L2Sanctum Wiki

Humans · Lineage II C1: Harbingers of War

Necromancer

Necromancer is a class of Lineage II C1 (race: Humans). It comes from Wizard.

2 tips about this — read them

Necromancer: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 28, between levels 40 and 56.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive. Magic resistance increases.
  • Boost Mana Lv. 3 — 34000 SP · passive. maximum MP increases.
  • Fast Spell Casting Lv. 2 — 34000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases defense when wearing robe.
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Attack and magic powers increase.
  • Higher Mana Gain Lv. 9–10 — 17000 SP each · passive. Raises amount of MP recovered from recharging.
  • Silence Lv. 1 — 34000 SP · active, magic · requires Spellbook: Silence; element/trait: Derangement. Disables magic.
  • Sleep Lv. 10–12 — 11000 SP each · active, magic · element/trait: Sleep. Temporarily puts to sleep.
  • Corpse Life Drain Lv. 3 — 34000 SP · active, magic. Drains HP from corpses.
  • Summon Corrupted Man Lv. 1 — 34000 SP · active, magic · requires Spellbook: Summon Corrupted Man. Summons the decayed dead. Summoning Crystal - 9 Grade Ds.
  • Body To Mind Lv. 2 — 34000 SP · active, magic. Decreases your strength to recover MP.
  • Curse Discord Lv. 1 — 34000 SP · active, magic · requires Spellbook: Curse Discord. Confuses an enemy to attack its ally.
  • Curse Fear Lv. 1 — 34000 SP · active, magic · requires Spellbook: Curse Fear; element/trait: Derangement. Makes enemy fearful and run away.
  • Curse Chaos Lv. 2 — 34000 SP · active, magic. Curses to lower accuracy temporarily. Intensity 2.
  • Vampiric Claw Lv. 1–2 — 17000 SP each · active, magic · requires Spellbook: Vampiric Claw. Absorbs HP. Power X. (Power: 49 / 52)
  • Transfer Pain Lv. 1 — 34000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one’s damage to a servitor. MP will be consumed continuously.

Level 44

  • Anti Magic Lv. 16–18 — 14000 SP each · passive
  • Fast HP Recovery Lv. 2 — 41000 SP · passive. HP healing speed increases.
  • Fast Mana Recovery Lv. 3 — 41000 SP · passive. MP healing speed increases.
  • Robe Mastery Lv. 12–14 — 14000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 14000 SP each · passive
  • Higher Mana Gain Lv. 11–12 — 21000 SP each · passive
  • Silence Lv. 2 — 41000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 13–15 — 14000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 1 — 41000 SP · active, magic · requires Spellbook: Summon Zombie. Summons the raised dead. Summoning Crystal - 15 Grade Ds.
  • Death Spike Lv. 1 — 41000 SP · active, magic · requires Spellbook: Death Spike; element/trait: Unholy. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 4 — 41000 SP · active, magic
  • Forget Lv. 1 — 41000 SP · active, magic · requires Spellbook: Forget. Eliminates any will to fight.
  • Curse:Poison Lv. 4 — 41000 SP · active, magic · element/trait: Poison. Poisons. Intensity 5.
  • Anchor Lv. 1 — 41000 SP · active, magic · requires Spellbook: Anchor; element/trait: Paralyze. Paralyzes an enemy.
  • Curse Chaos Lv. 3 — 41000 SP · active, magic. Curses to lower accuracy temporarily. Intensity 3.
  • Vampiric Claw Lv. 3–4 — 21000 SP each · active, magic. (Power: 55 / 58)
  • Curse Gloom Lv. 1 — 41000 SP · active, magic · requires Spellbook: Curse Gloom. Decreases an enemy’s M. Def. Effect 3.

Level 48

  • Anti Magic Lv. 19–21 — 25000 SP each · passive
  • Quick Recovery Lv. 3 — 75000 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 4 — 75000 SP · passive
  • Robe Mastery Lv. 15–17 — 25000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 25000 SP each · passive
  • Higher Mana Gain Lv. 13–14 — 38000 SP each · passive
  • Silence Lv. 3 — 75000 SP · active, magic · element/trait: Derangement
  • Sleep Lv. 16–18 — 25000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 2 — 75000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 5 — 75000 SP · active, magic
  • Summon Corrupted Man Lv. 2 — 75000 SP · active, magic. Summons the decayed dead. Summoning Crystal - 12 Grade Ds.
  • Corpse Burst Lv. 1–2 — 38000 SP each · active, magic · requires Spellbook: Corpse Burst. Explodes a dead body to attack an enemy nearby. Power X. (Power: 31 / 33)
  • Poisonous Cloud Lv. 3 — 75000 SP · active, magic · element/trait: Poison. Sends poisonous cloud. Intensity 5.
  • Curse Fear Lv. 2 — 75000 SP · active, magic · element/trait: Derangement
  • Vampiric Claw Lv. 5–6 — 38000 SP each · active, magic. (Power: 61 / 65)
  • Transfer Pain Lv. 2 — 75000 SP · toggle

Level 52

  • Anti Magic Lv. 22–24 — 43000 SP each · passive
  • Fast HP Recovery Lv. 3 — 130000 SP · passive
  • Fast Mana Recovery Lv. 4 — 130000 SP · passive
  • Robe Mastery Lv. 18–20 — 43000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 43000 SP each · passive
  • Higher Mana Gain Lv. 15–16 — 65000 SP each · passive
  • Sleep Lv. 19–21 — 43000 SP each · active, magic · element/trait: Sleep
  • Summon Reanimated Man Lv. 2 — 130000 SP · active, magic. Summons the raised dead. Summoning Crystal - 21 Grade Ds.
  • Death Spike Lv. 3 — 130000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 6 — 130000 SP · active, magic
  • Corpse Burst Lv. 3–4 — 65000 SP each · active, magic. (Power: 34 / 36)
  • Body To Mind Lv. 3 — 130000 SP · active, magic
  • Curse Death Link Lv. 1–2 — 65000 SP each · active, magic · requires Spellbook: Curse Death Link. Moves one’s pain into an enemy. The lower the HP the higher the power. Power X. (Power: 68 / 72)
  • Curse Discord Lv. 2 — 130000 SP · active, magic
  • Curse:Poison Lv. 5 — 130000 SP · active, magic · element/trait: Poison. Poisons. Intensity 6.
  • Vampiric Claw Lv. 7–8 — 65000 SP each · active, magic. (Power: 68 / 72)
  • Curse Gloom Lv. 2 — 130000 SP · active, magic

Level 56

  • Anti Magic Lv. 25–27 — 73000 SP each · passive
  • Boost Mana Lv. 5 — 210000 SP · passive
  • Fast Spell Casting Lv. 3 — 210000 SP · passive
  • Robe Mastery Lv. 21–23 — 73000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 73000 SP each · passive
  • Higher Mana Gain Lv. 17–18 — 110000 SP each · passive
  • Sleep Lv. 22–24 — 73000 SP each · active, magic · element/trait: Sleep
  • Death Spike Lv. 4 — 210000 SP · active, magic · element/trait: Unholy. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
  • Corpse Life Drain Lv. 7 — 210000 SP · active, magic
  • Summon Corrupted Man Lv. 3 — 210000 SP · active, magic. Summons the decayed dead. Summoning Crystal - 17 Grade Ds.
  • Corpse Burst Lv. 5–6 — 110000 SP each · active, magic. (Power: 38 / 39)
  • Curse Death Link Lv. 3–4 — 110000 SP each · active, magic. (Power: 75 / 78)
  • Poisonous Cloud Lv. 4 — 210000 SP · active, magic · element/trait: Poison. Sends poisonous cloud. Intensity 6.
  • Curse Fear Lv. 3 — 210000 SP · active, magic · element/trait: Derangement
  • Anchor Lv. 2 — 210000 SP · active, magic · element/trait: Paralyze
  • Vampiric Claw Lv. 9–10 — 110000 SP each · active, magic. (Power: 75 / 78)
  • Transfer Pain Lv. 3 — 210000 SP · toggle

Tips about Necromancer

Necromancer: what it specializes in

Necromancer (Humans, comes from Wizard): specializes in robes; new skills: Silence (Lv. 40), Summon Corrupted Man (Lv. 40), Curse Discord (Lv. 40), Curse Fear (Lv. 40), Vampiric Claw (Lv. 40), Transfer Pain (Lv. 40), Summon Reanimated Man (Lv. 44), Death Spike (Lv. 44), Forget (Lv. 44), Anchor (Lv. 44), Curse Gloom (Lv. 44), Corpse Burst (Lv. 48) and 1 more.

Necromancer: books and amulets you need

Not sold (drop, exchange, or quest): Spellbook: Silence (Silence, Lv. 40): drop from Enchanted Iron Golem (Lv. 43, Ivory Tower…) 0.47%; Spellbook: Summon Corrupted Man (Summon Corrupted Man, Lv. 40): drop from Enchanted Stone Golem (Lv. 42, Ivory Tower…) 0.57%; Spellbook: Curse Discord (Curse Discord, Lv. 40): drop from Enchanted Iron Golem (Lv. 43, Ivory Tower…) 0.47%; Spellbook: Curse Fear (Curse Fear, Lv. 40): drop from Enchanted Iron Golem (Lv. 43, Ivory Tower…) 0.47%; Spellbook: Vampiric Claw (Vampiric Claw, Lv. 40): drop from Enchanted Gargoyle (Lv. 44, Ivory Tower…) 0.68%; Spellbook: Transfer Pain (Transfer Pain, Lv. 40): drop from Fettered Soul (Lv. 38, Hardin's Academy…) 0.97%; Spellbook: Summon Zombie (Summon Reanimated Man, Lv. 44): drop from Satyr (Lv. 48, Town of Oren…) 0.53%; Spellbook: Death Spike (Death Spike, Lv. 44): drop from Unicorn (Lv. 49, Forest of Evil…) 0.69%; Spellbook: Forget (Forget, Lv. 44): drop from Unicorn (Lv. 49, Forest of Evil…) 0.69%; Spellbook: Anchor (Anchor, Lv. 44): drop from Unicorn (Lv. 49, Forest of Evil…) 0.69%; Spellbook: Curse Gloom (Curse Gloom, Lv. 44): drop from Lakin (Lv. 44, The Giant's Cave…) 0.75%; Spellbook: Corpse Burst (Corpse Burst, Lv. 48): drop from Valley treant Elder (Lv. 53, The Enchanted Valley) 0.71%; Spellbook: Curse Death Link (Curse Death Link, Lv. 52): drop from Unicorn Elder (Lv. 55, The Enchanted Valley) 0.44%.

In other chronicles

Necromancer: frequently asked questions

What armor does Necromancer wear?

Armor: Robes.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.