Humans · Lineage II C5: Oath of Blood
Necromancer
Necromancer is a class of Lineage II C5 (race: Humans). It comes from Wizard. It evolves into Soultaker.
Necromancer: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 35, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
- Boost Mana Lv. 3 — 32000 SP · passive. Increases maximum MP.
- Fast Spell Casting Lv. 2 — 32000 SP · passive. Spell casting speed increases.
- Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Def. when wearing a robe.
- Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
- Higher Mana Gain Lv. 9–10 — 16000 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
- Silence Lv. 1 — 32000 SP · active, magic · requires Spellbook: Silence; enchantable. Instantly blocks an enemy's magic skills.
- Sleep Lv. 10–12 — 11000 SP each · active, magic · enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Corpse Life Drain Lv. 3 — 32000 SP · active, magic · enchantable. Absorbs HP from a corpse to regenerate one's HP.
- Summon Corrupted Man Lv. 1 — 32000 SP · active, magic · requires Spellbook: Summon Corrupted Man; enchantable. Summons a Corrupted Man out of a corpse. Requires 3 Crystals: D-Grade. 90% of acquired Exp will be consumed.
- Body To Mind Lv. 2 — 32000 SP · active, magic. Sacrifices HP to regenerate MP.
- Curse Discord Lv. 1 — 32000 SP · active, magic · requires Spellbook: Curse Discord. Confuses an enemy to attack its ally.
- Curse: Weakness Lv. 6 — 32000 SP · active, magic · enchantable. Instantaneous curse that reduces target's P. Atk. Effect 3.
- Curse Fear Lv. 1 — 32000 SP · active, magic · requires Spellbook: Curse Fear. Frightens a monster, causing it to flee.
- Curse Chaos Lv. 2 — 32000 SP · active, magic · enchantable. Instantaneous curse that reduces enemy's Accuracy. Effect 3.
- Vampiric Claw Lv. 1–2 — 16000 SP each · active, magic · requires Spellbook: Vampiric Claw; enchantable. Absorbs HP. Power X. (Power: 49 / 52)
- Transfer Pain Lv. 1 — 32000 SP · toggle · requires Spellbook: Transfer Pain. Transfers part of one's damage to a servitor. MP will be consumed continuously.
Level 44
- Anti Magic Lv. 16–18 — 12000 SP each · passive
- Fast HP Recovery Lv. 2 — 35000 SP · passive. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 35000 SP · passive. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 12000 SP each · passive
- Weapon Mastery Lv. 13–15 — 12000 SP each · passive
- Higher Mana Gain Lv. 11–12 — 18000 SP each · passive
- Silence Lv. 2 — 35000 SP · active, magic · enchantable
- Sleep Lv. 13–15 — 12000 SP each · active, magic · enchantable
- Summon Reanimated Man Lv. 1 — 35000 SP · active, magic · requires Spellbook: Summon Reanimated Man; enchantable. Summons a Reanimated Man. Requires 2 Crystals: C-Grade. Afterwards, an additional 1 crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 1 — 35000 SP · active, magic · requires Spellbook: Death Spike; enchantable. Damages an enemy by throwing a bone. Power 58. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 4 — 35000 SP · active, magic · enchantable
- Forget Lv. 1 — 35000 SP · active, magic · requires Spellbook: Forget. Takes away the enemy's will to attack.
- Curse Discord Lv. 2 — 35000 SP · active, magic
- Curse: Weakness Lv. 7 — 35000 SP · active, magic · enchantable
- Curse: Poison Lv. 4 — 35000 SP · active, magic. Instantaneous poisonous curse. Effect 5.
- Curse Fear Lv. 2 — 35000 SP · active, magic
- Anchor Lv. 1 — 35000 SP · active, magic · requires Spellbook: Anchor; enchantable. Instantly paralyzes an enemy.
- Curse Chaos Lv. 3 — 35000 SP · active, magic · enchantable
- Vampiric Claw Lv. 3–4 — 18000 SP each · active, magic · enchantable. (Power: 55 / 58)
- Curse Gloom Lv. 1 — 35000 SP · active, magic · requires Spellbook: Curse Gloom; enchantable. Curse that decreases enemy's M. Def. Effect 3.
Level 48
- Anti Magic Lv. 19–21 — 18000 SP each · passive
- Quick Recovery Lv. 3 — 55000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 55000 SP · passive
- Robe Mastery Lv. 15–17 — 18000 SP each · passive
- Weapon Mastery Lv. 16–18 — 18000 SP each · passive
- Higher Mana Gain Lv. 13–14 — 27000 SP each · passive
- Silence Lv. 3 — 55000 SP · active, magic · enchantable
- Sleep Lv. 16–18 — 18000 SP each · active, magic · enchantable
- Death Spike Lv. 2 — 55000 SP · active, magic · enchantable. Damages an enemy by throwing a bone. Power 65. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 5 — 55000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 2 — 55000 SP · active, magic · enchantable
- Corpse Burst Lv. 1–2 — 27000 SP each · active, magic · requires Spellbook: Corpse Burst; enchantable. Causes a nearby corpse to suddenly explode. Power X. (Power: 61 / 65)
- Forget Lv. 2 — 55000 SP · active, magic
- Curse Discord Lv. 3 — 55000 SP · active, magic
- Curse: Weakness Lv. 8 — 55000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 3 — 55000 SP · active, magic. Instantaneous poison cloud attack. Effect 5.
- Curse Fear Lv. 3 — 55000 SP · active, magic
- Anchor Lv. 2 — 55000 SP · active, magic · enchantable
- Curse Chaos Lv. 4 — 55000 SP · active, magic · enchantable
- Vampiric Claw Lv. 5–6 — 27000 SP each · active, magic · enchantable. (Power: 61 / 65)
- Transfer Pain Lv. 2 — 55000 SP · toggle
- Curse Gloom Lv. 2 — 55000 SP · active, magic · enchantable
Level 52
- Anti Magic Lv. 22–24 — 26000 SP each · passive
- Fast HP Recovery Lv. 3 — 78000 SP · passive
- Fast Mana Recovery Lv. 4 — 78000 SP · passive
- Robe Mastery Lv. 18–20 — 26000 SP each · passive
- Weapon Mastery Lv. 19–21 — 26000 SP each · passive
- Higher Mana Gain Lv. 15–16 — 39000 SP each · passive
- Silence Lv. 4 — 78000 SP · active, magic · enchantable
- Sleep Lv. 19–21 — 26000 SP each · active, magic · enchantable
- Summon Reanimated Man Lv. 2 — 78000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 3 Crystals: C-Grade. Afterwards, an additional 1 crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 3 — 78000 SP · active, magic · enchantable. Damages an enemy by throwing a bone. Power 72. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 6 — 78000 SP · active, magic · enchantable
- Corpse Burst Lv. 3–4 — 39000 SP each · active, magic · enchantable. (Power: 68 / 72)
- Forget Lv. 3 — 78000 SP · active, magic
- Body To Mind Lv. 3 — 78000 SP · active, magic
- Curse Death Link Lv. 1–2 — 39000 SP each · active, magic · requires Spellbook: Curse Death Link; enchantable. Transfers one's pain to the enemy. The lower one's HP, the greater its power. Power X. (Power: 68 / 72)
- Curse Discord Lv. 4 — 78000 SP · active, magic
- Curse: Weakness Lv. 9 — 78000 SP · active, magic · enchantable
- Curse: Poison Lv. 5 — 78000 SP · active, magic. Instantaneous poisonous curse. Effect 6.
- Curse Fear Lv. 4 — 78000 SP · active, magic
- Anchor Lv. 3 — 78000 SP · active, magic · enchantable
- Curse Chaos Lv. 5 — 78000 SP · active, magic · enchantable
- Vampiric Claw Lv. 7–8 — 39000 SP each · active, magic · enchantable. (Power: 68 / 72)
- Curse Gloom Lv. 3 — 78000 SP · active, magic · enchantable
Level 56
- Anti Magic Lv. 25–27 — 28000 SP each · passive
- Boost Mana Lv. 5 — 83000 SP · passive
- Fast Spell Casting Lv. 3 — 83000 SP · passive
- Robe Mastery Lv. 21–23 — 28000 SP each · passive
- Weapon Mastery Lv. 22–24 — 28000 SP each · passive
- Higher Mana Gain Lv. 17–18 — 42000 SP each · passive
- Silence Lv. 5 — 83000 SP · active, magic · enchantable
- Sleep Lv. 22–24 — 28000 SP each · active, magic · enchantable
- Death Spike Lv. 4 — 83000 SP · active, magic · enchantable. Damages an enemy by throwing a bone. Power 78. 1 Cursed Bone needed.
- Corpse Life Drain Lv. 7 — 83000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 3 — 83000 SP · active, magic · enchantable
- Corpse Burst Lv. 5–6 — 42000 SP each · active, magic · enchantable. (Power: 75 / 78)
- Forget Lv. 4 — 83000 SP · active, magic
- Curse Death Link Lv. 3–4 — 42000 SP each · active, magic · enchantable. (Power: 75 / 78)
- Curse Discord Lv. 5 — 83000 SP · active, magic
- Curse: Weakness Lv. 10 — 83000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 4 — 83000 SP · active, magic. Instantaneous poison cloud attack. Effect 6.
- Curse Fear Lv. 5 — 83000 SP · active, magic
- Anchor Lv. 4 — 83000 SP · active, magic · enchantable
- Curse Chaos Lv. 6 — 83000 SP · active, magic · enchantable
- Vampiric Claw Lv. 9–10 — 42000 SP each · active, magic · enchantable. (Power: 75 / 78)
- Transfer Pain Lv. 3 — 83000 SP · toggle
- Curse Gloom Lv. 4 — 83000 SP · active, magic · enchantable
- Summon Cursed Man Lv. 1 — 83000 SP · active, magic · requires Spellbook - Summon Cursed Man; enchantable. Summons Cursed Man from a corpse. Consumes 1 Crystal: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 58
- Anti Magic Lv. 28–29 — 44000 SP each · passive
- Fast HP Recovery Lv. 4 — 88000 SP · passive
- Robe Mastery Lv. 24–25 — 44000 SP each · passive
- Weapon Mastery Lv. 25–26 — 44000 SP each · passive
- Higher Mana Gain Lv. 19 — 88000 SP · passive
- Silence Lv. 6 — 88000 SP · active, magic · enchantable
- Sleep Lv. 25–26 — 44000 SP each · active, magic · enchantable
- Death Spike Lv. 5 — 88000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 82. Requires one cursed bone.
- Corpse Life Drain Lv. 8 — 88000 SP · active, magic · enchantable
- Corpse Burst Lv. 7 — 88000 SP · active, magic · enchantable. (Power: 82)
- Forget Lv. 5 — 88000 SP · active, magic
- Body To Mind Lv. 4 — 88000 SP · active, magic
- Curse Death Link Lv. 5–6 — 44000 SP each · active, magic · enchantable. (Power: 80 / 82)
- Curse Discord Lv. 6 — 88000 SP · active, magic
- Curse: Weakness Lv. 11 — 88000 SP · active, magic · enchantable
- Curse Fear Lv. 6 — 88000 SP · active, magic
- Anchor Lv. 5 — 88000 SP · active, magic · enchantable
- Curse Chaos Lv. 7 — 88000 SP · active, magic · enchantable
- Vampiric Claw Lv. 11–12 — 44000 SP each · active, magic · enchantable. (Power: 80 / 82)
- Transfer Pain Lv. 4 — 88000 SP · toggle
- Curse Gloom Lv. 5 — 88000 SP · active, magic · enchantable
- Curse Disease Lv. 1 — 88000 SP · active, magic · requires Spellbook: Curse Disease; enchantable. Curse that temporarily reduces effectiveness of enemy's HP recovery magic.
- Mass Fear Lv. 1 — 88000 SP · active, magic · requires Spellbook: Mass Curse Fear. Frightens nearby enemies, causing them to flee.
- Mass Gloom Lv. 1 — 88000 SP · active, magic · requires Spellbook: Mass Curse Gloom. This curse decreases the M. Def. of enemies that are near a servitor. Consumes 4 cursed bones. Effect 3.
- Summon Cursed Bones Lv. 1 — 88000 SP · active, magic · requires Spellbook - Summon Cursed Bones. Summons 25-100 cursed bones. Consumes 40 Spirit Ores.
Level 60
- Anti Magic Lv. 30–31 — 65000 SP each · passive
- Boost Mana Lv. 6 — 130000 SP · passive
- Fast Mana Recovery Lv. 5 — 130000 SP · passive
- Robe Mastery Lv. 26–27 — 65000 SP each · passive
- Weapon Mastery Lv. 27–28 — 65000 SP each · passive
- Higher Mana Gain Lv. 20 — 130000 SP · passive
- Silence Lv. 7 — 130000 SP · active, magic · enchantable
- Sleep Lv. 27–28 — 65000 SP each · active, magic · enchantable
- Death Spike Lv. 6 — 130000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 85. Requires one cursed bone.
- Corpse Life Drain Lv. 9 — 130000 SP · active, magic · enchantable
- Corpse Burst Lv. 8 — 130000 SP · active, magic · enchantable. (Power: 85)
- Forget Lv. 6 — 130000 SP · active, magic
- Curse Death Link Lv. 7–8 — 65000 SP each · active, magic · enchantable. (Power: 84 / 85)
- Curse Discord Lv. 7 — 130000 SP · active, magic
- Curse: Weakness Lv. 12 — 130000 SP · active, magic · enchantable
- Curse Fear Lv. 7 — 130000 SP · active, magic
- Anchor Lv. 6 — 130000 SP · active, magic · enchantable
- Curse Chaos Lv. 8 — 130000 SP · active, magic · enchantable
- Vampiric Claw Lv. 13–14 — 65000 SP each · active, magic · enchantable. (Power: 84 / 85)
- Curse Gloom Lv. 6 — 130000 SP · active, magic · enchantable
- Curse Disease Lv. 2 — 130000 SP · active, magic · enchantable
- Summon Cursed Man Lv. 2 — 130000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 2 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 62
- Anti Magic Lv. 32–33 — 80000 SP each · passive
- Robe Mastery Lv. 28–29 — 80000 SP each · passive
- Weapon Mastery Lv. 29–30 — 80000 SP each · passive
- Higher Mana Gain Lv. 21 — 170000 SP · passive
- Silence Lv. 8 — 170000 SP · active, magic · enchantable
- Sleep Lv. 29–30 — 80000 SP each · active, magic · enchantable
- Death Spike Lv. 7 — 170000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 89. Requires one cursed bone.
- Corpse Life Drain Lv. 10 — 170000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 4 — 170000 SP · active, magic · enchantable
- Corpse Burst Lv. 9 — 170000 SP · active, magic · enchantable. (Power: 89)
- Forget Lv. 7 — 170000 SP · active, magic
- Curse Death Link Lv. 9–10 — 80000 SP each · active, magic · enchantable. (Power: 87 / 89)
- Curse Discord Lv. 8 — 170000 SP · active, magic
- Curse: Weakness Lv. 13 — 170000 SP · active, magic · enchantable
- Curse: Poison Lv. 6 — 170000 SP · active, magic. Instantaneous poisonous curse. Effect 7.
- Curse Fear Lv. 8 — 170000 SP · active, magic
- Anchor Lv. 7 — 170000 SP · active, magic · enchantable
- Curse Chaos Lv. 9 — 170000 SP · active, magic · enchantable
- Vampiric Claw Lv. 15–16 — 80000 SP each · active, magic · enchantable. (Power: 87 / 89)
- Curse Gloom Lv. 7 — 170000 SP · active, magic · enchantable
- Curse Disease Lv. 3 — 170000 SP · active, magic · enchantable
- Mass Slow Lv. 1–2 — 80000 SP each · active, magic · requires Spellbook: Mass Slow; enchantable. Instantly reduces the Speed of distant enemies. Effect 3.
- Mass Fear Lv. 2 — 170000 SP · active, magic
- Mass Gloom Lv. 2 — 170000 SP · active, magic
Level 64
- Anti Magic Lv. 34–35 — 100000 SP each · passive
- Fast HP Recovery Lv. 5 — 200000 SP · passive
- Robe Mastery Lv. 30–31 — 100000 SP each · passive
- Weapon Mastery Lv. 31–32 — 100000 SP each · passive
- Higher Mana Gain Lv. 22 — 200000 SP · passive
- Silence Lv. 9 — 200000 SP · active, magic · enchantable
- Sleep Lv. 31–32 — 100000 SP each · active, magic · enchantable
- Summon Reanimated Man Lv. 4 — 200000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 2 Crystals: C-Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 8 — 200000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 92. Requires one cursed bone.
- Corpse Life Drain Lv. 11 — 200000 SP · active, magic · enchantable
- Corpse Burst Lv. 10 — 200000 SP · active, magic · enchantable. (Power: 92)
- Forget Lv. 8 — 200000 SP · active, magic
- Curse Death Link Lv. 11–12 — 100000 SP each · active, magic · enchantable. (Power: 90 / 92)
- Curse Discord Lv. 9 — 200000 SP · active, magic
- Curse: Weakness Lv. 14 — 200000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 5 — 200000 SP · active, magic. Instantaneous poison cloud attack. Effect 7.
- Curse Fear Lv. 9 — 200000 SP · active, magic
- Anchor Lv. 8 — 200000 SP · active, magic · enchantable
- Curse Chaos Lv. 10 — 200000 SP · active, magic · enchantable
- Vampiric Claw Lv. 17–18 — 100000 SP each · active, magic · enchantable. (Power: 90 / 92)
- Curse Gloom Lv. 8 — 200000 SP · active, magic · enchantable
- Curse Disease Lv. 4 — 200000 SP · active, magic · enchantable
- Mass Slow Lv. 3–4 — 100000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 3 — 200000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 2 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 66
- Anti Magic Lv. 36–37 — 130000 SP each · passive
- Boost Mana Lv. 7 — 270000 SP · passive
- Robe Mastery Lv. 32–33 — 130000 SP each · passive
- Weapon Mastery Lv. 33–34 — 130000 SP each · passive
- Higher Mana Gain Lv. 23 — 270000 SP · passive
- Silence Lv. 10 — 270000 SP · active, magic · enchantable
- Sleep Lv. 33–34 — 130000 SP each · active, magic · enchantable
- Death Spike Lv. 9 — 270000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 96. Requires one cursed bone.
- Corpse Life Drain Lv. 12 — 270000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 5 — 270000 SP · active, magic · enchantable
- Corpse Burst Lv. 11 — 270000 SP · active, magic · enchantable. (Power: 96)
- Forget Lv. 9 — 270000 SP · active, magic
- Body To Mind Lv. 5 — 270000 SP · active, magic
- Curse Death Link Lv. 13–14 — 130000 SP each · active, magic · enchantable. (Power: 94 / 96)
- Curse Discord Lv. 10 — 270000 SP · active, magic
- Curse: Weakness Lv. 15 — 270000 SP · active, magic · enchantable
- Curse Fear Lv. 10 — 270000 SP · active, magic
- Anchor Lv. 9 — 270000 SP · active, magic · enchantable
- Curse Chaos Lv. 11 — 270000 SP · active, magic · enchantable
- Vampiric Claw Lv. 19–20 — 130000 SP each · active, magic · enchantable. (Power: 94 / 96)
- Curse Gloom Lv. 9 — 270000 SP · active, magic · enchantable
- Curse Disease Lv. 5 — 270000 SP · active, magic · enchantable
- Mass Slow Lv. 5–6 — 130000 SP each · active, magic · enchantable
- Mass Fear Lv. 3 — 270000 SP · active, magic
- Mass Gloom Lv. 3 — 270000 SP · active, magic
- Summon Cursed Bones Lv. 2 — 270000 SP · active, magic. Summons 50-200 cursed bones. Consumes 80 Spirit Ores.
Level 68
- Anti Magic Lv. 38–39 — 170000 SP each · passive
- Fast Mana Recovery Lv. 6 — 330000 SP · passive
- Robe Mastery Lv. 34–35 — 170000 SP each · passive
- Weapon Mastery Lv. 35–36 — 170000 SP each · passive
- Higher Mana Gain Lv. 24 — 330000 SP · passive
- Silence Lv. 11 — 330000 SP · active, magic · enchantable
- Sleep Lv. 35–36 — 170000 SP each · active, magic · enchantable
- Summon Reanimated Man Lv. 5 — 330000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 4 Crystals: C-Grade. Afterwards, an additional 3 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 10 — 330000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 99. Requires one cursed bone.
- Corpse Life Drain Lv. 13 — 330000 SP · active, magic · enchantable
- Corpse Burst Lv. 12 — 330000 SP · active, magic · enchantable. (Power: 99)
- Forget Lv. 10 — 330000 SP · active, magic
- Curse Death Link Lv. 15–16 — 170000 SP each · active, magic · enchantable. (Power: 97 / 99)
- Curse Discord Lv. 11 — 330000 SP · active, magic
- Curse: Weakness Lv. 16 — 330000 SP · active, magic · enchantable
- Curse Fear Lv. 11 — 330000 SP · active, magic
- Anchor Lv. 10 — 330000 SP · active, magic · enchantable
- Curse Chaos Lv. 12 — 330000 SP · active, magic · enchantable
- Vampiric Claw Lv. 21–22 — 170000 SP each · active, magic · enchantable. (Power: 97 / 99)
- Curse Gloom Lv. 10 — 330000 SP · active, magic · enchantable
- Curse Disease Lv. 6 — 330000 SP · active, magic · enchantable
- Mass Slow Lv. 7–8 — 170000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 4 — 330000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 3 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 70
- Anti Magic Lv. 40–41 — 190000 SP each · passive
- Robe Mastery Lv. 36–37 — 190000 SP each · passive
- Weapon Mastery Lv. 37–38 — 190000 SP each · passive
- Higher Mana Gain Lv. 25 — 380000 SP · passive
- Silence Lv. 12 — 380000 SP · active, magic · enchantable
- Sleep Lv. 37–38 — 190000 SP each · active, magic · enchantable
- Death Spike Lv. 11 — 380000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 102. Requires one cursed bone.
- Corpse Life Drain Lv. 14 — 380000 SP · active, magic · enchantable
- Summon Corrupted Man Lv. 6 — 380000 SP · active, magic · enchantable
- Corpse Burst Lv. 13 — 380000 SP · active, magic · enchantable. (Power: 102)
- Forget Lv. 11 — 380000 SP · active, magic
- Curse Death Link Lv. 17–18 — 190000 SP each · active, magic · enchantable. (Power: 100 / 102)
- Curse Discord Lv. 12 — 380000 SP · active, magic
- Curse: Weakness Lv. 17 — 380000 SP · active, magic · enchantable
- Curse Fear Lv. 12 — 380000 SP · active, magic
- Anchor Lv. 11 — 380000 SP · active, magic · enchantable
- Curse Chaos Lv. 13 — 380000 SP · active, magic · enchantable
- Vampiric Claw Lv. 23–24 — 190000 SP each · active, magic · enchantable. (Power: 100 / 102)
- Transfer Pain Lv. 5 — 380000 SP · toggle
- Curse Gloom Lv. 11 — 380000 SP · active, magic · enchantable
- Curse Disease Lv. 7 — 380000 SP · active, magic · enchantable
- Mass Slow Lv. 9–10 — 190000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 5 — 380000 SP · active, magic · enchantable
- Mass Fear Lv. 4 — 380000 SP · active, magic
- Mass Gloom Lv. 4 — 380000 SP · active, magic. This curse decreases the M. Def. of enemies that are near a servitor. Consumes 5 cursed bones. Effect 3.
Level 72
- Anti Magic Lv. 42–43 — 310000 SP each · passive
- Boost Mana Lv. 8 — 630000 SP · passive
- Robe Mastery Lv. 38–39 — 310000 SP each · passive
- Weapon Mastery Lv. 39–40 — 310000 SP each · passive
- Higher Mana Gain Lv. 26 — 630000 SP · passive
- Silence Lv. 13 — 630000 SP · active, magic · enchantable
- Sleep Lv. 39–40 — 310000 SP each · active, magic · enchantable
- Summon Reanimated Man Lv. 6 — 630000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 2 Crystals: C-Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 12 — 630000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 105. Requires one cursed bone.
- Corpse Life Drain Lv. 15 — 630000 SP · active, magic · enchantable
- Corpse Burst Lv. 14 — 630000 SP · active, magic · enchantable. (Power: 105)
- Forget Lv. 12 — 630000 SP · active, magic
- Curse Death Link Lv. 19–20 — 310000 SP each · active, magic · enchantable. (Power: 104 / 105)
- Curse Discord Lv. 13 — 630000 SP · active, magic
- Curse: Weakness Lv. 18 — 630000 SP · active, magic · enchantable
- Curse: Poison Lv. 7 — 630000 SP · active, magic. Instantaneous poisonous curse. Effect 8.
- Curse Fear Lv. 13 — 630000 SP · active, magic
- Anchor Lv. 12 — 630000 SP · active, magic · enchantable
- Curse Chaos Lv. 14 — 630000 SP · active, magic · enchantable
- Vampiric Claw Lv. 25–26 — 310000 SP each · active, magic · enchantable. (Power: 104 / 105)
- Curse Gloom Lv. 12 — 630000 SP · active, magic · enchantable
- Curse Disease Lv. 8 — 630000 SP · active, magic · enchantable
- Mass Slow Lv. 11–12 — 310000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 6 — 630000 SP · active, magic · enchantable. Summons Cursed Man from a corpse. Consumes 3 Crystals: Grade C during summoning, and 4 additional Crystals will be consumed at a regular interval for 4 times. Also, 15% of acquired Exp. will be consumed.
Level 74
- Anti Magic Lv. 44–45 — 410000 SP each · passive
- Fast HP Recovery Lv. 6 — 820000 SP · passive
- Fast Mana Recovery Lv. 7 — 820000 SP · passive
- Robe Mastery Lv. 40–41 — 410000 SP each · passive
- Weapon Mastery Lv. 41–42 — 410000 SP each · passive
- Higher Mana Gain Lv. 27 — 820000 SP · passive
- Silence Lv. 14 — 820000 SP · active, magic · enchantable
- Sleep Lv. 41 — 410000 SP · active, magic · element/trait: Yes [Sleep] Sleep Lv.42 Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect., 410000, Active; enchantable
- Summon Reanimated Man Lv. 7 — 820000 SP · active, magic · enchantable. Summons a Reanimated Man. Requires 4 Crystals: C-Grade. Afterwards, an additional 4 crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will be consumed.
- Death Spike Lv. 13 — 820000 SP · active, magic · enchantable. Causes damage to enemy by throwing a bone. Power 108. Requires one cursed bone.
- Corpse Life Drain Lv. 16 — 820000 SP · active, magic · enchantable
- Corpse Burst Lv. 15 — 820000 SP · active, magic · enchantable. (Power: 108)
- Forget Lv. 13 — 820000 SP · active, magic
- Curse Death Link Lv. 21–22 — 410000 SP each · active, magic · enchantable. (Power: 107 / 108)
- Curse Discord Lv. 14 — 820000 SP · active, magic
- Curse: Weakness Lv. 19 — 820000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 6 — 820000 SP · active, magic. Instantaneous poison cloud attack. Effect 8.
- Curse Fear Lv. 14 — 820000 SP · active, magic
- Anchor Lv. 13 — 820000 SP · active, magic · enchantable
- Curse Chaos Lv. 15 — 820000 SP · active, magic · enchantable
- Vampiric Claw Lv. 27–28 — 410000 SP each · active, magic · enchantable. (Power: 107 / 108)
- Curse Gloom Lv. 13 — 820000 SP · active, magic · enchantable
- Curse Disease Lv. 9 — 820000 SP · active, magic · enchantable
- Mass Slow Lv. 13–14 — 410000 SP each · active, magic · enchantable
- Summon Cursed Man Lv. 7 — 820000 SP · active, magic · enchantable
- Mass Fear Lv. 5 — 820000 SP · active, magic
- Mass Gloom Lv. 5 — 820000 SP · active, magic
- Summon Cursed Bones Lv. 3 — 820000 SP · active, magic. Summons 100-400 cursed bones. Consumes 160 Spirit Ores.
In other chronicles
- Necromancer — Lineage II Interlude
- Necromancer — Lineage II The 1st Throne: The Kamael
- Necromancer — Lineage II The 1st Throne: Hellbound
- Necromancer — Lineage II The 2nd Throne: Gracia Part 1
- Necromancer — Lineage II The 2nd Throne: Gracia Part 2
- Necromancer — Lineage II The 2nd Throne: Gracia Final
- Necromancer — Lineage II The 2nd Throne: Gracia Epilogue
- Necromancer — Lineage II Freya
- Necromancer — Lineage II High Five
- Necromancer — Lineage II C4: Scions of Destiny
- Necromancer — Lineage II C3: Rise of Darkness
- Necromancer — Lineage II C2: Age of Splendor
- Necromancer — Lineage II C1: Harbingers of War
Necromancer: frequently asked questions
What armor does Necromancer wear?
Armor: Robes.
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