Orcs · Lineage II Interlude
Warcryer
Warcryer is a class of Lineage II Interlude (race: Orcs). It comes from Orc Shaman. It evolves into Doomcryer.
Warcryer: weapons, armor and skills
- Armor: Heavy armor, Light armor, Robes.
- Different skills learned: 35, between levels 40 and 76.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 9000 SP each · passive. Increases M. Def.
- Boost HP Lv. 1 — 27000 SP · passive · enchantable. Increases maximum HP.
- Boost Mana Lv. 3 — 27000 SP · passive. Increases maximum MP.
- Fast Spell Casting Lv. 2 — 27000 SP · passive. Spell casting speed increases.
- Weapon Mastery Lv. 10–12 — 9000 SP each · passive. Increases P. Atk. and M. Atk.
- Robe Mastery Lv. 13–15 — 9000 SP each · passive. Increases P. Def. when wearing a robe.
- Light Armor Mastery Lv. 13–15 — 9000 SP each · passive. Increases P. Def., Casting Spd., Atk. Spd. and MP regeneration when wearing light armor.
- Heavy Armor Mastery Lv. 11–13 — 9000 SP each · passive. Increases P. Def., Casting Spd., and Atk. Spd. when wearing heavy armor.
- Hammer Crush Lv. 1–3 — 9000 SP each · active · enchantable. Simultaneously shock and inflict melee damage. An equipped blunt weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power X. (Power: 406 / 432 / 458)
- Soul Cry Lv. 5 — 27000 SP · toggle. Increases one's own P. Atk. MP gets consumed continuously.
- Chant of Fire Lv. 2 — 27000 SP · active, magic · enchantable. Temporarily increases party member's magic resistance. Effect 2.
- Chant of Shielding Lv. 3 — 27000 SP · active, magic · enchantable. Temporarily increases party member's defense. Effect 3.
- Fear Lv. 6 — 27000 SP · active, magic. Instills fear into an enemy causing it to flee.
- Venom Lv. 4 — 27000 SP · active, magic. Instantaneous poison attack. Effect 5.
- Dreaming Spirit Lv. 7 — 27000 SP · active, magic · enchantable. Instantly puts target to sleep. If cast on a sleeping target, the spell has no effect.
- Madness Lv. 5 — 27000 SP · active, magic. Confuses the enemy into attacking random targets.
- Chant of Life Lv. 5 — 27000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 5.
- Freezing Flame Lv. 1 — 27000 SP · active, magic · requires Amulet: Freezing Flame. Freezing flames that continuously drain enemy's HP. Effect 5.
- Steal Essence Lv. 1 — 27000 SP · active, magic · requires Amulet: Steal Essence; enchantable. Absorbs target's HP. Power 52.
- Chant of Evasion Lv. 1 — 27000 SP · active, magic · requires Amulet: Chant of Evasion; enchantable. Temporarily increases party members' Evasion. Effect 1.
Level 44
- Anti Magic Lv. 16–18 — 12000 SP each · passive
- Boost HP Lv. 2 — 37000 SP · passive · enchantable
- Fast HP Recovery Lv. 2 — 37000 SP · passive. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 37000 SP · passive. Increases MP regeneration.
- Weapon Mastery Lv. 13–15 — 12000 SP each · passive
- Robe Mastery Lv. 16–18 — 12000 SP each · passive
- Light Armor Mastery Lv. 16–18 — 12000 SP each · passive
- Heavy Armor Mastery Lv. 14–16 — 12000 SP each · passive
- Hammer Crush Lv. 4–6 — 12000 SP each · active · enchantable. (Power: 486 / 515 / 546)
- Flame Chant Lv. 2 — 37000 SP · active, magic · enchantable. Temporarily increases party member's magic speed. Effect 2.
- Chant of Battle Lv. 3 — 37000 SP · active, magic · enchantable. Temporarily increases party member's attack power. Effect 3.
- Fear Lv. 7 — 37000 SP · active, magic
- Dreaming Spirit Lv. 8 — 37000 SP · active, magic · enchantable
- Aura Sink Lv. 3 — 37000 SP · active, magic. Slowly drains enemy's MP. Power 29. Effect 5.
- Madness Lv. 6 — 37000 SP · active, magic
- Chant of Life Lv. 6 — 37000 SP · active, magic · element/trait: Yes [Steal Essence] Steal Essence Lv.2 Absorbs target's HP. Power 58., 37000, Active; enchantable. Enhances party members' HP regeneration significantly. Effect 6.
- Chant of Rage Lv. 1 — 37000 SP · active, magic · requires Amulet: Chant of Rage; enchantable. Temporarily increases your party member's critical damage amount. Effect 1.
- Chant of Vampire Lv. 1 — 37000 SP · active, magic · requires Amulet: Chant of Vampire; enchantable. For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 1.
Level 48
- Anti Magic Lv. 19–21 — 21000 SP each · passive
- Quick Recovery Lv. 3 — 63000 SP · passive. Time between magic reuse shortens.
- Boost HP Lv. 3 — 63000 SP · passive · enchantable
- Boost Mana Lv. 4 — 63000 SP · passive
- Weapon Mastery Lv. 16–18 — 21000 SP each · passive
- Robe Mastery Lv. 19–21 — 21000 SP each · passive
- Light Armor Mastery Lv. 19–21 — 21000 SP each · passive
- Heavy Armor Mastery Lv. 17–19 — 21000 SP each · passive
- Hammer Crush Lv. 7–9 — 21000 SP each · active · enchantable. (Power: 577 / 610 / 644)
- Soul Cry Lv. 6 — 63000 SP · toggle
- Fear Lv. 8 — 63000 SP · active, magic
- Dreaming Spirit Lv. 9 — 63000 SP · active, magic · enchantable
- Madness Lv. 7 — 63000 SP · active, magic
- Chant of Life Lv. 7 — 63000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 7.
- Steal Essence Lv. 3 — 63000 SP · active, magic · enchantable. Absorbs target's HP. Power 65.
- Chant of Fury Lv. 1 — 63000 SP · active, magic · requires Amulet: Chant of Fury; enchantable. Temporarily increases party members' Atk. Spd. Effect 1.
- Chant of Evasion Lv. 2 — 63000 SP · active, magic · enchantable. Temporarily increases party members' Evasion. Effect 2.
- Chant of Predator Lv. 1 — 63000 SP · active, magic · requires Amulet: Chant of Predator; enchantable. Temporarily increases one's party members' critical attack rate. Effect 1.
- Chant of Eagle Lv. 1 — 63000 SP · active, magic · requires Amulet: Chant of Eagle; enchantable. Temporarily increases one's party members' Accuracy. Effect 1.
Level 52
- Anti Magic Lv. 22–24 — 32000 SP each · passive
- Boost HP Lv. 4 — 95000 SP · passive · enchantable
- Fast HP Recovery Lv. 3 — 95000 SP · passive
- Fast Mana Recovery Lv. 4 — 95000 SP · passive
- Weapon Mastery Lv. 19–21 — 32000 SP each · passive
- Robe Mastery Lv. 22–24 — 32000 SP each · passive
- Light Armor Mastery Lv. 22–24 — 32000 SP each · passive
- Heavy Armor Mastery Lv. 20–22 — 32000 SP each · passive
- Hammer Crush Lv. 10–12 — 32000 SP each · active · enchantable. (Power: 680 / 717 / 754)
- Chant of Fire Lv. 3 — 95000 SP · active, magic · enchantable. Temporarily increases party member's magic resistance. Effect 3.
- Fear Lv. 9 — 95000 SP · active, magic
- Venom Lv. 5 — 95000 SP · active, magic. Instantaneous poison attack. Effect 6.
- Dreaming Spirit Lv. 10 — 95000 SP · active, magic · enchantable
- Aura Sink Lv. 4 — 95000 SP · active, magic. Slowly drains enemy's MP. Power 36. Effect 6.
- Madness Lv. 8 — 95000 SP · active, magic
- Chant of Life Lv. 8 — 95000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 8.
- Freezing Flame Lv. 2 — 95000 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 6.
- Steal Essence Lv. 4 — 95000 SP · active, magic · enchantable. Absorbs target's HP. Power 72.
- Chant of Rage Lv. 2 — 95000 SP · active, magic · enchantable. Temporarily increases your party member's critical damage amount. Effect 2.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs you can receive.
Level 56
- Anti Magic Lv. 25–27 — 35000 SP each · passive
- Boost HP Lv. 5 — 105000 SP · passive · enchantable
- Boost Mana Lv. 5 — 105000 SP · passive
- Fast Spell Casting Lv. 3 — 105000 SP · passive
- Weapon Mastery Lv. 22–24 — 35000 SP each · passive
- Robe Mastery Lv. 25–27 — 35000 SP each · passive
- Light Armor Mastery Lv. 25–27 — 35000 SP each · passive
- Heavy Armor Mastery Lv. 23–25 — 35000 SP each · passive
- Hammer Crush Lv. 13–15 — 35000 SP each · active · enchantable. (Power: 794 / 834 / 876)
- Soul Cry Lv. 7 — 105000 SP · toggle
- Flame Chant Lv. 3 — 105000 SP · active, magic · enchantable. Temporarily increases party member's magic speed. Effect 3.
- Fear Lv. 10 — 105000 SP · active, magic
- Dreaming Spirit Lv. 11 — 105000 SP · active, magic · enchantable
- Madness Lv. 9 — 105000 SP · active, magic
- Chant of Life Lv. 9 — 105000 SP · active, magic · enchantable. Enhances party members' HP regeneration significantly. Effect 9.
- Steal Essence Lv. 5 — 105000 SP · active, magic · enchantable. Absorbs target's HP. Power 78.
- Chant of Fury Lv. 2 — 105000 SP · active, magic · enchantable. Temporarily increases party members' Atk. Spd. Effect 2.
- Chant of Evasion Lv. 3 — 105000 SP · active, magic · enchantable. Temporarily increases party members' Evasion. Effect 3.
- Chant of Rage Lv. 3 — 105000 SP · active, magic · enchantable. Temporarily increases your party member's critical damage amount. Effect 3.
Level 58
- Anti Magic Lv. 28–29 — 69000 SP each · passive
- Fast HP Recovery Lv. 4 — 138000 SP · passive
- Weapon Mastery Lv. 25–26 — 69000 SP each · passive
- Robe Mastery Lv. 28–29 — 69000 SP each · passive
- Light Armor Mastery Lv. 28–29 — 69000 SP each · passive
- Heavy Armor Mastery Lv. 26–27 — 69000 SP each · passive
- Hammer Crush Lv. 16–18 — 46000 SP each · active · enchantable. (Power: 919 / 963 / 1008)
- Fear Lv. 11 — 138000 SP · active, magic
- Dreaming Spirit Lv. 12 — 138000 SP · active, magic · enchantable
- Madness Lv. 10 — 138000 SP · active, magic
- Chant of Life Lv. 10 — 138000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 10.
- Steal Essence Lv. 6 — 138000 SP · active, magic · enchantable. Absorbs target's HP. Power 82.
- Chant of Eagle Lv. 2 — 138000 SP · active, magic · enchantable. Temporarily increases one's party members' Accuracy. Effect 2.
- Chant of Vampire Lv. 2 — 138000 SP · active, magic · enchantable. For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 2.
- War Chant Lv. 1 — 138000 SP · active, magic · requires Amulet: War Chant. Temporarily increases your party's P. Atk. Consumes 4 Spirit Ore. Effect 1.
- Earth Chant Lv. 1 — 138000 SP · active, magic · requires Amulet: Earth Chant. Temporarily increases your party's P. Def. Consumes 4 Spirit Ore. Effect 1.
Level 60
- Anti Magic Lv. 30–31 — 100000 SP each · passive
- Boost Mana Lv. 6 — 200000 SP · passive
- Fast Mana Recovery Lv. 5 — 200000 SP · passive
- Weapon Mastery Lv. 27–28 — 100000 SP each · passive
- Robe Mastery Lv. 30–31 — 100000 SP each · passive
- Light Armor Mastery Lv. 30–31 — 100000 SP each · passive
- Heavy Armor Mastery Lv. 28–29 — 100000 SP each · passive
- Hammer Crush Lv. 19–21 — 67000 SP each · active · enchantable. (Power: 1054 / 1102 / 1150)
- Soul Cry Lv. 8 — 200000 SP · toggle
- Fear Lv. 12 — 200000 SP · active, magic
- Dreaming Spirit Lv. 13 — 200000 SP · active, magic · enchantable
- Madness Lv. 11 — 200000 SP · active, magic
- Chant of Life Lv. 11 — 200000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 11.
- Steal Essence Lv. 7 — 200000 SP · active, magic · enchantable. Absorbs target's HP. Power 85.
- Chant of Predator Lv. 2 — 200000 SP · active, magic · enchantable. Temporarily increases one's party members' critical attack rate. Effect 2.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version)
Level 62
- Anti Magic Lv. 32–33 — 150000 SP each · passive
- Boost HP Lv. 6 — 310000 SP · passive · enchantable
- Weapon Mastery Lv. 29–30 — 150000 SP each · passive
- Robe Mastery Lv. 32–33 — 150000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 150000 SP each · passive
- Heavy Armor Mastery Lv. 30–31 — 150000 SP each · passive
- Hammer Crush Lv. 22–23 — 150000 SP each · active · enchantable. (Power: 1200 / 1250)
- Fear Lv. 13 — 310000 SP · active, magic
- Dreaming Spirit Lv. 14 — 310000 SP · active, magic · enchantable
- Madness Lv. 12 — 310000 SP · active, magic
- Chant of Life Lv. 12 — 310000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 12.
- Steal Essence Lv. 8 — 310000 SP · active, magic · enchantable. Absorbs target's HP. Power 89.
- Chant of Revenge Lv. 1 — 310000 SP · active, magic · requires Amulet: Chant of Revenge; enchantable. Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 1.
Level 64
- Anti Magic Lv. 34–35 — 160000 SP each · passive
- Fast HP Recovery Lv. 5 — 320000 SP · passive
- Weapon Mastery Lv. 31–32 — 160000 SP each · passive
- Robe Mastery Lv. 34–35 — 160000 SP each · passive
- Light Armor Mastery Lv. 34–35 — 160000 SP each · passive
- Heavy Armor Mastery Lv. 32–33 — 160000 SP each · passive
- Hammer Crush Lv. 24–25 — 160000 SP each · active · enchantable. (Power: 1301 / 1353)
- Fear Lv. 14 — 320000 SP · active, magic
- Dreaming Spirit Lv. 15 — 320000 SP · active, magic · enchantable
- Aura Sink Lv. 5 — 320000 SP · active, magic. Slowly drains enemy's MP. Power 46. Effect 7.
- Madness Lv. 13 — 320000 SP · active, magic
- Chant of Life Lv. 13 — 320000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 13.
- Freezing Flame Lv. 3 — 320000 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 7.
- Steal Essence Lv. 9 — 320000 SP · active, magic · enchantable. Absorbs target's HP. Power 92.
- Chant of Eagle Lv. 3 — 320000 SP · active, magic · enchantable. Temporarily increases one's party members' Accuracy. Effect 3.
Level 66
- Anti Magic Lv. 36–37 — 220000 SP each · passive
- Boost Mana Lv. 7 — 440000 SP · passive
- Weapon Mastery Lv. 33–34 — 220000 SP each · passive
- Robe Mastery Lv. 36–37 — 220000 SP each · passive
- Light Armor Mastery Lv. 36–37 — 220000 SP each · passive
- Heavy Armor Mastery Lv. 34–35 — 220000 SP each · passive
- Hammer Crush Lv. 26–27 — 220000 SP each · active · enchantable. (Power: 1406 / 1460)
- Soul Cry Lv. 9 — 440000 SP · toggle
- Fear Lv. 15 — 440000 SP · active, magic
- Dreaming Spirit Lv. 16 — 440000 SP · active, magic · enchantable
- Madness Lv. 14 — 440000 SP · active, magic
- Chant of Life Lv. 14 — 440000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 14.
- Steal Essence Lv. 10 — 440000 SP · active, magic · enchantable. Absorbs target's HP. Power 96.
- Chant of Vampire Lv. 3 — 440000 SP · active, magic · enchantable. For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 3.
- War Chant Lv. 2 — 440000 SP · active, magic. Temporarily increases your party's P. Atk. Consumes 8 Spirit Ore. Effect 2.
- Earth Chant Lv. 2 — 440000 SP · active, magic. Temporarily increases your party's P. Def. Consumes 8 Spirit Ore. Effect 2.
Level 68
- Anti Magic Lv. 38–39 — 280000 SP each · passive
- Fast Mana Recovery Lv. 6 — 550000 SP · passive
- Weapon Mastery Lv. 35–36 — 280000 SP each · passive
- Robe Mastery Lv. 38–39 — 280000 SP each · passive
- Light Armor Mastery Lv. 38–39 — 280000 SP each · passive
- Heavy Armor Mastery Lv. 36–37 — 280000 SP each · passive
- Hammer Crush Lv. 28–29 — 280000 SP each · active · enchantable. (Power: 1513 / 1568)
- Fear Lv. 16 — 550000 SP · active, magic
- Dreaming Spirit Lv. 17 — 550000 SP · active, magic · enchantable
- Madness Lv. 15 — 550000 SP · active, magic
- Chant of Life Lv. 15 — 550000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 15.
- Steal Essence Lv. 11 — 550000 SP · active, magic · enchantable. Absorbs target's HP. Power 99.
- Chant of Revenge Lv. 2 — 550000 SP · active, magic · enchantable. Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 2.
- Chant of Predator Lv. 3 — 550000 SP · active, magic · enchantable. Temporarily increases one's party members' critical attack rate. Effect 3.
Level 70
- Anti Magic Lv. 40–41 — 360000 SP each · passive
- Boost HP Lv. 7 — 720000 SP · passive · enchantable
- Weapon Mastery Lv. 37–38 — 360000 SP each · passive
- Robe Mastery Lv. 40–41 — 360000 SP each · passive
- Light Armor Mastery Lv. 40–41 — 360000 SP each · passive
- Heavy Armor Mastery Lv. 38–39 — 360000 SP each · passive
- Hammer Crush Lv. 30–31 — 360000 SP each · active · enchantable. (Power: 1623 / 1678)
- Fear Lv. 17 — 720000 SP · active, magic
- Dreaming Spirit Lv. 18 — 720000 SP · active, magic · enchantable
- Aura Sink Lv. 6 — 720000 SP · active, magic. Slowly drains enemy's MP. Power 51. Effect 8.
- Madness Lv. 16 — 720000 SP · active, magic
- Chant of Life Lv. 16 — 720000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 16.
- Steal Essence Lv. 12 — 720000 SP · active, magic · enchantable. Absorbs target's HP. Power 102.
Level 72
- Anti Magic Lv. 42–43 — 540000 SP each · passive
- Boost Mana Lv. 8 — 1070000 SP · passive
- Weapon Mastery Lv. 39–40 — 540000 SP each · passive
- Robe Mastery Lv. 42–43 — 540000 SP each · passive
- Light Armor Mastery Lv. 42–43 — 540000 SP each · passive
- Heavy Armor Mastery Lv. 40–41 — 540000 SP each · passive
- Hammer Crush Lv. 32–33 — 540000 SP each · active · enchantable. (Power: 1733 / 1789)
- Soul Cry Lv. 10 — 1070000 SP · toggle
- Fear Lv. 18 — 1070000 SP · active, magic
- Dreaming Spirit Lv. 19 — 1070000 SP · active, magic · enchantable
- Madness Lv. 17 — 1070000 SP · active, magic
- Chant of Life Lv. 17 — 1070000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 17.
- Freezing Flame Lv. 4 — 1070000 SP · active, magic. Freezing flames that continuously drain enemy's HP. Effect 8.
- Steal Essence Lv. 13 — 1070000 SP · active, magic · enchantable. Absorbs target's HP. Power 105.
Level 74
- Anti Magic Lv. 44–45 — 680000 SP each · passive
- Fast HP Recovery Lv. 6 — 1350000 SP · passive
- Fast Mana Recovery Lv. 7 — 1350000 SP · passive
- Weapon Mastery Lv. 41–42 — 680000 SP each · passive
- Robe Mastery Lv. 44–45 — 680000 SP each · passive
- Light Armor Mastery Lv. 44–45 — 680000 SP each · passive
- Heavy Armor Mastery Lv. 42–43 — 680000 SP each · passive
- Hammer Crush Lv. 34–35 — 680000 SP each · active · enchantable. (Power: 1844 / 1900)
- Fear Lv. 19 — 1350000 SP · active, magic
- Dreaming Spirit Lv. 20 — 1350000 SP · active, magic · enchantable
- Madness Lv. 18 — 1350000 SP · active, magic
- Chant of Life Lv. 18 — 1350000 SP · active, magic · enchantable. Temporarily boosts alliance members' HP recovery power substantially. Effect 18.
- Steal Essence Lv. 14 — 1350000 SP · active, magic · enchantable. Absorbs target's HP. Power 108.
- Chant of Revenge Lv. 3 — 1350000 SP · active, magic · enchantable. Temporarily reflects damage received by party members back upon the enemy. Excludes damage received from skill or remote attack. Effect 3.
- Chant of Vampire Lv. 4 — 1350000 SP · active, magic · enchantable. For a certain time period, allows one's party members to partially restore HP using damage inflicted upon the enemy. Excludes damage from skill or remote attack. Effect 4.
- War Chant Lv. 3 — 1350000 SP · active, magic. Temporarily increases your party's P. Atk. Consumes 12 Spirit Ore. Effect 3.
- Earth Chant Lv. 3 — 1350000 SP · active, magic. Temporarily increases your party's P. Def. Consumes 12 Spirit Ore. Effect 3.
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version)
Tips about Warcryer
Warcryer: what it specializes in
Warcryer (Orcs, comes from Orc Shaman): specializes in robes, light armor, and heavy armor; new skills: Hammer Crush (Lv. 40), Freezing Flame (Lv. 40), Steal Essence (Lv. 40), Chant of Evasion (Lv. 40), Chant of Rage (Lv. 44), Chant of Vampire (Lv. 44), Chant of Fury (Lv. 48), Chant of Predator (Lv. 48), Chant of Eagle (Lv. 48), War Chant (Lv. 58), Earth Chant (Lv. 58), Chant of Revenge (Lv. 62) and 1 more.
Warcryer: books and amulets you need
Not sold (drop, exchange, or quest): Amulet: Freezing Flame (Freezing Flame, Lv. 40): drop from Timak Orc Soldier (Lv. 42, Plains of the Lizardmen…) 0.65%; Amulet: Steal Essence (Steal Essence, Lv. 40): drop from Timak Orc Archer (Lv. 41, Plains of the Lizardmen…) 0.82%; Amulet: Chant of Evasion (Chant of Evasion, Lv. 40): drop from Timak Orc Soldier (Lv. 42, Plains of the Lizardmen…) 0.65%; Amulet: Chant of Rage (Chant of Rage, Lv. 44): drop from Timak Orc Warrior (Lv. 43, Oren Castle…) 0.65%; Amulet: Chant of Vampire (Chant of Vampire, Lv. 44): drop from Timak Orc Shaman (Lv. 44, Oren Castle…) 0.57%; Amulet: Chant of Fury (Chant of Fury, Lv. 48): drop from Timak Orc Overlord (Lv. 45, Oren Castle…) 0.51%; Amulet: Chant of Predator (Chant of Predator, Lv. 48): drop from Valley Treant (Lv. 47, Skyshadow Meadow…) 0.86%; Amulet: Chant of Eagle (Chant of Eagle, Lv. 48): drop from Satyr (Lv. 48, Skyshadow Meadow…) 0.99%; Ancient Book - Divine Inspiration (Modern Language Version) (Divine Inspiration, Lv. 52): exchange with Black Marketeer of Mammon; Amulet: War Chant (War Chant, Lv. 58): drop from Frost Buffalo (Lv. 61, Frozen Labyrinth) 0.45%; Amulet: Earth Chant (Earth Chant, Lv. 58): drop from Frost Buffalo (Lv. 61, Frozen Labyrinth) 0.45%; Ancient Book - Divine Inspiration (Original Language Version) (Divine Inspiration, Lv. 61): raid boss: Antharas Priest Cloe (Lv. 74, raid boss) 56% and Krokian Padisha Sobekk (Lv. 74, raid boss) 56%; Amulet: Chant of Revenge (Chant of Revenge, Lv. 62): drop from Crendion (Lv. 62, Tower of Insolence) 0.67%; Ancient Book - Divine Inspiration (Manuscript) (Divine Inspiration, Lv. 76): drop from Antharas (Lv. 79, Antharas' Nest) 100% ×10–30; Ancient Book - Divine Inspiration (Original Version) (Divine Inspiration, Lv. 76): exchange (the wiki doesn't list the NPC).
In other chronicles
- Warcryer — Lineage II The 1st Throne: The Kamael
- Warcryer — Lineage II The 1st Throne: Hellbound
- Warcryer — Lineage II The 2nd Throne: Gracia Part 1
- Warcryer — Lineage II The 2nd Throne: Gracia Part 2
- Warcryer — Lineage II The 2nd Throne: Gracia Final
- Warcryer — Lineage II The 2nd Throne: Gracia Epilogue
- Warcryer — Lineage II Freya
- Warcryer — Lineage II High Five
- Warcryer — Lineage II C5: Oath of Blood
- Warcryer — Lineage II C4: Scions of Destiny
- Warcryer — Lineage II C3: Rise of Darkness
- Warcryer — Lineage II C2: Age of Splendor
- Warcryer — Lineage II C1: Harbingers of War
Warcryer: frequently asked questions
What armor does Warcryer wear?
Armor: Heavy armor, Light armor, Robes.
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