Dark elves · Lineage II High Five
Shillien Elder
Shillien Elder is a class of Lineage II High Five (race: Dark elves). It comes from Shillien Oracle. It evolves into Shillien Saint.
Shillien Elder: weapons, armor and skills
- Armor: Light armor, Robes.
- Different skills learned: 36, between levels 40 and 76.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 10000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 15%%. (by: 40 / 42 / 43)
- Boost Mana Lv. 3 — 30000 SP · passive · enchantable. Increases Max MP by 70.
- Fast Spell Casting Lv. 2 — 30000 SP · passive · enchantable. Increases Casting Spd. by 7%%.
- Robe Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. Increases P. Def. by X when equipped with a robe. (by: 26.3 / 27.6 / 28.8)
- Light Armor Mastery Lv. 9–11 — 10000 SP each · passive · enchantable. When equipped with light armor, increases P. Def. by X, Casting Spd. by 91%%. Atk. Spd. by 25%%. and MP Recovery Bonus by 20%%. (by: 19.8 / 20.8 / 21.8)
- Weapon Mastery Lv. 10–12 — 10000 SP each · passive. Increases P. Atk. by X and M. Atk. by X. (by 1: 16 / 17 / 18.1; by 2: 20 / 21.3 / 22.6)
- Recharge Lv. 5–6 — 15000 SP each · active, magic · enchantable. Recovers MP with up to X Power, depending on the target's level. Cannot be used by classes that have Recharge skill. (to: 66 / 70)
- Mental Shield Lv. 2 — 30000 SP · active, magic · enchantable. Increases Resistance to Hold/Sleep/Mental attaks by 30 for 20 minutes.
- Might Lv. 3 — 30000 SP · active, magic · enchantable. Increases P. Atk. by 15%%. for 20 minutes.
- Resist Wind Lv. 2 — 30000 SP · active, magic · enchantable. Increases Resistance to Wind by 15 for 20 minutes.
- Dryad Root Lv. 10–12 — 10000 SP each · active, magic · enchantable. Immobilizes the enemy for 30 seconds.
- Wind Shackle Lv. 6 — 30000 SP · active, magic · enchantable. Decreases the enemy's Atk. Spd. by 23%%. for 30 seconds.
- Greater Heal Lv. 1–3 — 10000 SP each · active, magic · enchantable. Restores the target's HP with X Power, and additionally restores X HP per second for 15 seconds. (with: 204 / 212 / 219; restores: 14 / 15 / 15)
- Guidance Lv. 1 — 30000 SP · active, magic · enchantable. Increases Accuracy by 2 for 20 minutes.
- Death Whisper Lv. 1 — 30000 SP · active, magic · enchantable. Increases Critical Damage by 25%%. for 20 minutes.
- Inquisitor Lv. 1 — 30000 SP · active, magic. Receives the ability to judge those who oppose the gods' authority. Can use holy attacks and magic.
- Blessed Blood Lv. 1 — 30000 SP · active, magic · enchantable. For 15 seconds, bestows the blessing of blood upon party members. Recovers HP by a certain rate when being attacked.
- Stigma of Shilien Lv. 1 — 30000 SP · active · enchantable. For 30 seconds, decreases Resistance to short-range weapons by 16.
Level 44
- Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable. (by: 46 / 47 / 49)
- Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. Increases HP Recovery Bonus by 1.6.
- Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. Increases MP Recovery Bonus by 1.9.
- Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 31.5 / 32.9 / 34.2)
- Light Armor Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 24 / 25.1 / 26.3)
- Weapon Mastery Lv. 13–15 — 14000 SP each · passive. (by 1: 20.4 / 21.6 / 22.8; by 2: 25.4 / 26.9 / 28.5)
- Recharge Lv. 7–8 — 21000 SP each · active, magic · enchantable. (to: 73 / 77)
- Purify Lv. 1 — 41000 SP · active, magic. Cancels paralysis and cures minor poison/bleed condition.
- Shield Lv. 3 — 41000 SP · active, magic · enchantable. Increases P. Def. by 15%%. for 20 minutes.
- Empower Lv. 2 — 41000 SP · active, magic · enchantable. Increases M. Atk. by 65%%. for 20 minutes.
- Focus Lv. 2 — 41000 SP · active, magic · enchantable. Increases Critical Rate by 25%%. for 20 minutes.
- Concentration Lv. 3 — 41000 SP · active, magic · enchantable. Decreases magic cancel damage by 36 for 20 minutes.
- Resist Wind Lv. 3 — 41000 SP · active, magic · enchantable. Increases Resistance to Wind by 20 for 20 minutes.
- Dryad Root Lv. 13–15 — 14000 SP each · active, magic · enchantable
- Wind Shackle Lv. 7 — 41000 SP · active, magic · enchantable
- Greater Heal Lv. 4–6 — 14000 SP each · active, magic · enchantable. (with: 235 / 243 / 251; restores: 16 / 17 / 17)
- Vampiric Rage Lv. 2 — 41000 SP · active, magic · enchantable. For 20 minutes, 7%%. of the standard melee damage inflicted on the enemy is recovered as HP.
Level 48
- Anti Magic Lv. 19–21 — 27000 SP each · passive · enchantable. (by: 52 / 54 / 56)
- Quick Recycle Lv. 3 — 80000 SP · passive. Decreases re-use time for magic by 20%%.
- Boost Mana Lv. 4 — 80000 SP · passive · enchantable. Increases Max MP by 100.
- Robe Mastery Lv. 15–17 — 27000 SP each · passive · enchantable. (by: 37.1 / 38.6 / 40.1)
- Light Armor Mastery Lv. 15–17 — 27000 SP each · passive · enchantable. (by: 28.6 / 29.8 / 31)
- Weapon Mastery Lv. 16–18 — 27000 SP each · passive. (by 1: 25.5 / 26.9 / 28.3; by 2: 31.8 / 33.6 / 35.4)
- Recharge Lv. 9–10 — 40000 SP each · active, magic · enchantable. (to: 81 / 86)
- Mental Shield Lv. 3 — 80000 SP · active, magic · enchantable. Increases Resistance to Hold/Sleep/Mental attaks by 40 for 20 minutes.
- Dryad Root Lv. 16–18 — 27000 SP each · active, magic · enchantable
- Wind Shackle Lv. 8 — 80000 SP · active, magic · enchantable
- Greater Heal Lv. 7–9 — 37000 SP each · active, magic · enchantable. (with: 267 / 275 / 283; restores: 18 / 19 / 19)
- Greater Group Heal Lv. 1–3 — 27000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores X HP per second for 15 seconds. (with: 163 / 169 / 175; restores: 11 / 12 / 12)
- Guidance Lv. 2 — 80000 SP · active, magic · enchantable. Increases Accuracy by 3 for 20 minutes.
- Death Whisper Lv. 2 — 80000 SP · active, magic · enchantable. Increases Critical Damage by 30%%. for 20 minutes.
- Blessed Blood Lv. 2 — 80000 SP · active, magic · enchantable
Level 52
- Anti Magic Lv. 22–24 — 35000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 20%%. (by: 59 / 61 / 63)
- Fast HP Recovery Lv. 3 — 110000 SP · passive · enchantable. Increases HP Recovery Bonus by 1.7.
- Fast Mana Recovery Lv. 4 — 110000 SP · passive · enchantable. Increases MP Recovery Bonus by 2.3.
- Robe Mastery Lv. 18–20 — 35000 SP each · passive · enchantable. (by: 43.2 / 44.8 / 46.4)
- Light Armor Mastery Lv. 18–20 — 35000 SP each · passive · enchantable. (by: 33.6 / 34.9 / 36.2)
- Weapon Mastery Lv. 19–21 — 35000 SP each · passive. (by 1: 31.4 / 33 / 34.6; by 2: 39.2 / 41.2 / 43.2)
- Recharge Lv. 11–12 — 53000 SP each · active, magic · enchantable. (to: 90 / 94)
- Purify Lv. 2 — 106000 SP · active, magic. Cancels paralysis and petrification and cures moderate poison/bleed condition.
- Empower Lv. 3 — 106000 SP · active, magic · enchantable. Increases M. Atk. by 75%%. for 20 minutes.
- Kiss of Eva Lv. 2 — 106000 SP · active, magic · enchantable. Increases lung capacity by 600%%. for 20 minutes.
- Focus Lv. 3 — 106000 SP · active, magic · enchantable. Increases Critical Rate by 30%%. for 20 minutes.
- Concentration Lv. 4 — 106000 SP · active, magic · enchantable. Decreases magic cancel damage by 42 for 20 minutes.
- Dryad Root Lv. 19–21 — 36000 SP each · active, magic · enchantable
- Wind Shackle Lv. 9 — 106000 SP · active, magic · enchantable
- Greater Heal Lv. 10–12 — 49000 SP each · active, magic · enchantable. (with: 299 / 307 / 316; restores: 20 / 21 / 22)
- Greater Group Heal Lv. 4–6 — 36000 SP each · active, magic · enchantable. (with: 188 / 194 / 201; restores: 13 / 13 / 14)
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
- Stigma of Shilien Lv. 2 — 106000 SP · active · enchantable. For 30 seconds, decreases Resistance to short-range weapons by 24.
Level 56
- Anti Magic Lv. 25–27 — 37000 SP each · passive · enchantable. (by: 66 / 68 / 70)
- Boost Mana Lv. 5 — 111000 SP · passive · enchantable. Increases Max MP by 140.
- Fast Spell Casting Lv. 3 — 111000 SP · passive · enchantable. Increases Casting Spd. by 10%%.
- Robe Mastery Lv. 21–23 — 37000 SP each · passive · enchantable. (by: 49.8 / 51.5 / 53.2)
- Light Armor Mastery Lv. 21–23 — 37000 SP each · passive · enchantable. (by: 38.9 / 40.3 / 41.7)
- Weapon Mastery Lv. 22–24 — 37000 SP each · passive. (by 1: 38 / 39.8 / 41.7; by 2: 47.5 / 49.8 / 52.1)
- Recharge Lv. 13–14 — 56000 SP each · active, magic · enchantable. (to: 98 / 102)
- Mental Shield Lv. 4 — 111000 SP · active, magic · enchantable. Increases Resistance to Hold/Sleep/Mental attaks by 50 for 20 minutes.
- Dryad Root Lv. 22–24 — 37000 SP each · active, magic · enchantable
- Wind Shackle Lv. 10 — 111000 SP · active, magic · enchantable
- Greater Heal Lv. 13–15 — 60000 SP each · active, magic · enchantable. (with: 332 / 340 / 348; restores: 23 / 23 / 24)
- Greater Group Heal Lv. 7–9 — 37000 SP each · active, magic · enchantable. (with: 213 / 220 / 226; restores: 15 / 15 / 16)
- Guidance Lv. 3 — 111000 SP · active, magic · enchantable. Increases Accuracy by 4 for 20 minutes.
- Death Whisper Lv. 3 — 111000 SP · active, magic · enchantable. Increases Critical Damage by 35%%. for 20 minutes.
- Erase Lv. 1 — 111000 SP · active, magic · enchantable. Banishes the enemy's servitor to another dimension. Consumes 3 Spirit Ore.
- Mana Burn Lv. 1 — 111000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 117 Power to consume the enemy's MP.
- Invocation Lv. 1 — 111000 SP · active, magic. Decreases P. Def. by 90%%. and recovers 27 MP every second for 30 seconds. The status is canceled when damage is incurred.
- Blessed Blood Lv. 3 — 111000 SP · active, magic · enchantable
Level 58
- Anti Magic Lv. 28–29 — 73000 SP each · passive · enchantable. (by: 72 / 74)
- Fast HP Recovery Lv. 4 — 147000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.1.
- Robe Mastery Lv. 24–25 — 73000 SP each · passive · enchantable. (by: 54.9 / 56.7)
- Light Armor Mastery Lv. 24–25 — 73000 SP each · passive · enchantable. (by: 43.1 / 44.6)
- Weapon Mastery Lv. 25–26 — 73000 SP each · passive. (by 1: 43.5 / 45.4; by 2: 54.4 / 56.8)
- Cure Poison Lv. 3 — 147000 SP · active, magic. Cures the target of severe poisoning.
- Recharge Lv. 15–16 — 73000 SP each · active, magic · enchantable. (to: 104 / 106)
- Dryad Root Lv. 25 — 147000 SP · active, magic · enchantable
- Wind Shackle Lv. 11 — 147000 SP · active, magic · enchantable
- Greater Heal Lv. 16–17 — 140000 SP each · active, magic · enchantable. (with: 356 / 364; restores: 24 / 25)
- Greater Group Heal Lv. 10–12 — 49000 SP each · active, magic · enchantable. (with: 239 / 246 / 253; restores: 16 / 17 / 17)
- Vampiric Rage Lv. 3 — 147000 SP · active, magic · enchantable. For 20 minutes, 8%%. of the standard melee damage inflicted on the enemy is recovered as HP.
- Resist Holy Lv. 1 — 147000 SP · active, magic · enchantable. Increases Resistance to Holy by 15 for 20 minutes.
- Erase Lv. 2 — 147000 SP · active, magic · element/trait: Yes [Mana Burn] Mana Burn Lv.2 Supplements the user's M. Atk. with 123 Power to consume the enemy's MP., 147000, Active; enchantable
Level 60
- Anti Magic Lv. 30–31 — 90000 SP each · passive · enchantable. (by: 76 / 78)
- Boost Mana Lv. 6 — 190000 SP · passive · enchantable. Increases Max MP by 150.
- Fast Mana Recovery Lv. 5 — 190000 SP · passive · enchantable. Increases MP Recovery Bonus by 2.7.
- Robe Mastery Lv. 26–27 — 90000 SP each · passive · enchantable. (by: 58.5 / 60.3)
- Light Armor Mastery Lv. 26–27 — 90000 SP each · passive · enchantable. (by: 46 / 47.5)
- Weapon Mastery Lv. 27–28 — 90000 SP each · passive. (by 1: 47.4 / 49.4; by 2: 59.2 / 61.7)
- Recharge Lv. 17–18 — 90000 SP each · active, magic · enchantable. (to: 108 / 110)
- Concentration Lv. 5 — 190000 SP · active, magic · enchantable. Decreases magic cancel damage by 48 for 20 minutes.
- Dryad Root Lv. 26 — 190000 SP · active, magic · enchantable
- Wind Shackle Lv. 12 — 190000 SP · active, magic · enchantable
- Greater Heal Lv. 18–19 — 140000 SP each · active, magic · enchantable. (with: 372 / 380; restores: 25 / 26)
- Greater Group Heal Lv. 13–15 — 60000 SP each · active, magic · enchantable. (with: 266 / 272 / 279; restores: 18 / 19 / 19)
- Erase Lv. 3 — 190000 SP · active, magic · enchantable
- Mana Burn Lv. 3 — 190000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 128 Power to consume the enemy's MP.
- Invocation Lv. 2 — 190000 SP · active, magic. Decreases P. Def. by 90%%. and recovers 30 MP every second for 30 seconds. The status is canceled when damage is incurred.
- Blessed Blood Lv. 4 — 190000 SP · active, magic · enchantable
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Anti Magic Lv. 32–33 — 140000 SP each · passive · enchantable. (by: 80 / 82)
- Robe Mastery Lv. 28–29 — 140000 SP each · passive · enchantable. (by: 62.1 / 64)
- Light Armor Mastery Lv. 28–29 — 140000 SP each · passive · enchantable. (by: 49 / 50.5)
- Weapon Mastery Lv. 29–30 — 140000 SP each · passive. (by 1: 51.4 / 53.5; by 2: 64.3 / 66.8)
- Recharge Lv. 19–20 — 140000 SP each · active, magic · enchantable. (to: 113 / 115)
- Purify Lv. 3 — 290000 SP · active, magic · element/trait: No [Dryad Root] Dryad Root Lv.27 Immobilizes the enemy for 30 seconds., 290000, Active; enchantable. Cancels paralysis and petrification and cures severe poison/bleed condition.
- Wind Shackle Lv. 13 — 290000 SP · active, magic · enchantable
- Greater Heal Lv. 20–21 — 270000 SP each · active, magic · enchantable. (with: 388 / 395; restores: 26 / 27)
- Greater Group Heal Lv. 16–17 — 140000 SP each · active, magic · enchantable. (with: 285 / 291; restores: 19 / 20)
- Wild Magic Lv. 1 — 290000 SP · active, magic · enchantable. For 20 minutes, increases by 1 the damage rate of magic.
- Erase Lv. 4 — 290000 SP · active, magic · enchantable
- Mana Burn Lv. 4 — 290000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 133 Power to consume the enemy's MP.
- Stigma of Shilien Lv. 3 — 290000 SP · active · enchantable. For 30 seconds, decreases Resistance to short-range weapons by 32.
Level 64
- Anti Magic Lv. 34–35 — 140000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 25%%. (by: 84 / 86)
- Fast HP Recovery Lv. 5 — 290000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.6.
- Robe Mastery Lv. 30–31 — 140000 SP each · passive · enchantable. (by: 65.9 / 67.7)
- Light Armor Mastery Lv. 30–31 — 140000 SP each · passive · enchantable. (by: 52.1 / 53.6)
- Weapon Mastery Lv. 31–32 — 140000 SP each · passive. (by 1: 55.6 / 57.7; by 2: 69.4 / 72.1)
- Recharge Lv. 21–22 — 140000 SP each · active, magic · enchantable. (to: 116 / 118)
- Dryad Root Lv. 28 — 290000 SP · active, magic · enchantable
- Wind Shackle Lv. 14 — 290000 SP · active, magic · enchantable
- Greater Heal Lv. 22–23 — 230000 SP each · active, magic · enchantable. (with: 402 / 410; restores: 27 / 28)
- Greater Group Heal Lv. 18–19 — 140000 SP each · active, magic · enchantable. (with: 298 / 304; restores: 20 / 21)
- Erase Lv. 5 — 290000 SP · active, magic · enchantable. Banishes the enemy's servitor to another dimension. Consumes 4 Spirit Ore.
- Mana Burn Lv. 5 — 290000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 138 Power to consume the enemy's MP.
- Invocation Lv. 3 — 290000 SP · active, magic. Decreases P. Def. by 90%%. and recovers 34 MP every second for 30 seconds. The status is canceled when damage is incurred.
- Blessed Blood Lv. 5 — 290000 SP · active, magic · enchantable
Level 66
- Anti Magic Lv. 36–37 — 270000 SP each · passive · enchantable. (by: 88 / 91)
- Boost Mana Lv. 7 — 540000 SP · passive · enchantable. Increases Max MP by 180.
- Robe Mastery Lv. 32–33 — 270000 SP each · passive · enchantable. (by: 69.7 / 71.6)
- Light Armor Mastery Lv. 32–33 — 270000 SP each · passive · enchantable. (by: 55.2 / 56.7)
- Weapon Mastery Lv. 33–34 — 270000 SP each · passive. (by 1: 59.8 / 62; by 2: 74.8 / 77.4)
- Recharge Lv. 23–24 — 270000 SP each · active, magic · enchantable. (to: 120 / 122)
- Dryad Root Lv. 29 — 540000 SP · active, magic · enchantable
- Wind Shackle Lv. 15 — 540000 SP · active, magic · enchantable
- Greater Heal Lv. 24–25 — 360000 SP each · active, magic · enchantable. (with: 417 / 424; restores: 28 / 29)
- Greater Group Heal Lv. 20–21 — 270000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores X HP per second for X seconds. (with: 310 / 316; restores: 21 / 11; for: 15 / 22)
- Resist Holy Lv. 2 — 540000 SP · active, magic · enchantable. Increases Resistance to Holy by 23 for 20 minutes.
- Erase Lv. 6 — 540000 SP · active, magic · enchantable
- Mana Burn Lv. 6 — 540000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 143 Power to consume the enemy's MP.
Level 68
- Anti Magic Lv. 38–39 — 230000 SP each · passive · enchantable. (by: 93 / 95)
- Fast Mana Recovery Lv. 6 — 470000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.1.
- Robe Mastery Lv. 34–35 — 230000 SP each · passive · enchantable. (by: 73.5 / 75.5)
- Light Armor Mastery Lv. 34–35 — 230000 SP each · passive · enchantable. (by: 58.3 / 59.9)
- Weapon Mastery Lv. 35–36 — 230000 SP each · passive. (by 1: 64.1 / 66.3; by 2: 80.2 / 82.9)
- Recharge Lv. 25–26 — 230000 SP each · active, magic · enchantable. (to: 124 / 126)
- Concentration Lv. 6 — 470000 SP · active, magic · enchantable. Decreases magic cancel damage by 53 for 20 minutes.
- Dryad Root Lv. 30 — 470000 SP · active, magic · enchantable
- Wind Shackle Lv. 16 — 470000 SP · active, magic · enchantable
- Greater Heal Lv. 26–27 — 500000 SP each · active, magic · enchantable. (with: 431 / 437; restores: 29 / 30)
- Greater Group Heal Lv. 22–23 — 230000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores 22 HP per second for 15 seconds. (with: 322 / 328)
- Erase Lv. 7 — 470000 SP · active, magic · enchantable
- Mana Burn Lv. 7 — 470000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 148 Power to consume the enemy's MP.
- Invocation Lv. 4 — 470000 SP · active, magic. Decreases P. Def. by 90%%. and recovers 37 MP every second for 30 seconds. The status is canceled when damage is incurred.
- Blessed Blood Lv. 6 — 470000 SP · active, magic · enchantable
Level 70
- Anti Magic Lv. 40–41 — 360000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 30%%. (by: 97 / 99)
- Robe Mastery Lv. 36–37 — 360000 SP each · passive · enchantable. (by: 77.4 / 79.4)
- Light Armor Mastery Lv. 36–37 — 360000 SP each · passive · enchantable. (by: 61.5 / 63.1)
- Weapon Mastery Lv. 37–38 — 360000 SP each · passive. (by 1: 68.5 / 70.7; by 2: 85.6 / 88.4)
- Recharge Lv. 27–28 — 360000 SP each · active, magic · enchantable. (to: 128 / 129)
- Dryad Root Lv. 31 — 720000 SP · active, magic · enchantable
- Wind Shackle Lv. 17 — 720000 SP · active, magic · enchantable
- Greater Heal Lv. 28–29 — 820000 SP each · active, magic · enchantable. Restores the target's HP with X Power, and additionally restores 30 HP per second for 15 seconds. (with: 444 / 450)
- Greater Group Heal Lv. 24–25 — 360000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores 23 HP per second for 15 seconds. (with: 334 / 339)
- Wild Magic Lv. 2 — 720000 SP · active, magic · enchantable. For 20 minutes, increases by 2 the damage rate of magic.
- Erase Lv. 8 — 720000 SP · active, magic · enchantable. Banishes the enemy's servitor to another dimension. Consumes 5 Spirit Ore.
- Mana Burn Lv. 8 — 720000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 153 Power to consume the enemy's MP.
- Stigma of Shilien Lv. 4 — 720000 SP · active · enchantable. For 30 seconds, decreases Resistance to short-range weapons by 40.
Level 72
- Anti Magic Lv. 42–43 — 500000 SP each · passive · enchantable. (by: 102 / 104)
- Boost Mana Lv. 8 — 1000000 SP · passive · enchantable. Increases Max MP by 200.
- Robe Mastery Lv. 38–39 — 500000 SP each · passive · enchantable. (by: 81.4 / 83.4)
- Light Armor Mastery Lv. 38–39 — 500000 SP each · passive · enchantable. (by: 64.7 / 66.4)
- Weapon Mastery Lv. 39–40 — 500000 SP each · passive. (by 1: 72.9 / 75.1; by 2: 91.1 / 93.8)
- Recharge Lv. 29–30 — 500000 SP each · active, magic · enchantable. (to: 131 / 133)
- Dryad Root Lv. 32 — 1000000 SP · active, magic · enchantable
- Wind Shackle Lv. 18 — 1000000 SP · active, magic · enchantable
- Greater Heal Lv. 30–31 — 360000 SP each · active, magic · enchantable. Restores the target's HP with X Power, and additionally restores 31 HP per second for 15 seconds. (with: 456 / 462)
- Greater Group Heal Lv. 26–27 — 500000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores X HP per second for 15 seconds. (with: 345 / 350; restores: 23 / 24)
- Vampiric Rage Lv. 4 — 1000000 SP · active, magic · enchantable. For 20 minutes, 9%%. of the standard melee damage inflicted on the enemy is recovered as HP.
- Erase Lv. 9 — 1000000 SP · active, magic · enchantable
- Mana Burn Lv. 9 — 1000000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 157 Power to consume the enemy's MP.
- Invocation Lv. 5 — 1000000 SP · active, magic. Decreases P. Def. by 90%%. and recovers 42 MP every second for 30 seconds. The status is canceled when damage is incurred.
- Blessed Blood Lv. 7 — 1000000 SP · active, magic · enchantable
Level 74
- Anti Magic Lv. 44–45 — 820000 SP each · passive · enchantable. (by: 106 / 108)
- Fast HP Recovery Lv. 6 — 1640000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.7.
- Fast Mana Recovery Lv. 7 — 1640000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.4.
- Robe Mastery Lv. 40–41 — 820000 SP each · passive · enchantable. (by: 85.4 / 87.4)
- Light Armor Mastery Lv. 40–41 — 820000 SP each · passive · enchantable. (by: 68 / 69.6)
- Weapon Mastery Lv. 41–42 — 820000 SP each · passive. (by 1: 77.2 / 79.4; by 2: 96.5 / 99.3)
- Recharge Lv. 31–32 — 820000 SP each · active, magic · enchantable. (to: 134 / 136)
- Dryad Root Lv. 33 — 1640000 SP · active, magic · enchantable
- Wind Shackle Lv. 19 — 1640000 SP · active, magic · enchantable
- Greater Heal Lv. 32–33 — 520000 SP each · active, magic · enchantable. Restores the target's HP with X Power, and additionally restores 32 HP per second for 15 seconds. (with: 467 / 472)
- Greater Group Heal Lv. 28–29 — 820000 SP each · active, magic · enchantable. Restores all party members' HP with X Power, and additionally restores 24 HP per second for 15 seconds. (with: 355 / 360)
- Resist Holy Lv. 3 — 1640000 SP · active, magic · enchantable. Increases Resistance to Holy by 30 for 20 minutes.
- Erase Lv. 10 — 1640000 SP · active, magic · enchantable
- Mana Burn Lv. 10 — 1640000 SP · active, magic · enchantable. Supplements the user's M. Atk. with 162 Power to consume the enemy's MP.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Shillien Elder — Lineage II Interlude
- Shillien Elder — Lineage II The 1st Throne: The Kamael
- Shillien Elder — Lineage II The 1st Throne: Hellbound
- Shillien Elder — Lineage II The 2nd Throne: Gracia Part 1
- Shillien Elder — Lineage II The 2nd Throne: Gracia Part 2
- Shillien Elder — Lineage II The 2nd Throne: Gracia Final
- Shillien Elder — Lineage II The 2nd Throne: Gracia Epilogue
- Shillien Elder — Lineage II Freya
- Shillien Elder — Lineage II C5: Oath of Blood
- Shillien Elder — Lineage II C4: Scions of Destiny
- Shillien Elder — Lineage II C3: Rise of Darkness
- Shillien Elder — Lineage II C2: Age of Splendor
- Shillien Elder — Lineage II C1: Harbingers of War
Shillien Elder: frequently asked questions
What armor does Shillien Elder wear?
Armor: Light armor, Robes.
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