Humans · Lineage II C1: Harbingers of War
Wizard
Wizard is a class of Lineage II C1 (race: Humans). It comes from Mage. It evolves into Necromancer, Sorcerer, Warlock.
Wizard: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 29, between levels 20 and 35.
Skills learned by level
Level 20
- Anti Magic Lv. 5–6 — 1600 SP each · passive. Magic resistance increases.
- Quick Recovery Lv. 1 — 3200 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 1 — 3200 SP · passive. maximum MP increases.
- Robe Mastery Lv. 1–2 — 1600 SP each · passive. Increases defense when wearing robe.
- Weapon Mastery Lv. 3 — 3200 SP · passive. Attack and magic powers increase.
- Higher Mana Gain Lv. 1–2 — 1600 SP each · passive. Raises amount of MP recovered from recharging.
- Concentration Lv. 1 — 3300 SP · active, magic · requires Spellbook: Concentration. Lowers the chances of magic being canceled due to damage.
- Summon Kat the Cat Lv. 1 — 3300 SP · active, magic · requires Spellbook: Summon Black Cat. Summons black cat. Black cat supplements MP. Crystal needed when summoning - 3 D grade crystals.
- Servitor Heal Lv. 1–3 — 1100 SP each · active, magic · requires Spellbook: Servitor Heal. Recovers servitor’s HP. Power X. (Power: 145 / 162 / 181)
- Vampiric Touch Lv. 3–4 — 1600 SP each · active, magic. Absorbs HP. Power X. (Power: 23 / 26)
- Curse:Poison Lv. 2 — 3300 SP · active, magic · element/trait: Poison. Poisons. Intensity 3.
- Aura Burn Lv. 1–2 — 1600 SP each · active, magic · requires Spellbook: Aura Burn. Attack opponent in contact but gives no damage. Power X. (Power: 19 / 21)
- Flame Strike Lv. 1 — 3300 SP · active, magic · requires Spellbook: Flame Strike; element/trait: Fire. Toss flame that causes wide area to catch fire. Power 13.
- Ice Bolt Lv. 5–6 — 1600 SP each · active, magic · element/trait: Water. Freezes surrounding air for an instant. Power X. (Power: 14 / 16)
- Blaze Lv. 1–2 — 1600 SP each · active, magic · requires Spellbook: Blaze; element/trait: Fire. Causes body to erupt in flames. Power X. (Power: 23 / 26)
- Summon Mew the Cat Lv. 1 — 3300 SP · active, magic · requires Spellbook: Summon Mew The Cat. Summons a cute cat. Cat assists combat using attack magic. Crystal needed when summoning - 1 D grade crystals.
Level 25
- Anti Magic Lv. 7–8 — 2900 SP each · passive
- Fast Spell Casting Lv. 1 — 5800 SP · passive. Spell casting speed increases.
- Fast Mana Recovery Lv. 1 — 5800 SP · passive. MP healing speed increases.
- Robe Mastery Lv. 3–4 — 2900 SP each · passive
- Weapon Mastery Lv. 4–5 — 2900 SP each · passive
- Higher Mana Gain Lv. 3–4 — 2900 SP each · passive
- Sleep Lv. 1–3 — 1900 SP each · active, magic · requires Spellbook: Sleep; element/trait: Sleep. Temporarily puts to sleep.
- Surrender To Fire Lv. 1 — 5800 SP · active, magic · requires Spellbook: Surrender to Fire. Lowers target’s tolerance to fire.
- Summon Kat the Cat Lv. 2 — 5800 SP · active, magic. Summons Kat the Cat who will provide an additional supply of MP. When summoning it, 4 Crystals: D Grade are needed. Consumes 30% of one's acquired Exp.]
- Servitor Recharge Lv. 1–2 — 2900 SP each · active, magic · requires Spellbook: Servitor Mana Charge. Recovers servitor’s MP. Power X. (Power: 21 / 22)
- Servitor Heal Lv. 4–6 — 1900 SP each · active, magic. (Power: 212 / 222 / 234)
- Vampiric Touch Lv. 5–6 — 2900 SP each · active, magic. (Power: 29 / 32)
- Body To Mind Lv. 1 — 5800 SP · active, magic · requires Spellbook: Body to Mind. Decreases your strength to recover MP.
- Curse:Weakness Lv. 2 — 5800 SP · active, magic. Curse to decrease attack power. Intensity 2.
- Poisonous Cloud Lv. 1 — 5800 SP · active, magic · requires Spellbook: Poison Cloud; element/trait: Poison. Sends poisonous cloud. Intensity 3.
- Aura Burn Lv. 3–4 — 2900 SP each · active, magic. (Power: 24 / 25)
- Flame Strike Lv. 2 — 5800 SP · active, magic · element/trait: Fire. Toss flame that causes wide area to catch fire. Power 16.
- Blaze Lv. 3–4 — 2900 SP each · active, magic · element/trait: Fire. (Power: 29 / 32)
- Summon Mew the Cat Lv. 2 — 5800 SP · active, magic. Summons Mew the Cat. The cat will use attack magic to assist its master during combat. When summoning it, 1 Crystal: D Grade is needed. Consumes 90% of one's acquired Exp.
Level 30
- Anti Magic Lv. 9–10 — 6200 SP each · passive
- Quick Recovery Lv. 2 — 12000 SP · passive
- Boost Mana Lv. 2 — 12000 SP · passive
- Robe Mastery Lv. 5–6 — 6200 SP each · passive
- Weapon Mastery Lv. 6–7 — 6200 SP each · passive
- Higher Mana Gain Lv. 5–6 — 6200 SP each · passive
- Sleep Lv. 4–6 — 4100 SP each · active, magic · element/trait: Sleep
- Concentration Lv. 2 — 12000 SP · active, magic
- Summon Kat the Cat Lv. 3 — 12000 SP · active, magic. Summons Kat the Cat who will provide an additional supply of MP. When summoning it, 5 Crystals: D Grade are needed. Consumes 30% of one's acquired Exp.]
- Servitor Recharge Lv. 3–4 — 6200 SP each · active, magic. (Power: 25 / 26)
- Servitor Heal Lv. 7–9 — 4100 SP each · active, magic. (Power: 269 / 281 / 294)
- Corpse Life Drain Lv. 1 — 12000 SP · active, magic · requires Spellbook: Corpse Life Drain. Drains HP from corpses.
- Curse:Poison Lv. 3 — 12000 SP · active, magic · element/trait: Poison. Poisons. Intensity 4.
- Aura Burn Lv. 5–6 — 6200 SP each · active, magic. (Power: 28 / 30)
- Flame Strike Lv. 3 — 12000 SP · active, magic · element/trait: Fire. Toss flame that causes wide area to catch fire. Power 19.
- Blaze Lv. 5–6 — 6200 SP each · active, magic · element/trait: Fire. (Power: 35 / 38)
- Summon Mew the Cat Lv. 3 — 12000 SP · active, magic
Level 35
- Anti Magic Lv. 11–12 — 10000 SP each · passive
- Fast HP Recovery Lv. 1 — 21000 SP · passive. HP healing speed increases.
- Fast Mana Recovery Lv. 2 — 21000 SP · passive
- Robe Mastery Lv. 7–8 — 10000 SP each · passive
- Weapon Mastery Lv. 8–9 — 10000 SP each · passive
- Higher Mana Gain Lv. 7–8 — 10000 SP each · passive
- Sleep Lv. 7–9 — 6900 SP each · active, magic · element/trait: Sleep
- Summon Kat the Cat Lv. 4 — 21000 SP · active, magic. Summons Kat the Cat who will provide an additional supply of MP. When summoning it, 7 Crystals: D Grade are needed. Consumes 30% of one's acquired Exp.]
- Servitor Recharge Lv. 5–6 — 10000 SP each · active, magic. (Power: 29 / 30)
- Servitor Heal Lv. 10–12 — 6900 SP each · active, magic. (Power: 333 / 347 / 361)
- Fast Servitor Lv. 1 — 21000 SP · active, magic · requires Spellbook: Fast Servitor. Temporarily increases servitor’s moving speed. Intensity 1.
- Corpse Life Drain Lv. 2 — 21000 SP · active, magic
- Slow Lv. 1 — 21000 SP · active, magic · requires Spellbook: Slow. Slows moving speed down. Intensity 1.
- Poisonous Cloud Lv. 2 — 21000 SP · active, magic · element/trait: Poison. Sends poisonous cloud. Intensity 4.
- Aura Burn Lv. 7–8 — 10000 SP each · active, magic. (Power: 33 / 36)
- Blaze Lv. 7–8 — 10000 SP each · active, magic · element/trait: Fire. (Power: 42 / 44)
- Curse Chaos Lv. 1 — 21000 SP · active, magic · requires Spellbook: Curse Bleary. Curses to lower accuracy temporarily. Intensity 1.
- Summon Mew the Cat Lv. 4 — 21000 SP · active, magic. Summons Mew the Cat. The cat will use attack magic to assist its master during combat. When summoning it, 2 Crystals: D Grade are needed. Consumes 90% of one's acquired Exp.
Tips about Wizard
Wizard: what it specializes in
Wizard (Humans, comes from Mage): specializes in robes; new skills: Concentration (Lv. 20), Summon Kat the Cat (Lv. 20), Servitor Heal (Lv. 20), Aura Burn (Lv. 20), Flame Strike (Lv. 20), Blaze (Lv. 20), Summon Mew the Cat (Lv. 20), Sleep (Lv. 25), Surrender To Fire (Lv. 25), Servitor Recharge (Lv. 25), Body To Mind (Lv. 25), Poisonous Cloud (Lv. 25) and 8 more.
Wizard: books and amulets you need
Bought at Gentler [Magic Trader] (Giran Castle Town): Spellbook: Concentration (Concentration, Lv. 20; 825 adena); Spellbook: Summon Black Cat (Summon Kat the Cat, Lv. 20; 825 adena); Spellbook: Servitor Heal (Servitor Heal, Lv. 20; 825 adena); Spellbook: Aura Burn (Aura Burn, Lv. 20; 825 adena); Spellbook: Blaze (Blaze, Lv. 20; 825 adena); Spellbook: Summon Mew The Cat (Summon Mew the Cat, Lv. 20; 1,375 adena); Spellbook: Sleep (Sleep, Lv. 25; 1,980 adena); Spellbook: Surrender to Fire (Surrender To Fire, Lv. 25; 1,375 adena); Spellbook: Servitor Mana Charge (Servitor Recharge, Lv. 25; 1,375 adena); Spellbook: Body to Mind (Body To Mind, Lv. 25; 1,375 adena); Spellbook: Poison Cloud (Poisonous Cloud, Lv. 25; 1,375 adena); Spellbook: Corpse Life Drain (Corpse Life Drain, Lv. 30; 1,980 adena); Spellbook: Fast Servitor (Fast Servitor, Lv. 35; 2,695 adena); Spellbook: Slow (Slow, Lv. 35; 2,695 adena); Spellbook: Curse Bleary (Curse Chaos, Lv. 35; 2,695 adena) | at Galibredo [Trader] (Town of Oren): Spellbook: Flame Strike (Flame Strike, Lv. 20; 575 adena).
In other chronicles
- Wizard — Lineage II Interlude
- Wizard — Lineage II The 1st Throne: The Kamael
- Wizard — Lineage II The 1st Throne: Hellbound
- Wizard — Lineage II The 2nd Throne: Gracia Part 1
- Wizard — Lineage II The 2nd Throne: Gracia Part 2
- Wizard — Lineage II The 2nd Throne: Gracia Final
- Wizard — Lineage II The 2nd Throne: Gracia Epilogue
- Wizard — Lineage II Freya
- Wizard — Lineage II High Five
- Wizard — Lineage II C5: Oath of Blood
- Wizard — Lineage II C4: Scions of Destiny
- Wizard — Lineage II C3: Rise of Darkness
- Wizard — Lineage II C2: Age of Splendor
Wizard: frequently asked questions
What armor does Wizard wear?
Armor: Robes.
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