L2Sanctum Wiki

Elves · Lineage II The 2nd Throne: Gracia Epilogue

Silver Ranger

Silver Ranger is a class of Lineage II Gracia Epilogue (race: Elves). It comes from Elven Scout. It evolves into Moonlight Sentinel.

Silver Ranger: weapons, armor and skills

  • Weapons it masters: Bows.
  • Armor: Light armor.
  • Different skills learned: 26, between levels 40 and 76.

Skills learned by level

Level 40

  • Charm Lv. 16–18 — 12000 SP each · active, magic. Decreases an enemy's aggressiveness toward user with X Power. (with: 252 / 259 / 266)
  • Double Shot Lv. 1–3 — 12000 SP each · active · enchantable. User's P. Atk. is supplemented with X Power to fire 2 arrows in rapid succession. Requires a bow. Over-hit and critical hit are possible. (with: 984 / 1046 / 1110)
  • Poison Recovery Lv. 2 — 35000 SP · active, magic. Cures user of moderate poisoning.
  • Elemental Heal Lv. 19–21 — 12000 SP each · active, magic · enchantable. Restores caster's HP with Power X. (Power: 236 / 245 / 254)
  • Stunning Shot Lv. 4–6 — 12000 SP each · active · enchantable. Supplements user's P. Atk. with X Power to fire an arrow that stuns an enemy for 9 seconds. Requires a bow. Over-hit and target cancel are possible. (with: 443 / 471 / 500)
  • Entangle Lv. 2 — 35000 SP · active, magic · enchantable. Decreases the enemy's movement speed by 30% for 1 minute.
  • Long Shot Lv. 2 — 35000 SP · passive. The bow's range is increased by 400.
  • Spirit Barrier Lv. 1 — 35000 SP · active, magic · enchantable. Increases user's M. Def. by 15% for 20 minutes.
  • Bow Mastery Lv. 16–18 — 12000 SP each · passive · enchantable. P. Atk. increases by X when using a bow. (by: 105.1 / 111.9 / 178.8)
  • Light Armor Mastery Lv. 11–13 — 12000 SP each · passive · enchantable. P. Def. increases by X, evasion increases by 7, and the rate of being targeted for critical damage decreases by 25% when light armor is equipped. (by: 15.7 / 16.7 / 17.8)
  • Vicious Stance Lv. 6 — 35000 SP · toggle · enchantable. Increases the power of critical attacks by 139. MP is continuously consumed proportionate to user's level.

Level 43

  • Charm Lv. 19–21 — 14000 SP each · active, magic. (with: 272 / 279 / 286)
  • Double Shot Lv. 4–6 — 14000 SP each · active · enchantable. (with: 1178 / 1249 / 1322)
  • Elemental Heal Lv. 22–24 — 14000 SP each · active, magic · enchantable. (Power: 262 / 271 / 281)
  • Stunning Shot Lv. 7–9 — 14000 SP each · active · enchantable. (with: 530 / 562 / 595)
  • Entangle Lv. 3 — 42000 SP · active, magic · enchantable
  • Quick Step Lv. 2 — 42000 SP · passive · enchantable. Movement speed increases by 11.
  • Esprit Lv. 2 — 42000 SP · passive. Increases HP recovery bonus by 3 and MP recovery bonus by 1.9 when running.
  • Bow Mastery Lv. 19–21 — 14000 SP each · passive · enchantable. (by: 189.9 / 201.4 / 213.5)
  • Acrobatic Move Lv. 2 — 42000 SP · passive. Evasion increases by 5 when running.
  • Light Armor Mastery Lv. 14–16 — 14000 SP each · passive · enchantable. (by: 18.8 / 19.9 / 21.1)
  • Vicious Stance Lv. 7 — 42000 SP · toggle · enchantable. Increases the power of critical attacks by 166. MP is continuously consumed proportionate to user's level.

Level 46

  • Charm Lv. 22–24 — 17000 SP each · active, magic. (with: 293 / 300 / 307)
  • Double Shot Lv. 7–9 — 17000 SP each · active · enchantable. (with: 1399 / 1479 / 1562)
  • Burst Shot Lv. 1–3 — 17000 SP each · active · enchantable. User's P. Atk. is supplemented with X Power to fire an exploding arrow. Requires a bow. Over-hit is possible. (with: 350 / 370 / 391)
  • Elemental Heal Lv. 25–27 — 17000 SP each · active, magic · enchantable. (Power: 290 / 299 / 308)
  • Cure Bleeding Lv. 2 — 50000 SP · active, magic. Heals moderate bleeding.
  • Stunning Shot Lv. 10–12 — 17000 SP each · active · enchantable. (with: 630 / 666 / 703)
  • Entangle Lv. 4 — 50000 SP · active, magic · enchantable
  • Esprit Lv. 3 — 50000 SP · passive. Increases HP recovery bonus by 3.5 and MP recovery bonus by 2 when running.
  • Bow Mastery Lv. 22–24 — 17000 SP each · passive · enchantable. (by: 226 / 239.1 / 252.7)
  • Light Armor Mastery Lv. 17–19 — 17000 SP each · passive · enchantable. (by: 22.2 / 23.4 / 24.5)
  • Soul of Sagittarius Lv. 1 — 50000 SP · active · enchantable. Increases user's Max MP by 10% for 20 minutes.
  • Vicious Stance Lv. 8 — 50000 SP · toggle · enchantable. Increases the power of critical attacks by 196. MP is continuously consumed proportionate to user's level.

Level 49

  • Charm Lv. 25–27 — 30000 SP each · active, magic. (with: 313 / 320 / 327)
  • Double Shot Lv. 10–12 — 30000 SP each · active · enchantable. (with: 1647 / 1736 / 1828)
  • Burst Shot Lv. 4–6 — 30000 SP each · active · enchantable. (with: 412 / 434 / 457)
  • Elemental Heal Lv. 28–30 — 30000 SP each · active, magic · enchantable. (Power: 318 / 328 / 337)
  • Stunning Shot Lv. 13–15 — 30000 SP each · active · enchantable. (with: 742 / 782 / 823)
  • Entangle Lv. 5 — 89000 SP · active, magic · enchantable
  • Spirit Barrier Lv. 2 — 89000 SP · active, magic · enchantable. Increases user's M. Def. by 23% for 20 minutes.
  • Esprit Lv. 4 — 89000 SP · passive. Increases HP recovery bonus by 4 and MP recovery bonus by 2.1 when running.
  • Bow Mastery Lv. 25–27 — 30000 SP each · passive · enchantable. (by: 266.7 / 281.3 / 296.4)
  • Light Armor Mastery Lv. 20–22 — 30000 SP each · passive · enchantable. (by: 25.8 / 27 / 28.2)
  • Vicious Stance Lv. 9 — 89000 SP · toggle · enchantable. Increases the power of critical attacks by 229. MP is continuously consumed proportionate to user's level.

Level 52

  • Charm Lv. 28–30 — 45000 SP each · active, magic. (with: 334 / 340 / 347)
  • Double Shot Lv. 13–15 — 45000 SP each · active · enchantable. (with: 1923 / 2021 / 2123)
  • Burst Shot Lv. 7–9 — 45000 SP each · active · enchantable. (with: 481 / 506 / 531)
  • Elemental Heal Lv. 31–33 — 45000 SP each · active, magic · enchantable. (Power: 346 / 356 / 365)
  • Stunning Shot Lv. 16–18 — 45000 SP each · active · enchantable. (with: 866 / 910 / 955)
  • Entangle Lv. 6 — 136000 SP · active, magic · enchantable
  • Esprit Lv. 5 — 136000 SP · passive. Increases HP recovery bonus by 4.5 and MP recovery bonus by 2.2 when running.
  • Bow Mastery Lv. 28–30 — 45000 SP each · passive · enchantable. (by: 311.9 / 328 / 344.5)
  • Sprint Lv. 2 — 136000 SP · active, magic · enchantable. Increases movement speed by 33 for 20 minutes.
  • Light Armor Mastery Lv. 23–25 — 45000 SP each · passive · enchantable. (by: 29.5 / 30.8 / 32.1)
  • Vicious Stance Lv. 10 — 136000 SP · toggle · enchantable. Increases the power of critical attacks by 266. MP is continuously consumed proportionate to user's level.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.

Level 55

  • Charm Lv. 31–33 — 61000 SP each · active, magic. (with: 353 / 360 / 366)
  • Double Shot Lv. 16–18 — 61000 SP each · active · enchantable. (with: 2227 / 2333 / 2443)
  • Burst Shot Lv. 10–12 — 61000 SP each · active · enchantable. (with: 557 / 584 / 611)
  • Elemental Heal Lv. 34–36 — 61000 SP each · active, magic · enchantable. (Power: 375 / 384 / 393)
  • Rapid Shot Lv. 2 — 182000 SP · active · enchantable. Increases user's bow Atk. Spd. by 12% for 20 minutes.
  • Stunning Shot Lv. 19–21 — 61000 SP each · active · enchantable. (with: 1002 / 1050 / 1100)
  • Entangle Lv. 7 — 182000 SP · active, magic · enchantable
  • Bow Mastery Lv. 31–33 — 61000 SP each · passive · enchantable. (by: 361.6 / 379.1 / 397)
  • Acrobatic Move Lv. 3 — 182000 SP · passive. Evasion increases by 6 when running.
  • Light Armor Mastery Lv. 26–28 — 61000 SP each · passive · enchantable. (by: 33.5 / 34.8 / 36.2)
  • Vicious Stance Lv. 11 — 182000 SP · toggle · enchantable. Increases the power of critical attacks by 306. MP is continuously consumed proportionate to user's level.

Level 58

  • Charm Lv. 34–36 — 67000 SP each · active, magic. (with: 373 / 379 / 385)
  • Double Shot Lv. 19–21 — 67000 SP each · active · enchantable. (with: 2555 / 2670 / 2788)
  • Burst Shot Lv. 13–15 — 67000 SP each · active · enchantable. (with: 639 / 668 / 697)
  • Elemental Heal Lv. 37–39 — 67000 SP each · active, magic · enchantable. (Power: 403 / 412 / 421)
  • Stunning Shot Lv. 22–24 — 67000 SP each · active · enchantable. (with: 1150 / 1202 / 1255)
  • Entangle Lv. 8 — 200000 SP · active, magic · enchantable
  • Spirit Barrier Lv. 3 — 200000 SP · active, magic · enchantable. Increases user's M. Def. by 30% for 20 minutes.
  • Bow Mastery Lv. 34–36 — 67000 SP each · passive · enchantable. (by: 415.4 / 434.3 / 453.5)
  • Light Armor Mastery Lv. 29–31 — 67000 SP each · passive · enchantable. (by: 37.6 / 39.1 / 40.5)
  • Soul of Sagittarius Lv. 2 — 200000 SP · active · enchantable. Increases user's Max MP by 15% for 20 minutes.
  • Vicious Stance Lv. 12 — 200000 SP · toggle · enchantable. Increases the power of critical attacks by 349. MP is continuously consumed proportionate to user's level.
  • Spirit of Sagittarius Lv. 1 — 200000 SP · active. Decreases physical skill MP consumption by 10% for 20 minutes.
  • Blessing of Sagittarius Lv. 1 — 200000 SP · active. Decreases physical skill re-use time by 10% for 20 minutes.

Level 60

  • Charm Lv. 37–38 — 132000 SP each · active, magic. (with: 391 / 396)
  • Double Shot Lv. 22–23 — 132000 SP each · active · enchantable. (with: 2908 / 3030)
  • Poison Recovery Lv. 3 — 264000 SP · active, magic. Cures user of severe poisoning.
  • Burst Shot Lv. 16–17 — 132000 SP each · active · enchantable. (with: 727 / 758)
  • Elemental Heal Lv. 40–41 — 132000 SP each · active, magic · enchantable. (Power: 430 / 439)
  • Stunning Shot Lv. 25–26 — 132000 SP each · active · enchantable. (with: 1309 / 1364)
  • Entangle Lv. 9 — 264000 SP · active, magic · enchantable
  • Bow Mastery Lv. 37–38 — 132000 SP each · passive · enchantable. (by: 473.2 / 493.1)
  • Light Armor Mastery Lv. 32–33 — 132000 SP each · passive · enchantable. P. Def. increases by X, evasion increases by 7, and the rate of being targeted for critical damage decreases by 35% when light armor is equipped. (by: 42 / 43.5)
  • Vicious Stance Lv. 13 — 264000 SP · toggle · enchantable. Increases the power of critical attacks by 379. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 1 — 264000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 62 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Charm Lv. 39–40 — 170000 SP each · active, magic. (with: 402 / 407)
  • Double Shot Lv. 24–25 — 170000 SP each · active · enchantable. (with: 3154 / 3280)
  • Burst Shot Lv. 18–19 — 170000 SP each · active · enchantable. (with: 789 / 820)
  • Elemental Heal Lv. 42–43 — 170000 SP each · active, magic · enchantable. (Power: 448 / 457)
  • Cure Bleeding Lv. 3 — 330000 SP · active, magic. Heals major bleeding.
  • Stunning Shot Lv. 27–28 — 170000 SP each · active · enchantable. (with: 1420 / 1476)
  • Entangle Lv. 10 — 330000 SP · active, magic · enchantable
  • Esprit Lv. 6 — 330000 SP · passive. Increases HP recovery bonus by 5 and MP recovery bonus by 2.3 when running.
  • Bow Mastery Lv. 39–40 — 170000 SP each · passive · enchantable. (by: 513.5 / 534.2)
  • Light Armor Mastery Lv. 34–35 — 170000 SP each · passive · enchantable. (by: 44.9 / 46.5)
  • Vicious Stance Lv. 14 — 330000 SP · toggle · enchantable. Increases the power of critical attacks by 410. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 2 — 330000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 67 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 64

  • Charm Lv. 41–42 — 220000 SP each · active, magic. (with: 413 / 418)
  • Double Shot Lv. 26–27 — 220000 SP each · active · enchantable. (with: 3408 / 3537)
  • Burst Shot Lv. 20–21 — 220000 SP each · active · enchantable. (with: 852 / 885)
  • Elemental Heal Lv. 44–45 — 220000 SP each · active, magic · enchantable. (Power: 466 / 474)
  • Stunning Shot Lv. 29–30 — 220000 SP each · active · enchantable. (with: 1534 / 1592)
  • Entangle Lv. 11 — 440000 SP · active, magic · enchantable
  • Bow Mastery Lv. 41–42 — 220000 SP each · passive · enchantable. (by: 555.1 / 576.3)
  • Light Armor Mastery Lv. 36–37 — 220000 SP each · passive · enchantable. (by: 48 / 49.5)
  • Soul of Sagittarius Lv. 3 — 440000 SP · active · enchantable. Increases user's Max MP by 20% for 20 minutes.
  • Vicious Stance Lv. 15 — 440000 SP · toggle · enchantable. Increases the power of critical attacks by 443. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 3 — 440000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 73 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 66

  • Charm Lv. 43–44 — 270000 SP each · active, magic. (with: 423 / 428)
  • Double Shot Lv. 28–29 — 270000 SP each · active · enchantable. (with: 3668 / 3800)
  • Burst Shot Lv. 22–23 — 270000 SP each · active · enchantable. (with: 917 / 950)
  • Elemental Heal Lv. 46–47 — 270000 SP each · active, magic · enchantable. (Power: 482 / 490)
  • Stunning Shot Lv. 31–32 — 270000 SP each · active · enchantable. (with: 1651 / 1710)
  • Entangle Lv. 12 — 540000 SP · active, magic · enchantable
  • Bow Mastery Lv. 43–44 — 270000 SP each · passive · enchantable. (by: 597.8 / 619.4)
  • Light Armor Mastery Lv. 38–39 — 270000 SP each · passive · enchantable. (by: 51.1 / 52.7)
  • Vicious Stance Lv. 16 — 540000 SP · toggle · enchantable. Increases the power of critical attacks by 475. MP is continuously consumed proportionate to user's level.
  • Quiver of Arrow: Grade A Lv. 1 — 540000 SP · active, magic. Summons between 700 and 2800 mithril arrows. Consumes 1 A-Grade Crystal.
  • Rapid Fire Lv. 4 — 540000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 78 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.
  • Spirit of Sagittarius Lv. 2 — 540000 SP · active. Decreases physical skill MP consumption by 20% for 20 minutes.
  • Blessing of Sagittarius Lv. 2 — 540000 SP · active. Decreases physical skill re-use time by 15% for 20 minutes.

Level 68

  • Charm Lv. 45–46 — 350000 SP each · active, magic. (with: 432 / 437)
  • Double Shot Lv. 30–31 — 350000 SP each · active · enchantable. (with: 3933 / 4067)
  • Burst Shot Lv. 24–25 — 350000 SP each · active · enchantable. (with: 984 / 1017)
  • Elemental Heal Lv. 48–49 — 350000 SP each · active, magic · enchantable. (Power: 498 / 506)
  • Stunning Shot Lv. 33–34 — 350000 SP each · active · enchantable. (with: 1770 / 1830)
  • Entangle Lv. 13 — 710000 SP · active, magic · enchantable
  • Esprit Lv. 7 — 710000 SP · passive. Increases HP recovery bonus by 5.5 and MP recovery bonus by 2.4 when running.
  • Bow Mastery Lv. 45–46 — 350000 SP each · passive · enchantable. (by: 641.2 / 663.1)
  • Light Armor Mastery Lv. 40–41 — 350000 SP each · passive · enchantable. (by: 54.2 / 55.8)
  • Vicious Stance Lv. 17 — 710000 SP · toggle · enchantable. Increases the power of critical attacks by 509. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 5 — 710000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 83 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 70

  • Charm Lv. 47–48 — 420000 SP each · active, magic. (with: 441 / 445)
  • Double Shot Lv. 32–33 — 420000 SP each · active · enchantable. (with: 4201 / 4336)
  • Burst Shot Lv. 26–27 — 420000 SP each · active · enchantable. (with: 1051 / 1084)
  • Elemental Heal Lv. 50–51 — 420000 SP each · active, magic · enchantable. (Power: 513 / 520)
  • Stunning Shot Lv. 35–36 — 420000 SP each · active · enchantable. (with: 1891 / 1951)
  • Entangle Lv. 14 — 850000 SP · active, magic · enchantable
  • Bow Mastery Lv. 47–48 — 420000 SP each · passive · enchantable. (by: 685 / 707.1)
  • Light Armor Mastery Lv. 42–43 — 420000 SP each · passive · enchantable. (by: 57.4 / 59.1)
  • Soul of Sagittarius Lv. 4 — 850000 SP · active · enchantable. Increases user's Max MP by 25% for 20 minutes.
  • Vicious Stance Lv. 18 — 850000 SP · toggle · enchantable. Increases the power of critical attacks by 542. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 6 — 850000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 89 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 72

  • Charm Lv. 49–50 — 550000 SP each · active, magic. (with: 449 / 452)
  • Double Shot Lv. 34–35 — 550000 SP each · active · enchantable. (with: 4470 / 4604)
  • Burst Shot Lv. 28–29 — 550000 SP each · active · enchantable. (with: 1118 / 1151)
  • Elemental Heal Lv. 52–53 — 550000 SP each · active, magic · enchantable. (Power: 527 / 534)
  • Stunning Shot Lv. 37–38 — 550000 SP each · active · enchantable. (with: 2012 / 2072)
  • Entangle Lv. 15 — 1090000 SP · active, magic · enchantable
  • Bow Mastery Lv. 49–50 — 550000 SP each · passive · enchantable. (by: 729.1 / 751)
  • Light Armor Mastery Lv. 44–45 — 550000 SP each · passive · enchantable. (by: 60.7 / 62.3)
  • Vicious Stance Lv. 19 — 1090000 SP · toggle · enchantable. Increases the power of critical attacks by 576. MP is continuously consumed proportionate to user's level.
  • Quiver of Arrow: Grade S Lv. 1 — 1090000 SP · active, magic. Summons between 900 and 3600 arrows of light. Consumes 1 S-Grade Crystal.
  • Rapid Fire Lv. 7 — 1090000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 94 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.

Level 74

  • Charm Lv. 51–52 — 930000 SP each · active, magic. (with: 455 / 458)
  • Double Shot Lv. 36–37 — 930000 SP each · active · enchantable. (with: 4738 / 4870)
  • Burst Shot Lv. 30–31 — 930000 SP each · active · enchantable. (with: 1185 / 1218)
  • Elemental Heal Lv. 54–55 — 930000 SP each · active, magic · enchantable. (Power: 540 / 546)
  • Stunning Shot Lv. 39–40 — 930000 SP each · active · enchantable. (with: 2132 / 2192)
  • Entangle Lv. 16 — 1860000 SP · active, magic · enchantable
  • Esprit Lv. 8 — 1860000 SP · passive. Increases HP recovery bonus by 6 and MP recovery bonus by 2.5 when running.
  • Bow Mastery Lv. 51–52 — 930000 SP each · passive · enchantable. (by: 772.9 / 794.6)
  • Light Armor Mastery Lv. 46–47 — 930000 SP each · passive · enchantable. (by: 63.9 / 65.6)
  • Vicious Stance Lv. 20 — 1860000 SP · toggle · enchantable. Increases the power of critical attacks by 609. MP is continuously consumed proportionate to user's level.
  • Rapid Fire Lv. 8 — 1860000 SP · active · enchantable. For 2 minutes, increases P. Atk. by 100 and Atk. Spd. by 20%. Decreases range by 50%. Requires a bow.
  • Spirit of Sagittarius Lv. 3 — 1860000 SP · active. Decreases physical skill MP consumption by 30% for 20 minutes.
  • Blessing of Sagittarius Lv. 3 — 1860000 SP · active. Decreases physical skill re-use time by 20% for 20 minutes.
  • Detection Lv. 1 — 1860000 SP · active. Finds any enemies hidden nearby.

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

Silver Ranger: frequently asked questions

What weapons does Silver Ranger use?

Weapons it masters: Bows.

What armor does Silver Ranger wear?

Armor: Light armor.

The data and images in this wiki come from the game Lineage II itself. Lineage II, NCSOFT and all the game's names, texts, images and data are registered trademarks and property of NCSOFT Corporation. L2Sanctum is a fan project, not affiliated with, sponsored or endorsed by NCSOFT. Names are in English, as in the game client.