Dwarves · Lineage II C2: Age of Splendor
Bounty Hunter
Bounty Hunter is a class of Lineage II C2 (race: Dwarves). It comes from Scavenger.
Bounty Hunter: weapons, armor and skills
- Weapons it masters: Polearms.
- Armor: Heavy armor, Light armor.
- Different skills learned: 14, between levels 40 and 74.
Skills learned by level
Level 40
- Whirlwind Lv. 1–3 — 15000 SP each · active. Uses a spear to inflict damage on the enemies around you. Available when equipped with spears. Power X. Over-hit available. (Power: 369 / 392 / 417)
- Fake Death Lv. 1 — 44000 SP · toggle. Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
- Vital Force Lv. 3 — 44000 SP · passive. Allows quick recovery while one is sitting down.
- Blunt Mastery Lv. 9–11 — 15000 SP each · passive. Increases attack power when using blunts.
- Fast HP Recovery Lv. 3 — 44000 SP · passive. Increases one's HP recovery speed.
- Polearm Mastery Lv. 9–11 — 15000 SP each · passive. Increases P. Atk. when using a polearm.
- Light Armor Mastery Lv. 14–16 — 15000 SP each · passive. Increases P. Def. and Evasion when one is wearing light armor.
- Heavy Armor Mastery Lv. 14–16 — 15000 SP each · passive. Increases one's P. Def. when one is wearing heavy armor.
- Hammer Crush Lv. 1–3 — 15000 SP each · active · element/trait: Shock. An attack to put an enemy in a state of shock. Can be used with blunt weapons. Power X. Over-hit is possible. (Power: 364 / 379 / 395)
Level 43
- Whirlwind Lv. 4–6 — 17000 SP each · active. (Power: 442 / 469 / 496)
- Blunt Mastery Lv. 12–14 — 17000 SP each · passive
- Boost HP Lv. 4 — 52000 SP · passive. Increases one's maximum HP.
- Fast HP Recovery Lv. 4 — 52000 SP · passive
- Polearm Mastery Lv. 12–14 — 17000 SP each · passive
- Light Armor Mastery Lv. 17–19 — 17000 SP each · passive
- Heavy Armor Mastery Lv. 17–19 — 17000 SP each · passive
- Spoil Lv. 5 — 52000 SP · active. By creating internal change to a monster, it makes the use of the Search skill possible.
- Hammer Crush Lv. 4–6 — 17000 SP each · active · element/trait: Shock. (Power: 410 / 426 / 443)
- Spoil Festival Lv. 3 — 46000 SP · active. Throws multiple enemies into a state of Spoil.
Level 46
- Bandage Lv. 2 — 67000 SP · active. Heals your bleeding.
- Whirlwind Lv. 7–9 — 22000 SP each · active. (Power: 525 / 555 / 586)
- Vital Force Lv. 4 — 67000 SP · passive
- Weight Limit Lv. 3 — 67000 SP · passive. Quadruple the weight limit.
- Blunt Mastery Lv. 15–17 — 22000 SP each · passive
- Polearm Mastery Lv. 15–17 — 22000 SP each · passive
- Light Armor Mastery Lv. 20–22 — 22000 SP each · passive
- Heavy Armor Mastery Lv. 20–22 — 22000 SP each · passive
- Hammer Crush Lv. 7–9 — 22000 SP each · active · element/trait: Shock. (Power: 459 / 475 / 492)
Level 49
- Whirlwind Lv. 10–12 — 42000 SP each · active. (Power: 618 / 651 / 686)
- Blunt Mastery Lv. 18–20 — 42000 SP each · passive
- Boost HP Lv. 5 — 120000 SP · passive
- Polearm Mastery Lv. 18–20 — 42000 SP each · passive
- Light Armor Mastery Lv. 23–25 — 42000 SP each · passive
- Heavy Armor Mastery Lv. 23–25 — 42000 SP each · passive
- Spoil Lv. 6 — 120000 SP · active
- Hammer Crush Lv. 10–12 — 42000 SP each · active · element/trait: Shock. (Power: 509 / 526 / 542)
- Spoil Festival Lv. 4 — 110000 SP · active
Level 52
- Whirlwind Lv. 13–15 — 62000 SP each · active. (Power: 722 / 758 / 796)
- Vital Force Lv. 5 — 190000 SP · passive
- Blunt Mastery Lv. 21–23 — 62000 SP each · passive
- Fast HP Recovery Lv. 5 — 190000 SP · passive
- Polearm Mastery Lv. 21–23 — 62000 SP each · passive
- Light Armor Mastery Lv. 26–28 — 62000 SP each · passive
- Heavy Armor Mastery Lv. 26–28 — 62000 SP each · passive
- Hammer Crush Lv. 13–15 — 62000 SP each · active · element/trait: Shock. (Power: 559 / 576 / 593)
Level 55
- Whirlwind Lv. 16–18 — 100000 SP each · active. (Power: 835 / 875 / 916)
- Blunt Mastery Lv. 24–26 — 100000 SP each · passive
- Boost HP Lv. 6 — 300000 SP · passive
- Polearm Mastery Lv. 24–26 — 100000 SP each · passive
- Light Armor Mastery Lv. 29–31 — 100000 SP each · passive
- Heavy Armor Mastery Lv. 29–31 — 100000 SP each · passive
- Spoil Lv. 7 — 300000 SP · active
- Hammer Crush Lv. 16–18 — 100000 SP each · active · element/trait: Shock. (Power: 609 / 364 / 379)
- Spoil Festival Lv. 5 — 250000 SP · active
Level 58
- Whirlwind Lv. 19–21 — 140000 SP each · active. (Power: 959 / 1002 / 1046)
- Vital Force Lv. 6 — 410000 SP · passive
- Blunt Mastery Lv. 27–29 — 140000 SP each · passive
- Fast HP Recovery Lv. 6 — 410000 SP · passive
- Polearm Mastery Lv. 27–29 — 140000 SP each · passive
- Light Armor Mastery Lv. 32–34 — 140000 SP each · passive
- Heavy Armor Mastery Lv. 32–34 — 140000 SP each · passive
- Hammer Crush Lv. 19–21 — 140000 SP each · active · element/trait: Shock. (Power: 395 / 410 / 426)
Level 60
- Whirlwind Lv. 22–23 — 210000 SP each · active. When brandishing a spear, inflicts damage to surrounding enemies. Can be used along with a spear type equipment. Power X. Over-hit is possible. (Power: 1091 / 1136)
- Weight Limit Lv. 4 — 410000 SP · passive
- Blunt Mastery Lv. 30–31 — 210000 SP each · passive. Increases P. Atk. when a blunt type weapon is used.
- Polearm Mastery Lv. 30–31 — 210000 SP each · passive
- Light Armor Mastery Lv. 35–36 — 210000 SP each · passive
- Heavy Armor Mastery Lv. 35–36 — 210000 SP each · passive
- Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.
- Spoil Lv. 8 — 410000 SP · active
- Hammer Crush Lv. 22–23 — 210000 SP each · active · element/trait: Shock. (Power: 443 / 459)
Level 62
- Whirlwind Lv. 24–25 — 250000 SP each · active. (Power: 1183 / 1230)
- Blunt Mastery Lv. 32–33 — 250000 SP each · passive
- Boost HP Lv. 7 — 500000 SP · passive
- Polearm Mastery Lv. 32–33 — 250000 SP each · passive
- Light Armor Mastery Lv. 37–38 — 250000 SP each · passive
- Heavy Armor Mastery Lv. 37–38 — 250000 SP each · passive
- Hammer Crush Lv. 24–25 — 250000 SP each · active · element/trait: Shock. (Power: 475 / 492)
- Spoil Festival Lv. 6 — 500000 SP · active
Level 64
- Whirlwind Lv. 26–27 — 300000 SP each · active. (Power: 1278 / 1327)
- Vital Force Lv. 7 — 600000 SP · passive
- Blunt Mastery Lv. 34–35 — 300000 SP each · passive
- Polearm Mastery Lv. 34–35 — 300000 SP each · passive
- Light Armor Mastery Lv. 39–40 — 300000 SP each · passive
- Heavy Armor Mastery Lv. 39–40 — 300000 SP each · passive
- Spoil Lv. 9 — 600000 SP · active
- Hammer Crush Lv. 26–27 — 300000 SP each · active · element/trait: Shock. (Power: 509 / 526)
Level 66
- Whirlwind Lv. 28–29 — 440000 SP each · active. (Power: 1376 / 1425)
- Blunt Mastery Lv. 36–37 — 440000 SP each · passive
- Boost HP Lv. 8 — 880000 SP · passive
- Polearm Mastery Lv. 36–37 — 440000 SP each · passive
- Light Armor Mastery Lv. 41–42 — 440000 SP each · passive
- Heavy Armor Mastery Lv. 41–42 — 440000 SP each · passive
- Hammer Crush Lv. 28–29 — 440000 SP each · active · element/trait: Shock. (Power: 542 / 559)
- Spoil Festival Lv. 7 — 880000 SP · active
Level 67
- Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.
Level 68
- Whirlwind Lv. 30–31 — 490000 SP each · active. (Power: 1475 / 1525)
- Blunt Mastery Lv. 38–39 — 490000 SP each · passive
- Fast HP Recovery Lv. 7 — 970000 SP · passive
- Polearm Mastery Lv. 38–39 — 490000 SP each · passive
- Light Armor Mastery Lv. 43–44 — 490000 SP each · passive
- Heavy Armor Mastery Lv. 43–44 — 490000 SP each · passive
- Spoil Lv. 10 — 970000 SP · active
- Hammer Crush Lv. 30–31 — 490000 SP each · active · element/trait: Shock. (Power: 576 / 593)
Level 70
- Whirlwind Lv. 32–33 — 580000 SP each · active. (Power: 1576 / 1626)
- Weight Limit Lv. 5 — 1200000 SP · passive
- Blunt Mastery Lv. 40–41 — 580000 SP each · passive
- Boost HP Lv. 9 — 1200000 SP · passive
- Polearm Mastery Lv. 40–41 — 580000 SP each · passive
- Light Armor Mastery Lv. 45–46 — 580000 SP each · passive
- Heavy Armor Mastery Lv. 45–46 — 580000 SP each · passive
- Hammer Crush Lv. 32–33 — 580000 SP each · active · element/trait: Shock. (Power: 609 / 542)
- Spoil Festival Lv. 8 — 1200000 SP · active
Level 72
- Whirlwind Lv. 34–35 — 940000 SP each · active. (Power: 1677 / 1727)
- Vital Force Lv. 8 — 1800000 SP · passive
- Blunt Mastery Lv. 42–43 — 940000 SP each · passive
- Polearm Mastery Lv. 42–43 — 940000 SP each · passive
- Light Armor Mastery Lv. 47–48 — 940000 SP each · passive
- Heavy Armor Mastery Lv. 47–48 — 940000 SP each · passive
- Spoil Lv. 11 — 1800000 SP · active
- Hammer Crush Lv. 34–35 — 940000 SP each · active · element/trait: Shock. (Power: 559 / 576)
Level 74
- Whirlwind Lv. 36–37 — 1300000 SP each · active. (Power: 1777 / 1827)
- Blunt Mastery Lv. 44–45 — 1300000 SP each · passive
- Boost HP Lv. 10 — 2600000 SP · passive
- Fast HP Recovery Lv. 8 — 2600000 SP · passive
- Polearm Mastery Lv. 44–45 — 1300000 SP each · passive
- Light Armor Mastery Lv. 49–50 — 1300000 SP each · passive
- Heavy Armor Mastery Lv. 49–50 — 1300000 SP each · passive
- Hammer Crush Lv. 36–37 — 1300000 SP each · active · element/trait: Shock. (Power: 593 / 609)
- Spoil Festival Lv. 9 — 2600000 SP · active
In other chronicles
- Bounty Hunter — Lineage II Interlude
- Bounty Hunter — Lineage II The 1st Throne: The Kamael
- Bounty Hunter — Lineage II The 1st Throne: Hellbound
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Part 1
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Part 2
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Final
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Epilogue
- Bounty Hunter — Lineage II Freya
- Bounty Hunter — Lineage II High Five
- Bounty Hunter — Lineage II C5: Oath of Blood
- Bounty Hunter — Lineage II C4: Scions of Destiny
- Bounty Hunter — Lineage II C3: Rise of Darkness
- Bounty Hunter — Lineage II C1: Harbingers of War
Bounty Hunter: frequently asked questions
What weapons does Bounty Hunter use?
Weapons it masters: Polearms.
What armor does Bounty Hunter wear?
Armor: Heavy armor, Light armor.
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