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Dwarves · Lineage II The 2nd Throne: Gracia Part 1

Bounty Hunter

Bounty Hunter is a class of Lineage II Gracia Part 1 (race: Dwarves). It comes from Scavenger. It evolves into Fortune Seeker.

Bounty Hunter: weapons, armor and skills

  • Weapons it masters: Polearms.
  • Armor: Heavy armor, Light armor.
  • Different skills learned: 19, between levels 40 and 74.

Skills learned by level

Level 40

  • Whirlwind Lv. 1–3 — 12000 SP each · active · enchantable. A wide arcing swing that inflicts damage to multiple enemies. Requires a polearm. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 554 / 588 / 625)
  • Fake Death Lv. 1 — 35000 SP · toggle. Makes PC play dead and dissuades the enemy from attacking. Continuously consumes MP.
  • Vital Force Lv. 3 — 35000 SP · passive. Allows quick recovery while one is sitting.
  • Fatal Strike Lv. 1–3 — 12000 SP each · active · enchantable. Strong pounding attack. Requires a sword or blunt weapon. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 738 / 784 / 833)
  • Blunt Weapon Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. Increases P. Atk. when a blunt weapon is used.
  • Fast HP Recovery Lv. 3 — 35000 SP · passive · enchantable. Increases HP regeneration.
  • Polearm Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. Increases P. Atk. when using a polearm.
  • Light Armor Mastery Lv. 14–16 — 12000 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor.
  • Heavy Armor Mastery Lv. 14–16 — 12000 SP each · passive · enchantable. Increases P. Def. when wearing heavy armor.
  • Crystallize Lv. 2 — 35000 SP · passive. Makes crystallization possible.
  • Hammer Crush Lv. 1–3 — 12000 SP each · active · enchantable. Simultaneously stuns and inflicts melee damage. Requires a blunt weapon. Ignores Shield Defense. Over-hit is possible. Power X. (Power: 487 / 518 / 550)

Level 43

  • Whirlwind Lv. 4–6 — 14000 SP each · active · enchantable. (Power: 663 / 703 / 744)
  • Fatal Strike Lv. 4–6 — 14000 SP each · active · enchantable. (Power: 884 / 937 / 992)
  • Blunt Weapon Mastery Lv. 12–14 — 14000 SP each · passive · enchantable
  • Boost HP Lv. 4 — 42000 SP · passive · enchantable. Increases Max. HP.
  • Fast HP Recovery Lv. 4 — 42000 SP · passive · enchantable
  • Polearm Mastery Lv. 12–14 — 14000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 17–19 — 14000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 17–19 — 14000 SP each · passive · enchantable
  • Spoil Lv. 5 — 42000 SP · active · enchantable. Imbues a monster with magic that renders it susceptible to the Sweeper skill.
  • Hammer Crush Lv. 4–6 — 14000 SP each · active · enchantable. (Power: 583 / 618 / 655)
  • Spoil Festival Lv. 3 — 42000 SP · active · enchantable. Imbues multiple enemies with magic that renders them Spoiled.

Level 46

  • Bandage Lv. 2 — 60000 SP · active. Heals your own bleeding up to Effect 7.
  • Whirlwind Lv. 7–9 — 20000 SP each · active · enchantable. (Power: 787 / 832 / 879)
  • Vital Force Lv. 4 — 60000 SP · passive
  • Weight Limit Lv. 3 — 60000 SP · passive. Quadruple the weight limit.
  • Fatal Strike Lv. 7–9 — 20000 SP each · active · enchantable. (Power: 1049 / 1109 / 1171)
  • Blunt Weapon Mastery Lv. 15–17 — 20000 SP each · passive · enchantable
  • Polearm Mastery Lv. 15–17 — 20000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 20–22 — 20000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 20–22 — 20000 SP each · passive · enchantable
  • Hammer Crush Lv. 7–9 — 20000 SP each · active · enchantable. (Power: 693 / 732 / 773)

Level 49

  • Whirlwind Lv. 10–12 — 33000 SP each · active · enchantable. (Power: 927 / 977 / 1029)
  • Fatal Strike Lv. 10–12 — 33000 SP each · active · enchantable. (Power: 1236 / 1302 / 1371)
  • Blunt Weapon Mastery Lv. 18–20 — 33000 SP each · passive · enchantable
  • Boost HP Lv. 5 — 98000 SP · passive · enchantable
  • Polearm Mastery Lv. 18–20 — 33000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 23–25 — 33000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 23–25 — 33000 SP each · passive · enchantable
  • Spoil Lv. 6 — 98000 SP · active · enchantable
  • Hammer Crush Lv. 10–12 — 33000 SP each · active · enchantable. (Power: 816 / 860 / 905)
  • Spoil Festival Lv. 4 — 98000 SP · active · enchantable

Level 52

  • Whirlwind Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 1082 / 1137 / 1194)
  • Vital Force Lv. 5 — 150000 SP · passive
  • Fatal Strike Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 1443 / 1516 / 1592)
  • Blunt Weapon Mastery Lv. 21–23 — 50000 SP each · passive · enchantable
  • Fast HP Recovery Lv. 5 — 150000 SP · passive · enchantable
  • Polearm Mastery Lv. 21–23 — 50000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 26–28 — 50000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 26–28 — 50000 SP each · passive · enchantable
  • Crystallize Lv. 3 — 150000 SP · passive
  • Hammer Crush Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 952 / 1001 / 1051)

Level 55

  • Whirlwind Lv. 16–18 — 73000 SP each · active · enchantable. (Power: 1253 / 1313 / 1374)
  • Fatal Strike Lv. 16–18 — 73000 SP each · active · enchantable. (Power: 1670 / 1750 / 1832)
  • Blunt Weapon Mastery Lv. 24–26 — 73000 SP each · passive · enchantable
  • Boost HP Lv. 6 — 220000 SP · passive · enchantable
  • Polearm Mastery Lv. 24–26 — 73000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 29–31 — 73000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 29–31 — 73000 SP each · passive · enchantable
  • Spoil Lv. 7 — 220000 SP · active · enchantable
  • Hammer Crush Lv. 16–18 — 73000 SP each · active · enchantable. (Power: 1102 / 1155 / 1210)
  • Spoil Festival Lv. 5 — 220000 SP · active · enchantable

Level 58

  • Whirlwind Lv. 19–21 — 67000 SP each · active · enchantable. (Power: 1438 / 1502 / 1568)
  • Vital Force Lv. 6 — 200000 SP · passive
  • Fatal Strike Lv. 19–21 — 67000 SP each · active · enchantable. (Power: 1917 / 2003 / 2091)
  • Blunt Weapon Mastery Lv. 27–29 — 67000 SP each · passive · enchantable
  • Fast HP Recovery Lv. 6 — 200000 SP · passive · enchantable
  • Polearm Mastery Lv. 27–29 — 67000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 32–34 — 67000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 32–34 — 67000 SP each · passive · enchantable
  • Hammer Crush Lv. 19–21 — 67000 SP each · active · enchantable. (Power: 1265 / 1322 / 1380)
  • Polearm Accuracy Lv. 1 — 200000 SP · toggle · enchantable. Increases your Accuracy when using a polearm. While in use, MP is continuously consumed.
  • War Frenzy Lv. 1 — 200000 SP · toggle · enchantable. Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Level 60

  • Whirlwind Lv. 22–23 — 161000 SP each · active · enchantable. (Power: 1636 / 1704)
  • Fatal Strike Lv. 22–23 — 161000 SP each · active · enchantable. (Power: 2181 / 2272)
  • Blunt Weapon Mastery Lv. 30–31 — 161000 SP each · passive · enchantable
  • Polearm Mastery Lv. 30–31 — 161000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 35–36 — 161000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 35–36 — 161000 SP each · passive · enchantable
  • Crystallize Lv. 4 — 322000 SP · passive
  • Spoil Lv. 8 — 322000 SP · active · enchantable
  • Hammer Crush Lv. 22–23 — 161000 SP each · active · enchantable. (Power: 1440 / 1500)

Level 62

  • Bandage Lv. 3 — 360000 SP · active. Heals your own bleeding up to Effect 9.
  • Whirlwind Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 1774 / 1845)
  • Fatal Strike Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 2366 / 2460)
  • Blunt Weapon Mastery Lv. 32–33 — 180000 SP each · passive · enchantable
  • Boost HP Lv. 7 — 360000 SP · passive · enchantable
  • Polearm Mastery Lv. 32–33 — 180000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 37–38 — 180000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 37–38 — 180000 SP each · passive · enchantable
  • Hammer Crush Lv. 24–25 — 180000 SP each · active · enchantable. (Power: 1561 / 1624)
  • Spoil Festival Lv. 6 — 360000 SP · active · enchantable

Level 64

  • Whirlwind Lv. 26–27 — 270000 SP each · active · enchantable. (Power: 1917 / 1990)
  • Vital Force Lv. 7 — 530000 SP · passive
  • Fatal Strike Lv. 26–27 — 270000 SP each · active · enchantable. (Power: 2556 / 2653)
  • Blunt Weapon Mastery Lv. 34–35 — 270000 SP each · passive · enchantable
  • Polearm Mastery Lv. 34–35 — 270000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 39–40 — 270000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 39–40 — 270000 SP each · passive · enchantable
  • Spoil Lv. 9 — 530000 SP · active · enchantable
  • Hammer Crush Lv. 26–27 — 270000 SP each · active · enchantable. (Power: 1687 / 1751)

Level 66

  • Whirlwind Lv. 28–29 — 270000 SP each · active · enchantable. (Power: 2064 / 2138)
  • Fatal Strike Lv. 28–29 — 270000 SP each · active · enchantable. (Power: 2751 / 2850)
  • Blunt Weapon Mastery Lv. 36–37 — 270000 SP each · passive · enchantable
  • Boost HP Lv. 8 — 540000 SP · passive · enchantable
  • Polearm Mastery Lv. 36–37 — 270000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 41–42 — 270000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 41–42 — 270000 SP each · passive · enchantable
  • Hammer Crush Lv. 28–29 — 270000 SP each · active · enchantable. (Power: 1816 / 1881)
  • Spoil Festival Lv. 7 — 540000 SP · active · enchantable
  • Wrath Lv. 1–2 — 270000 SP each · active · enchantable. By swinging a polearm, decreases CP of near enemies. Requires a polearm. Power X percent. (Power: 7 / 10)
  • Polearm Accuracy Lv. 2 — 540000 SP · toggle · enchantable
  • War Frenzy Lv. 2 — 540000 SP · toggle · enchantable

Level 68

  • Whirlwind Lv. 30–31 — 390000 SP each · active · enchantable. (Power: 2213 / 2288)
  • Fatal Strike Lv. 30–31 — 390000 SP each · active · enchantable. (Power: 2950 / 3050)
  • Blunt Weapon Mastery Lv. 38–39 — 390000 SP each · passive · enchantable
  • Fast HP Recovery Lv. 7 — 780000 SP · passive · enchantable
  • Polearm Mastery Lv. 38–39 — 390000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 43–44 — 390000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 43–44 — 390000 SP each · passive · enchantable
  • Spoil Lv. 10 — 780000 SP · active · enchantable
  • Hammer Crush Lv. 30–31 — 390000 SP each · active · enchantable. (Power: 1947 / 2013)
  • Wrath Lv. 3–4 — 390000 SP each · active · enchantable. (Power: 12 / 15)

Level 70

  • Whirlwind Lv. 32–33 — 350000 SP each · active · enchantable. (Power: 2363 / 2439)
  • Fatal Strike Lv. 32–33 — 350000 SP each · active · enchantable. (Power: 3151 / 3252)
  • Blunt Weapon Mastery Lv. 40–41 — 350000 SP each · passive · enchantable
  • Boost HP Lv. 9 — 780000 SP · passive · enchantable
  • Polearm Mastery Lv. 40–41 — 350000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 45–46 — 350000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 45–46 — 350000 SP each · passive · enchantable
  • Crystallize Lv. 5 — 780000 SP · passive
  • Hammer Crush Lv. 32–33 — 350000 SP each · active · enchantable. (Power: 2080 / 2146)
  • Spoil Festival Lv. 8 — 780000 SP · active · enchantable
  • Wrath Lv. 5–6 — 350000 SP each · active · enchantable. (Power: 17 / 20)

Level 72

  • Whirlwind Lv. 34–35 — 600000 SP each · active · enchantable. (Power: 2515 / 2590)
  • Vital Force Lv. 8 — 1200000 SP · passive
  • Fatal Strike Lv. 34–35 — 600000 SP each · active · enchantable. (Power: 3353 / 3453)
  • Blunt Weapon Mastery Lv. 42–43 — 600000 SP each · passive · enchantable
  • Polearm Mastery Lv. 42–43 — 600000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 47–48 — 600000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 47–48 — 600000 SP each · passive · enchantable
  • Spoil Lv. 11 — 1200000 SP · active · enchantable
  • Hammer Crush Lv. 34–35 — 600000 SP each · active · enchantable. (Power: 2213 / 2279)
  • Wrath Lv. 7–8 — 600000 SP each · active · enchantable. (Power: 22 / 25)

Level 74

  • Whirlwind Lv. 36–37 — 930000 SP each · active · enchantable. (Power: 2665 / 2740)
  • Fatal Strike Lv. 36–37 — 930000 SP each · active · enchantable. (Power: 3553 / 3653)
  • Blunt Weapon Mastery Lv. 44–45 — 930000 SP each · passive · enchantable
  • Boost HP Lv. 10 — 1900000 SP · passive · enchantable
  • Fast HP Recovery Lv. 8 — 1900000 SP · passive · enchantable
  • Polearm Mastery Lv. 44–45 — 930000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 49–50 — 930000 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 49–50 — 930000 SP each · passive · enchantable
  • Hammer Crush Lv. 36–37 — 930000 SP each · active · enchantable. (Power: 2345 / 2411)
  • Spoil Festival Lv. 9 — 1900000 SP · active · enchantable
  • Wrath Lv. 9–10 — 930000 SP each · active · enchantable. (Power: 27 / 30)
  • Polearm Accuracy Lv. 3 — 1900000 SP · toggle · enchantable
  • War Frenzy Lv. 3 — 1900000 SP · toggle · enchantable

In other chronicles

Bounty Hunter: frequently asked questions

What weapons does Bounty Hunter use?

Weapons it masters: Polearms.

What armor does Bounty Hunter wear?

Armor: Heavy armor, Light armor.

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