Dwarves · Lineage II The 1st Throne: Hellbound
Bounty Hunter
Bounty Hunter is a class of Lineage II Hellbound (race: Dwarves). It comes from Scavenger. It evolves into Fortune Seeker.
Bounty Hunter: weapons, armor and skills
- Weapons it masters: Polearms.
- Armor: Heavy armor, Light armor.
- Different skills learned: 17, between levels 40 and 74.
Skills learned by level
Level 40
- Whirlwind Lv. 1–3 — 14000 SP each · active · enchantable. A wide arcing swing that inflicts damage to multiple surrounding enemies, ignoring shield defense. Requires a polearm. Over-hit is possible. Power X. (Power: 461 / 490 / 521)
- Fake Death Lv. 1 — 43000 SP · toggle. Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
- Vital Force Lv. 3 — 43000 SP · passive. Allows quick recovery while one is sitting.
- Blunt Weapon Mastery Lv. 9–11 — 14000 SP each · passive · enchantable. Increases P. Atk. when a blunt weapon is used.
- Fast HP Recovery Lv. 3 — 43000 SP · passive · enchantable. Increases HP regeneration.
- Polearm Mastery Lv. 9–11 — 14000 SP each · passive · enchantable. Increases P. Atk. when using a polearm.
- Light Armor Mastery Lv. 14–16 — 14000 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor.
- Heavy Armor Mastery Lv. 14–16 — 14000 SP each · passive · enchantable. Increases P. Def. when wearing heavy armor.
- Hammer Crush Lv. 1–3 — 14000 SP each · active · enchantable. Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power X. (Power: 406 / 432 / 458)
Level 43
- Whirlwind Lv. 4–6 — 15000 SP each · active · enchantable. (Power: 553 / 586 / 620)
- Blunt Weapon Mastery Lv. 12–14 — 15000 SP each · passive · enchantable
- Boost HP Lv. 4 — 46000 SP · passive · enchantable. Increases Max. HP.
- Fast HP Recovery Lv. 4 — 46000 SP · passive · enchantable
- Polearm Mastery Lv. 12–14 — 15000 SP each · passive · enchantable
- Light Armor Mastery Lv. 17–19 — 15000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 17–19 — 15000 SP each · passive · enchantable
- Spoil Lv. 5 — 46000 SP · active · enchantable. Imbues a monster with magic that renders it susceptible to the Sweeper skill.
- Hammer Crush Lv. 4–6 — 15000 SP each · active · enchantable. (Power: 486 / 515 / 546)
- Spoil Festival Lv. 3 — 46000 SP · active · enchantable. Imbues multiple enemies with magic that renders them Spoiled.
Level 46
- Bandage Lv. 2 — 67000 SP · active. Heals your own bleeding up to Effect 7.
- Whirlwind Lv. 7–9 — 22000 SP each · active · enchantable. (Power: 656 / 693 / 732)
- Vital Force Lv. 4 — 67000 SP · passive
- Weight Limit Lv. 3 — 67000 SP · passive. Quadruple the weight limit.
- Blunt Weapon Mastery Lv. 15–17 — 22000 SP each · passive · enchantable
- Polearm Mastery Lv. 15–17 — 22000 SP each · passive · enchantable
- Light Armor Mastery Lv. 20–22 — 22000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 20–22 — 22000 SP each · passive · enchantable
- Hammer Crush Lv. 7–9 — 22000 SP each · active · enchantable. (Power: 577 / 610 / 644)
Level 49
- Whirlwind Lv. 10–12 — 36000 SP each · active · enchantable. (Power: 773 / 814 / 857)
- Blunt Weapon Mastery Lv. 18–20 — 36000 SP each · passive · enchantable
- Boost HP Lv. 5 — 109000 SP · passive · enchantable
- Polearm Mastery Lv. 18–20 — 36000 SP each · passive · enchantable
- Light Armor Mastery Lv. 23–25 — 36000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 23–25 — 36000 SP each · passive · enchantable
- Spoil Lv. 6 — 109000 SP · active · enchantable
- Hammer Crush Lv. 10–12 — 36000 SP each · active · enchantable. (Power: 680 / 717 / 754)
- Spoil Festival Lv. 4 — 109000 SP · active · enchantable
Level 52
- Whirlwind Lv. 13–15 — 63000 SP each · active · enchantable. (Power: 902 / 948 / 995)
- Vital Force Lv. 5 — 188000 SP · passive
- Blunt Weapon Mastery Lv. 21–23 — 63000 SP each · passive · enchantable
- Fast HP Recovery Lv. 5 — 188000 SP · passive · enchantable
- Polearm Mastery Lv. 21–23 — 63000 SP each · passive · enchantable
- Light Armor Mastery Lv. 26–28 — 63000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 26–28 — 63000 SP each · passive · enchantable
- Hammer Crush Lv. 13–15 — 63000 SP each · active · enchantable. (Power: 794 / 834 / 876)
Level 55
- Whirlwind Lv. 16–18 — 74000 SP each · active · enchantable. (Power: 1044 / 1094 / 1145)
- Blunt Weapon Mastery Lv. 24–26 — 74000 SP each · passive · enchantable
- Boost HP Lv. 6 — 222000 SP · passive · enchantable
- Polearm Mastery Lv. 24–26 — 74000 SP each · passive · enchantable
- Light Armor Mastery Lv. 29–31 — 74000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 29–31 — 74000 SP each · passive · enchantable
- Spoil Lv. 7 — 222000 SP · active · enchantable
- Hammer Crush Lv. 16–18 — 74000 SP each · active · enchantable. (Power: 919 / 963 / 1008)
- Spoil Festival Lv. 5 — 222000 SP · active · enchantable
Level 58
- Whirlwind Lv. 19–21 — 87000 SP each · active · enchantable. (Power: 1198 / 1252 / 1307)
- Vital Force Lv. 6 — 260000 SP · passive
- Blunt Weapon Mastery Lv. 27–29 — 87000 SP each · passive · enchantable
- Fast HP Recovery Lv. 6 — 260000 SP · passive · enchantable
- Polearm Mastery Lv. 27–29 — 87000 SP each · passive · enchantable
- Light Armor Mastery Lv. 32–34 — 87000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 32–34 — 87000 SP each · passive · enchantable
- Hammer Crush Lv. 19–21 — 87000 SP each · active · enchantable. (Power: 1054 / 1102 / 1150)
- Polearm Accuracy Lv. 1 — 260000 SP · toggle · enchantable. Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
- War Frenzy Lv. 1 — 260000 SP · toggle · enchantable. Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.
Level 60
- Whirlwind Lv. 22–23 — 207000 SP each · active · enchantable. (Power: 1363 / 1420)
- Blunt Weapon Mastery Lv. 30–31 — 207000 SP each · passive · enchantable
- Polearm Mastery Lv. 30–31 — 207000 SP each · passive · enchantable
- Light Armor Mastery Lv. 35–36 — 207000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 35–36 — 207000 SP each · passive · enchantable
- Spoil Lv. 8 — 414000 SP · active · element/trait: Yes [Hammer Crush] Hammer Crush Lv.22 Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Shield defense is ignored. Over-hit is possible. Power 1200., 207000, Active; enchantable
- Hammer Crush Lv. 23 — 207000 SP · active · enchantable. (Power: 1250)
Level 62
- Bandage Lv. 3 — 440000 SP · active. Heals your own bleeding up to Effect 9.
- Whirlwind Lv. 24–25 — 220000 SP each · active · enchantable. (Power: 1479 / 1538)
- Blunt Weapon Mastery Lv. 32–33 — 220000 SP each · passive · enchantable
- Boost HP Lv. 7 — 440000 SP · passive · enchantable
- Polearm Mastery Lv. 32–33 — 220000 SP each · passive · enchantable
- Light Armor Mastery Lv. 37–38 — 220000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 37–38 — 220000 SP each · passive · enchantable
- Hammer Crush Lv. 24–25 — 220000 SP each · active · enchantable. (Power: 1301 / 1353)
- Spoil Festival Lv. 6 — 440000 SP · active · enchantable
Level 64
- Whirlwind Lv. 26–27 — 300000 SP each · active · enchantable. (Power: 1598 / 1658)
- Vital Force Lv. 7 — 600000 SP · passive
- Blunt Weapon Mastery Lv. 34–35 — 300000 SP each · passive · enchantable
- Polearm Mastery Lv. 34–35 — 300000 SP each · passive · enchantable
- Light Armor Mastery Lv. 39–40 — 300000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 39–40 — 300000 SP each · passive · enchantable
- Spoil Lv. 9 — 600000 SP · active · enchantable
- Hammer Crush Lv. 26–27 — 300000 SP each · active · enchantable. (Power: 1406 / 1460)
Level 66
- Whirlwind Lv. 28–29 — 320000 SP each · active · enchantable. (Power: 1720 / 1782)
- Blunt Weapon Mastery Lv. 36–37 — 320000 SP each · passive · enchantable
- Boost HP Lv. 8 — 640000 SP · passive · enchantable
- Polearm Mastery Lv. 36–37 — 320000 SP each · passive · enchantable
- Light Armor Mastery Lv. 41–42 — 320000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 41–42 — 320000 SP each · passive · enchantable
- Hammer Crush Lv. 28–29 — 320000 SP each · active · enchantable. (Power: 1513 / 1568)
- Spoil Festival Lv. 7 — 640000 SP · active · enchantable
- Wrath Lv. 1–2 — 320000 SP each · active · enchantable. By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power X percent. (Power: 7 / 10)
- Polearm Accuracy Lv. 2 — 640000 SP · toggle · enchantable
- War Frenzy Lv. 2 — 640000 SP · toggle · enchantable
Level 68
- Whirlwind Lv. 30–31 — 430000 SP each · active · enchantable. (Power: 1844 / 1907)
- Blunt Weapon Mastery Lv. 38–39 — 430000 SP each · passive · enchantable
- Fast HP Recovery Lv. 7 — 870000 SP · passive · enchantable
- Polearm Mastery Lv. 38–39 — 430000 SP each · passive · enchantable
- Light Armor Mastery Lv. 43–44 — 430000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 43–44 — 430000 SP each · passive · enchantable
- Spoil Lv. 10 — 870000 SP · active · enchantable
- Hammer Crush Lv. 30–31 — 430000 SP each · active · enchantable. (Power: 1623 / 1678)
- Wrath Lv. 3–4 — 430000 SP each · active · enchantable. (Power: 12 / 15)
Level 70
- Whirlwind Lv. 32–33 — 520000 SP each · active · enchantable. (Power: 1970 / 2033)
- Blunt Weapon Mastery Lv. 40–41 — 520000 SP each · passive · enchantable
- Boost HP Lv. 9 — 1030000 SP · passive · enchantable
- Polearm Mastery Lv. 40–41 — 520000 SP each · passive · enchantable
- Light Armor Mastery Lv. 45–46 — 520000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 45–46 — 520000 SP each · passive · enchantable
- Hammer Crush Lv. 32–33 — 520000 SP each · active · enchantable. (Power: 1733 / 1789)
- Spoil Festival Lv. 8 — 1030000 SP · active · enchantable
- Wrath Lv. 5–6 — 520000 SP each · active · enchantable. (Power: 17 / 20)
Level 72
- Whirlwind Lv. 34–35 — 670000 SP each · active · enchantable. (Power: 2096 / 2158)
- Vital Force Lv. 8 — 1330000 SP · passive
- Blunt Weapon Mastery Lv. 42–43 — 670000 SP each · passive · enchantable
- Polearm Mastery Lv. 42–43 — 670000 SP each · passive · enchantable
- Light Armor Mastery Lv. 47–48 — 670000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 47–48 — 670000 SP each · passive · enchantable
- Spoil Lv. 11 — 1330000 SP · active · enchantable
- Hammer Crush Lv. 34–35 — 670000 SP each · active · enchantable. (Power: 1844 / 1900)
- Wrath Lv. 7–8 — 670000 SP each · active · enchantable. (Power: 22 / 25)
Level 74
- Whirlwind Lv. 36–37 — 1080000 SP each · active · enchantable. (Power: 2221 / 2283)
- Blunt Weapon Mastery Lv. 44–45 — 1080000 SP each · passive · enchantable
- Boost HP Lv. 10 — 2170000 SP · passive · enchantable
- Fast HP Recovery Lv. 8 — 2170000 SP · passive · enchantable
- Polearm Mastery Lv. 44–45 — 1080000 SP each · passive · enchantable
- Light Armor Mastery Lv. 49–50 — 1080000 SP each · passive · enchantable
- Heavy Armor Mastery Lv. 49–50 — 1080000 SP each · passive · enchantable
- Hammer Crush Lv. 36–37 — 1080000 SP each · active · enchantable. (Power: 1955 / 2009)
- Spoil Festival Lv. 9 — 2170000 SP · active · enchantable
- Wrath Lv. 9–10 — 1080000 SP each · active · enchantable. (Power: 27 / 30)
- Polearm Accuracy Lv. 3 — 2170000 SP · toggle · enchantable
- War Frenzy Lv. 3 — 2170000 SP · toggle · enchantable
In other chronicles
- Bounty Hunter — Lineage II Interlude
- Bounty Hunter — Lineage II The 1st Throne: The Kamael
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Part 1
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Part 2
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Final
- Bounty Hunter — Lineage II The 2nd Throne: Gracia Epilogue
- Bounty Hunter — Lineage II Freya
- Bounty Hunter — Lineage II High Five
- Bounty Hunter — Lineage II C5: Oath of Blood
- Bounty Hunter — Lineage II C4: Scions of Destiny
- Bounty Hunter — Lineage II C3: Rise of Darkness
- Bounty Hunter — Lineage II C2: Age of Splendor
- Bounty Hunter — Lineage II C1: Harbingers of War
Bounty Hunter: frequently asked questions
What weapons does Bounty Hunter use?
Weapons it masters: Polearms.
What armor does Bounty Hunter wear?
Armor: Heavy armor, Light armor.
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