Humans · Lineage II C4: Scions of Destiny
Necromancer
Necromancer is a class of Lineage II C4 (race: Humans). It comes from Wizard. It evolves into Soultaker.
Necromancer: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 32, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
- Boost Mana Lv. 3 — 32000 SP · passive. Increases maximum MP.
- Fast Spell Casting Lv. 2 — 32000 SP · passive. Spell casting speed increases.
- Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Def. when wearing a robe.
- Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
- Higher Mana Gain Lv. 9–10 — 16000 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
- Silence Lv. 1 — 32000 SP · active, magic · requires Spellbook: Silence; element/trait: Derangement; enchantable. Temporarily blocks the enemy's magic skills.
- Sleep Lv. 10–12 — 11000 SP each · active, magic · element/trait: Sleep; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Corpse Life Drain Lv. 3 — 32000 SP · active, magic · requires Spellbook: Summon Corrupted Man; element/trait: Yes [Summon Corrupted Man] Summon Corrupted Man Lv.1 Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed., 32000, Active; enchantable. Absorbs HP from a corpse to regenerate one's HP.
- Body To Mind Lv. 2 — 32000 SP · active, magic. Sacrifices one's HP to regenerate MP.
- Curse Discord Lv. 1 — 32000 SP · active, magic · requires Spellbook: Curse Discord. Confuses an enemy to attack its ally.
- Curse: Weakness Lv. 6 — 32000 SP · active, magic · enchantable. Instantaneous curse that reduces target's P. Atk. Effect 3.
- Curse Fear Lv. 1 — 32000 SP · active, magic · requires Spellbook: Curse Fear. Instills fear into an enemy causing it to flee.
- Curse Chaos Lv. 2 — 32000 SP · active, magic · enchantable. Instantaneous curse that reduces enemy's Accuracy. Effect 3.
- Vampiric Claw Lv. 1–2 — 16000 SP each · active, magic · requires Spellbook: Vampiric Claw; element/trait: Unholy; enchantable. Absorbs HP. Power X. (Power: 49 / 52)
- Transfer Pain Lv. 1 — 32000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 44
- Anti Magic Lv. 16–18 — 12000 SP each · passive
- Fast HP Recovery Lv. 2 — 35000 SP · passive. Increases HP recovery speed.
- Fast Mana Recovery Lv. 3 — 35000 SP · passive. Increases MP Recovery Speed.
- Robe Mastery Lv. 12–14 — 12000 SP each · passive
- Weapon Mastery Lv. 13–15 — 12000 SP each · passive
- Higher Mana Gain Lv. 11–12 — 18000 SP each · passive
- Silence Lv. 2 — 35000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 13–15 — 12000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 1 — 35000 SP · active, magic · requires Spellbook: Summon Reanimated Man; enchantable. Summons a Reanimated Man. Requires 2 Crystals: C Grade. Afterwards, an additional 1 crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 1 — 35000 SP · active, magic · requires Spellbook: Death Spike; element/trait: Unholy; enchantable. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 4 — 35000 SP · active, magic · enchantable
- Forget Lv. 1 — 35000 SP · active, magic · requires Spellbook: Forget. Takes away the enemy's will to attack.
- Curse Discord Lv. 2 — 35000 SP · active, magic
- Curse: Weakness Lv. 7 — 35000 SP · active, magic · enchantable
- Curse: Poison Lv. 4 — 35000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 5.
- Curse Fear Lv. 2 — 35000 SP · active, magic
- Anchor Lv. 1 — 35000 SP · active, magic · requires Spellbook: Anchor; element/trait: Paralyze; enchantable. Temporarily paralyzes a target. The target doesn't get an additional paralysis while it takes effect.
- Curse Chaos Lv. 3 — 35000 SP · active, magic · enchantable
- Vampiric Claw Lv. 3–4 — 18000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 55 / 58)
- Curse Gloom Lv. 1 — 35000 SP · active, magic · requires Spellbook: Curse Gloom; enchantable. Curse that decreases enemy's M. Def. Effect 3.
Level 48
- Anti Magic Lv. 19–21 — 18000 SP each · passive
- Quick Recovery Lv. 3 — 55000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 55000 SP · passive
- Robe Mastery Lv. 15–17 — 18000 SP each · passive
- Weapon Mastery Lv. 16–18 — 18000 SP each · passive
- Higher Mana Gain Lv. 13–14 — 27000 SP each · passive
- Silence Lv. 3 — 55000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 16–18 — 18000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 2 — 55000 SP · active, magic · element/trait: Unholy; enchantable. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 5 — 55000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 2 — 55000 SP · active, magic · enchantable. Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed.
- Corpse Burst Lv. 1–2 — 27000 SP each · active, magic · requires Spellbook: Corpse Burst; enchantable. Explodes a dead body to attack a nearby enemy. Power X. (Power: 31 / 33)
- Forget Lv. 2 — 55000 SP · active, magic
- Curse Discord Lv. 3 — 55000 SP · active, magic
- Curse: Weakness Lv. 8 — 55000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 3 — 55000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 5.
- Curse Fear Lv. 3 — 55000 SP · active, magic
- Anchor Lv. 2 — 55000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 4 — 55000 SP · active, magic · enchantable
- Vampiric Claw Lv. 5–6 — 27000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 61 / 65)
- Transfer Pain Lv. 2 — 55000 SP · toggle
- Curse Gloom Lv. 2 — 55000 SP · active, magic · enchantable
Level 52
- Anti Magic Lv. 22–24 — 26000 SP each · passive
- Fast HP Recovery Lv. 3 — 78000 SP · passive
- Fast Mana Recovery Lv. 4 — 78000 SP · passive
- Robe Mastery Lv. 18–20 — 26000 SP each · passive
- Weapon Mastery Lv. 19–21 — 26000 SP each · passive
- Higher Mana Gain Lv. 15–16 — 39000 SP each · passive
- Silence Lv. 4 — 78000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 19–21 — 26000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 2 — 78000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 3 Crystals: C Grade. Afterwards, an additional 1 crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 3 — 78000 SP · active, magic · element/trait: Unholy; enchantable. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 6 — 78000 SP · active, magic · enchantable
- Corpse Burst Lv. 3–4 — 39000 SP each · active, magic · enchantable. (Power: 34 / 36)
- Forget Lv. 3 — 78000 SP · active, magic
- Body To Mind Lv. 3 — 78000 SP · active, magic
- Curse Death Link Lv. 1–2 — 39000 SP each · active, magic · requires Spellbook: Curse Death Link; element/trait: Unholy; enchantable. Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power X. (Power: 68 / 72)
- Curse Discord Lv. 4 — 78000 SP · active, magic
- Curse: Weakness Lv. 9 — 78000 SP · active, magic · enchantable
- Curse: Poison Lv. 5 — 78000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 6.
- Curse Fear Lv. 4 — 78000 SP · active, magic
- Anchor Lv. 3 — 78000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 5 — 78000 SP · active, magic · enchantable
- Vampiric Claw Lv. 7–8 — 39000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 68 / 72)
- Curse Gloom Lv. 3 — 78000 SP · active, magic · enchantable
Level 56
- Anti Magic Lv. 25–27 — 28000 SP each · passive
- Boost Mana Lv. 5 — 83000 SP · passive
- Fast Spell Casting Lv. 3 — 83000 SP · passive
- Robe Mastery Lv. 21–23 — 28000 SP each · passive
- Weapon Mastery Lv. 22–24 — 28000 SP each · passive
- Higher Mana Gain Lv. 17–18 — 42000 SP each · passive
- Silence Lv. 5 — 83000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 22–24 — 28000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 4 — 83000 SP · active, magic · element/trait: Unholy; enchantable. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 7 — 83000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 3 — 83000 SP · active, magic · enchantable
- Corpse Burst Lv. 5–6 — 42000 SP each · active, magic · enchantable. (Power: 38 / 39)
- Forget Lv. 4 — 83000 SP · active, magic
- Curse Death Link Lv. 3–4 — 42000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 75 / 78)
- Curse Discord Lv. 5 — 83000 SP · active, magic
- Curse: Weakness Lv. 10 — 83000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 4 — 83000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 6.
- Curse Fear Lv. 5 — 83000 SP · active, magic
- Anchor Lv. 4 — 83000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 6 — 83000 SP · active, magic · enchantable
- Vampiric Claw Lv. 9–10 — 42000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 75 / 78)
- Transfer Pain Lv. 3 — 83000 SP · toggle
- Curse Gloom Lv. 4 — 83000 SP · active, magic · enchantable
- Summon Cursed Man Lv. 1 — 83000 SP · active, magic · requires Spellbook - Summon Cursed Man; enchantable. Summons Cursed Man from a corpse. Consumes 1 Crystal: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 58
- Anti Magic Lv. 28–29 — 50000 SP each · passive
- Fast HP Recovery Lv. 4 — 100000 SP · passive
- Robe Mastery Lv. 24–25 — 50000 SP each · passive
- Weapon Mastery Lv. 25–26 — 50000 SP each · passive
- Higher Mana Gain Lv. 19 — 100000 SP · passive
- Silence Lv. 6 — 100000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 25–26 — 50000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 5 — 100000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
- Corpse Life Drain Lv. 8 — 100000 SP · active, magic · enchantable
- Corpse Burst Lv. 7 — 100000 SP · active, magic · enchantable. (Power: 41)
- Forget Lv. 5 — 100000 SP · active, magic
- Body To Mind Lv. 4 — 100000 SP · active, magic
- Curse Death Link Lv. 5–6 — 50000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 80 / 82)
- Curse Discord Lv. 6 — 100000 SP · active, magic
- Curse: Weakness Lv. 11 — 100000 SP · active, magic · enchantable
- Curse Fear Lv. 6 — 100000 SP · active, magic
- Anchor Lv. 5 — 100000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 7 — 100000 SP · active, magic · enchantable
- Vampiric Claw Lv. 11–12 — 50000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 80 / 82)
- Transfer Pain Lv. 4 — 100000 SP · toggle
- Curse Gloom Lv. 5 — 100000 SP · active, magic · enchantable
- Curse Disease Lv. 1 — 100000 SP · active, magic · requires Spellbook: Curse Disease; enchantable. Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
Level 60
- Anti Magic Lv. 30–31 — 65000 SP each · passive
- Boost Mana Lv. 6 — 130000 SP · passive
- Fast Mana Recovery Lv. 5 — 130000 SP · passive
- Robe Mastery Lv. 26–27 — 65000 SP each · passive
- Weapon Mastery Lv. 27–28 — 65000 SP each · passive
- Higher Mana Gain Lv. 20 — 130000 SP · passive
- Silence Lv. 7 — 130000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 27–28 — 65000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 3 — 130000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 3 Crystals: C Grade. Afterwards, an additional 2 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 6 — 130000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
- Corpse Life Drain Lv. 9 — 130000 SP · active, magic · enchantable
- Corpse Burst Lv. 8 — 130000 SP · active, magic · enchantable. (Power: 43)
- Forget Lv. 6 — 130000 SP · active, magic
- Curse Death Link Lv. 7–8 — 65000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 84 / 85)
- Curse Discord Lv. 7 — 130000 SP · active, magic
- Curse: Weakness Lv. 12 — 130000 SP · active, magic · enchantable
- Curse Fear Lv. 7 — 130000 SP · active, magic
- Anchor Lv. 6 — 130000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 8 — 130000 SP · active, magic · enchantable
- Vampiric Claw Lv. 13–14 — 65000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 84 / 85)
- Curse Gloom Lv. 6 — 130000 SP · active, magic · enchantable
- Curse Disease Lv. 2 — 130000 SP · active, magic · enchantable
- Summon Cursed Man Lv. 2 — 130000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 62
- Anti Magic Lv. 32–33 — 91000 SP each · passive
- Robe Mastery Lv. 28–29 — 91000 SP each · passive
- Weapon Mastery Lv. 29–30 — 91000 SP each · passive
- Higher Mana Gain Lv. 21 — 180000 SP · passive
- Silence Lv. 8 — 180000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 29–30 — 91000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 7 — 180000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
- Corpse Life Drain Lv. 10 — 180000 SP · active, magic · element/trait: Yes [Summon Corrupted Man] Summon Corrupted Man Lv.4 Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D Grade. 90% of acquired Exp will be consumed., 180000, Active; enchantable
- Corpse Burst Lv. 9 — 180000 SP · active, magic · enchantable. (Power: 45)
- Forget Lv. 7 — 180000 SP · active, magic
- Curse Death Link Lv. 9–10 — 91000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 87 / 89)
- Curse Discord Lv. 8 — 180000 SP · active, magic
- Curse: Weakness Lv. 13 — 180000 SP · active, magic · enchantable
- Curse: Poison Lv. 6 — 180000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 7.
- Curse Fear Lv. 8 — 180000 SP · active, magic
- Anchor Lv. 7 — 180000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 9 — 180000 SP · active, magic · enchantable
- Vampiric Claw Lv. 15–16 — 91000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 87 / 89)
- Curse Gloom Lv. 7 — 180000 SP · active, magic · enchantable
- Curse Disease Lv. 3 — 180000 SP · active, magic · enchantable
- Mass Slow Lv. 1–2 — 91000 SP each · active, magic · requires Spellbook: Mass Slow; enchantable. Temporarily reduces the movement speed of nearby enemies. Effect 3.
Level 64
- Anti Magic Lv. 34–35 — 100000 SP each · passive
- Fast HP Recovery Lv. 5 — 200000 SP · passive
- Robe Mastery Lv. 30–31 — 100000 SP each · passive
- Weapon Mastery Lv. 31–32 — 100000 SP each · passive
- Higher Mana Gain Lv. 22 — 200000 SP · passive
- Silence Lv. 9 — 200000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 31–32 — 100000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 4 — 200000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 2 Crystals: C Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 8 — 200000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
- Corpse Life Drain Lv. 11 — 200000 SP · active, magic · enchantable
- Corpse Burst Lv. 10 — 200000 SP · active, magic · enchantable. (Power: 46)
- Forget Lv. 8 — 200000 SP · active, magic
- Curse Death Link Lv. 11–12 — 100000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 90 / 92)
- Curse Discord Lv. 9 — 200000 SP · active, magic
- Curse: Weakness Lv. 14 — 200000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 5 — 200000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 7.
- Curse Fear Lv. 9 — 200000 SP · active, magic
- Anchor Lv. 8 — 200000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 10 — 200000 SP · active, magic · enchantable
- Vampiric Claw Lv. 17–18 — 100000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 90 / 92)
- Curse Gloom Lv. 8 — 200000 SP · active, magic · enchantable
- Curse Disease Lv. 4 — 200000 SP · active, magic · enchantable
- Mass Slow Lv. 3–4 — 100000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 3 — 200000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 66
- Anti Magic Lv. 36–37 — 150000 SP each · passive
- Boost Mana Lv. 7 — 300000 SP · passive
- Robe Mastery Lv. 32–33 — 150000 SP each · passive
- Weapon Mastery Lv. 33–34 — 150000 SP each · passive
- Higher Mana Gain Lv. 23 — 300000 SP · passive
- Silence Lv. 10 — 300000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 33–34 — 150000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 9 — 300000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
- Corpse Life Drain Lv. 12 — 300000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 5 — 300000 SP · active, magic · enchantable
- Corpse Burst Lv. 11 — 300000 SP · active, magic · enchantable. (Power: 48)
- Forget Lv. 9 — 300000 SP · active, magic
- Body To Mind Lv. 5 — 300000 SP · active, magic
- Curse Death Link Lv. 13–14 — 150000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 94 / 96)
- Curse Discord Lv. 10 — 300000 SP · active, magic
- Curse: Weakness Lv. 15 — 300000 SP · active, magic · enchantable
- Curse Fear Lv. 10 — 300000 SP · active, magic
- Anchor Lv. 9 — 300000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 11 — 300000 SP · active, magic · enchantable
- Vampiric Claw Lv. 19–20 — 150000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 94 / 96)
- Curse Gloom Lv. 9 — 300000 SP · active, magic · enchantable
- Curse Disease Lv. 5 — 300000 SP · active, magic · enchantable
- Mass Slow Lv. 5–6 — 150000 SP each · active, magic · enchantable
Level 68
- Anti Magic Lv. 38–39 — 170000 SP each · passive
- Fast Mana Recovery Lv. 6 — 330000 SP · passive
- Robe Mastery Lv. 34–35 — 170000 SP each · passive
- Weapon Mastery Lv. 35–36 — 170000 SP each · passive
- Higher Mana Gain Lv. 24 — 330000 SP · passive
- Silence Lv. 11 — 330000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 35–36 — 170000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 5 — 330000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 4 Crystals: C Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 10 — 330000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
- Corpse Life Drain Lv. 13 — 330000 SP · active, magic · enchantable
- Corpse Burst Lv. 12 — 330000 SP · active, magic · enchantable. (Power: 50)
- Forget Lv. 10 — 330000 SP · active, magic
- Curse Death Link Lv. 15–16 — 170000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 97 / 99)
- Curse Discord Lv. 11 — 330000 SP · active, magic
- Curse: Weakness Lv. 16 — 330000 SP · active, magic · enchantable
- Curse Fear Lv. 11 — 330000 SP · active, magic
- Anchor Lv. 10 — 330000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 12 — 330000 SP · active, magic · enchantable
- Vampiric Claw Lv. 21–22 — 170000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 97 / 99)
- Curse Gloom Lv. 10 — 330000 SP · active, magic · enchantable
- Curse Disease Lv. 6 — 330000 SP · active, magic · enchantable
- Mass Slow Lv. 7–8 — 170000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 4 — 330000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 70
- Anti Magic Lv. 40–41 — 200000 SP each · passive
- Robe Mastery Lv. 36–37 — 200000 SP each · passive
- Weapon Mastery Lv. 37–38 — 200000 SP each · passive
- Higher Mana Gain Lv. 25 — 410000 SP · passive
- Silence Lv. 12 — 410000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 37–38 — 200000 SP each · active, magic · element/trait: Sleep; enchantable
- Death Spike Lv. 11 — 410000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
- Corpse Life Drain Lv. 14 — 410000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 6 — 410000 SP · active, magic · enchantable
- Corpse Burst Lv. 13 — 410000 SP · active, magic · enchantable. (Power: 51)
- Forget Lv. 11 — 410000 SP · active, magic
- Curse Death Link Lv. 17–18 — 200000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 100 / 102)
- Curse Discord Lv. 12 — 410000 SP · active, magic
- Curse: Weakness Lv. 17 — 410000 SP · active, magic · enchantable
- Curse Fear Lv. 12 — 410000 SP · active, magic
- Anchor Lv. 11 — 410000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 13 — 410000 SP · active, magic · enchantable
- Vampiric Claw Lv. 23–24 — 200000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 100 / 102)
- Transfer Pain Lv. 5 — 410000 SP · toggle
- Curse Gloom Lv. 11 — 410000 SP · active, magic · enchantable
- Curse Disease Lv. 7 — 410000 SP · active, magic · enchantable
- Mass Slow Lv. 9–10 — 200000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 5 — 410000 SP · active, magic · enchantable
Level 72
- Anti Magic Lv. 42–43 — 310000 SP each · passive
- Boost Mana Lv. 8 — 630000 SP · passive
- Robe Mastery Lv. 38–39 — 310000 SP each · passive
- Weapon Mastery Lv. 39–40 — 310000 SP each · passive
- Higher Mana Gain Lv. 26 — 630000 SP · passive
- Silence Lv. 13 — 610000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 39–40 — 310000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 6 — 610000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 2 Crystals: C Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 12 — 610000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
- Corpse Life Drain Lv. 15 — 610000 SP · active, magic · enchantable
- Corpse Burst Lv. 14 — 630000 SP · active, magic · enchantable. (Power: 53)
- Forget Lv. 12 — 610000 SP · active, magic
- Curse Death Link Lv. 19–20 — 310000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 104 / 105)
- Curse Discord Lv. 13 — 610000 SP · active, magic
- Curse: Weakness Lv. 18 — 610000 SP · active, magic · enchantable
- Curse: Poison Lv. 7 — 610000 SP · active, magic · element/trait: Poison. Instantaneous poisonous curse. Effect 8.
- Curse Fear Lv. 13 — 610000 SP · active, magic
- Anchor Lv. 12 — 610000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 14 — 610000 SP · active, magic · enchantable
- Vampiric Claw Lv. 25–26 — 310000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 104 / 105)
- Curse Gloom Lv. 12 — 610000 SP · active, magic · enchantable
- Curse Disease Lv. 8 — 610000 SP · active, magic · enchantable
- Mass Slow Lv. 11–12 — 310000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 6 — 610000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 74
- Anti Magic Lv. 44–45 — 460000 SP each · passive
- Fast HP Recovery Lv. 6 — 920000 SP · passive
- Fast Mana Recovery Lv. 7 — 920000 SP · passive
- Robe Mastery Lv. 40–41 — 460000 SP each · passive
- Weapon Mastery Lv. 41–42 — 460000 SP each · passive
- Higher Mana Gain Lv. 27 — 920000 SP · passive
- Silence Lv. 14 — 920000 SP · active, magic · element/trait: Derangement; enchantable
- Sleep Lv. 41–42 — 460000 SP each · active, magic · element/trait: Sleep; enchantable
- Summon Reanimated Man Lv. 7 — 920000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 4 Crystals: C Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 13 — 920000 SP · active, magic · element/trait: Unholy; enchantable. Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
- Corpse Life Drain Lv. 16 — 920000 SP · active, magic · enchantable
- Corpse Burst Lv. 15 — 920000 SP · active, magic · enchantable. (Power: 54)
- Forget Lv. 13 — 920000 SP · active, magic
- Curse Death Link Lv. 21–22 — 460000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 107 / 108)
- Curse Discord Lv. 14 — 920000 SP · active, magic
- Curse: Weakness Lv. 19 — 920000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 6 — 920000 SP · active, magic · element/trait: Poison. Instantaneous poison cloud attack. Effect 8.
- Curse Fear Lv. 14 — 920000 SP · active, magic
- Anchor Lv. 13 — 920000 SP · active, magic · element/trait: Paralyze; enchantable
- Curse Chaos Lv. 15 — 920000 SP · active, magic · enchantable
- Vampiric Claw Lv. 27–28 — 460000 SP each · active, magic · element/trait: Unholy; enchantable. (Power: 107 / 108)
- Curse Gloom Lv. 13 — 920000 SP · active, magic · enchantable
- Curse Disease Lv. 9 — 920000 SP · active, magic · enchantable
- Mass Slow Lv. 13–14 — 460000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 7 — 920000 SP · active, magic · enchantable
In other chronicles
- Necromancer — Lineage II Interlude
- Necromancer — Lineage II The 1st Throne: The Kamael
- Necromancer — Lineage II The 1st Throne: Hellbound
- Necromancer — Lineage II The 2nd Throne: Gracia Part 1
- Necromancer — Lineage II The 2nd Throne: Gracia Part 2
- Necromancer — Lineage II The 2nd Throne: Gracia Final
- Necromancer — Lineage II The 2nd Throne: Gracia Epilogue
- Necromancer — Lineage II Freya
- Necromancer — Lineage II High Five
- Necromancer — Lineage II C5: Oath of Blood
- Necromancer — Lineage II C3: Rise of Darkness
- Necromancer — Lineage II C2: Age of Splendor
- Necromancer — Lineage II C1: Harbingers of War
Necromancer: frequently asked questions
What armor does Necromancer wear?
Armor: Robes.
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