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Humans · Lineage II Interlude

Wizard

Wizard is a class of Lineage II Interlude (race: Humans). It comes from Mage. It evolves into Necromancer, Sorcerer, Warlock.

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Wizard: weapons, armor and skills

  • Armor: Robes.
  • Different skills learned: 30, between levels 20 and 35.

Skills learned by level

Level 20

  • Anti Magic Lv. 5–6 — 1400 SP each · passive. Increases M. Def.
  • Quick Recovery Lv. 1 — 2900 SP · passive. Time between magic reuse shortens.
  • Boost Mana Lv. 1 — 2900 SP · passive. Increases maximum MP.
  • Robe Mastery Lv. 1–2 — 1400 SP each · passive. Increases P. Def. when wearing a robe.
  • Weapon Mastery Lv. 3 — 2900 SP · passive. Increases P. Atk. and M. Atk.
  • Higher Mana Gain Lv. 1–2 — 1400 SP each · passive. Increases the recovery rate when MP is being recovered by recharge.
  • Concentration Lv. 1 — 2900 SP · active, magic · requires Spellbook: Concentration; enchantable. Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 1.
  • Summon Kat the Cat Lv. 1 — 2900 SP · active, magic · requires Spellbook: Summon Kat the Cat; enchantable. Summons Kat the Cat, who provides an additional supply of MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
  • Servitor Heal Lv. 1–3 — 960 SP each · active, magic · requires Spellbook: Servitor Heal; enchantable. Recovers servitor's HP. Power X. (Power: 145 / 162 / 181)
  • Vampiric Touch Lv. 3–4 — 1400 SP each · active, magic. Absorbs HP. Power X. (Power: 23 / 26)
  • Curse: Weakness Lv. 2 — 2900 SP · active, magic · enchantable. Instantaneous curse that reduces target's P. Atk. Effect 2.
  • Curse: Poison Lv. 2 — 2900 SP · active, magic. Instantaneous poisonous curse. Effect 3.
  • Aura Burn Lv. 1–2 — 1400 SP each · active, magic · requires Spellbook: Aura Burn. A short range magical attack. Power X. (Power: 19 / 21)
  • Flame Strike Lv. 1 — 2900 SP · active, magic · requires Spellbook: Flame Strike. Toss flame that causes wide area to catch fire. Power 13.
  • Ice Bolt Lv. 5–6 — 1400 SP each · active, magic. Freezes an enemy, instantly reducing their speed. Effect 2. Power X. (Power: 14 / 16)
  • Blaze Lv. 1–2 — 1400 SP each · active, magic · requires Spellbook: Blaze. Causes your body to erupt in flames to send a ball of fire towards your target. Power X. (Power: 23 / 26)
  • Summon Mew the Cat Lv. 1 — 2900 SP · active, magic · requires Spellbook: Summon Mew the Cat; enchantable. Summons Mew the Cat, who assists in combat using attack magic. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
  • Energy Bolt Lv. 1 — 2900 SP · active, magic · requires Spellbook: Energy Bolt. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 13.

Level 25

  • Anti Magic Lv. 7–8 — 2800 SP each · passive
  • Fast Spell Casting Lv. 1 — 5500 SP · passive. Spell casting speed increases.
  • Fast Mana Recovery Lv. 1 — 5500 SP · passive. Increases MP regeneration.
  • Robe Mastery Lv. 3–4 — 2800 SP each · passive
  • Weapon Mastery Lv. 4–5 — 2800 SP each · passive
  • Higher Mana Gain Lv. 3–4 — 2800 SP each · passive
  • Sleep Lv. 1–3 — 1800 SP each · active, magic · requires Spellbook: Sleep; enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
  • Surrender To Fire Lv. 1 — 5500 SP · active, magic · requires Spellbook: Surrender To Fire; enchantable. Instantly decreases enemy's resistance to fire attacks and increases resistance to water attacks. Effect 3.
  • Summon Kat the Cat Lv. 2 — 5500 SP · active, magic · enchantable. Summons Kat the Cat, who provides an additional supply of MP. Requires 4 Crystals: D-Grade. While active, 30% of earned Exp will be consumed.
  • Servitor Recharge Lv. 1–2 — 2800 SP each · active, magic · requires Spellbook: Servitor Recharge; enchantable. Recovers a Servitor's MP. Power X. (Power: 41 / 44)
  • Servitor Heal Lv. 4–6 — 1800 SP each · active, magic · enchantable. (Power: 212 / 222 / 234)
  • Vampiric Touch Lv. 5–6 — 2800 SP each · active, magic. (Power: 29 / 32)
  • Body To Mind Lv. 1 — 5500 SP · active, magic · requires Spellbook: Body To Mind. Sacrifices HP to regenerate MP.
  • Curse: Weakness Lv. 3 — 5500 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 1 — 5500 SP · active, magic · requires Spellbook: Poisonous Cloud. Instantaneous poison cloud attack. Effect 3.
  • Aura Burn Lv. 3–4 — 2800 SP each · active, magic. (Power: 24 / 25)
  • Flame Strike Lv. 2 — 5500 SP · active, magic. Toss flame that causes wide area to catch fire. Power 16.
  • Blaze Lv. 3–4 — 2800 SP each · active, magic. (Power: 29 / 32)
  • Summon Mew the Cat Lv. 2 — 5500 SP · active, magic · enchantable
  • Energy Bolt Lv. 2 — 5500 SP · active, magic. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 16.

Level 30

  • Anti Magic Lv. 9–10 — 5300 SP each · passive
  • Quick Recovery Lv. 2 — 11000 SP · passive
  • Boost Mana Lv. 2 — 11000 SP · passive
  • Robe Mastery Lv. 5–6 — 5300 SP each · passive
  • Weapon Mastery Lv. 6–7 — 5300 SP each · passive
  • Higher Mana Gain Lv. 5–6 — 5300 SP each · passive
  • Sleep Lv. 4–6 — 3500 SP each · active, magic · enchantable
  • Concentration Lv. 2 — 11000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage taken taken. Effect 2.
  • Surrender To Fire Lv. 2 — 11000 SP · active, magic · enchantable
  • Summon Kat the Cat Lv. 3 — 11000 SP · active, magic · enchantable. Summons Kat the Cat, who provides an additional supply of MP. Requires 1 Crystal: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
  • Servitor Recharge Lv. 3–4 — 5300 SP each · active, magic · enchantable. (Power: 49 / 52)
  • Servitor Heal Lv. 7–9 — 3500 SP each · active, magic · enchantable. (Power: 269 / 281 / 294)
  • Corpse Life Drain Lv. 1 — 11000 SP · active, magic · requires Spellbook: Corpse Life Drain; enchantable. Absorbs HP from a corpse to regenerate one's HP.
  • Curse: Weakness Lv. 4 — 11000 SP · active, magic · enchantable
  • Curse: Poison Lv. 3 — 11000 SP · active, magic. Instantaneous poisonous curse. Effect 4.
  • Aura Burn Lv. 5–6 — 5300 SP each · active, magic. (Power: 28 / 30)
  • Flame Strike Lv. 3 — 11000 SP · active, magic. Toss flame that causes wide area to catch fire. Power 19.
  • Blaze Lv. 5–6 — 5300 SP each · active, magic. (Power: 35 / 38)
  • Summon Mew the Cat Lv. 3 — 11000 SP · active, magic · enchantable. Summons Mew the Cat, who assists in combat. Requires 1 Crystal: D-Grade. Consumes 90% of acquired Exp.
  • Energy Bolt Lv. 3 — 11000 SP · active, magic. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 19.

Level 35

  • Anti Magic Lv. 11–12 — 8800 SP each · passive
  • Fast HP Recovery Lv. 1 — 18000 SP · passive. Increases HP regeneration.
  • Fast Mana Recovery Lv. 2 — 18000 SP · passive
  • Robe Mastery Lv. 7–8 — 8800 SP each · passive
  • Weapon Mastery Lv. 8–9 — 8800 SP each · passive
  • Higher Mana Gain Lv. 7–8 — 8800 SP each · passive
  • Sleep Lv. 7–9 — 5900 SP each · active, magic · enchantable
  • Surrender To Fire Lv. 3 — 18000 SP · active, magic · enchantable
  • Summon Kat the Cat Lv. 4 — 18000 SP · active, magic · enchantable. Summons Kat the Cat, who provides an additional supply of MP. Requires 3 Crystals: D-Grade. While active, 30% of earned Exp will be consumed, along with 1 additional crystal at 4 regular intervals.
  • Servitor Recharge Lv. 5–6 — 8800 SP each · active, magic · enchantable. (Power: 57 / 60)
  • Servitor Heal Lv. 10–12 — 5900 SP each · active, magic · enchantable. (Power: 333 / 347 / 361)
  • Servitor Wind Walk Lv. 1 — 18000 SP · active, magic · requires Spellbook: Servitor Wind Walk; enchantable. Temporarily increases servitor's movement speed. Effect 1.
  • Corpse Life Drain Lv. 2 — 18000 SP · active, magic · enchantable
  • Slow Lv. 1 — 18000 SP · active, magic · requires Spellbook: Slow; enchantable. Instantly reduces enemy's Speed. Effect 2.
  • Curse: Weakness Lv. 5 — 18000 SP · active, magic · enchantable
  • Poisonous Cloud Lv. 2 — 18000 SP · active, magic. Instantaneous poison cloud attack. Effect 4.
  • Aura Burn Lv. 7–8 — 8800 SP each · active, magic. (Power: 33 / 36)
  • Blaze Lv. 7–8 — 8800 SP each · active, magic. (Power: 42 / 44)
  • Curse Chaos Lv. 1 — 18000 SP · active, magic · requires Spellbook: Curse of Chaos; enchantable. Instantaneous curse that reduces enemy's Accuracy. Effect 2.
  • Summon Mew the Cat Lv. 4 — 18000 SP · active, magic · enchantable
  • Energy Bolt Lv. 4 — 18000 SP · active, magic. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 22.

Tips about Wizard

Wizard: what it specializes in

Wizard (Humans, comes from Mage): specializes in robes; new skills: Concentration (Lv. 20), Summon Kat the Cat (Lv. 20), Servitor Heal (Lv. 20), Aura Burn (Lv. 20), Flame Strike (Lv. 20), Blaze (Lv. 20), Summon Mew the Cat (Lv. 20), Energy Bolt (Lv. 20), Sleep (Lv. 25), Surrender To Fire (Lv. 25), Servitor Recharge (Lv. 25), Body To Mind (Lv. 25) and 9 more.

Wizard: books and amulets you need

Bought at Denkus [Grocer] (Giran Castle Town): Spellbook: Concentration (Concentration, Lv. 20; 880 adena); Spellbook: Summon Kat the Cat (Summon Kat the Cat, Lv. 20; 880 adena); Spellbook: Servitor Heal (Servitor Heal, Lv. 20; 880 adena); Spellbook: Aura Burn (Aura Burn, Lv. 20; 880 adena); Spellbook: Flame Strike (Flame Strike, Lv. 20; 550 adena); Spellbook: Blaze (Blaze, Lv. 20; 880 adena); Spellbook: Summon Mew the Cat (Summon Mew the Cat, Lv. 20; 1,375 adena); Spellbook: Energy Bolt (Energy Bolt, Lv. 20; 880 adena); Spellbook: Sleep (Sleep, Lv. 25; 1,980 adena); Spellbook: Surrender To Fire (Surrender To Fire, Lv. 25; 1,375 adena); Spellbook: Servitor Recharge (Servitor Recharge, Lv. 25; 1,375 adena); Spellbook: Body To Mind (Body To Mind, Lv. 25; 1,375 adena); Spellbook: Poisonous Cloud (Poisonous Cloud, Lv. 25; 1,375 adena); Spellbook: Corpse Life Drain (Corpse Life Drain, Lv. 30; 1,980 adena); Spellbook: Servitor Wind Walk (Servitor Wind Walk, Lv. 35; 2,695 adena); Spellbook: Slow (Slow, Lv. 35; 2,695 adena); Spellbook: Curse of Chaos (Curse Chaos, Lv. 35; 2,695 adena).

In other chronicles

Wizard: frequently asked questions

What armor does Wizard wear?

Armor: Robes.

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