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Humans · Lineage II C4: Scions of Destiny

Prophet

Prophet is a class of Lineage II C4 (race: Humans). It comes from Cleric. It evolves into Hierophant.

Prophet: weapons, armor and skills

  • Armor: Heavy armor, Light armor, Robes.
  • Different skills learned: 35, between levels 40 and 74.

Skills learned by level

Level 40

  • Anti Magic Lv. 13–15 — 11000 SP each · passive. Increases M. Def.
  • Boost HP Lv. 1 — 31000 SP · passive · enchantable. Increases one's maximum HP.
  • Boost Mana Lv. 3 — 31000 SP · passive. Increases maximum MP.
  • Fast Spell Casting Lv. 2 — 31000 SP · passive. Spell casting speed increases.
  • Robe Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Def. when wearing a robe.
  • Light Armor Mastery Lv. 9–11 — 11000 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
  • Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
  • Heavy Armor Mastery Lv. 1–3 — 11000 SP each · passive. Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
  • Invigor Lv. 1 — 31000 SP · active, magic · requires Spellbook: Invigor; enchantable. Temporarily increases resistance to bleeding. Effect 1.
  • Mental Shield Lv. 2 — 31000 SP · active, magic · enchantable. Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Effect 2.
  • Return Lv. 1 — 31000 SP · active, magic · requires Spellbook: Return. Teleports caster to the nearest village. This skill cannot be used in a specially designated place such as the GM Consultation Service.
  • Might Lv. 3 — 31000 SP · active, magic · enchantable. Temporarily increases P. Atk. Effect 3.
  • Resist Fire Lv. 2 — 31000 SP · active, magic · enchantable. Temporarily increases resistance to attacks by fire. Effect 2.
  • Dryad Root Lv. 10–12 — 11000 SP each · active, magic · element/trait: Hold; enchantable. Instantly throws an enemy into a state of hold. While the effect lasts, the target cannot receive any additional hold attack.
  • Guidance Lv. 1 — 31000 SP · active, magic · requires Spellbook: Guidance; enchantable. Temporarily increases Accuracy. Effect 1.
  • Death Whisper Lv. 1 — 31000 SP · active, magic · requires Spellbook: Death Whisper; enchantable. Temporarily increases critical attack. Effect 1.
  • Bless Shield Lv. 1 — 31000 SP · active, magic · requires Spellbook: Bless Shield; enchantable. Temporarily increases shield defense rate. Effect 1.

Level 44

  • Anti Magic Lv. 16–18 — 13000 SP each · passive
  • Boost HP Lv. 2 — 39000 SP · passive · enchantable
  • Fast HP Recovery Lv. 2 — 39000 SP · passive. Increases HP recovery speed.
  • Fast Mana Recovery Lv. 3 — 39000 SP · passive. Increases MP Recovery Speed.
  • Robe Mastery Lv. 12–14 — 13000 SP each · passive
  • Light Armor Mastery Lv. 12–14 — 13000 SP each · passive
  • Weapon Mastery Lv. 13–15 — 13000 SP each · passive
  • Heavy Armor Mastery Lv. 4–6 — 13000 SP each · passive
  • Magic Barrier Lv. 1 — 39000 SP · active, magic · requires Spellbook: Magic Barrier; enchantable. Temporarily increases M. Def. Effect 2.
  • Shield Lv. 3 — 39000 SP · active, magic · enchantable. Temporarily increases P. Def. Effect 3.
  • Bless the Body Lv. 1 — 39000 SP · active, magic · requires Spellbook: Bless the Body; enchantable. Temporarily increases maximum HP. Effect 1.
  • Bless the Soul Lv. 1 — 39000 SP · active, magic · requires Spellbook: Bless the Soul; enchantable. Temporarily increases maximum MP. Effect 1.
  • Focus Lv. 2 — 39000 SP · active, magic · enchantable. Temporarily increases critical attack rate. Effect 2.
  • Concentration Lv. 3 — 39000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 3.
  • Haste Lv. 1 — 39000 SP · active, magic · requires Spellbook: Haste; enchantable. Temporarily increases Atk. Spd. Effect 1.
  • Resist Fire Lv. 3 — 39000 SP · active, magic · enchantable. Temporarily increases resistance to attacks by fire. Effect 3.
  • Dryad Root Lv. 13–15 — 13000 SP each · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 1 — 39000 SP · active, magic · requires Spellbook: Word of Fear. Instills fear into one's enemies and causes them to flee.

Level 48

  • Anti Magic Lv. 19–21 — 21000 SP each · passive
  • Quick Recovery Lv. 3 — 63000 SP · passive. Time between magic reuse shortens.
  • Boost HP Lv. 3 — 63000 SP · passive · enchantable
  • Boost Mana Lv. 4 — 63000 SP · passive
  • Robe Mastery Lv. 15–17 — 21000 SP each · passive
  • Light Armor Mastery Lv. 15–17 — 21000 SP each · passive
  • Weapon Mastery Lv. 16–18 — 21000 SP each · passive
  • Heavy Armor Mastery Lv. 7–9 — 21000 SP each · passive
  • Invigor Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases resistance to bleeding. Effect 2.
  • Mental Shield Lv. 3 — 63000 SP · active, magic · enchantable. Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Effect 3.
  • Regeneration Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases HP recovery. Effect 2.
  • Bless the Body Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases maximum HP. Effect 2.
  • Bless the Soul Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases maximum MP. Effect 2.
  • Acumen Lv. 3 — 63000 SP · active, magic · enchantable. Temporarily increases Casting Spd. Effect 3.
  • Dryad Root Lv. 16–18 — 21000 SP each · active, magic · element/trait: Hold; enchantable
  • Guidance Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases Accuracy. Effect 2.
  • Death Whisper Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases critical attack. Effect 2.
  • Bless Shield Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases shield defense rate. Effect 2.
  • Word of Fear Lv. 2 — 63000 SP · active, magic

Level 52

  • Anti Magic Lv. 22–24 — 33000 SP each · passive
  • Boost HP Lv. 4 — 100000 SP · passive · enchantable
  • Fast HP Recovery Lv. 3 — 100000 SP · passive
  • Fast Mana Recovery Lv. 4 — 100000 SP · passive
  • Robe Mastery Lv. 18–20 — 33000 SP each · passive
  • Light Armor Mastery Lv. 18–20 — 33000 SP each · passive
  • Weapon Mastery Lv. 19–21 — 33000 SP each · passive
  • Heavy Armor Mastery Lv. 10–12 — 33000 SP each · passive
  • Magic Barrier Lv. 2 — 100000 SP · active, magic · enchantable. Temporarily increases M. Def. Effect 3.
  • Bless the Body Lv. 3 — 100000 SP · active, magic · enchantable. Temporarily increases maximum HP. Effect 3.
  • Bless the Soul Lv. 3 — 100000 SP · active, magic · enchantable. Temporarily increases maximum MP. Effect 3.
  • Berserker Spirit Lv. 2 — 100000 SP · active, magic · enchantable. Temporarily reduces P. Def., M. Def. and increases P. Atk., M. Atk., Atk. Spd., Casting Spd., and Speed. Effect 2.
  • Kiss of Eva Lv. 2 — 100000 SP · active, magic · enchantable. Temporarily increases lung capacity. Effect 2.
  • Focus Lv. 3 — 100000 SP · active, magic · enchantable. Temporarily increases critical attack rate. Effect 3.
  • Concentration Lv. 4 — 100000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 4.
  • Haste Lv. 2 — 100000 SP · active, magic · enchantable. Temporarily increases Atk. Spd. Effect 2.
  • Dryad Root Lv. 19–21 — 33000 SP each · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 3 — 100000 SP · active, magic

Level 56

  • Anti Magic Lv. 25–27 — 35000 SP each · passive
  • Boost HP Lv. 5 — 110000 SP · passive · enchantable
  • Boost Mana Lv. 5 — 110000 SP · passive
  • Fast Spell Casting Lv. 3 — 110000 SP · passive
  • Robe Mastery Lv. 21–23 — 35000 SP each · passive
  • Light Armor Mastery Lv. 21–23 — 35000 SP each · passive
  • Weapon Mastery Lv. 22–24 — 35000 SP each · passive
  • Heavy Armor Mastery Lv. 13–15 — 35000 SP each · passive
  • Invigor Lv. 3 — 110000 SP · active, magic · enchantable. Temporarily increases resistance to bleeding. Effect 3.
  • Mental Shield Lv. 4 — 110000 SP · active, magic · enchantable. Temporarily increases resistance to Hold, Sleep, Fear, and Mental attacks. Effect 4.
  • Regeneration Lv. 3 — 110000 SP · active, magic · enchantable. Temporarily increases HP recovery. Effect 3.
  • Bless the Body Lv. 4 — 110000 SP · active, magic · enchantable. Temporarily increases maximum HP. Effect 4.
  • Bless the Soul Lv. 4 — 110000 SP · active, magic · enchantable. Temporarily increases maximum MP. Effect 4.
  • Return Lv. 2 — 110000 SP · active, magic
  • Dryad Root Lv. 22–24 — 35000 SP each · active, magic · element/trait: Hold; enchantable
  • Guidance Lv. 3 — 110000 SP · active, magic · enchantable. Temporarily increases Accuracy. Effect 3.
  • Death Whisper Lv. 3 — 110000 SP · active, magic · enchantable. Temporarily increases critical attack. Effect 3.
  • Bless Shield Lv. 3 — 110000 SP · active, magic · enchantable. Temporarily increases shield defense rate. Effect 3.
  • Word of Fear Lv. 4 — 110000 SP · active, magic

Level 58

  • Anti Magic Lv. 28–29 — 110000 SP each · passive
  • Fast HP Recovery Lv. 4 — 220000 SP · passive
  • Robe Mastery Lv. 24–25 — 110000 SP each · passive
  • Light Armor Mastery Lv. 24–25 — 110000 SP each · passive
  • Weapon Mastery Lv. 25–26 — 110000 SP each · passive
  • Heavy Armor Mastery Lv. 16–17 — 110000 SP each · passive
  • Resist Aqua Lv. 1 — 220000 SP · active, magic · requires Spellbook: Resist Aqua; enchantable. Temporarily increases tolerance to attack by water. Effect 1.
  • Resist Wind Lv. 1 — 220000 SP · active, magic · requires Spellbook: Resist Wind; enchantable. Temporarily increases resistance to attack by wind. Effect 1.
  • Dryad Root Lv. 25 — 220000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 5 — 220000 SP · active, magic

Level 60

  • Anti Magic Lv. 30–31 — 140000 SP each · passive
  • Boost Mana Lv. 6 — 270000 SP · passive
  • Fast Mana Recovery Lv. 5 — 270000 SP · passive
  • Robe Mastery Lv. 26–27 — 140000 SP each · passive
  • Light Armor Mastery Lv. 26–27 — 140000 SP each · passive
  • Weapon Mastery Lv. 27–28 — 140000 SP each · passive
  • Heavy Armor Mastery Lv. 18–19 — 140000 SP each · passive
  • Resist Poison Lv. 1 — 270000 SP · active, magic · requires Spellbook: Resist Poison; enchantable. Temporarily increases resistance to poison. Effect 1.
  • Concentration Lv. 5 — 270000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 5.
  • Dryad Root Lv. 26 — 270000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 6 — 270000 SP · active, magic

Level 62

  • Anti Magic Lv. 32–33 — 180000 SP each · passive
  • Boost HP Lv. 6 — 360000 SP · passive · enchantable
  • Robe Mastery Lv. 28–29 — 180000 SP each · passive
  • Light Armor Mastery Lv. 28–29 — 180000 SP each · passive
  • Weapon Mastery Lv. 29–30 — 180000 SP each · passive
  • Heavy Armor Mastery Lv. 20–21 — 180000 SP each · passive
  • Bless the Soul Lv. 5 — 360000 SP · active, magic · enchantable. Temporarily increases maximum MP. Effect 5.
  • Resist Aqua Lv. 2 — 360000 SP · active, magic · enchantable. Temporarily increases tolerance to attack by water. Effect 2.
  • Resist Wind Lv. 2 — 360000 SP · active, magic · enchantable. Temporarily increases resistance to attack by wind. Effect 2.
  • Dryad Root Lv. 27 — 360000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 7 — 360000 SP · active, magic

Level 64

  • Anti Magic Lv. 34–35 — 240000 SP each · passive
  • Fast HP Recovery Lv. 5 — 480000 SP · passive
  • Robe Mastery Lv. 30–31 — 240000 SP each · passive
  • Light Armor Mastery Lv. 30–31 — 240000 SP each · passive
  • Weapon Mastery Lv. 31–32 — 240000 SP each · passive
  • Heavy Armor Mastery Lv. 22–23 — 240000 SP each · passive
  • Resist Poison Lv. 2 — 480000 SP · active, magic · enchantable. Temporarily increases resistance to poison. Effect 2.
  • Bless the Body Lv. 5 — 480000 SP · active, magic · enchantable. Temporarily increases maximum HP. Effect 5.
  • Dryad Root Lv. 28 — 480000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 8 — 480000 SP · active, magic

Level 66

  • Anti Magic Lv. 36–37 — 350000 SP each · passive
  • Boost Mana Lv. 7 — 700000 SP · passive
  • Robe Mastery Lv. 32–33 — 350000 SP each · passive
  • Light Armor Mastery Lv. 32–33 — 350000 SP each · passive
  • Weapon Mastery Lv. 33–34 — 350000 SP each · passive
  • Heavy Armor Mastery Lv. 24–25 — 350000 SP each · passive
  • Resist Aqua Lv. 3 — 700000 SP · active, magic · enchantable. Temporarily increases tolerance to attack by water. Effect 3.
  • Resist Wind Lv. 3 — 700000 SP · active, magic · enchantable. Temporarily increases resistance to attack by wind. Effect 3.
  • Dryad Root Lv. 29 — 700000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 9 — 700000 SP · active, magic

Level 68

  • Anti Magic Lv. 38–39 — 390000 SP each · passive
  • Fast Mana Recovery Lv. 6 — 770000 SP · passive
  • Robe Mastery Lv. 34–35 — 390000 SP each · passive
  • Light Armor Mastery Lv. 34–35 — 390000 SP each · passive
  • Weapon Mastery Lv. 35–36 — 390000 SP each · passive
  • Heavy Armor Mastery Lv. 26–27 — 390000 SP each · passive
  • Resist Poison Lv. 3 — 770000 SP · active, magic · enchantable. Temporarily increases resistance to poison. Effect 3.
  • Concentration Lv. 6 — 770000 SP · active, magic · enchantable. Temporarily lowers the probability of magic being canceled due to damage. Effect 6.
  • Dryad Root Lv. 30 — 770000 SP · active, magic · element/trait: Hold; enchantable
  • Word of Fear Lv. 10 — 770000 SP · active, magic

Level 70

Level 72

Level 74

In other chronicles

Prophet: frequently asked questions

What armor does Prophet wear?

Armor: Heavy armor, Light armor, Robes.

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