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Humans · Lineage II C5: Oath of Blood

Dark Avenger

Dark Avenger is a class of Lineage II C5 (race: Humans). It comes from Knight. It evolves into Hell Knight.

Dark Avenger: weapons, armor and skills

  • Weapons it masters: One-handed blunts, One-handed swords.
  • Armor: Heavy armor, Shields.
  • Different skills learned: 23, between levels 40 and 74.

Skills learned by level

Level 40

  • Aura of Hate Lv. 1–3 — 10000 SP each · active · enchantable. Provokes nearby enemies to attack. Power X. (Power: 1078 / 1107 / 1136)
  • Aggression Lv. 13–15 — 10000 SP each · active · enchantable. Provokes an opponent to attack. Power X. (Power: 1078 / 1107 / 1136)
  • Life Scavenge Lv. 1 — 30000 SP · active, magic · requires Spellbook: Life Scavenge; enchantable. Drains HP from corpses and uses it to restore one's HP.
  • Drain Health Lv. 14–19 — 10000 SP each · active, magic · enchantable. Transfers HP from an opponent to yourself. Power X. (Power: 43 / 44 / 46 / 49 / 50 / 52)
  • Majesty Lv. 2 — 30000 SP · active. Temporarily increase P. Def while decreasing Evasion. Effect 2.
  • Reflect Damage Lv. 1 — 30000 SP · active, magic · requires Spellbook: Reflect Damage; enchantable. Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 1.
  • Shield Stun Lv. 16–18 — 10000 SP each · active · enchantable. A brutal shield bash that stuns your opponent. The target cannot be stunned, shocked or dazed again while this is in effect. A shield must be equipped in order to use this skill.
  • Magic Resistance Lv. 15–17 — 10000 SP each · passive. Increases M. Def.
  • Shield Mastery Lv. 3 — 30000 SP · passive. Shield defense increases.
  • Sword Blunt Mastery Lv. 9–11 — 10000 SP each · passive. Increases P. Atk. when using a sword or blunt weapon.
  • Heavy Armor Mastery Lv. 16–18 — 10000 SP each · passive. Increases P. Def. when wearing heavy armor.
  • Summon Dark Panther Lv. 1 — 30000 SP · active, magic · requires Spellbook: Summon Dark Panther; enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 1 Crystal: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.

Level 43

  • Aura of Hate Lv. 4–6 — 13000 SP each · active · enchantable. (Power: 1166 / 1195 / 1224)
  • Aggression Lv. 16–18 — 13000 SP each · active · enchantable. (Power: 1166 / 1195 / 1224)
  • Life Scavenge Lv. 2 — 38000 SP · active, magic · enchantable
  • Drain Health Lv. 20–22 — 13000 SP each · active, magic · enchantable. (Power: 53 / 55 / 57)
  • Iron Will Lv. 1 — 38000 SP · active, magic · requires Spellbook: Iron Will; enchantable. Temporarily increases M. Def. Effect 1.
  • Shield Stun Lv. 19–21 — 13000 SP each · active · enchantable
  • Deflect Arrow Lv. 3 — 38000 SP · active · enchantable. Increases defense against bow attacks. Effect 3.
  • Hamstring Lv. 1 — 38000 SP · active, magic · requires Spellbook: Hamstring; enchantable. Instantly reduces enemy's Speed. Effect 3.
  • Magic Resistance Lv. 18–20 — 13000 SP each · passive
  • Focus Mind Lv. 2 — 38000 SP · passive. Increases MP regeneration.
  • Sword Blunt Mastery Lv. 12–14 — 13000 SP each · passive
  • Heavy Armor Mastery Lv. 19–21 — 13000 SP each · passive

Level 46

  • Aura of Hate Lv. 7–9 — 15000 SP each · active · enchantable. (Power: 1254 / 1283 / 1312)
  • Aggression Lv. 19–21 — 15000 SP each · active · enchantable. (Power: 1254 / 1283 / 1312)
  • Life Scavenge Lv. 3 — 46000 SP · active, magic · enchantable
  • Horror Lv. 1 — 46000 SP · active, magic · requires Spellbook: Horror. Makes enemy fearful and run away.
  • Drain Health Lv. 23–25 — 15000 SP each · active, magic · enchantable. (Power: 58 / 60 / 61)
  • Reflect Damage Lv. 2 — 46000 SP · active, magic · enchantable. Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 2.
  • Shield Stun Lv. 22–24 — 15000 SP each · active · enchantable
  • Corpse Plague Lv. 1 — 46000 SP · active, magic · requires Spellbook: Corpse Plague. Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 5.
  • Ultimate Defense Lv. 2 — 46000 SP · active · enchantable. Instantly increases P. Def., M. Def. and resistance to buff-lifting attacks. User cannot move for its duration. Effect 2.
  • Hamstring Lv. 2 — 46000 SP · active, magic · enchantable
  • Magic Resistance Lv. 21–23 — 15000 SP each · passive
  • Sword Blunt Mastery Lv. 15–17 — 15000 SP each · passive
  • Heavy Armor Mastery Lv. 22–24 — 15000 SP each · passive

Level 49

  • Aura of Hate Lv. 10–12 — 23000 SP each · active · enchantable. (Power: 1342 / 1371 / 1400)
  • Aggression Lv. 22–24 — 23000 SP each · active · enchantable. (Power: 1342 / 1371 / 1400)
  • Life Scavenge Lv. 4 — 70000 SP · active, magic · enchantable
  • Horror Lv. 2 — 70000 SP · active, magic
  • Drain Health Lv. 26–28 — 23000 SP each · active, magic · enchantable. (Power: 63 / 65 / 66)
  • Iron Will Lv. 2 — 70000 SP · active, magic · enchantable. Temporarily increases M. Def. Effect 2.
  • Shield Stun Lv. 25–27 — 23000 SP each · active · enchantable
  • Deflect Arrow Lv. 4 — 70000 SP · active · enchantable. Increases defense against bow attacks. Effect 4.
  • Hamstring Lv. 3 — 70000 SP · active, magic · enchantable
  • Magic Resistance Lv. 24–26 — 23000 SP each · passive
  • Focus Mind Lv. 3 — 70000 SP · passive
  • Sword Blunt Mastery Lv. 18–20 — 23000 SP each · passive
  • Heavy Armor Mastery Lv. 25–27 — 23000 SP each · passive
  • Summon Dark Panther Lv. 2 — 70000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 1 additional crystal will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.

Level 52

  • Aura of Hate Lv. 13–15 — 38000 SP each · active · enchantable. (Power: 1429 / 1457 / 1485)
  • Aggression Lv. 25–27 — 38000 SP each · active · enchantable. Lv.25: Provokes one's opponent's desire to attack. Power 1492. | Lv.26: Provokes an opponent to attack. Power 1457. | Lv.27: Provokes an opponent to attack. Power 1485.
  • Life Scavenge Lv. 5 — 115000 SP · active, magic · enchantable
  • Horror Lv. 3 — 115000 SP · active, magic. Instills fear into an enemy causing it to flee.
  • Drain Health Lv. 29–31 — 38000 SP each · active, magic · enchantable. (Power: 68 / 70 / 72)
  • Reflect Damage Lv. 3 — 115000 SP · active, magic · enchantable. Temporarily reflects damage back upon the enemy excluding damage from skill or remote attack. Effect 3.
  • Shield Stun Lv. 28–30 — 38000 SP each · active · enchantable
  • Hamstring Lv. 4 — 115000 SP · active, magic · enchantable
  • Magic Resistance Lv. 27–29 — 38000 SP each · passive
  • Shield Mastery Lv. 4 — 115000 SP · passive
  • Sword Blunt Mastery Lv. 21–23 — 38000 SP each · passive
  • Heavy Armor Mastery Lv. 28–30 — 38000 SP each · passive
  • Final Fortress Lv. 1 — 115000 SP · passive. Automatically increases P. Def. when HP level falls.

Level 55

  • Aura of Hate Lv. 16–18 — 46000 SP each · active · enchantable. (Power: 1513 / 1541 / 1568)
  • Aggression Lv. 28–30 — 46000 SP each · active · enchantable. Provokes an opponent to attack. Power X. (Power: 1513 / 1541 / 1568)
  • Life Scavenge Lv. 6 — 138000 SP · active, magic · enchantable
  • Horror Lv. 4 — 138000 SP · active, magic
  • Drain Health Lv. 32–34 — 46000 SP each · active, magic · enchantable. (Power: 73 / 75 / 77)
  • Iron Will Lv. 3 — 138000 SP · active, magic · enchantable. Temporarily increases M. Def. Effect 3.
  • Shield Stun Lv. 31–33 — 46000 SP each · active · enchantable
  • Hamstring Lv. 5 — 138000 SP · active, magic · enchantable
  • Magic Resistance Lv. 30–32 — 46000 SP each · passive
  • Focus Mind Lv. 4 — 138000 SP · passive
  • Sword Blunt Mastery Lv. 24–26 — 46000 SP each · passive
  • Heavy Armor Mastery Lv. 31–33 — 46000 SP each · passive
  • Final Fortress Lv. 2 — 138000 SP · passive
  • Judgment Lv. 1 — 138000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 306. Effect 1.
  • Shackle Lv. 1 — 138000 SP · active. Provokes and instantly immobilizes an enemy. The target may not be held again while the spell remains in effect.

Level 58

  • Aura of Hate Lv. 19–21 — 47000 SP each · active · enchantable. (Power: 1595 / 1621 / 1647)
  • Aggression Lv. 31–33 — 47000 SP each · active · enchantable. (Power: 1595 / 1621 / 1647)
  • Life Scavenge Lv. 7 — 141000 SP · active, magic · enchantable
  • Horror Lv. 5 — 141000 SP · active, magic
  • Drain Health Lv. 35–37 — 47000 SP each · active, magic · enchantable. (Power: 78 / 80 / 82)
  • Majesty Lv. 3 — 141000 SP · active. Temporarily increase P. Def while decreasing Evasion. Effect 3.
  • Shield Stun Lv. 34–36 — 47000 SP each · active · enchantable
  • Corpse Plague Lv. 2 — 141000 SP · active, magic. Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 6.
  • Hamstring Lv. 6 — 141000 SP · active, magic · enchantable
  • Magic Resistance Lv. 33–35 — 47000 SP each · passive
  • Sword Blunt Mastery Lv. 27–29 — 47000 SP each · passive
  • Heavy Armor Mastery Lv. 34–36 — 47000 SP each · passive
  • Summon Dark Panther Lv. 3 — 141000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 3 Crystals: C-Grade will be consumed. Afterwards, 2 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
  • Final Fortress Lv. 3 — 141000 SP · passive
  • Judgment Lv. 2 — 141000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 349. Effect 1.
  • Shackle Lv. 2 — 141000 SP · active

Level 60

  • Aura of Hate Lv. 22–23 — 104000 SP each · active · enchantable. (Power: 1672 / 1697)
  • Aggression Lv. 34–35 — 104000 SP each · active · enchantable. (Power: 1672 / 1697)
  • Life Scavenge Lv. 8 — 208000 SP · active, magic · enchantable
  • Horror Lv. 6 — 208000 SP · active, magic
  • Drain Health Lv. 38–39 — 104000 SP each · active, magic · enchantable. Transfers HP from an opponent to yourself. Power X (Power: 84 / 85)
  • Shield Stun Lv. 37–38 — 104000 SP each · active · enchantable
  • Hamstring Lv. 7 — 208000 SP · active, magic · enchantable
  • Magic Resistance Lv. 36–37 — 104000 SP each · passive
  • Sword Blunt Mastery Lv. 30–31 — 104000 SP each · passive
  • Heavy Armor Mastery Lv. 37–38 — 104000 SP each · passive
  • Final Fortress Lv. 4 — 208000 SP · passive
  • Judgment Lv. 3 — 208000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 379. Effect 1.
  • Shackle Lv. 3 — 208000 SP · active

Level 62

  • Aura of Hate Lv. 24–25 — 130000 SP each · active · enchantable. (Power: 1721 / 1745)
  • Aggression Lv. 36–37 — 130000 SP each · active · enchantable. (Power: 1721 / 1745)
  • Life Scavenge Lv. 9 — 250000 SP · active, magic · enchantable
  • Horror Lv. 7 — 250000 SP · active, magic
  • Drain Health Lv. 40–41 — 130000 SP each · active, magic · enchantable. (Power: 87 / 89)
  • Shield Stun Lv. 39–40 — 130000 SP each · active · enchantable
  • Corpse Plague Lv. 3 — 250000 SP · active, magic. Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 7.
  • Hamstring Lv. 8 — 250000 SP · active, magic · enchantable
  • Magic Resistance Lv. 38–39 — 130000 SP each · passive
  • Sword Blunt Mastery Lv. 32–33 — 130000 SP each · passive
  • Heavy Armor Mastery Lv. 39–40 — 130000 SP each · passive
  • Final Fortress Lv. 5 — 250000 SP · passive
  • Judgment Lv. 4 — 250000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 410. Effect 1.
  • Shackle Lv. 4 — 250000 SP · active

Level 64

  • Aura of Hate Lv. 26–27 — 150000 SP each · active · enchantable. (Power: 1768 / 1790)
  • Aggression Lv. 38–39 — 150000 SP each · active · enchantable. (Power: 1768 / 1790)
  • Life Scavenge Lv. 10 — 300000 SP · active, magic · enchantable
  • Horror Lv. 8 — 300000 SP · active, magic
  • Drain Health Lv. 42–43 — 150000 SP each · active, magic · enchantable. (Power: 90 / 92)
  • Shield Stun Lv. 41–42 — 150000 SP each · active · enchantable
  • Hamstring Lv. 9 — 300000 SP · active, magic · enchantable
  • Magic Resistance Lv. 40–41 — 150000 SP each · passive
  • Focus Mind Lv. 5 — 300000 SP · passive
  • Sword Blunt Mastery Lv. 34–35 — 150000 SP each · passive
  • Heavy Armor Mastery Lv. 41–42 — 150000 SP each · passive
  • Final Fortress Lv. 6 — 300000 SP · passive
  • Shield Fortress Lv. 1 — 300000 SP · toggle · enchantable. Increases personal shield defense rate. Continuously consumes MP.
  • Judgment Lv. 5 — 300000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 443. Effect 1.
  • Shackle Lv. 5 — 300000 SP · active

Level 66

  • Aura of Hate Lv. 28–29 — 220000 SP each · active · enchantable. (Power: 1811 / 1831)
  • Aggression Lv. 40–41 — 220000 SP each · active · enchantable. (Power: 1811 / 1831)
  • Life Scavenge Lv. 11 — 440000 SP · active, magic · enchantable
  • Horror Lv. 9 — 440000 SP · active, magic
  • Drain Health Lv. 44–45 — 220000 SP each · active, magic · enchantable. (Power: 94 / 96)
  • Shield Stun Lv. 43–44 — 220000 SP each · active · enchantable
  • Hamstring Lv. 10 — 440000 SP · active, magic · enchantable
  • Magic Resistance Lv. 42–43 — 220000 SP each · passive
  • Sword Blunt Mastery Lv. 36–37 — 220000 SP each · passive
  • Heavy Armor Mastery Lv. 43–44 — 220000 SP each · passive
  • Summon Dark Panther Lv. 5 — 440000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
  • Final Fortress Lv. 7 — 440000 SP · passive
  • Shield Fortress Lv. 2 — 440000 SP · toggle · enchantable
  • Judgment Lv. 6 — 440000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 475. Effect 2.
  • Shackle Lv. 6 — 440000 SP · active

Level 68

  • Aura of Hate Lv. 30–31 — 260000 SP each · active · enchantable. (Power: 1851 / 1870)
  • Aggression Lv. 42–43 — 260000 SP each · active · enchantable. (Power: 1851 / 1870)
  • Life Scavenge Lv. 12 — 520000 SP · active, magic · enchantable
  • Horror Lv. 10 — 520000 SP · active, magic
  • Drain Health Lv. 46–47 — 260000 SP each · active, magic · enchantable. (Power: 97 / 99)
  • Shield Stun Lv. 45–46 — 260000 SP each · active · enchantable
  • Hamstring Lv. 11 — 520000 SP · active, magic · enchantable
  • Magic Resistance Lv. 44–45 — 260000 SP each · passive
  • Sword Blunt Mastery Lv. 38–39 — 260000 SP each · passive
  • Heavy Armor Mastery Lv. 45–46 — 260000 SP each · passive
  • Final Fortress Lv. 8 — 520000 SP · passive
  • Shield Fortress Lv. 3 — 520000 SP · toggle · enchantable
  • Judgment Lv. 7 — 520000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 509. Effect 2.
  • Shackle Lv. 7 — 520000 SP · active

Level 70

  • Aura of Hate Lv. 32–33 — 270000 SP each · active · enchantable. (Power: 1888 / 1905)
  • Aggression Lv. 44–45 — 270000 SP each · active · enchantable. (Power: 1888 / 1905)
  • Life Scavenge Lv. 13 — 550000 SP · active, magic · enchantable
  • Horror Lv. 11 — 550000 SP · active, magic
  • Drain Health Lv. 48–49 — 270000 SP each · active, magic · enchantable. (Power: 100 / 102)
  • Shield Stun Lv. 47–48 — 270000 SP each · active · enchantable
  • Corpse Plague Lv. 4 — 550000 SP · active, magic. Corpse emits a cloud that poisons nearby enemies. Instantly poisons nearby enemies. Effect 8.
  • Hamstring Lv. 12 — 550000 SP · active, magic · enchantable
  • Magic Resistance Lv. 46–47 — 270000 SP each · passive
  • Sword Blunt Mastery Lv. 40–41 — 270000 SP each · passive
  • Heavy Armor Mastery Lv. 47–48 — 270000 SP each · passive
  • Summon Dark Panther Lv. 6 — 550000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 2 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
  • Final Fortress Lv. 9 — 550000 SP · passive
  • Shield Fortress Lv. 4 — 550000 SP · toggle · enchantable
  • Judgment Lv. 8 — 550000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 542. Effect 2.
  • Shackle Lv. 8 — 550000 SP · active

Level 72

  • Aura of Hate Lv. 34–35 — 380000 SP each · active · enchantable. (Power: 1921 / 1936)
  • Aggression Lv. 46–47 — 380000 SP each · active · enchantable. (Power: 1921 / 1936)
  • Life Scavenge Lv. 14 — 750000 SP · active, magic · enchantable
  • Horror Lv. 12 — 750000 SP · active, magic
  • Drain Health Lv. 50–51 — 380000 SP each · active, magic · enchantable. (Power: 104 / 105)
  • Shield Stun Lv. 49–50 — 380000 SP each · active · enchantable
  • Hamstring Lv. 13 — 750000 SP · active, magic · enchantable
  • Magic Resistance Lv. 48–49 — 380000 SP each · passive
  • Focus Mind Lv. 6 — 750000 SP · passive
  • Sword Blunt Mastery Lv. 42–43 — 380000 SP each · passive
  • Heavy Armor Mastery Lv. 49–50 — 380000 SP each · passive
  • Final Fortress Lv. 10 — 750000 SP · passive
  • Shield Fortress Lv. 5 — 750000 SP · toggle · enchantable
  • Judgment Lv. 9 — 750000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 576. Effect 2.
  • Shackle Lv. 9 — 750000 SP · active

Level 74

  • Aura of Hate Lv. 36–37 — 810000 SP each · active · enchantable. (Power: 1950 / 1963)
  • Aggression Lv. 48–49 — 810000 SP each · active · enchantable. (Power: 1950 / 1963)
  • Life Scavenge Lv. 15 — 1630000 SP · active, magic · element/trait: Yes [Horror] Horror Lv.13 Instills fear into an enemy causing it to flee., 1630000, Active
  • Drain Health Lv. 52–53 — 810000 SP each · active, magic · enchantable. (Power: 107 / 108)
  • Shield Stun Lv. 51–52 — 810000 SP each · active · enchantable
  • Hamstring Lv. 14 — 1630000 SP · active, magic · enchantable
  • Magic Resistance Lv. 50–51 — 810000 SP each · passive
  • Sword Blunt Mastery Lv. 44–45 — 810000 SP each · passive
  • Heavy Armor Mastery Lv. 51–52 — 810000 SP each · passive
  • Summon Dark Panther Lv. 7 — 1630000 SP · active, magic · enchantable. Summons a Dark Panther capable of agile attacks. When summoning it, 4 Crystals: C-Grade will be consumed. Afterwards, 4 additional crystals will be consumed at a regular interval for 4 times. 15% of acquired Exp will also be consumed.
  • Final Fortress Lv. 11 — 1630000 SP · passive
  • Shield Fortress Lv. 6 — 1630000 SP · toggle · enchantable
  • Judgment Lv. 10 — 1630000 SP · active. Use your collected dark energy to provoke your enemies to attack and instantly decrease their crit-rate critical attack power at the same time. An equipped sword or blunt weapon is required in order to use this skill. Over-hit is possible. Power 609. Effect 3.
  • Shackle Lv. 10 — 1630000 SP · active

In other chronicles

Dark Avenger: frequently asked questions

What weapons does Dark Avenger use?

Weapons it masters: One-handed blunts, One-handed swords.

What armor does Dark Avenger wear?

Armor: Heavy armor, Shields.

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