Humans · Lineage II High Five
Wizard
Wizard is a class of Lineage II High Five (race: Humans). It comes from Mage. It evolves into Necromancer, Sorcerer, Warlock.
Wizard: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 30, between levels 20 and 35.
Skills learned by level
Level 20
- Anti Magic Lv. 5–6 — 1400 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 5%%. (by: 18 / 20)
- Quick Recycle Lv. 1 — 2900 SP · passive. Decreases re-use time for magic by 10%%.
- Boost Mana Lv. 1 — 2900 SP · passive · enchantable. Increases Max MP by 30.
- Robe Mastery Lv. 1–2 — 1400 SP each · passive · enchantable. Increases P. Def. by X when equipped with a robe. (by: 1.7 / 2.7)
- Weapon Mastery Lv. 3 — 2900 SP · passive. Increases P. Atk. by 4.5 and M. Atk. by 5.7.
- Higher Mana Gain Lv. 1–2 — 1400 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
- Concentration Lv. 1 — 2900 SP · active, magic · enchantable. Decreases magic cancel damage by 18 for 20 minutes.
- Summon Kat the Cat Lv. 1 — 2900 SP · active, magic · enchantable. Summons Kat the Cat. Consumes 1 Spirit Ore when summoning.
- Servitor Heal Lv. 1–3 — 960 SP each · active, magic · enchantable. Recovers the servitor's HP with X Power. (with: 169 / 189 / 211)
- Vampiric Touch Lv. 3–4 — 1400 SP each · active, magic · element/trait: Unholy: 20. Inflicts dark damage with X Power added to M. Atk. Absorbs 40%%. of the damage as HP. (with: 23 / 26)
- Curse Weakness Lv. 2 — 2900 SP · active, magic · enchantable. Decreases the enemy's P. Atk. by 20%%. for 30 seconds.
- Curse Poison Lv. 2 — 2900 SP · active, magic. Poisons the enemy for 30 seconds, causing loss of 24 HP every second.
- Aura Burn Lv. 1–2 — 1400 SP each · active, magic. Inflicts non-attribute damage on the enemy with X Power added to M. Atk. (with: 19 / 21)
- Flame Strike Lv. 1 — 2900 SP · active, magic · element/trait: Fire: 20. Supplements the user's M. Atk. with 13 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
- Ice Bolt Lv. 5–6 — 1400 SP each · active, magic · element/trait: Water: 20. Supplements the user's M. Atk. with X Power to temporarily freeze the surrounding air, inflicting Water damage on the enemy and decreasing their Speed by 20%%. for 1 minute. (with: 14 / 16)
- Blaze Lv. 1–2 — 1400 SP each · active, magic · element/trait: Fire: 20. Ignites flames on the user's body with X Power, inflicting Fire damage on the enemy. (with: 23 / 26)
- Summon Mew the Cat Lv. 1 — 2900 SP · active, magic · enchantable. Summons Mew the Cat for assistance in combat. Requires 1 Spirit Ore. Consumes 90%%. of acquired Exp.
- Energy Bolt Lv. 1 — 2900 SP · active, magic. Inflicts non-attribute damage on the enemy using 13 Power added to M. Atk.
Level 25
- Anti Magic Lv. 7–8 — 2800 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 10%%. (by: 23 / 25)
- Fast Spell Casting Lv. 1 — 5500 SP · passive · enchantable. Increases Casting Spd. by 5%%.
- Fast Mana Recovery Lv. 1 — 5500 SP · passive · enchantable. Increases MP Recovery Bonus by 1.1.
- Robe Mastery Lv. 3–4 — 2800 SP each · passive · enchantable. (by: 4.3 / 5.4)
- Weapon Mastery Lv. 4–5 — 2800 SP each · passive. Increases P. Atk. by X and M. Atk. by X. (by 1: 5.7 / 6.7; by 2: 7.2 / 8.3)
- Higher Mana Gain Lv. 3–4 — 2800 SP each · passive · enchantable
- Sleep Lv. 1–3 — 1800 SP each · active, magic · enchantable. Causes the enemy to sleep for 30 seconds.
- Surrender To Fire Lv. 1 — 5500 SP · active, magic · element/trait: Fire: 20; enchantable. For 30 seconds, decreases the target's Resistance to Fire by 20 and increases Resistance to Water by 10.
- Summon Kat the Cat Lv. 2 — 5500 SP · active, magic · enchantable
- Servitor Recharge Lv. 1–2 — 2800 SP each · active, magic · enchantable. Recovers the servitor's MP with up to X Power depending on the servitor's level. (to: 41 / 44)
- Servitor Heal Lv. 4–6 — 1800 SP each · active, magic · enchantable. (with: 247 / 259 / 272)
- Vampiric Touch Lv. 5–6 — 2800 SP each · active, magic · element/trait: Unholy: 20. (with: 29 / 32)
- Body To Mind Lv. 1 — 5500 SP · active, magic · enchantable. Sacrifices the user's HP to regenerate MP by 22.
- Curse Weakness Lv. 3 — 5500 SP · active, magic · enchantable
- Poisonous Cloud Lv. 1 — 5500 SP · active, magic · enchantable. Creates a poison cloud around the enemy, causing loss of 24 HP per second for 30 seconds.
- Aura Burn Lv. 3–4 — 2800 SP each · active, magic. (with: 24 / 25)
- Flame Strike Lv. 2 — 5500 SP · active, magic · element/trait: Fire: 20. Supplements the user's M. Atk. with 14 Power to launch a flaming swath of energy that inflicts Fire damage on the enemy.
- Blaze Lv. 3–4 — 2800 SP each · active, magic · element/trait: Fire: 20. (with: 29 / 32)
- Summon Mew the Cat Lv. 2 — 5500 SP · active, magic · enchantable
- Energy Bolt Lv. 2 — 5500 SP · active, magic. Inflicts non-attribute damage on the enemy using 16 Power added to M. Atk.
Level 30
- Anti Magic Lv. 9–10 — 5300 SP each · passive · enchantable. (by: 28 / 30)
- Quick Recycle Lv. 2 — 11000 SP · passive. Decreases re-use time for magic by 15%%.
- Boost Mana Lv. 2 — 11000 SP · passive · enchantable. Increases Max MP by 50.
- Robe Mastery Lv. 5–6 — 5300 SP each · passive · enchantable. (by: 7.2 / 8.5)
- Weapon Mastery Lv. 6–7 — 5300 SP each · passive. (by 1: 8.3 / 9.5; by 2: 10.3 / 11.9)
- Higher Mana Gain Lv. 5–6 — 5300 SP each · passive · enchantable
- Sleep Lv. 4–6 — 3500 SP each · active, magic · enchantable
- Concentration Lv. 2 — 11000 SP · active, magic · enchantable. Decreases magic cancel damage by 25 for 20 minutes.
- Surrender To Fire Lv. 2 — 11000 SP · active, magic · element/trait: Fire: 20; enchantable
- Summon Kat the Cat Lv. 3 — 11000 SP · active, magic · enchantable. Summons Kat the Cat. Consumes 2 Spirit Ore when summoning.
- Servitor Recharge Lv. 3–4 — 5300 SP each · active, magic · enchantable. (to: 49 / 52)
- Servitor Heal Lv. 7–9 — 3500 SP each · active, magic · enchantable. (with: 313 / 328 / 343)
- Corpse Life Drain Lv. 1 — 11000 SP · active, magic · enchantable. Absorbs residual life energy from a corpse to restore the user's HP.
- Curse Weakness Lv. 4 — 11000 SP · active, magic · enchantable
- Curse Poison Lv. 3 — 11000 SP · active, magic. Poisons the enemy for 30 seconds, causing loss of 32 HP every second.
- Aura Burn Lv. 5–6 — 5300 SP each · active, magic. (with: 28 / 30)
- Flame Strike Lv. 3 — 11000 SP · active, magic · element/trait: Fire: 20
- Blaze Lv. 5–6 — 5300 SP each · active, magic · element/trait: Fire: 20. (with: 35 / 38)
- Summon Mew the Cat Lv. 3 — 11000 SP · active, magic · enchantable
- Energy Bolt Lv. 3 — 11000 SP · active, magic. Inflicts non-attribute damage on the enemy using 19 Power added to M. Atk.
Level 35
- Anti Magic Lv. 11–12 — 8800 SP each · passive · enchantable. (by: 34 / 36)
- Fast HP Recovery Lv. 1 — 18000 SP · passive · enchantable. Increases HP Recovery Bonus by 1.1.
- Fast Mana Recovery Lv. 2 — 18000 SP · passive · enchantable. Increases MP Recovery Bonus by 1.5.
- Robe Mastery Lv. 7–8 — 8800 SP each · passive · enchantable. (by: 10.6 / 12.1)
- Weapon Mastery Lv. 8–9 — 8800 SP each · passive. (by 1: 11.6 / 13.3; by 2: 14.6 / 16.6)
- Higher Mana Gain Lv. 7–8 — 8800 SP each · passive · enchantable
- Sleep Lv. 7–9 — 5900 SP each · active, magic · enchantable
- Surrender To Fire Lv. 3 — 18000 SP · active, magic · element/trait: Fire: 20; enchantable
- Summon Kat the Cat Lv. 4 — 18000 SP · active, magic · enchantable
- Servitor Recharge Lv. 5–6 — 8800 SP each · active, magic · enchantable. (to: 57 / 60)
- Servitor Heal Lv. 10–12 — 5900 SP each · active, magic · enchantable. (with: 389 / 405 / 421)
- Servitor Wind Walk Lv. 1 — 18000 SP · active, magic · enchantable. Increases the servitor's Speed by 20 for 20 minutes.
- Corpse Life Drain Lv. 2 — 18000 SP · active, magic · enchantable
- Slow Lv. 1 — 18000 SP · active, magic · enchantable. Decreases the enemy's Speed by 20%%. for 1 minute.
- Curse Weakness Lv. 5 — 18000 SP · active, magic · enchantable
- Poisonous Cloud Lv. 2 — 18000 SP · active, magic · enchantable. Creates a poison cloud around the enemy, causing loss of 32 HP per second for 30 seconds.
- Aura Burn Lv. 7–8 — 8800 SP each · active, magic. (with: 33 / 36)
- Blaze Lv. 7–8 — 8800 SP each · active, magic · element/trait: Fire: 20. (with: 42 / 44)
- Curse Chaos Lv. 1 — 18000 SP · active, magic · enchantable. Decreases the enemy's Accuracy by 9 for 30 seconds.
- Summon Mew the Cat Lv. 4 — 18000 SP · active, magic · enchantable
- Energy Bolt Lv. 4 — 18000 SP · active, magic. Inflicts non-attribute damage on the enemy using 22 Power added to M. Atk.
In other chronicles
- Wizard — Lineage II Interlude
- Wizard — Lineage II The 1st Throne: The Kamael
- Wizard — Lineage II The 1st Throne: Hellbound
- Wizard — Lineage II The 2nd Throne: Gracia Part 1
- Wizard — Lineage II The 2nd Throne: Gracia Part 2
- Wizard — Lineage II The 2nd Throne: Gracia Final
- Wizard — Lineage II The 2nd Throne: Gracia Epilogue
- Wizard — Lineage II Freya
- Wizard — Lineage II C5: Oath of Blood
- Wizard — Lineage II C4: Scions of Destiny
- Wizard — Lineage II C3: Rise of Darkness
- Wizard — Lineage II C2: Age of Splendor
- Wizard — Lineage II C1: Harbingers of War
Wizard: frequently asked questions
What armor does Wizard wear?
Armor: Robes.
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