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Humans · Lineage II The 2nd Throne: Gracia Final

Sorcerer

Sorcerer is a class of Lineage II Gracia Final (race: Humans). It comes from Wizard. It evolves into Archmage.

Sorcerer: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 31, between levels 40 and 76.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 15%%. (by: 40 / 42 / 43)
  • Boost Mana Lv. 3 — 32000 SP · passive · enchantable. Max MP increases by 70.
  • Fast Spell Casting Lv. 2 — 32000 SP · passive · enchantable. Casting Spd. increases by 7%%.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. P. Def. increases by X when a robe is equipped. (by: 14.5 / 15.3 / 16.2)
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 9–10 — 16000 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
  • Sleep Lv. 10–12 — 11000 SP each · active, magic · enchantable. Causes sleep on the enemy for 30 seconds.
  • Surrender To Wind Lv. 1 — 32000 SP · active, magic · element/trait: Wind: 20; enchantable. For 30 seconds, decreases the enemy's resistance to wind type attacks by 20 and increases resistance to earth type attacks by 10.
  • Surrender To Fire Lv. 4 — 32000 SP · active, magic · element/trait: Fire: 20; enchantable. For 30 seconds, decreases the enemy's resistance to fire type attacks by 20 and increases resistance to water type attacks by 10.
  • Slow Lv. 2 — 32000 SP · active, magic · enchantable. Decreases the enemy's moving speed by 30%% for 1 minute.
  • Curse Fear Lv. 1 — 32000 SP · active, magic · enchantable. Frightens the enemy and causes him to flee for 10 seconds.
  • Blazing Circle Lv. 1–2 — 16000 SP each · active, magic · element/trait: Fire: 20; enchantable. Spreads ring-shaped flames to inflict fire damage on nearby enemies with X power added to magic power. (with: 29 / 30)
  • Prominence Lv. 1–2 — 16000 SP each · active, magic · element/trait: Fire: 20; enchantable. Ignites flames to inflict fire damage on the enemy with X power added to magic power. (with: 49 / 52)
  • Aura Flare Lv. 1–2 — 16000 SP each · active, magic · enchantable. Inflicts non-attribute damage on the enemy using X Power added to magic power and increases tolerance for magic damage by 50%% for 3 seconds during PvP. (using: 39 / 42)
  • Blazing Skin Lv. 1 — 32000 SP · active, magic · enchantable. For 20 minutes, returns 10%% of the target's received standard short-range damage back to the enemy.
  • Aura Bolt Lv. 1 — 32000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 26 Power added to magic power.
  • Clear Mind Lv. 1 — 32000 SP · passive. MP recovery bonus is 2.6 while standing and increases to 3.2 when walking.

Level 44

  • Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable. (by: 46 / 47 / 49)
  • Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. HP recovery bonus increases by 1.6.
  • Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. MP recovery bonus increases by 1.9.
  • Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 17.9 / 18.8 / 19.8)
  • Weapon Mastery Lv. 13–15 — 14000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 21000 SP each · passive · enchantable
  • Sleep Lv. 13–15 — 14000 SP each · active, magic · enchantable
  • Sleeping Cloud Lv. 1 — 41000 SP · active, magic · enchantable. Causes sleep on nearby enemies for 30 seconds.
  • Surrender To Wind Lv. 2 — 41000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Concentration Lv. 3 — 41000 SP · active, magic · enchantable. Decreases magic cancel damage by 36 for 20 minute.
  • Surrender To Fire Lv. 5 — 41000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 3 — 41000 SP · active, magic · enchantable
  • Curse Fear Lv. 2 — 41000 SP · active, magic · enchantable
  • Blazing Circle Lv. 3–4 — 21000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 32 / 34)
  • Prominence Lv. 3–4 — 21000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 55 / 58)
  • Aura Flare Lv. 3–4 — 21000 SP each · active, magic · enchantable. (using: 44 / 47)
  • Aura Bolt Lv. 2 — 41000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 29 Power added to magic power.

Level 48

  • Anti Magic Lv. 19–21 — 21000 SP each · passive · enchantable. (by: 52 / 54 / 56)
  • Quick Recycle Lv. 3 — 63000 SP · passive. Upon use of magic, re-use time decreases by 20%%.
  • Boost Mana Lv. 4 — 63000 SP · passive · enchantable. Max MP increases by 100.
  • Robe Mastery Lv. 15–17 — 21000 SP each · passive · enchantable. (by: 21.7 / 22.7 / 23.7)
  • Weapon Mastery Lv. 16–18 — 21000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 32000 SP each · passive · enchantable
  • Cancellation Lv. 1 — 63000 SP · active, magic. Removes multiple buffs from an enemy.
  • Sleep Lv. 16–18 — 21000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 3 — 63000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 6 — 63000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 4 — 63000 SP · active, magic · enchantable
  • Curse Fear Lv. 3 — 63000 SP · active, magic · enchantable
  • Blazing Circle Lv. 5–6 — 32000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 36 / 38)
  • Prominence Lv. 5–6 — 32000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 61 / 65)
  • Aura Flare Lv. 5–6 — 32000 SP each · active, magic · enchantable. (using: 49 / 52)
  • Blazing Skin Lv. 2 — 63000 SP · active, magic · enchantable. For 20 minutes, returns 15%% of the target's received standard short-range damage back to the enemy.
  • Decay Lv. 1 — 63000 SP · active, magic · element/trait: Earth: 20. Rots the enemy and decreases 102 HP every second for 15 seconds.
  • Aura Bolt Lv. 3 — 63000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 33 Power added to magic power.
  • Clear Mind Lv. 2 — 63000 SP · passive. MP recovery bonus is 3.2 while standing and increases to 4 when walking.

Level 52

  • Anti Magic Lv. 22–24 — 31000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 20%%. (by: 59 / 61 / 63)
  • Fast HP Recovery Lv. 3 — 94000 SP · passive · enchantable. HP recovery bonus increases by 1.7.
  • Fast Mana Recovery Lv. 4 — 94000 SP · passive · enchantable. MP recovery bonus increases by 2.3.
  • Robe Mastery Lv. 18–20 — 31000 SP each · passive · enchantable. (by: 25.8 / 26.8 / 27.9)
  • Weapon Mastery Lv. 19–21 — 31000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 47000 SP each · passive · enchantable
  • Cancellation Lv. 2 — 94000 SP · active, magic
  • Sleep Lv. 19–21 — 31000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 4 — 94000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Concentration Lv. 4 — 94000 SP · active, magic · enchantable. Decreases magic cancel damage by 42 for 20 minute.
  • Surrender To Fire Lv. 7 — 94000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 5 — 94000 SP · active, magic · enchantable
  • Curse Fear Lv. 4 — 94000 SP · active, magic · enchantable
  • Blazing Circle Lv. 7–8 — 47000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 40 / 42)
  • Prominence Lv. 7–8 — 47000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 68 / 72)
  • Aura Flare Lv. 7–8 — 47000 SP each · active, magic · enchantable. (using: 55 / 57)
  • Aura Bolt Lv. 4 — 94000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 36 Power added to magic power.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.

Level 56

  • Anti Magic Lv. 25–27 — 37000 SP each · passive · enchantable. (by: 66 / 68 / 70)
  • Boost Mana Lv. 5 — 110000 SP · passive · enchantable. Max MP increases by 140.
  • Fast Spell Casting Lv. 3 — 110000 SP · passive · enchantable. Casting Spd. increases by 10%%.
  • Robe Mastery Lv. 21–23 — 37000 SP each · passive · enchantable. (by: 30.1 / 31.2 / 32.4)
  • Weapon Mastery Lv. 22–24 — 37000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 55000 SP each · passive · enchantable
  • Cancellation Lv. 3 — 110000 SP · active, magic
  • Sleep Lv. 22–24 — 37000 SP each · active, magic · enchantable
  • Sleeping Cloud Lv. 2 — 110000 SP · active, magic · enchantable
  • Surrender To Wind Lv. 5 — 110000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 8 — 110000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 6 — 110000 SP · active, magic · enchantable
  • Curse Fear Lv. 5 — 110000 SP · active, magic · enchantable
  • Blazing Circle Lv. 9–10 — 55000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 44 / 46)
  • Prominence Lv. 9–10 — 55000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 75 / 78)
  • Aura Flare Lv. 9–10 — 55000 SP each · active, magic · enchantable. (using: 60 / 63)
  • Blazing Skin Lv. 3 — 110000 SP · active, magic · enchantable. For 20 minutes, returns 20%% of the target's received standard short-range damage back to the enemy.
  • Decay Lv. 2 — 110000 SP · active, magic · element/trait: Earth: 20. Rots the enemy and decreases 125 HP every second for 15 seconds.
  • Aura Bolt Lv. 5 — 110000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 39 Power added to magic power.
  • Clear Mind Lv. 3 — 110000 SP · passive. MP recovery bonus is 3.5 while standing and increases to 4.3 when walking.

Level 58

  • Anti Magic Lv. 28–29 — 65000 SP each · passive · enchantable. (by: 72 / 74)
  • Fast HP Recovery Lv. 4 — 129000 SP · passive · enchantable. HP recovery bonus increases by 2.1.
  • Robe Mastery Lv. 24–25 — 65000 SP each · passive · enchantable. (by: 33.5 / 34.7)
  • Weapon Mastery Lv. 25–26 — 65000 SP each · passive
  • Higher Mana Gain Lv. 19 — 129000 SP · passive · enchantable
  • Cancellation Lv. 4 — 129000 SP · active, magic
  • Sleep Lv. 25–26 — 65000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 6 — 129000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 9 — 129000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 7 — 129000 SP · active, magic · enchantable
  • Curse Fear Lv. 6 — 129000 SP · active, magic · enchantable
  • Blazing Circle Lv. 11 — 129000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 48)
  • Prominence Lv. 11–12 — 65000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 80 / 82)
  • Aura Flare Lv. 11–12 — 65000 SP each · active, magic · enchantable. (using: 64 / 66)
  • Aura Bolt Lv. 6 — 129000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 41 Power added to magic power.
  • Rain of Fire Lv. 1 — 129000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 41 power added to magic power.
  • Aura Flash Lv. 1 — 129000 SP · active, magic · enchantable. Inflicts non-attribute damage on nearby enemies with 49 Power added to magic power. Consumes 2 Spirit Ores. Cancel target.

Level 60

  • Anti Magic Lv. 30–31 — 83000 SP each · passive · enchantable. (by: 76 / 78)
  • Boost Mana Lv. 6 — 167000 SP · passive · enchantable. Max MP increases by 150.
  • Fast Mana Recovery Lv. 5 — 167000 SP · passive · enchantable. MP recovery bonus increases by 2.7.
  • Robe Mastery Lv. 26–27 — 83000 SP each · passive · enchantable. (by: 35.9 / 37.1)
  • Weapon Mastery Lv. 27–28 — 83000 SP each · passive
  • Higher Mana Gain Lv. 20 — 167000 SP · passive · enchantable
  • Cancellation Lv. 5 — 167000 SP · active, magic
  • Sleep Lv. 27–28 — 83000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 7 — 167000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Concentration Lv. 5 — 167000 SP · active, magic · enchantable. Decreases magic cancel damage by 48 for 20 minute.
  • Surrender To Fire Lv. 10 — 167000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 8 — 167000 SP · active, magic · enchantable
  • Curse Fear Lv. 7 — 167000 SP · active, magic · enchantable
  • Blazing Circle Lv. 12 — 167000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 50)
  • Prominence Lv. 13–14 — 83000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 84 / 85)
  • Aura Flare Lv. 13–14 — 83000 SP each · active, magic · enchantable. (using: 67 / 68)
  • Aura Bolt Lv. 7 — 167000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 43 Power added to magic power.
  • Rain of Fire Lv. 2 — 167000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 43 power added to magic power.

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Anti Magic Lv. 32–33 — 110000 SP each · passive · enchantable. (by: 80 / 82)
  • Robe Mastery Lv. 28–29 — 110000 SP each · passive · enchantable. (by: 38.4 / 39.6)
  • Weapon Mastery Lv. 29–30 — 110000 SP each · passive
  • Higher Mana Gain Lv. 21 — 220000 SP · passive · enchantable
  • Cancellation Lv. 6 — 220000 SP · active, magic
  • Sleep Lv. 29–30 — 110000 SP each · active, magic · enchantable
  • Sleeping Cloud Lv. 3 — 220000 SP · active, magic · enchantable
  • Surrender To Wind Lv. 8 — 220000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 11 — 220000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 9 — 220000 SP · active, magic · enchantable
  • Curse Fear Lv. 8 — 220000 SP · active, magic · enchantable
  • Blazing Circle Lv. 13 — 220000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 52)
  • Prominence Lv. 15–16 — 110000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 87 / 89)
  • Aura Flare Lv. 15–16 — 110000 SP each · active, magic · enchantable. (using: 70 / 71)
  • Aura Bolt Lv. 8 — 220000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 45 Power added to magic power.
  • Rain of Fire Lv. 3 — 220000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 45 power added to magic power.
  • Clear Mind Lv. 4 — 220000 SP · passive. MP recovery bonus is 4.1 while standing and increases to 5.1 when walking.
  • Aura Flash Lv. 2 — 220000 SP · active, magic · enchantable. Inflicts non-attribute damage on nearby enemies with 53 Power added to magic power. Consumes 2 Spirit Ores. Cancel target.

Level 64

  • Anti Magic Lv. 34–35 — 140000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 25%%. (by: 84 / 86)
  • Fast HP Recovery Lv. 5 — 280000 SP · passive · enchantable. HP recovery bonus increases by 2.6.
  • Robe Mastery Lv. 30–31 — 140000 SP each · passive · enchantable. (by: 40.8 / 42.1)
  • Weapon Mastery Lv. 31–32 — 140000 SP each · passive
  • Higher Mana Gain Lv. 22 — 280000 SP · passive · enchantable
  • Cancellation Lv. 7 — 280000 SP · active, magic
  • Sleep Lv. 31–32 — 140000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 9 — 280000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 12 — 280000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 10 — 280000 SP · active, magic · enchantable
  • Curse Fear Lv. 9 — 280000 SP · active, magic · enchantable
  • Blazing Circle Lv. 14 — 280000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 55)
  • Prominence Lv. 17–18 — 140000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 90 / 92)
  • Aura Flare Lv. 17–18 — 140000 SP each · active, magic · enchantable. (using: 72 / 74)
  • Decay Lv. 3 — 280000 SP · active, magic · element/trait: Earth: 20. Rots the enemy and decreases 144 HP every second for 15 seconds.
  • Aura Bolt Lv. 9 — 280000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 46 Power added to magic power.
  • Rain of Fire Lv. 4 — 280000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 46 power added to magic power.

Level 66

  • Anti Magic Lv. 36–37 — 180000 SP each · passive · enchantable. (by: 88 / 91)
  • Boost Mana Lv. 7 — 370000 SP · passive · enchantable. Max MP increases by 180.
  • Robe Mastery Lv. 32–33 — 180000 SP each · passive · enchantable. (by: 43.4 / 44.7)
  • Weapon Mastery Lv. 33–34 — 180000 SP each · passive
  • Higher Mana Gain Lv. 23 — 370000 SP · passive · enchantable
  • Cancellation Lv. 8 — 370000 SP · active, magic
  • Sleep Lv. 33–34 — 180000 SP each · active, magic · enchantable
  • Sleeping Cloud Lv. 4 — 370000 SP · active, magic · enchantable
  • Surrender To Wind Lv. 10 — 370000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 13 — 370000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 11 — 370000 SP · active, magic · enchantable
  • Curse Fear Lv. 10 — 370000 SP · active, magic · enchantable
  • Blazing Circle Lv. 15 — 370000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 57)
  • Prominence Lv. 19–20 — 180000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 94 / 96)
  • Aura Flare Lv. 19–20 — 180000 SP each · active, magic · enchantable. (using: 75 / 77)
  • Aura Bolt Lv. 10 — 370000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 48 Power added to magic power.
  • Seed of Fire Lv. 1 — 370000 SP · active, magic. Injects fire energy to increase one's own fire type attack level by 20.
  • Rain of Fire Lv. 5 — 370000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 48 power added to magic power.
  • Aura Flash Lv. 3 — 370000 SP · active, magic · enchantable. Inflicts non-attribute damage on nearby enemies with 58 Power added to magic power. Consumes 3 Spirit Ores. Cancel target.

Level 68

  • Anti Magic Lv. 38–39 — 200000 SP each · passive · enchantable. (by: 93 / 95)
  • Fast Mana Recovery Lv. 6 — 410000 SP · passive · enchantable. MP recovery bonus increases by 3.1.
  • Robe Mastery Lv. 34–35 — 200000 SP each · passive · enchantable. (by: 45.9 / 47.3)
  • Weapon Mastery Lv. 35–36 — 200000 SP each · passive
  • Higher Mana Gain Lv. 24 — 410000 SP · passive · enchantable
  • Cancellation Lv. 9 — 410000 SP · active, magic
  • Sleep Lv. 35–36 — 200000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 11 — 410000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Concentration Lv. 6 — 410000 SP · active, magic · enchantable. Decreases magic cancel damage by 53 for 20 minute.
  • Surrender To Fire Lv. 14 — 410000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 12 — 410000 SP · active, magic · enchantable
  • Curse Fear Lv. 11 — 410000 SP · active, magic · enchantable
  • Blazing Circle Lv. 16 — 410000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 58)
  • Prominence Lv. 21–22 — 200000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 97 / 99)
  • Aura Flare Lv. 21–22 — 200000 SP each · active, magic · enchantable. (using: 78 / 79)
  • Aura Bolt Lv. 11 — 410000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 50 Power added to magic power.
  • Aura Symphony Lv. 1 — 410000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 150 Power added to magic power.
  • Rain of Fire Lv. 6 — 410000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 50 power added to magic power.
  • Clear Mind Lv. 5 — 410000 SP · passive. MP recovery bonus is 4.7 while standing and increases to 5.8 when walking.

Level 70

  • Anti Magic Lv. 40–41 — 260000 SP each · passive · enchantable. M. Def. increases by X and resistance to damage magic increases by 30%%. (by: 97 / 99)
  • Robe Mastery Lv. 36–37 — 260000 SP each · passive · enchantable. (by: 48.6 / 49.9)
  • Weapon Mastery Lv. 37–38 — 260000 SP each · passive
  • Higher Mana Gain Lv. 25 — 520000 SP · passive · enchantable
  • Cancellation Lv. 10 — 520000 SP · active, magic
  • Sleep Lv. 37–38 — 260000 SP each · active, magic · enchantable
  • Sleeping Cloud Lv. 5 — 520000 SP · active, magic · enchantable
  • Surrender To Wind Lv. 12 — 520000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 15 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 13 — 520000 SP · active, magic · enchantable
  • Curse Fear Lv. 12 — 520000 SP · active, magic · enchantable
  • Blazing Circle Lv. 17 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 60)
  • Prominence Lv. 23–24 — 260000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 100 / 102)
  • Aura Flare Lv. 23–24 — 260000 SP each · active, magic · enchantable. (using: 80 / 82)
  • Aura Bolt Lv. 12 — 520000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 51 Power added to magic power.
  • Inferno Lv. 1 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable. Borrows fire energy to inflict fire damage on the enemy with 150 power added to magic power and decreases 60 HP every second for 15 seconds.
  • Rain of Fire Lv. 7 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 51 power added to magic power.
  • Aura Flash Lv. 4 — 520000 SP · active, magic · enchantable. Inflicts non-attribute damage on nearby enemies with 61 Power added to magic power. Consumes 3 Spirit Ores. Cancel target.

Level 72

  • Anti Magic Lv. 42–43 — 440000 SP each · passive · enchantable. (by: 102 / 104)
  • Boost Mana Lv. 8 — 880000 SP · passive · enchantable. Max MP increases by 200.
  • Robe Mastery Lv. 38–39 — 440000 SP each · passive · enchantable. (by: 51.2 / 52.5)
  • Weapon Mastery Lv. 39–40 — 440000 SP each · passive
  • Higher Mana Gain Lv. 26 — 880000 SP · passive · enchantable
  • Cancellation Lv. 11 — 880000 SP · active, magic
  • Sleep Lv. 39–40 — 440000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 13 — 880000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 16 — 880000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 14 — 880000 SP · active, magic · enchantable
  • Curse Fear Lv. 13 — 880000 SP · active, magic · enchantable
  • Blazing Circle Lv. 18 — 880000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 62)
  • Prominence Lv. 25–26 — 440000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 104 / 105)
  • Aura Flare Lv. 25–26 — 440000 SP each · active, magic · enchantable. (using: 83 / 84)
  • Aura Bolt Lv. 13 — 880000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 53 Power added to magic power.
  • Elemental Assault Lv. 1 — 880000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 200 Power added to magic power. Over-hit.
  • Rain of Fire Lv. 8 — 880000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 53 power added to magic power.

Level 74

  • Anti Magic Lv. 44–45 — 580000 SP each · passive · enchantable. (by: 106 / 108)
  • Fast HP Recovery Lv. 6 — 1150000 SP · passive · enchantable. HP recovery bonus increases by 2.7.
  • Fast Mana Recovery Lv. 7 — 1150000 SP · passive · enchantable. MP recovery bonus increases by 3.4.
  • Robe Mastery Lv. 40–41 — 580000 SP each · passive · enchantable. (by: 53.9 / 55.2)
  • Weapon Mastery Lv. 41–42 — 580000 SP each · passive
  • Higher Mana Gain Lv. 27 — 1150000 SP · passive · enchantable
  • Cancellation Lv. 12 — 1150000 SP · active, magic
  • Sleep Lv. 41–42 — 580000 SP each · active, magic · enchantable
  • Surrender To Wind Lv. 14 — 1150000 SP · active, magic · element/trait: Wind: 20; enchantable
  • Surrender To Fire Lv. 17 — 1150000 SP · active, magic · element/trait: Fire: 20; enchantable
  • Slow Lv. 15 — 1150000 SP · active, magic · enchantable
  • Curse Fear Lv. 14 — 1150000 SP · active, magic · enchantable
  • Blazing Circle Lv. 19 — 1150000 SP · active, magic · element/trait: Fire: 20; enchantable. (with: 64)
  • Prominence Lv. 27–28 — 580000 SP each · active, magic · element/trait: Fire: 20; enchantable. (with: 107 / 108)
  • Aura Flare Lv. 27–28 — 580000 SP each · active, magic · enchantable. (using: 85 / 87)
  • Decay Lv. 4 — 1150000 SP · active, magic · element/trait: Earth: 20. Rots the enemy and decreases 157 HP every second for 15 seconds.
  • Aura Bolt Lv. 14 — 1150000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy using 54 Power added to magic power.
  • Rain of Fire Lv. 9 — 1150000 SP · active, magic · element/trait: Fire: 20; enchantable. Causes a great explosion to inflict fire damage near the enemy with 54 power added to magic power.
  • Clear Mind Lv. 6 — 1150000 SP · passive. MP recovery bonus is 4.9 while standing and increases to 6.2 when walking.
  • Aura Flash Lv. 5 — 1150000 SP · active, magic · enchantable. Inflicts non-attribute damage on nearby enemies with 65 Power added to magic power. Consumes 4 Spirit Ores. Cancel target.

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

Sorcerer: frequently asked questions

What armor does Sorcerer wear?

Armor: Robes.

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