magic. (Power: 100 / 102)
  • Curse Discord Lv. 12 — 430000 SP · active, magic
  • Curse: Weakness Lv. 17 — 430000 SP · active, magic
  • Curse Fear Lv. 12 — 430000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 11 — 430000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 13 — 430000 SP · active, magic
  • Vampiric Claw Lv. 23–24 — 210000 SP each · active, magic. (Power: 100 / 102)
  • Transfer Pain Lv. 5 — 430000 SP · toggle
  • Curse Gloom Lv. 11 — 430000 SP · active, magic
  • Curse Disease Lv. 7 — 430000 SP · active, magic
  • Mass Slow Lv. 9–10 — 210000 SP each · active, magic. (enemies: 573 / 581)

Level 72

  • Anti Magic Lv. 42–43 — 330000 SP each · passive
  • Boost Mana Lv. 8 — 650000 SP · passive
  • Robe Mastery Lv. 38–39 — 330000 SP each · passive
  • Weapon Mastery Lv. 39–40 — 330000 SP each · passive
  • Higher Mana Gain Lv. 26 — 650000 SP · passive
  • Silence Lv. 13 — 650000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 39–40 — 330000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 6 — 650000 SP · active, magic. Summons a Reanimated Man. Requires 11 Crystals: D Grade. Afterwards, an additional 7 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 12 — 650000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
  • Corpse Life Drain Lv. 15 — 650000 SP · active, magic
  • Corpse Burst Lv. 14 — 650000 SP · active, magic · element/trait: No [Forget] Forget Lv.12 Takes away the enemy's will to attack., 650000, Active. (Power: 53)
  • Curse Death Link Lv. 19–20 — 330000 SP each · active, magic. (Power: 104 / 105)
  • Curse Discord Lv. 13 — 650000 SP · active, magic
  • Curse: Weakness Lv. 18 — 650000 SP · active, magic
  • Curse:Poison Lv. 7 — 650000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 8.
  • Curse Fear Lv. 13 — 650000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 12 — 650000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 14 — 650000 SP · active, magic
  • Vampiric Claw Lv. 25–26 — 330000 SP each · active, magic. (Power: 104 / 105)
  • Curse Gloom Lv. 12 — 650000 SP · active, magic
  • Curse Disease Lv. 8 — 650000 SP · active, magic
  • Mass Slow Lv. 11–12 — 330000 SP each · active, magic. (enemies: 589 / 596)

Level 74

  • Anti Magic Lv. 44–45 — 480000 SP each · passive
  • Fast HP Recovery Lv. 6 — 960000 SP · passive
  • Fast Mana Recovery Lv. 7 — 960000 SP · passive
  • Robe Mastery Lv. 40–41 — 480000 SP each · passive
  • Weapon Mastery Lv. 41–42 — 480000 SP each · passive
  • Higher Mana Gain Lv. 27 — 960000 SP · passive
  • Silence Lv. 14 — 960000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 41–42 — 480000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 7 — 960000 SP · active, magic. Summons a Reanimated Man. Requires 9 Crystals: D Grade. Afterwards, an additional 8 crystals will be consumed at a regular interval. 30% of acquired Exp will be consumed.
  • Death Spike Lv. 13 — 960000 SP · active, magic · element/trait: Unholy. Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
  • Corpse Life Drain Lv. 16 — 960000 SP · active, magic
  • Corpse Burst Lv. 15 — 960000 SP · active, magic. (Power: 54)
  • Forget Lv. 13 — 960000 SP · active, magic
  • Curse Death Link Lv. 21–22 — 480000 SP each · active, magic. (Power: 107 / 108)
  • Curse Discord Lv. 14 — 960000 SP · active, magic
  • Curse: Weakness Lv. 19 — 960000 SP · active, magic
  • Poisonous Cloud Lv. 6 — 960000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 8.
  • Curse Fear Lv. 14 — 960000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 13 — 960000 SP · active, magic · element/trait: Paralyze
  • Curse Chaos Lv. 15 — 960000 SP · active, magic
  • Vampiric Claw Lv. 27–28 — 480000 SP each · active, magic. (Power: 107 / 108)
  • Curse Gloom Lv. 13 — 960000 SP · active, magic
  • Curse Disease Lv. 9 — 960000 SP · active, magic
  • Mass Slow Lv. 13–14 — 480000 SP each · active, magic. (enemies: 603 / 610)

In other chronicles

Necromancer: frequently asked questions

What armor does Necromancer wear?

Armor: Robes.

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