Humans · Lineage II The 1st Throne: The Kamael
Sorcerer
Sorcerer is a class of Lineage II Kamael (race: Humans). It comes from Wizard. It evolves into Archmage.
Sorcerer: weapons, armor and skills
- Armor: Robes.
- Different skills learned: 30, between levels 40 and 74.
Skills learned by level
Level 40
- Anti Magic Lv. 13–15 — 11000 SP each · passive · enchantable. Increases M. Def.
- Boost Mana Lv. 3 — 32000 SP · passive · enchantable. Increases maximum MP.
- Fast Spell Casting Lv. 2 — 32000 SP · passive · enchantable. Spell casting speed increases.
- Robe Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. Increases P. Def. when wearing a robe.
- Weapon Mastery Lv. 10–12 — 11000 SP each · passive. Increases P. Atk. and M. Atk.
- Higher Mana Gain Lv. 9–10 — 16000 SP each · passive · enchantable. Increases the recovery rate when MP is being recovered by recharge.
- Sleep Lv. 10–12 — 11000 SP each · active, magic · enchantable. Instantly put an enemy to sleep. The chances of being put to sleep again are greatly decreased while the effect lasts.
- Surrender To Wind Lv. 1 — 32000 SP · active, magic · enchantable. Instantly decrease the enemy's resistance to wind attacks and increase their resistance to earth attacks. Effect 4.
- Surrender To Fire Lv. 4 — 32000 SP · active, magic · enchantable. Instantly decreases enemy's resistance to fire attacks and increases resistance to water attacks. Effect 4.
- Slow Lv. 2 — 32000 SP · active, magic · element/trait: Earth: 20; enchantable. Instantly reduces enemy's Speed. Effect 3.
- Curse Fear Lv. 1 — 32000 SP · active, magic · enchantable. Frightens a monster, causing it to flee.
- Blazing Circle Lv. 1–2 — 16000 SP each · active, magic · element/trait: Fire: 20; enchantable. Creates a protective ring of flames. Power X. (Power: 29 / 30)
- Prominence Lv. 1–2 — 16000 SP each · active, magic · element/trait: Fire: 20; enchantable. Gathers the air surrounding the caster to create a giant fireball attack. Power X. (Power: 49 / 52)
- Aura Flare Lv. 1–2 — 16000 SP each · active, magic · enchantable. Attacks a nearby target. Temporarily decreases your magic attack power during PvP. Power X. (Power: 39 / 42)
- Blazing Skin Lv. 1 — 32000 SP · active, magic · enchantable. Reflects damage back upon the attacker. Does not include damage from skills or ranged attacks. Effect 1.
- Aura Bolt Lv. 1 — 32000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 26.
- Clear Mind Lv. 1 — 32000 SP · passive. Enhances MP regeneration while standing or walking.
Level 44
- Anti Magic Lv. 16–18 — 14000 SP each · passive · enchantable
- Fast HP Recovery Lv. 2 — 41000 SP · passive · enchantable. Increases HP regeneration.
- Fast Mana Recovery Lv. 3 — 41000 SP · passive · enchantable. Increases MP regeneration.
- Robe Mastery Lv. 12–14 — 14000 SP each · passive · enchantable
- Weapon Mastery Lv. 13–15 — 14000 SP each · passive
- Higher Mana Gain Lv. 11–12 — 21000 SP each · passive · enchantable
- Sleep Lv. 13–15 — 14000 SP each · active, magic · enchantable
- Sleeping Cloud Lv. 1 — 41000 SP · active, magic · enchantable. Instantly put nearby enemies to sleep. An additional chance to be put to sleep is greatly decreased while the effect lasts.
- Surrender To Wind Lv. 2 — 41000 SP · active, magic · enchantable
- Concentration Lv. 3 — 41000 SP · active, magic · enchantable. Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 3.
- Surrender To Fire Lv. 5 — 41000 SP · active, magic · enchantable
- Slow Lv. 3 — 41000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 2 — 41000 SP · active, magic · enchantable
- Blazing Circle Lv. 3–4 — 21000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 32 / 34)
- Prominence Lv. 3–4 — 21000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 55 / 58)
- Aura Flare Lv. 3–4 — 21000 SP each · active, magic · enchantable. (Power: 44 / 47)
- Aura Bolt Lv. 2 — 41000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 29.
Level 48
- Anti Magic Lv. 19–21 — 21000 SP each · passive · enchantable
- Quick Recovery Lv. 3 — 63000 SP · passive. Time between magic reuse shortens.
- Boost Mana Lv. 4 — 63000 SP · passive · enchantable
- Robe Mastery Lv. 15–17 — 21000 SP each · passive · enchantable
- Weapon Mastery Lv. 16–18 — 21000 SP each · passive
- Higher Mana Gain Lv. 13–14 — 32000 SP each · passive · enchantable
- Cancellation Lv. 1 — 63000 SP · active, magic. Removes multiple buffs from an enemy.
- Sleep Lv. 16–18 — 21000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 3 — 63000 SP · active, magic · enchantable
- Surrender To Fire Lv. 6 — 63000 SP · active, magic · enchantable
- Slow Lv. 4 — 63000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 3 — 63000 SP · active, magic · enchantable
- Blazing Circle Lv. 5–6 — 32000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 36 / 38)
- Prominence Lv. 5–6 — 32000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 61 / 65)
- Aura Flare Lv. 5–6 — 32000 SP each · active, magic · enchantable. (Power: 49 / 52)
- Blazing Skin Lv. 2 — 63000 SP · active, magic · enchantable. Reflects damage back upon the attacker. Does not include damage from skills or ranged attacks. Effect 2.
- Decay Lv. 1 — 63000 SP · active, magic · element/trait: Earth: 20. Causes decay in target, continuously reducing enemy's HP. Effect 5.
- Aura Bolt Lv. 3 — 63000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 33.
- Clear Mind Lv. 2 — 63000 SP · passive
Level 52
- Anti Magic Lv. 22–24 — 31000 SP each · passive · enchantable
- Fast HP Recovery Lv. 3 — 94000 SP · passive · enchantable
- Fast Mana Recovery Lv. 4 — 94000 SP · passive · enchantable
- Robe Mastery Lv. 18–20 — 31000 SP each · passive · enchantable
- Weapon Mastery Lv. 19–21 — 31000 SP each · passive
- Higher Mana Gain Lv. 15–16 — 31000 SP each · passive · enchantable
- Cancellation Lv. 2 — 94000 SP · active, magic
- Sleep Lv. 19–21 — 31000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 4 — 94000 SP · active, magic · enchantable
- Concentration Lv. 4 — 94000 SP · active, magic · enchantable. Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 4.
- Surrender To Fire Lv. 7 — 94000 SP · active, magic · enchantable
- Slow Lv. 5 — 94000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 4 — 94000 SP · active, magic · enchantable
- Blazing Circle Lv. 7–8 — 47000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 40 / 42)
- Prominence Lv. 7–8 — 47000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 68 / 72)
- Aura Flare Lv. 7–8 — 47000 SP each · active, magic · enchantable. (Power: 55 / 57)
- Aura Bolt Lv. 4 — 94000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 36.
Level 56
- Anti Magic Lv. 25–27 — 37000 SP each · passive · enchantable
- Boost Mana Lv. 5 — 110000 SP · passive · enchantable
- Fast Spell Casting Lv. 3 — 110000 SP · passive · enchantable
- Robe Mastery Lv. 21–23 — 37000 SP each · passive · enchantable
- Weapon Mastery Lv. 22–24 — 37000 SP each · passive
- Higher Mana Gain Lv. 17–18 — 55000 SP each · passive · enchantable
- Cancellation Lv. 3 — 110000 SP · active, magic
- Sleep Lv. 22–24 — 37000 SP each · active, magic · enchantable
- Sleeping Cloud Lv. 2 — 110000 SP · active, magic · enchantable
- Surrender To Wind Lv. 5 — 110000 SP · active, magic · enchantable
- Surrender To Fire Lv. 8 — 110000 SP · active, magic · enchantable
- Slow Lv. 6 — 110000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 5 — 110000 SP · active, magic · enchantable
- Blazing Circle Lv. 9–10 — 55000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 44 / 46)
- Prominence Lv. 9–10 — 55000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 75 / 78)
- Aura Flare Lv. 9–10 — 55000 SP each · active, magic · enchantable. (Power: 60 / 63)
- Blazing Skin Lv. 3 — 110000 SP · active, magic · enchantable. Reflects damage back upon the attacker. Does not include damage from skills or ranged attacks. Effect 3.
- Decay Lv. 2 — 110000 SP · active, magic · element/trait: Earth: 20. Causes decay in target, continuously reducing enemy's HP. Effect 6.
- Aura Bolt Lv. 5 — 110000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 39.
- Clear Mind Lv. 3 — 110000 SP · passive
Level 58
- Anti Magic Lv. 28–29 — 65000 SP each · passive · enchantable
- Fast HP Recovery Lv. 4 — 129000 SP · passive · enchantable
- Robe Mastery Lv. 24–25 — 65000 SP each · passive · enchantable
- Weapon Mastery Lv. 25–26 — 65000 SP each · passive
- Higher Mana Gain Lv. 19 — 129000 SP · passive · enchantable
- Cancellation Lv. 4 — 129000 SP · active, magic
- Sleep Lv. 25–26 — 65000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 6 — 129000 SP · active, magic · enchantable
- Surrender To Fire Lv. 9 — 129000 SP · active, magic · enchantable
- Slow Lv. 7 — 129000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 6 — 129000 SP · active, magic · enchantable
- Blazing Circle Lv. 11 — 129000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 48)
- Prominence Lv. 11–12 — 65000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 80 / 82)
- Aura Flare Lv. 11–12 — 65000 SP each · active, magic · enchantable. (Power: 64 / 66)
- Aura Bolt Lv. 6 — 129000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 41.
- Rain of Fire Lv. 1 — 129000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 41.
- Aura Flash Lv. 1 — 129000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 49.
Level 60
- Anti Magic Lv. 30–31 — 83000 SP each · passive · enchantable
- Boost Mana Lv. 6 — 167000 SP · passive · enchantable
- Fast Mana Recovery Lv. 5 — 167000 SP · passive · enchantable
- Robe Mastery Lv. 26–27 — 83000 SP each · passive · enchantable
- Weapon Mastery Lv. 27–28 — 83000 SP each · passive
- Higher Mana Gain Lv. 20 — 167000 SP · passive · enchantable
- Cancellation Lv. 5 — 167000 SP · active, magic
- Sleep Lv. 27–28 — 83000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 7 — 167000 SP · active, magic · enchantable
- Concentration Lv. 5 — 167000 SP · active, magic · enchantable. Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 5.
- Surrender To Fire Lv. 10 — 167000 SP · active, magic · enchantable
- Slow Lv. 8 — 167000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 7 — 167000 SP · active, magic · enchantable
- Blazing Circle Lv. 12 — 167000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 50)
- Prominence Lv. 13–14 — 83000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 84 / 85)
- Aura Flare Lv. 13–14 — 83000 SP each · active, magic · enchantable. (Power: 67 / 68)
- Aura Bolt Lv. 7 — 167000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 43.
- Rain of Fire Lv. 2 — 167000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 43.
Level 62
- Anti Magic Lv. 32–33 — 110000 SP each · passive · enchantable
- Robe Mastery Lv. 28–29 — 110000 SP each · passive · enchantable
- Weapon Mastery Lv. 29–30 — 110000 SP each · passive
- Higher Mana Gain Lv. 21 — 110000 SP · passive · enchantable
- Cancellation Lv. 6 — 220000 SP · active, magic
- Sleep Lv. 29–30 — 110000 SP each · active, magic · enchantable
- Sleeping Cloud Lv. 3 — 220000 SP · active, magic · enchantable
- Surrender To Wind Lv. 8 — 220000 SP · active, magic · enchantable
- Surrender To Fire Lv. 11 — 110000 SP · active, magic · enchantable
- Slow Lv. 9 — 110000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 8 — 220000 SP · active, magic · enchantable
- Blazing Circle Lv. 13 — 110000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 52)
- Prominence Lv. 15–16 — 110000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 87 / 89)
- Aura Flare Lv. 15–16 — 110000 SP each · active, magic · enchantable. (Power: 70 / 71)
- Aura Bolt Lv. 8 — 220000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 45.
- Rain of Fire Lv. 3 — 220000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 45.
- Clear Mind Lv. 4 — 110000 SP · passive
- Aura Flash Lv. 2 — 220000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 2 Spirit Ore. Power 53.
Level 64
- Anti Magic Lv. 34–35 — 140000 SP each · passive · enchantable
- Fast HP Recovery Lv. 5 — 280000 SP · passive · enchantable
- Robe Mastery Lv. 30–31 — 140000 SP each · passive · enchantable
- Weapon Mastery Lv. 31–32 — 140000 SP each · passive
- Higher Mana Gain Lv. 22 — 280000 SP · passive · enchantable
- Cancellation Lv. 7 — 280000 SP · active, magic
- Sleep Lv. 31–32 — 140000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 9 — 280000 SP · active, magic · enchantable
- Surrender To Fire Lv. 12 — 280000 SP · active, magic · enchantable
- Slow Lv. 10 — 280000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 9 — 280000 SP · active, magic · enchantable
- Blazing Circle Lv. 14 — 280000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 55)
- Prominence Lv. 17–18 — 140000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 90 / 92)
- Aura Flare Lv. 17–18 — 140000 SP each · active, magic · enchantable. (Power: 72 / 74)
- Decay Lv. 3 — 280000 SP · active, magic · element/trait: Earth: 20. Causes decay in target, continuously reducing enemy's HP. Effect 7.
- Aura Bolt Lv. 9 — 280000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 46.
- Rain of Fire Lv. 4 — 280000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 46.
Level 66
- Anti Magic Lv. 36–37 — 180000 SP each · passive · enchantable
- Boost Mana Lv. 7 — 370000 SP · passive · enchantable
- Robe Mastery Lv. 32–33 — 180000 SP each · passive · enchantable
- Weapon Mastery Lv. 33–34 — 180000 SP each · passive
- Higher Mana Gain Lv. 23 — 370000 SP · passive · enchantable
- Cancellation Lv. 8 — 370000 SP · active, magic
- Sleep Lv. 33–34 — 180000 SP each · active, magic · enchantable
- Sleeping Cloud Lv. 4 — 370000 SP · active, magic · enchantable
- Surrender To Wind Lv. 10 — 370000 SP · active, magic · enchantable
- Surrender To Fire Lv. 13 — 370000 SP · active, magic · enchantable
- Slow Lv. 11 — 370000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 10 — 370000 SP · active, magic · enchantable
- Blazing Circle Lv. 15 — 370000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 57)
- Prominence Lv. 19–20 — 180000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 94 / 96)
- Aura Flare Lv. 19–20 — 180000 SP each · active, magic · enchantable. (Power: 75 / 77)
- Aura Bolt Lv. 10 — 370000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 48.
- Seed of Fire Lv. 1 — 370000 SP · active, magic. Instills the force of fire. Unless a new force is instilled in 5 seconds, all forces will disappear.
- Rain of Fire Lv. 5 — 370000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 48.
- Aura Flash Lv. 3 — 370000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 58.
Level 68
- Anti Magic Lv. 38–39 — 200000 SP each · passive · enchantable
- Fast Mana Recovery Lv. 6 — 410000 SP · passive · enchantable
- Robe Mastery Lv. 34–35 — 200000 SP each · passive · enchantable
- Weapon Mastery Lv. 35–36 — 200000 SP each · passive
- Higher Mana Gain Lv. 24 — 410000 SP · passive · enchantable
- Cancellation Lv. 9 — 410000 SP · active, magic
- Sleep Lv. 35–36 — 200000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 11 — 410000 SP · active, magic · enchantable
- Concentration Lv. 6 — 410000 SP · active, magic · enchantable. Temporarily reduces the chance of casting interruptions caused by taking damage. Effect 6.
- Surrender To Fire Lv. 14 — 410000 SP · active, magic · enchantable
- Slow Lv. 12 — 410000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 11 — 410000 SP · active, magic · enchantable
- Blazing Circle Lv. 16 — 410000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 58)
- Prominence Lv. 21–22 — 200000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 97 / 99)
- Aura Flare Lv. 21–22 — 200000 SP each · active, magic · enchantable. (Power: 78 / 79)
- Aura Bolt Lv. 11 — 410000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 50.
- Aura Symphony Lv. 1 — 410000 SP · active, magic. By using two types of forces, Unleashes an attack to inflict significant damage. Power 350.
- Rain of Fire Lv. 6 — 410000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 50.
- Clear Mind Lv. 5 — 410000 SP · passive
Level 70
- Anti Magic Lv. 40–41 — 260000 SP each · passive · enchantable
- Robe Mastery Lv. 36–37 — 260000 SP each · passive · enchantable
- Weapon Mastery Lv. 37–38 — 260000 SP each · passive
- Higher Mana Gain Lv. 25 — 520000 SP · passive · enchantable
- Cancellation Lv. 10 — 520000 SP · active, magic
- Sleep Lv. 37–38 — 260000 SP each · active, magic · enchantable
- Sleeping Cloud Lv. 5 — 520000 SP · active, magic · enchantable
- Surrender To Wind Lv. 12 — 520000 SP · active, magic · enchantable
- Surrender To Fire Lv. 15 — 520000 SP · active, magic · enchantable
- Slow Lv. 13 — 520000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 12 — 520000 SP · active, magic · enchantable
- Blazing Circle Lv. 17 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 60)
- Prominence Lv. 23–24 — 260000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 100 / 102)
- Aura Flare Lv. 23–24 — 260000 SP each · active, magic · enchantable. (Power: 80 / 82)
- Aura Bolt Lv. 12 — 520000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 51.
- Inferno Lv. 1 — 520000 SP · active, magic · element/trait: Fire: 20. Devastating double fire attack. Flames reduce enemy's HP. Effect 10. Power 350. Requires two Seeds of Fire.
- Rain of Fire Lv. 7 — 520000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 51.
- Aura Flash Lv. 4 — 520000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 3 Spirit Ore. Power 61.
Level 72
- Anti Magic Lv. 42–43 — 440000 SP each · passive · enchantable
- Boost Mana Lv. 8 — 880000 SP · passive · enchantable
- Robe Mastery Lv. 38–39 — 440000 SP each · passive · enchantable
- Weapon Mastery Lv. 39–40 — 440000 SP each · passive
- Higher Mana Gain Lv. 26 — 880000 SP · passive · enchantable
- Cancellation Lv. 11 — 880000 SP · active, magic
- Sleep Lv. 39–40 — 440000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 13 — 880000 SP · active, magic · enchantable
- Surrender To Fire Lv. 16 — 880000 SP · active, magic · enchantable
- Slow Lv. 14 — 880000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 13 — 880000 SP · active, magic · enchantable
- Blazing Circle Lv. 18 — 880000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 62)
- Prominence Lv. 25–26 — 440000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 104 / 105)
- Aura Flare Lv. 25–26 — 440000 SP each · active, magic · enchantable. (Power: 83 / 84)
- Aura Bolt Lv. 13 — 880000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 53.
- Elemental Assault Lv. 1 — 880000 SP · active, magic. Unleashes an attack that will inflict great damage. In order to use this skill, one will need the force of water and the force of wind. Power 500.
- Rain of Fire Lv. 8 — 880000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 53.
Level 74
- Anti Magic Lv. 44–45 — 580000 SP each · passive · enchantable
- Fast HP Recovery Lv. 6 — 1150000 SP · passive · enchantable
- Fast Mana Recovery Lv. 7 — 1150000 SP · passive · enchantable
- Robe Mastery Lv. 40–41 — 580000 SP each · passive · enchantable
- Weapon Mastery Lv. 41–42 — 580000 SP each · passive
- Higher Mana Gain Lv. 27 — 1150000 SP · passive · enchantable
- Cancellation Lv. 12 — 1150000 SP · active, magic
- Sleep Lv. 41–42 — 580000 SP each · active, magic · enchantable
- Surrender To Wind Lv. 14 — 1150000 SP · active, magic · enchantable
- Surrender To Fire Lv. 17 — 1150000 SP · active, magic · enchantable
- Slow Lv. 15 — 1150000 SP · active, magic · element/trait: Earth: 20; enchantable
- Curse Fear Lv. 14 — 1150000 SP · active, magic · enchantable
- Blazing Circle Lv. 19 — 1150000 SP · active, magic · element/trait: Fire: 20; enchantable. (Power: 64)
- Prominence Lv. 27–28 — 580000 SP each · active, magic · element/trait: Fire: 20; enchantable. (Power: 107 / 108)
- Aura Flare Lv. 27–28 — 580000 SP each · active, magic · enchantable. (Power: 85 / 87)
- Decay Lv. 4 — 1150000 SP · active, magic · element/trait: Earth: 20. Causes decay in target, continuously reducing enemy's HP. Effect 8.
- Aura Bolt Lv. 14 — 1150000 SP · active, magic · enchantable. Unleashes a weak bolt of magical energy. MP consumption rate is low and Casting Speed is short. Power 54.
- Rain of Fire Lv. 9 — 1150000 SP · active, magic · element/trait: Fire: 20; enchantable. Flaming hail attack, useful against multiple enemies. Power 54.
- Clear Mind Lv. 6 — 1150000 SP · passive
- Aura Flash Lv. 5 — 1150000 SP · active, magic · enchantable. Unleashes an elemental attack on nearby enemies that cancels their targets. Consumes 4 Spirit Ore. Power 65.
In other chronicles
- Sorcerer — Lineage II Interlude
- Sorcerer — Lineage II The 1st Throne: Hellbound
- Sorcerer — Lineage II The 2nd Throne: Gracia Part 1
- Sorcerer — Lineage II The 2nd Throne: Gracia Part 2
- Sorcerer — Lineage II The 2nd Throne: Gracia Final
- Sorcerer — Lineage II The 2nd Throne: Gracia Epilogue
- Sorcerer — Lineage II Freya
- Sorcerer — Lineage II High Five
- Sorcerer — Lineage II C5: Oath of Blood
- Sorcerer — Lineage II C4: Scions of Destiny
- Sorcerer — Lineage II C3: Rise of Darkness
- Sorcerer — Lineage II C2: Age of Splendor
- Sorcerer — Lineage II C1: Harbingers of War
Sorcerer: frequently asked questions
What armor does Sorcerer wear?
Armor: Robes.
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