Orcs · Lineage II High Five
Tyrant
Tyrant is a class of Lineage II High Five (race: Orcs). It comes from Orc Monk. It evolves into Grand Khavatari.
Tyrant: weapons, armor and skills
- Armor: Light armor.
- Different skills learned: 26, between levels 40 and 76.
Skills learned by level
Level 40
- Focused Force Lv. 3 — 33000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
- Force Blaster Lv. 13–15 — 11000 SP each · active · enchantable. Discharges a powerful energy beam at the enemy with X Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit and critical hit are possible. (with: 431 / 458 / 486)
- Cripple Lv. 6 — 33000 SP · active · enchantable. Decreases the enemy's Speed by 20%%. for 1 minute. Requires a hand-to-hand weapon.
- Fist Weapon Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. Increases P. Atk. by X when using a hand-to-hand weapon. (by: 23.7 / 25.4 / 27.1)
- Light Armor Mastery Lv. 11–13 — 11000 SP each · passive · enchantable. Increases P. Def. by X and Evasion by 7, and decreases the chance of receiving Critical Damage by 25%%. when equipped with light armor. (by: 15.7 / 16.7 / 17.8)
- Burning Fist Lv. 1, 3 — 11000 SP each · active · element/trait: Fire: 20 [Burning Fist] Burning Fist Lv.2 Hurls a Fire type iron-fist to attack the target with 549 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible., 11000, Active, Fire: 20; enchantable. Hurls a Fire type iron-fist to attack the target with X Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible. (with: 517 / 583)
- Soul Breaker Lv. 1–3 — 11000 SP each · active · enchantable. Hurls an iron-fist to attack the target with X Power added to P. Atk. and inflicts Shock for 9 seconds. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. (with: 487 / 518 / 550)
- Puma Spirit Totem Lv. 1 — 33000 SP · active. Possessed by a Puma's soul, the user's Accuracy increases by 6 and Atk. Spd. by 20%%. for 5 minutes. Requires a hand-to-hand weapon.
- Hurricane Assault Lv. 4–6 — 11000 SP each · active · enchantable. Supplements the user's P. Atk. with X Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores Shield Defense. (with: 607 / 646 / 729)
- Agile Movement Lv. 2 — 33000 SP · passive · enchantable. Increases Accuracy by 3 and Speed by 10 when equipped with light armor.
- Force Mastery Lv. 3 — 33000 SP · passive. Absorbs the target's energy. Energy can be absorbed with a 15%%. chance for regular physical attacks and 30%%. during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 3 stage of energy can be absorbed.
- Rush Lv. 1 — 33000 SP · active. Charges toward the enemy. Cannot be used when a bow/crossbow is equipped.
Level 43
- Force Burst Lv. 1–3 — 17000 SP each · active · enchantable. Supplements the user's P. Atk. with X Power in a powerful burst of energy. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible. (with: 129 / 137 / 145)
- Force Blaster Lv. 16–18 — 17000 SP each · active · enchantable. (with: 516 / 547 / 579)
- Cripple Lv. 7 — 51000 SP · active · enchantable
- Fist Weapon Mastery Lv. 12–14 — 17000 SP each · passive · enchantable. (by: 29 / 30.9 / 32.9)
- Fury Fists Lv. 1 — 51000 SP · toggle. Greatly increases one's Atk. Spd. Continuously consumes HP.
- Light Armor Mastery Lv. 14–16 — 17000 SP each · passive · enchantable. (by: 18.8 / 19.9 / 21.1)
- Burning Fist Lv. 4–6 — 17000 SP each · active · element/trait: Fire: 20; enchantable. (with: 619 / 656 / 694)
- Soul Breaker Lv. 4–6 — 17000 SP each · active · enchantable. (with: 583 / 618 / 655)
- Hurricane Assault Lv. 7–9 — 17000 SP each · active · enchantable. (with: 773 / 820 / 868)
Level 46
- Force Burst Lv. 4–6 — 20000 SP each · active · enchantable. (with: 153 / 162 / 171)
- Force Blaster Lv. 19–21 — 20000 SP each · active · enchantable. (with: 612 / 647 / 683)
- Cripple Lv. 8 — 60000 SP · active · enchantable
- Ogre Spirit Totem Lv. 1 — 60000 SP · active. Becomes possessed by an Ogre's soul. Increases one's own P. Atk./P. Def./M. Def. by 30%%. and Critical Damage by 10%%. for 5 minutes. Requires a hand-to-hand weapon.
- Boost Attack Speed Lv. 2 — 60000 SP · passive · enchantable. Increases Atk. Spd. by 7%%.
- Fist Weapon Mastery Lv. 15–17 — 20000 SP each · passive · enchantable. (by: 35 / 37.1 / 39.4)
- Light Armor Mastery Lv. 17–19 — 20000 SP each · passive · enchantable. (by: 22.2 / 23.4 / 24.5)
- Burning Fist Lv. 7–8 — 20000 SP each · active · element/trait: Fire: 20; enchantable. (with: 735 / 777)
- Soul Breaker Lv. 7–9 — 20000 SP each · active · enchantable. (with: 693 / 732 / 773)
- Hurricane Assault Lv. 10–12 — 20000 SP each · active · enchantable. (with: 918 / 971 / 1025)
Level 49
- Force Burst Lv. 7–9 — 36000 SP each · active · enchantable. (with: 181 / 190 / 200)
- Force Storm Lv. 1–3 — 36000 SP each · active · enchantable. Supplements the user's P. Atk. with X Power in a powerful indirect energy blast. Requires a hand-to-hand weapon whose 1st energy stage has been recharged. Consumes 2 Energy Stones. Over-hit and critical hit are possible. (with: 181 / 190 / 200)
- Force Blaster Lv. 22–24 — 36000 SP each · active · enchantable. (with: 721 / 760 / 800)
- Cripple Lv. 9 — 108000 SP · active · enchantable
- Fist Weapon Mastery Lv. 18–20 — 36000 SP each · passive · enchantable. (by: 41.7 / 44.1 / 46.6)
- Light Armor Mastery Lv. 20–22 — 36000 SP each · passive · enchantable. (by: 25.8 / 27 / 28.2)
- Burning Fist Lv. 10–11 — 36000 SP each · active · element/trait: Fire: 20; enchantable. (with: 865 / 912)
- Soul Breaker Lv. 10–12 — 36000 SP each · active · enchantable. (with: 816 / 860 / 905)
- Hurricane Assault Lv. 13–15 — 36000 SP each · active · enchantable. (with: 1081 / 1140 / 1200)
Level 52
- Force Burst Lv. 10–12 — 45000 SP each · active · enchantable. (with: 211 / 222 / 233)
- Force Storm Lv. 4–6 — 45000 SP each · active · enchantable. (with: 211 / 222 / 233)
- Focused Force Lv. 4 — 140000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
- Force Blaster Lv. 25–27 — 45000 SP each · active · enchantable. (with: 842 / 885 / 929)
- Cripple Lv. 10 — 140000 SP · active · enchantable
- Fist Weapon Mastery Lv. 21–23 — 45000 SP each · passive · enchantable. (by: 49.2 / 51.9 / 54.6)
- Light Armor Mastery Lv. 23–25 — 45000 SP each · passive · enchantable. (by: 29.5 / 30.8 / 32.1)
- Burning Fist Lv. 13, 15 — 45000 SP each · active · element/trait: Fire: 20 [Burning Fist] Burning Fist Lv.14 Hurls a Fire type iron-fist to attack the target with 1062 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible., 45000, Active, Fire: 20; enchantable. (with: 1010 / 1115)
- Soul Breaker Lv. 13–15 — 45000 SP each · active · enchantable. (with: 952 / 1001 / 1051)
- Hurricane Assault Lv. 16–18 — 45000 SP each · active · enchantable. (with: 1262 / 1327 / 1393)
- Force Mastery Lv. 4 — 140000 SP · passive. Absorbs the target's energy. Energy can be absorbed with a 15%%. chance for regular physical attacks and 30%%. during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 4 stage of energy can be absorbed.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
Level 55
- Force Burst Lv. 13–15 — 57000 SP each · active · enchantable. (with: 244 / 256 / 268)
- Force Storm Lv. 7–9 — 57000 SP each · active · enchantable. (with: 244 / 256 / 268)
- Force Blaster Lv. 28–30 — 57000 SP each · active · enchantable. (with: 974 / 1021 / 1069)
- Punch of Doom Lv. 1 — 170000 SP · active · enchantable. Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 4580.
- Cripple Lv. 11 — 170000 SP · active · enchantable
- Fist Weapon Mastery Lv. 24–26 — 57000 SP each · passive · enchantable. (by: 57.5 / 60.4 / 63.3)
- Light Armor Mastery Lv. 26–28 — 57000 SP each · passive · enchantable. (by: 33.5 / 34.8 / 36.2)
- Burning Fist Lv. 16–18 — 57000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1169 / 1225 / 1283)
- Soul Breaker Lv. 16–18 — 57000 SP each · active · enchantable. (with: 1102 / 1155 / 1210)
- Hurricane Assault Lv. 19–21 — 57000 SP each · active · enchantable. (with: 1461 / 1531 / 1603)
Level 58
- Force Burst Lv. 16–18 — 74000 SP each · active · enchantable. (with: 280 / 293 / 305)
- Force Storm Lv. 10–12 — 74000 SP each · active · enchantable. (with: 280 / 293 / 305)
- Force Blaster Lv. 31–33 — 74000 SP each · active · enchantable. (with: 1118 / 1169 / 1220)
- Cripple Lv. 12 — 223000 SP · active · enchantable
- Boost Attack Speed Lv. 3 — 223000 SP · passive · enchantable. Increases Atk. Spd. by 10%%.
- Fist Weapon Mastery Lv. 27–29 — 74000 SP each · passive · enchantable. (by: 66.4 / 69.5 / 72.7)
- Light Armor Mastery Lv. 29–31 — 74000 SP each · passive · enchantable. (by: 37.6 / 39.1 / 40.5)
- Burning Fist Lv. 19–21 — 74000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1342 / 1402 / 1464)
- Soul Breaker Lv. 19–21 — 74000 SP each · active · enchantable. (with: 1265 / 1322 / 1380)
- Hurricane Assault Lv. 22–24 — 74000 SP each · active · enchantable. (with: 1677 / 1753 / 1830)
- Zealot Lv. 1 — 223000 SP · active · enchantable. Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%%. Resistance to buff-canceling attacks by 40%%. Speed by 10, Accuracy by 6 when using a sword, blunt weapon or spear/hand-to-hand weapon, Atk. Spd. by 10%%. Critical Rate by 33 when using a sword/spear, and Critical Damage by 33%%. when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50%%. and the power of received HP recovery magic by 50%%. Available when HP is 30%%. or lower.
- Dark Form Lv. 1 — 223000 SP · active. For 5 minutes, increases the user's Fire P. Atk. by 10 and Resistance to Fire by 3.
- War Frenzy Lv. 1 — 223000 SP · toggle · enchantable. Increases Resistance to Stun attacks by 5 and Resistance to Sleep attacks by 10. Continuously consumes MP proportionately to the user's level.
Level 60
- Force Burst Lv. 19–20 — 120000 SP each · active · enchantable. (with: 318 / 332)
- Force Storm Lv. 13–14 — 120000 SP each · active · enchantable. (with: 318 / 332)
- Focused Force Lv. 5 — 240000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
- Force Blaster Lv. 34–35 — 120000 SP each · active · enchantable. (with: 1272 / 1326)
- Cripple Lv. 13 — 240000 SP · active · enchantable
- Fist Weapon Mastery Lv. 30–31 — 120000 SP each · passive · enchantable. (by: 76 / 79.3)
- Light Armor Mastery Lv. 32–33 — 120000 SP each · passive · enchantable. Increases P. Def. by X and Evasion by 7, and decreases the chance of receiving Critical Damage by 35%%. when equipped with light armor. (by: 42 / 43.5)
- Burning Fist Lv. 22–23 — 120000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1527 / 1591)
- Soul Breaker Lv. 22–23 — 120000 SP each · active · enchantable. (with: 1440 / 1500)
- Hurricane Assault Lv. 25–26 — 120000 SP each · active · enchantable. (with: 1908 / 1988)
- Break Duress Lv. 1 — 240000 SP · active. Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.
- Force Mastery Lv. 5 — 240000 SP · passive. Absorbs the target's energy. Energy can be absorbed with a 15%%. chance for regular physical attacks and 30%%. during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 5 stage of energy can be absorbed.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Force Burst Lv. 21–22 — 200000 SP each · active · enchantable. (with: 345 / 359)
- Force Storm Lv. 15–16 — 200000 SP each · active · enchantable. (with: 345 / 359)
- Force Blaster Lv. 36–37 — 200000 SP each · active · enchantable. (with: 1380 / 1435)
- Cripple Lv. 14 — 400000 SP · active · enchantable
- Fist Weapon Mastery Lv. 32–33 — 200000 SP each · passive · enchantable. (by: 82.7 / 86.1)
- Light Armor Mastery Lv. 34–35 — 200000 SP each · passive · enchantable. (by: 44.9 / 46.5)
- Burning Fist Lv. 24 — 200000 SP · active · element/trait: Fire: 20 [Burning Fist] Burning Fist Lv.25 Hurls a Fire type iron-fist to attack the target with 1722 Power added to P. Atk. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and critical hit are possible., 200000, Active, Fire: 20; enchantable. (with: 1656)
- Soul Breaker Lv. 24–25 — 200000 SP each · active · enchantable. (with: 1561 / 1624)
- Hurricane Assault Lv. 27–28 — 200000 SP each · active · enchantable. (with: 2070 / 2153)
- Rabbit Spirit Totem Lv. 1 — 400000 SP · active. Becomes possessed by a Rabbit's soul. Increases one's own Atk. Spd. by 30%%. Speed by 30%%. and Evasion by 12 for 5 minutes. Requires a hand-to-hand weapon.
Level 64
- Force Burst Lv. 23–24 — 240000 SP each · active · enchantable. (with: 373 / 387)
- Force Storm Lv. 17–18 — 240000 SP each · active · enchantable. (with: 373 / 387)
- Force Blaster Lv. 38–39 — 240000 SP each · active · enchantable. (with: 1491 / 1548)
- Punch of Doom Lv. 2 — 480000 SP · active · enchantable. Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 6632.
- Cripple Lv. 15 — 480000 SP · active · enchantable
- Fist Weapon Mastery Lv. 34–35 — 240000 SP each · passive · enchantable. (by: 89.6 / 93.1)
- Light Armor Mastery Lv. 36–37 — 240000 SP each · passive · enchantable. (by: 48 / 49.5)
- Burning Fist Lv. 26–27 — 240000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1789 / 1857)
- Soul Breaker Lv. 26–27 — 240000 SP each · active · enchantable. (with: 1687 / 1751)
- Hurricane Assault Lv. 29–30 — 240000 SP each · active · enchantable. (with: 2237 / 2322)
Level 66
- Force Burst Lv. 25–26 — 230000 SP each · active · enchantable. (with: 402 / 416)
- Force Storm Lv. 19–20 — 230000 SP each · active · enchantable. (with: 402 / 416)
- Focused Force Lv. 6 — 470000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
- Force Blaster Lv. 40–41 — 230000 SP each · active · enchantable. (with: 1605 / 1663)
- Cripple Lv. 16 — 470000 SP · active · enchantable
- Fist Weapon Mastery Lv. 36–37 — 230000 SP each · passive · enchantable. (by: 96.6 / 100.2)
- Light Armor Mastery Lv. 38–39 — 230000 SP each · passive · enchantable. (by: 51.1 / 52.7)
- Burning Fist Lv. 28–29 — 230000 SP each · active · element/trait: Fire: 20; enchantable. (with: 1926 / 1995)
- Soul Breaker Lv. 28–29 — 230000 SP each · active · enchantable. (with: 1816 / 1881)
- Hurricane Assault Lv. 31–32 — 230000 SP each · active · enchantable. (with: 2408 / 2494)
- Zealot Lv. 2 — 470000 SP · active · enchantable. Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%%. Resistance to buff-canceling attacks by 40%%. Speed by 20, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%%. Critical Rate by 66 when using a sword/spear, and Critical Damage by 66%%. when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50%%. and the power of received HP recovery magic by 50%%. Available when HP is 30%%. or lower.
- Dark Form Lv. 2 — 470000 SP · active. For 5 minutes, increases the user's Fire P. Atk. by 15 and Resistance to Fire by 5.
- War Frenzy Lv. 2 — 470000 SP · toggle · enchantable. Increases Resistance to Stun attacks by 10 and Resistance to Sleep attacks by 20. Continuously consumes MP proportionately to the user's level.
- Break Duress Lv. 2 — 470000 SP · active. Use your spirit to escape from a slow or immobile state. Level 3 Focused Force charge required.
- Force Mastery Lv. 6 — 470000 SP · passive. Absorbs the target's energy. Energy can be absorbed with a 15%%. chance for regular physical attacks and 30%%. during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 6 stage of energy can be absorbed.
Level 68
- Force Burst Lv. 27–28 — 390000 SP each · active · enchantable. (with: 431 / 445)
- Force Storm Lv. 21–22 — 390000 SP each · active · enchantable. (with: 431 / 445)
- Force Blaster Lv. 42–43 — 390000 SP each · active · enchantable. (with: 1721 / 1780)
- Cripple Lv. 17 — 780000 SP · active · enchantable
- Fist Weapon Mastery Lv. 38–39 — 390000 SP each · passive · enchantable. (by: 103.8 / 107.5)
- Light Armor Mastery Lv. 40–41 — 390000 SP each · passive · enchantable. (by: 54.2 / 55.8)
- Burning Fist Lv. 30–31 — 390000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2065 / 2135)
- Soul Breaker Lv. 30–31 — 390000 SP each · active · enchantable. (with: 1947 / 2013)
- Hurricane Assault Lv. 33–34 — 390000 SP each · active · enchantable. (with: 2581 / 2669)
- Bison Spirit Totem Lv. 1 — 780000 SP · active. User is possessed by a Bison's soul, increasing Accuracy for 1 minute when using a hand-to-hand weapon and increasing P. Atk. by 10%%. and Critical Rate by 100 when HP is below 60%%. If HP is below 30%%. P. Atk. is increased by 30%%. and Critical Rate is increased by 300. Requires a hand-to-hand weapon.
Level 70
- Force Burst Lv. 29–30 — 520000 SP each · active · enchantable. (with: 460 / 475)
- Force Storm Lv. 23–24 — 520000 SP each · active · enchantable. (with: 460 / 475)
- Force Blaster Lv. 44–45 — 520000 SP each · active · enchantable. (with: 1838 / 1897)
- Cripple Lv. 18 — 1030000 SP · active · enchantable
- Fist Weapon Mastery Lv. 40–41 — 520000 SP each · passive · enchantable. (by: 111.1 / 114.8)
- Light Armor Mastery Lv. 42–43 — 520000 SP each · passive · enchantable. (by: 57.4 / 59.1)
- Burning Fist Lv. 32–33 — 520000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2206 / 2277)
- Soul Breaker Lv. 32–33 — 520000 SP each · active · enchantable. (with: 2080 / 2146)
- Hurricane Assault Lv. 35–36 — 520000 SP each · active · enchantable. (with: 2757 / 2846)
Level 72
- Force Burst Lv. 31–32 — 550000 SP each · active · enchantable. (with: 489 / 504)
- Force Storm Lv. 25–26 — 550000 SP each · active · enchantable. (with: 489 / 504)
- Focused Force Lv. 7 — 1090000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
- Force Blaster Lv. 46–47 — 550000 SP each · active · enchantable. (with: 1956 / 2015)
- Punch of Doom Lv. 3 — 1090000 SP · active · enchantable. Inflicts great damage on the opponent with iron-fist. Requires a hand-to-hand weapon. Ignores Shield Defense. Over-hit and Critical are possible. Power 9132.
- Cripple Lv. 19 — 1090000 SP · active · enchantable
- Fist Weapon Mastery Lv. 42–43 — 550000 SP each · passive · enchantable. (by: 118.4 / 122.1)
- Light Armor Mastery Lv. 44–45 — 550000 SP each · passive · enchantable. (by: 60.7 / 62.3)
- Burning Fist Lv. 34–35 — 550000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2347 / 2417)
- Soul Breaker Lv. 34–35 — 550000 SP each · active · enchantable. (with: 2213 / 2279)
- Hurricane Assault Lv. 37–38 — 550000 SP each · active · enchantable. (with: 2934 / 3022)
- Force Mastery Lv. 7 — 1090000 SP · passive. Absorbs the target's energy. Energy can be absorbed with a 15%%. chance for regular physical attacks and 30%%. during a critical attack. Applies when a hand-to-hand combat weapon is equipped. Up to 7 stage of energy can be absorbed.
Level 74
- Force Burst Lv. 33–34 — 1000000 SP each · active · enchantable. (with: 519 / 533)
- Force Storm Lv. 27–28 — 1000000 SP each · active · enchantable. (with: 519 / 533)
- Force Blaster Lv. 48–49 — 1000000 SP each · active · enchantable. (with: 2073 / 2131)
- Cripple Lv. 20 — 2000000 SP · active · enchantable
- Fist Weapon Mastery Lv. 44–45 — 1000000 SP each · passive · enchantable. (by: 125.7 / 129.3)
- Light Armor Mastery Lv. 46–47 — 1000000 SP each · passive · enchantable. (by: 63.9 / 65.6)
- Burning Fist Lv. 36–37 — 1000000 SP each · active · element/trait: Fire: 20; enchantable. (with: 2488 / 2557)
- Soul Breaker Lv. 36–37 — 1000000 SP each · active · enchantable. (with: 2345 / 2411)
- Hurricane Assault Lv. 39–40 — 1000000 SP each · active · enchantable. (with: 3109 / 3196)
- Zealot Lv. 3 — 2000000 SP · active · enchantable. Channels the power of the user's guardian deity for 1 minute, increasing Resistance to de-buff attacks by 80%%. Resistance to buff-canceling attacks by 40%%. Speed by 30, Accuracy by 6 when using a sword/blunt weapon/spear/hand-to-hand weapon, Atk. Spd. by 20%%. Critical Rate by 100 when using a sword/spear, and Critical Damage by 100%%. when using a blunt/hand-to-hand weapon. Decreases physical skill MP consumption by 50%%. and the power of received HP recovery magic by 50%%. Available when HP is 30%%. or lower.
- Dark Form Lv. 3 — 2000000 SP · active. For 5 minutes, increases the user's Fire P. Atk. by 20 and Resistance to Fire by 10.
- War Frenzy Lv. 3 — 2000000 SP · toggle · enchantable. Increases Resistance to Stun attacks by 15 and Resistance to Sleep attacks by 30. Continuously consumes MP proportionately to the user's level.
- Hawk Spirit Totem Lv. 1 — 2000000 SP · active. Becomes possessed by a Hawk's soul. For 5 minutes, when using a hand-to-hand combat weapon, increases Accuracy by 6, Critical Rate by 100, and Critical Damage by 30%%. Requires a hand-to-hand combat weapon.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- Tyrant — Lineage II Interlude
- Tyrant — Lineage II The 1st Throne: The Kamael
- Tyrant — Lineage II The 1st Throne: Hellbound
- Tyrant — Lineage II The 2nd Throne: Gracia Part 1
- Tyrant — Lineage II The 2nd Throne: Gracia Part 2
- Tyrant — Lineage II The 2nd Throne: Gracia Final
- Tyrant — Lineage II The 2nd Throne: Gracia Epilogue
- Tyrant — Lineage II Freya
- Tyrant — Lineage II C5: Oath of Blood
- Tyrant — Lineage II C4: Scions of Destiny
- Tyrant — Lineage II C3: Rise of Darkness
- Tyrant — Lineage II C2: Age of Splendor
- Tyrant — Lineage II C1: Harbingers of War
Tyrant: frequently asked questions
What armor does Tyrant wear?
Armor: Light armor.
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