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Elves · Lineage II The 1st Throne: Hellbound

Elven Knight

Elven Knight is a class of Lineage II Hellbound (race: Elves). It comes from Elven Fighter. It evolves into Swordsinger, Temple Knight.

Elven Knight: weapons, armor and skills

  • Armor: Heavy armor, Shields.
  • Different skills learned: 16, between levels 20 and 36.

Skills learned by level

Level 20

  • Charm Lv. 1–3 — 1400 SP each · active, magic. Reduces target's desire to attack. Power X. (Power: 132 / 137 / 143)
  • Poison Recovery Lv. 1 — 4100 SP · active, magic. Self-cures poison. Effect less than 3.
  • Elemental Heal Lv. 4–6 — 1400 SP each · active, magic · enchantable. Regenerates HP. Power X. (Power: 95 / 100 / 106)
  • Defense Aura Lv. 2 — 4100 SP · active, magic. Temporarily increases P. Def. Effect 2.
  • Ultimate Defense Lv. 1 — 4100 SP · active · enchantable. Instantly increases P. Def., M. Def. and resistance to debuff attacks. Immobilizes while in effect. Effect 1.
  • Magic Resistance Lv. 1–2 — 2100 SP each · passive · enchantable. Increases M. Def.
  • Shield Mastery Lv. 1 — 4100 SP · passive · enchantable. Shield P. Def. and defense rate are increased.
  • Sword/Blunt Weapon Mastery Lv. 1 — 4100 SP · passive · enchantable. Increases P. Atk. when using a sword or blunt weapon.
  • Heavy Armor Mastery Lv. 1–3 — 1400 SP each · passive · enchantable. Increases P. Def. when wearing heavy armor. Decreases critical damage received.

Level 24

  • Charm Lv. 4–6 — 2900 SP each · active, magic. (Power: 153 / 159 / 164)
  • Aggression Lv. 1–3 — 2900 SP each · active · enchantable. Provokes your opponent into attacking. Power X. (Power: 2183 / 2261 / 2341)
  • Elemental Heal Lv. 7–9 — 2900 SP each · active, magic · enchantable. (Power: 118 / 124 / 130)
  • Cure Bleeding Lv. 1 — 8800 SP · active, magic. Heal your wounds. Effect less than 3
  • Deflect Arrow Lv. 1 — 8800 SP · active · enchantable. Temporarily increases defense against bow attacks. Effect 1.
  • Magic Resistance Lv. 3–5 — 2900 SP each · passive · enchantable
  • Sword/Blunt Weapon Mastery Lv. 2 — 8800 SP · passive · enchantable
  • Heavy Armor Mastery Lv. 4–6 — 2900 SP each · passive · enchantable

Level 28

  • Charm Lv. 7–9 — 5000 SP each · active, magic. (Power: 176 / 182 / 188)
  • Aggression Lv. 4–6 — 5000 SP each · active · enchantable. (Power: 2505 / 2589 / 2675)
  • Elemental Heal Lv. 10–12 — 5000 SP each · active, magic · enchantable. (Power: 143 / 150 / 157)
  • Attack Aura Lv. 2 — 15000 SP · active, magic. Temporarily increases P. Atk. Effect 2.
  • Magic Resistance Lv. 6–8 — 5000 SP each · passive · enchantable
  • Shield Mastery Lv. 2 — 15000 SP · passive · enchantable
  • Sword/Blunt Weapon Mastery Lv. 3–4 — 7500 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 7–9 — 5000 SP each · passive · enchantable

Level 32

  • Charm Lv. 10–12 — 8300 SP each · active, magic. (Power: 200 / 206 / 213)
  • Aggression Lv. 7–9 — 8300 SP each · active · enchantable. (Power: 2850 / 2940 / 3030)
  • Elemental Heal Lv. 13–15 — 8300 SP each · active, magic · enchantable. (Power: 172 / 179 / 187)
  • Deflect Arrow Lv. 2 — 25000 SP · active · enchantable. Temporarily increases defense against bow attacks. Effect 2.
  • Magic Resistance Lv. 9–11 — 8300 SP each · passive · enchantable
  • Sword/Blunt Weapon Mastery Lv. 5–6 — 13000 SP each · passive · enchantable
  • Sprint Lv. 1 — 25000 SP · active, magic · enchantable. Temporarily increases Speed. Effect 1.
  • Heavy Armor Mastery Lv. 10–12 — 8300 SP each · passive · enchantable

Level 36

  • Charm Lv. 13–15 — 13000 SP each · active, magic. (Power: 225 / 232 / 239)
  • Aggression Lv. 10–12 — 13000 SP each · active · enchantable. (Power: 3215 / 3308 / 3403)
  • Elemental Heal Lv. 16–18 — 13000 SP each · active, magic · enchantable. (Power: 203 / 211 / 219)
  • Entangle Lv. 1 — 39000 SP · active, magic · element/trait: Earth: 20; enchantable. Instantly reduces enemy's Speed. Effect 2.
  • Magic Resistance Lv. 12–14 — 13000 SP each · passive · enchantable
  • Focus Mind Lv. 1 — 39000 SP · passive · enchantable. Increases MP regeneration.
  • Sword/Blunt Weapon Mastery Lv. 7–8 — 19000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 13–15 — 13000 SP each · passive · enchantable

In other chronicles

Elven Knight: frequently asked questions

What armor does Elven Knight wear?

Armor: Heavy armor, Shields.

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