Orcs · Lineage II High Five
Warcryer
Warcryer is a class of Lineage II High Five (race: Orcs). It comes from Orc Shaman. It evolves into Doomcryer.
Warcryer: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 37, between levels 40 and 76.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 9000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 15%%. (by: 40 / 42 / 43)
- Boost HP Lv. 1 — 26000 SP · passive · enchantable. Increases Max HP by 60.
- Boost Mana Lv. 3 — 26000 SP · passive · enchantable. Increases Max MP by 70.
- Fast Spell Casting Lv. 2 — 26000 SP · passive · enchantable. Increases Casting Spd. by 7%%.
- Weapon Mastery Lv. 10–12 — 9000 SP each · passive. Increases P. Atk. by X and M. Atk. by X. Has a chance to absorb 10%%. of standard melee damage inflicted on the enemy as HP. (by 1: 16 / 17 / 18.1; by 2: 20 / 21.3 / 22.6)
- Robe Mastery Lv. 13–15 — 9000 SP each · passive · enchantable. Increases P. Def. by X when equipped with a robe. (by: 47.3 / 49 / 50.7)
- Light Armor Mastery Lv. 13–15 — 9000 SP each · passive · enchantable. When equipped with light armor, increases P. Def. by X, Casting Spd. by 90%%. Atk. Spd. by 25%%. and MP Recovery Bonus by 20%%. (by: 43.5 / 45 / 46.6)
- Heavy Armor Mastery Lv. 11–13 — 9000 SP each · passive · enchantable. When equipped with heavy armor, increases P. Def. by X, Casting Spd. by 71%%. and Atk. Spd. by 25%%. (by: 34.3 / 35.5 / 36.7)
- Hammer Crush Lv. 1–3 — 9000 SP each · active · enchantable. Attacks the enemy with X Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a blunt weapon. Ignores Shield Defense. Over-hit and critical hit are possible. (with: 487 / 518 / 550)
- Burning Chop Lv. 1 — 26000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 167 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 43 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 5 — 26000 SP · toggle · enchantable. Increases P. Atk. by 90.5 and consumes 2 MP per second.
- Chant of Fire Lv. 2 — 26000 SP · active, magic · enchantable. Increases M. Def. of all party members by 23%%. for 20 minutes.
- Fear Lv. 6 — 26000 SP · active, magic · enchantable. Frightens the enemy into fleeing for 10 seconds.
- Venom Lv. 4 — 26000 SP · active, magic. Poisons the target, causing loss of 41 HP per second for 30 seconds.
- Dreaming Spirit Lv. 7 — 26000 SP · active, magic · enchantable. Causes the enemy to sleep for 30 seconds.
- Madness Lv. 5 — 26000 SP · active, magic. Confuses the enemy into attacking random targets.
- Chant of Life Lv. 5 — 26000 SP · active, magic · enchantable. Recovers 27 HP per second for all party members for 15 seconds.
- Freezing Flame Lv. 1 — 26000 SP · active, magic · element/trait: Fire: 20. Creates a mystical cold flame that does 102 HP per second for 15 seconds.
- Steal Essence Lv. 1 — 26000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 52 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Evasion Lv. 1 — 26000 SP · active, magic · enchantable. Increases Evasion of all party members by 2 for 20 minutes.
- Chant of Predator Lv. 1 — 26000 SP · active, magic · enchantable. Increases Critical Rate of all party members by 20%%. for 20 minutes.
Level 44
- Anti Magic Lv. 16–18 — 11000 SP each · passive · enchantable. (by: 46 / 47 / 49)
- Boost HP Lv. 2 — 33000 SP · passive · enchantable. Increases Max HP by 100.
- Fast HP Recovery Lv. 2 — 33000 SP · passive · enchantable. Increases HP Recovery Bonus by 1.6.
- Fast Mana Recovery Lv. 3 — 33000 SP · passive · enchantable. Increases MP Recovery Bonus by 1.9.
- Weapon Mastery Lv. 13–15 — 11000 SP each · passive. (by 1: 20.4 / 21.6 / 22.8; by 2: 25.4 / 26.9 / 28.5)
- Robe Mastery Lv. 16–18 — 11000 SP each · passive · enchantable. (by: 54.2 / 56.1 / 57.9)
- Light Armor Mastery Lv. 16–18 — 11000 SP each · passive · enchantable. (by: 49.8 / 51.5 / 53.2)
- Heavy Armor Mastery Lv. 14–16 — 11000 SP each · passive · enchantable. (by: 39.3 / 40.6 / 41.9)
- Hammer Crush Lv. 4–6 — 11000 SP each · active · enchantable. (with: 583 / 618 / 655)
- Burning Chop Lv. 2 — 33000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 210 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 43 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Flame Chant Lv. 2 — 33000 SP · active, magic · enchantable. Increases Casting Spd. of all party members by 23%%. for 20 minutes.
- Chant of Battle Lv. 3 — 33000 SP · active, magic · enchantable. Increases P. Atk. of all party members by 15%%. for 20 minutes.
- Fear Lv. 7 — 33000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 8 — 33000 SP · active, magic · enchantable
- Aura Sink Lv. 3 — 33000 SP · active, magic. Consumes the enemy's MP with 29 Power added to M. Atk. and addtioanlly causes loss of 13 MP per second for 15 seconds.
- Madness Lv. 6 — 33000 SP · active, magic
- Chant of Life Lv. 6 — 33000 SP · active, magic · enchantable. Recovers 31 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 2 — 33000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 58 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Rage Lv. 1 — 33000 SP · active, magic · enchantable. Increases Critical Damage of all party members by 25%%. for 20 minutes.
- Chant of Vampire Lv. 1 — 33000 SP · active, magic · enchantable. For 20 minutes, gives all party members the ability to recover as HP 6%%. of any standard melee damage inflicted on the enemy.
- Chant of Berserker Lv. 1 — 33000 SP · active, magic. Decreases all party members' P. Def. by 5%%. M. Def. by 10%%. and Evasion by 2, and increases P. Atk. by 5%%. M. Atk. by 10%%. Atk. Spd. by 5%%. Casting Spd. by 5%%. and Speed by 5 for 20 minutes.
Level 48
- Anti Magic Lv. 19–21 — 19000 SP each · passive · enchantable. (by: 52 / 54 / 56)
- Quick Recycle Lv. 3 — 57000 SP · passive. Decreases re-use time for magic by 20%%.
- Boost HP Lv. 3 — 57000 SP · passive · enchantable. Increases Max HP by 150.
- Boost Mana Lv. 4 — 57000 SP · passive · enchantable. Increases Max MP by 100.
- Weapon Mastery Lv. 16–18 — 19000 SP each · passive. (by 1: 25.5 / 26.9 / 28.3; by 2: 31.8 / 33.6 / 35.4)
- Robe Mastery Lv. 19–21 — 19000 SP each · passive · enchantable. (by: 61.8 / 63.7 / 65.7)
- Light Armor Mastery Lv. 19–21 — 19000 SP each · passive · enchantable. (by: 56.7 / 58.5 / 60.4)
- Heavy Armor Mastery Lv. 17–19 — 19000 SP each · passive · enchantable. (by: 44.7 / 46.1 / 47.6)
- Hammer Crush Lv. 7–9 — 19000 SP each · active · enchantable. (with: 693 / 732 / 773)
- Burning Chop Lv. 3 — 57000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 261 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 43 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 6 — 57000 SP · toggle · enchantable. Increases P. Atk. by 141.5 and consumes 2 MP per second.
- Chant of Shielding Lv. 3 — 57000 SP · active, magic · enchantable. Increases P. Def. of all party members by 15%%. for 20 minutes.
- Fear Lv. 8 — 57000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 9 — 57000 SP · active, magic · enchantable
- Madness Lv. 7 — 57000 SP · active, magic
- Chant of Life Lv. 7 — 57000 SP · active, magic · enchantable. Recovers 35 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 3 — 57000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 65 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Fury Lv. 1 — 57000 SP · active, magic · enchantable. Increases Atk. Spd. of all party members by 15%%. for 20 minutes.
- Chant of Evasion Lv. 2 — 57000 SP · active, magic · enchantable. Increases Evasion of all party members by 3 for 20 minutes.
- Chant of Eagle Lv. 1 — 57000 SP · active, magic · enchantable. Increases Accuracy of all party members by 2 for 20 minutes.
Level 52
- Anti Magic Lv. 22–24 — 29000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 20%%. (by: 59 / 61 / 63)
- Boost HP Lv. 4 — 86000 SP · passive · enchantable. Increases Max HP by 200.
- Fast HP Recovery Lv. 3 — 86000 SP · passive · enchantable. Increases HP Recovery Bonus by 1.7.
- Fast Mana Recovery Lv. 4 — 86000 SP · passive · enchantable. Increases MP Recovery Bonus by 2.3.
- Weapon Mastery Lv. 19–21 — 29000 SP each · passive. (by 1: 31.4 / 33 / 34.6; by 2: 39.2 / 41.2 / 43.2)
- Robe Mastery Lv. 22–24 — 29000 SP each · passive · enchantable. (by: 69.9 / 72 / 74.2)
- Light Armor Mastery Lv. 22–24 — 29000 SP each · passive · enchantable. (by: 64.2 / 66.1 / 68.1)
- Heavy Armor Mastery Lv. 20–22 — 29000 SP each · passive · enchantable. (by: 50.6 / 52.1 / 53.7)
- Hammer Crush Lv. 10–12 — 29000 SP each · active · enchantable. (with: 816 / 860 / 905)
- Burning Chop Lv. 4 — 86000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 319 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 53 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Chant of Fire Lv. 3 — 86000 SP · active, magic · enchantable. Increases M. Def. of all party members by 30%%. for 20 minutes.
- Fear Lv. 9 — 86000 SP · active, magic · enchantable
- Venom Lv. 5 — 86000 SP · active, magic. Poisons the target, causing loss of 50 HP per second for 30 seconds.
- Dreaming Spirit Lv. 10 — 86000 SP · active, magic · enchantable
- Aura Sink Lv. 4 — 86000 SP · active, magic. Consumes the enemy's MP with 36 Power added to M. Atk. and addtioanlly causes loss of 16 MP per second for 15 seconds.
- Madness Lv. 8 — 86000 SP · active, magic
- Chant of Life Lv. 8 — 86000 SP · active, magic · element/trait: Yes [Freezing Flame] Freezing Flame Lv.2 Creates a mystical cold flame that does 125 HP per second for 15 seconds., 86000, Active, Fire: 20. Recovers 39 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 4 — 86000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 72 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Rage Lv. 2 — 86000 SP · active, magic · enchantable. Increases Critical Damage of all party members by 30%%. for 20 minutes.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
- Chant of Berserker Lv. 2 — 86000 SP · active, magic. Decreases all party members' P. Def. by 8%%. M. Def. by 16%%. and Evasion by 4, and increases P. Atk. by 8%%. M. Atk. by 16%%. Atk. Spd. by 8%%. Casting Spd. by 8%%. and Speed by 8 for 20 minutes.
Level 56
- Anti Magic Lv. 25–27 — 33000 SP each · passive · enchantable. (by: 66 / 68 / 70)
- Boost HP Lv. 5 — 100000 SP · passive · enchantable. Increases Max HP by 250.
- Boost Mana Lv. 5 — 100000 SP · passive · enchantable. Increases Max MP by 140.
- Fast Spell Casting Lv. 3 — 100000 SP · passive · enchantable. Increases Casting Spd. by 10%%.
- Weapon Mastery Lv. 22–24 — 33000 SP each · passive. (by 1: 38 / 39.8 / 41.7; by 2: 47.5 / 49.8 / 52.1)
- Robe Mastery Lv. 25–27 — 33000 SP each · passive · enchantable. (by: 78.6 / 80.9 / 83.2)
- Light Armor Mastery Lv. 25–27 — 33000 SP each · passive · enchantable. (by: 72.2 / 74.2 / 76.3)
- Heavy Armor Mastery Lv. 23–25 — 33000 SP each · passive · enchantable. (by: 56.9 / 58.6 / 60.2)
- Hammer Crush Lv. 13–15 — 33000 SP each · active · enchantable. (with: 952 / 1001 / 1051)
- Burning Chop Lv. 5 — 100000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 384 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 53 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 7 — 100000 SP · toggle · enchantable. Increases P. Atk. by 208.5 and consumes 3 MP per second.
- Flame Chant Lv. 3 — 100000 SP · active, magic · enchantable. Increases Casting Spd. of all party members by 30%%. for 20 minutes.
- Fear Lv. 10 — 100000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 11 — 100000 SP · active, magic · enchantable
- Madness Lv. 9 — 100000 SP · active, magic
- Chant of Life Lv. 9 — 100000 SP · active, magic · enchantable. Recovers 43 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 5 — 100000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 78 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Fury Lv. 2 — 100000 SP · active, magic · enchantable. Increases Atk. Spd. of all party members by 33%%. for 20 minutes.
- Chant of Evasion Lv. 3 — 100000 SP · active, magic · enchantable. Increases Evasion of all party members by 4 for 20 minutes.
- Chant of Rage Lv. 3 — 100000 SP · active, magic · enchantable. Increases Critical Damage of all party members by 35%%. for 20 minutes.
Level 58
- Anti Magic Lv. 28–29 — 41000 SP each · passive · enchantable. (by: 72 / 74)
- Fast HP Recovery Lv. 4 — 130000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.1.
- Weapon Mastery Lv. 25–26 — 41000 SP each · passive. (by 1: 43.5 / 45.4; by 2: 54.4 / 56.8)
- Robe Mastery Lv. 28–29 — 41000 SP each · passive · enchantable. (by: 85.5 / 87.8)
- Light Armor Mastery Lv. 28–29 — 41000 SP each · passive · enchantable. (by: 78.5 / 80.6)
- Heavy Armor Mastery Lv. 26–27 — 41000 SP each · passive · enchantable. (by: 61.9 / 63.6)
- Hammer Crush Lv. 16–18 — 41000 SP each · active · enchantable. (with: 1102 / 1155 / 1210)
- Burning Chop Lv. 6 — 130000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 419 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 53 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 11 — 130000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 12 — 130000 SP · active, magic · enchantable
- Madness Lv. 10 — 130000 SP · active, magic
- Chant of Life Lv. 10 — 130000 SP · active, magic · enchantable. Recovers 45 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 6 — 130000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 82 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Eagle Lv. 2 — 130000 SP · active, magic · enchantable. Increases Accuracy of all party members by 3 for 20 minutes.
- Chant of Vampire Lv. 2 — 130000 SP · active, magic · enchantable. For 20 minutes, gives all party members the ability to recover as HP 7%%. of any standard melee damage inflicted on the enemy.
- War Chant Lv. 1 — 130000 SP · active, magic · enchantable. Increases P. Atk. of all party members by 4%%. for 20 minutes. Consumes 4 Spirit Ore.
- Earth Chant Lv. 1 — 130000 SP · active, magic · enchantable. Increases P. Def. of all party members by 5%%. for 20 minutes. Consumes 4 Spirit Ore.
Level 60
- Anti Magic Lv. 30–31 — 93000 SP each · passive · enchantable. (by: 76 / 78)
- Boost Mana Lv. 6 — 190000 SP · passive · enchantable. Increases Max MP by 150.
- Fast Mana Recovery Lv. 5 — 190000 SP · passive · enchantable. Increases MP Recovery Bonus by 2.7.
- Weapon Mastery Lv. 27–28 — 93000 SP each · passive. (by 1: 47.4 / 49.4; by 2: 59.2 / 61.7)
- Robe Mastery Lv. 30–31 — 93000 SP each · passive · enchantable. (by: 90.2 / 92.6)
- Light Armor Mastery Lv. 30–31 — 93000 SP each · passive · enchantable. (by: 82.8 / 85.1)
- Heavy Armor Mastery Lv. 28–29 — 93000 SP each · passive · enchantable. (by: 65.3 / 67.1)
- Hammer Crush Lv. 19–21 — 62000 SP each · active · enchantable. (with: 1265 / 1322 / 1380)
- Burning Chop Lv. 7 — 190000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 455 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 61 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 8 — 200000 SP · toggle · enchantable. Increases P. Atk. by 247 and consumes 3 MP per second.
- Fear Lv. 12 — 200000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 13 — 200000 SP · active, magic · enchantable
- Madness Lv. 11 — 200000 SP · active, magic
- Chant of Life Lv. 11 — 200000 SP · active, magic · enchantable. Recovers 46 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 7 — 200000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 85 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Predator Lv. 2 — 200000 SP · active, magic · enchantable. Increases Critical Rate of all party members by 25%%. for 20 minutes.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Anti Magic Lv. 32–33 — 140000 SP each · passive · enchantable. (by: 80 / 82)
- Boost HP Lv. 6 — 290000 SP · passive · enchantable. Increases Max HP by 300.
- Weapon Mastery Lv. 29–30 — 140000 SP each · passive. (by 1: 51.4 / 53.5; by 2: 64.3 / 66.8)
- Robe Mastery Lv. 32–33 — 140000 SP each · passive · enchantable. (by: 95.1 / 97.6)
- Light Armor Mastery Lv. 32–33 — 140000 SP each · passive · enchantable. (by: 87.3 / 89.6)
- Heavy Armor Mastery Lv. 30–31 — 140000 SP each · passive · enchantable. (by: 68.9 / 70.7)
- Hammer Crush Lv. 22–23 — 140000 SP each · active · enchantable. (with: 1440 / 1500)
- Burning Chop Lv. 8 — 290000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 492 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 61 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 13 — 290000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 14 — 290000 SP · active, magic · enchantable
- Madness Lv. 12 — 290000 SP · active, magic
- Chant of Life Lv. 12 — 290000 SP · active, magic · enchantable. Recovers 48 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 8 — 290000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 89 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Revenge Lv. 1 — 290000 SP · active, magic · enchantable. For 20 minutes, gives a party member the ability to transfer 10%%. of received standard short-range damage back to the enemy.
Level 64
- Anti Magic Lv. 34–35 — 150000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 25%%. (by: 84 / 86)
- Fast HP Recovery Lv. 5 — 300000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.6.
- Weapon Mastery Lv. 31–32 — 150000 SP each · passive. (by 1: 55.6 / 57.7; by 2: 69.4 / 72.1)
- Robe Mastery Lv. 34–35 — 150000 SP each · passive · enchantable. (by: 100.1 / 102.6)
- Light Armor Mastery Lv. 34–35 — 150000 SP each · passive · enchantable. (by: 91.9 / 94.2)
- Heavy Armor Mastery Lv. 32–33 — 150000 SP each · passive · enchantable. (by: 72.5 / 74.3)
- Hammer Crush Lv. 24–25 — 150000 SP each · active · enchantable. (with: 1561 / 1624)
- Burning Chop Lv. 9 — 300000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 531 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 61 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 14 — 300000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 15 — 300000 SP · active, magic · enchantable
- Aura Sink Lv. 5 — 300000 SP · active, magic. Consumes the enemy's MP with 46 Power added to M. Atk. and addtioanlly causes loss of 20 MP per second for 15 seconds.
- Madness Lv. 13 — 300000 SP · active, magic
- Chant of Life Lv. 13 — 300000 SP · active, magic · enchantable. Recovers 50 HP per second for all party members for 15 seconds.
- Freezing Flame Lv. 3 — 300000 SP · active, magic · element/trait: Fire: 20. Creates a mystical cold flame that does 144 HP per second for 15 seconds.
- Steal Essence Lv. 9 — 300000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 92 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Eagle Lv. 3 — 300000 SP · active, magic · enchantable. Increases Accuracy of all party members by 4 for 20 minutes.
Level 66
- Anti Magic Lv. 36–37 — 210000 SP each · passive · enchantable. (by: 88 / 91)
- Boost Mana Lv. 7 — 410000 SP · passive · enchantable. Increases Max MP by 180.
- Weapon Mastery Lv. 33–34 — 210000 SP each · passive. (by 1: 59.8 / 62; by 2: 74.8 / 77.4)
- Robe Mastery Lv. 36–37 — 210000 SP each · passive · enchantable. (by: 105.1 / 107.7)
- Light Armor Mastery Lv. 36–37 — 210000 SP each · passive · enchantable. (by: 96.5 / 98.9)
- Heavy Armor Mastery Lv. 34–35 — 210000 SP each · passive · enchantable. (by: 76.1 / 78)
- Hammer Crush Lv. 26–27 — 210000 SP each · active · enchantable. (with: 1687 / 1751)
- Burning Chop Lv. 10 — 410000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 570 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 61 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 9 — 410000 SP · toggle · enchantable. Increases P. Atk. by 310 and consumes 4 MP per second.
- Fear Lv. 15 — 410000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 16 — 410000 SP · active, magic · enchantable
- Madness Lv. 14 — 410000 SP · active, magic
- Chant of Life Lv. 14 — 410000 SP · active, magic · enchantable. Recovers 52 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 10 — 410000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Vampire Lv. 3 — 410000 SP · active, magic · enchantable. For 20 minutes, gives all party members the ability to recover as HP 8%%. of any standard melee damage inflicted on the enemy.
- War Chant Lv. 2 — 410000 SP · active, magic · enchantable. Increases P. Atk. of all party members by 7%%. for 20 minutes. Consumes 8 Spirit Ore.
- Earth Chant Lv. 2 — 410000 SP · active, magic · enchantable. Increases P. Def. of all party members by 10%%. for 20 minutes. Consumes 8 Spirit Ore.
Level 68
- Anti Magic Lv. 38–39 — 260000 SP each · passive · enchantable. (by: 93 / 95)
- Fast Mana Recovery Lv. 6 — 510000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.1.
- Weapon Mastery Lv. 35–36 — 260000 SP each · passive. (by 1: 64.1 / 66.3; by 2: 80.2 / 82.9)
- Robe Mastery Lv. 38–39 — 260000 SP each · passive · enchantable. (by: 110.3 / 112.9)
- Light Armor Mastery Lv. 38–39 — 260000 SP each · passive · enchantable. (by: 101.2 / 103.6)
- Heavy Armor Mastery Lv. 36–37 — 260000 SP each · passive · enchantable. (by: 79.9 / 81.7)
- Hammer Crush Lv. 28–29 — 260000 SP each · active · enchantable. (with: 1816 / 1881)
- Burning Chop Lv. 11 — 510000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 610 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 61 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 16 — 510000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 17 — 510000 SP · active, magic · enchantable
- Madness Lv. 15 — 510000 SP · active, magic
- Chant of Life Lv. 15 — 510000 SP · active, magic · enchantable. Recovers 53 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 11 — 510000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 99 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Revenge Lv. 2 — 510000 SP · active, magic · enchantable. For 20 minutes, gives a party member the ability to transfer 15%%. of received standard short-range damage back to the enemy.
- Chant of Predator Lv. 3 — 510000 SP · active, magic · enchantable. Increases Critical Rate of all party members by 30%%. for 20 minutes.
Level 70
- Anti Magic Lv. 40–41 — 340000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 30%%. (by: 97 / 99)
- Boost HP Lv. 7 — 670000 SP · passive · enchantable. Increases Max HP by 350.
- Weapon Mastery Lv. 37–38 — 340000 SP each · passive. (by 1: 68.5 / 70.7; by 2: 85.6 / 88.4)
- Robe Mastery Lv. 40–41 — 340000 SP each · passive · enchantable. (by: 115.5 / 118.1)
- Light Armor Mastery Lv. 40–41 — 340000 SP each · passive · enchantable. (by: 106 / 108.5)
- Heavy Armor Mastery Lv. 38–39 — 340000 SP each · passive · enchantable. (by: 83.6 / 85.5)
- Hammer Crush Lv. 30–31 — 340000 SP each · active · enchantable. (with: 1947 / 2013)
- Burning Chop Lv. 12 — 670000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 651 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 66 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 17 — 670000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 18 — 670000 SP · active, magic · enchantable
- Aura Sink Lv. 6 — 670000 SP · active, magic. Consumes the enemy's MP with 51 Power added to M. Atk. and addtioanlly causes loss of 22 MP per second for 15 seconds.
- Madness Lv. 16 — 670000 SP · active, magic
- Chant of Life Lv. 16 — 670000 SP · active, magic · enchantable. Recovers 55 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 12 — 670000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 102 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
Level 72
- Anti Magic Lv. 42–43 — 500000 SP each · passive · enchantable. (by: 102 / 104)
- Boost Mana Lv. 8 — 1000000 SP · passive · enchantable. Increases Max MP by 200.
- Weapon Mastery Lv. 39–40 — 500000 SP each · passive. (by 1: 72.9 / 75.1; by 2: 91.1 / 93.8)
- Robe Mastery Lv. 42–43 — 500000 SP each · passive · enchantable. (by: 120.8 / 123.4)
- Light Armor Mastery Lv. 42–43 — 500000 SP each · passive · enchantable. (by: 110.9 / 113.3)
- Heavy Armor Mastery Lv. 40–41 — 500000 SP each · passive · enchantable. (by: 87.5 / 89.4)
- Hammer Crush Lv. 32–33 — 500000 SP each · active · enchantable. (with: 2080 / 2146)
- Burning Chop Lv. 13 — 1000000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 691 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 66 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Soul Cry Lv. 10 — 1000000 SP · toggle · enchantable. Increases P. Atk. by 375.5 and consumes 4 MP per second.
- Fear Lv. 18 — 1000000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 19 — 1000000 SP · active, magic · enchantable
- Madness Lv. 17 — 1000000 SP · active, magic
- Chant of Life Lv. 17 — 1000000 SP · active, magic · enchantable. Recovers 56 HP per second for all party members for 15 seconds.
- Freezing Flame Lv. 4 — 1000000 SP · active, magic · element/trait: Fire: 20. Creates a mystical cold flame that does 157 HP per second for 15 seconds.
- Steal Essence Lv. 13 — 1000000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 105 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
Level 74
- Anti Magic Lv. 44–45 — 640000 SP each · passive · enchantable. (by: 106 / 108)
- Fast HP Recovery Lv. 6 — 1300000 SP · passive · enchantable. Increases HP Recovery Bonus by 2.7.
- Fast Mana Recovery Lv. 7 — 1300000 SP · passive · enchantable. Increases MP Recovery Bonus by 3.4.
- Weapon Mastery Lv. 41–42 — 640000 SP each · passive. (by 1: 77.2 / 79.4; by 2: 96.5 / 99.3)
- Robe Mastery Lv. 44–45 — 640000 SP each · passive · enchantable. (by: 126.1 / 128.8)
- Light Armor Mastery Lv. 44–45 — 640000 SP each · passive · enchantable. (by: 115.8 / 118.2)
- Heavy Armor Mastery Lv. 42–43 — 640000 SP each · passive · enchantable. (by: 91.3 / 93.3)
- Hammer Crush Lv. 34–35 — 640000 SP each · active · enchantable. (with: 2213 / 2279)
- Burning Chop Lv. 14 — 1300000 SP · active · element/trait: Fire: 20; enchantable. Attacks the enemy with 731 Power added to P. Atk., causes burns for 10 seconds, and makes him consume 66 HP every second. Cannot be used when a bow/crossbow is equipped. Over-hit and Critical are possible.
- Fear Lv. 19 — 1300000 SP · active, magic · enchantable
- Dreaming Spirit Lv. 20 — 1300000 SP · active, magic · enchantable
- Madness Lv. 18 — 1300000 SP · active, magic
- Chant of Life Lv. 18 — 1300000 SP · active, magic · enchantable. Recovers 58 HP per second for all party members for 15 seconds.
- Steal Essence Lv. 14 — 1300000 SP · active, magic · enchantable. Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Absorbs 80%%. of the damage as HP.
- Chant of Revenge Lv. 3 — 1300000 SP · active, magic · enchantable. For 20 minutes, gives a party member the ability to transfer 20%%. of received standard short-range damage back to the enemy.
- Chant of Vampire Lv. 4 — 1300000 SP · active, magic · enchantable. For 20 minutes, gives all party members the ability to recover as HP 9%%. of any standard melee damage inflicted on the enemy.
- War Chant Lv. 3 — 1300000 SP · active, magic · enchantable. Increases P. Atk. of all party members by 10%%. for 20 minutes. Consumes 12 Spirit Ore.
- Earth Chant Lv. 3 — 1300000 SP · active, magic · enchantable. Increases P. Def. of all party members by 15%%. for 20 minutes. Consumes 12 Spirit Ore.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Warcryer — Lineage II Interlude
- Warcryer — Lineage II The 1st Throne: The Kamael
- Warcryer — Lineage II The 1st Throne: Hellbound
- Warcryer — Lineage II The 2nd Throne: Gracia Part 1
- Warcryer — Lineage II The 2nd Throne: Gracia Part 2
- Warcryer — Lineage II The 2nd Throne: Gracia Final
- Warcryer — Lineage II The 2nd Throne: Gracia Epilogue
- Warcryer — Lineage II Freya
- Warcryer — Lineage II C5: Oath of Blood
- Warcryer — Lineage II C4: Scions of Destiny
- Warcryer — Lineage II C3: Rise of Darkness
- Warcryer — Lineage II C2: Age of Splendor
- Warcryer — Lineage II C1: Harbingers of War
Warcryer: frequently asked questions
What armor does Warcryer wear?
Armor: Heavy armor, Light armor, Robes.
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