Humans · Lineage II C1: Harbingers of War
Rogue
Rogue is a class of Lineage II C1 (race: Humans). It comes from Fighter. It evolves into Hawkeye, Treasure Hunter.
Rogue: weapons, armor and skills
- Weapons it masters: Bows, Daggers.
- Armor: Light armor.
- Different skills learned: 23, between levels 20 and 36.
Skills learned by level
Level 20
- Dash Lv. 1 — 3700 SP · active. Move quickly in short period.
- Mortal Blow Lv. 10–12 — 1200 SP each · active. Attempts strong critical attack. Available with daggers only. Power X. (Power: 268 / 291 / 314)
- Unlock Lv. 1 — 3700 SP · active. Unlocks level 1 door with chances of approximately 30%. Needs one key of thief.
- Power Shot Lv. 10–12 — 1200 SP each · active. Causes great damage from far distance with bow. Power X. Over-hit available. (Power: 239 / 258 / 279)
- Long Shot Lv. 1 — 3700 SP · passive. Bow range increases.
- Acrobat Lv. 1 — 3700 SP · passive. Enables player to jump from high places.
- Boost Breath Lv. 1 — 3700 SP · passive. Increases lung capacity.
- Bow Mastery Lv. 1–3 — 1200 SP each · passive. Increases attack power when using bows.
- Dagger Mastery Lv. 1 — 3700 SP · passive. Increases attack power when using daggers.
- Light Armor Mastery Lv. 1–2 — 1900 SP each · passive. Increases defense and evasion when wearing light equipment.
Level 24
- Mortal Blow Lv. 13–15 — 2300 SP each · active. (Power: 367 / 396 / 427)
- Power Shot Lv. 13–15 — 2300 SP each · active. (Power: 326 / 352 / 379)
- Bleed Lv. 1 — 7000 SP · active. Wounds opponent to bleed. Intensity 3.
- Vital Force Lv. 1 — 7000 SP · passive. Heals quickly when sitting down.
- Critical Power Lv. 1 — 7000 SP · passive. Power of critical attack increases.
- Boost Evasion Lv. 1 — 7000 SP · passive. Increase evasion.
- Bow Mastery Lv. 4–6 — 2300 SP each · passive
- Dagger Mastery Lv. 2 — 7000 SP · passive
- Light Armor Mastery Lv. 3–4 — 3500 SP each · passive
- Accuracy Lv. 1 — 7000 SP · toggle. Increases attack power. Continuously consumes MP.
Level 28
- Mortal Blow Lv. 16–18 — 4000 SP each · active. (Power: 494 / 531 / 571)
- Unlock Lv. 2 — 12000 SP · active. Unlocks level 1 door with chances of approximately 75%. Needs one key of thief.
- Power Shot Lv. 16–18 — 4000 SP each · active. (Power: 440 / 472 / 507)
- Ultimate Evasion Lv. 1 — 12000 SP · active. Instantly increases evasion.
- Critical Chance Lv. 1 — 12000 SP · passive. Critical rate increases.
- Quick Step Lv. 1 — 12000 SP · passive. Moving speed increases.
- Bow Mastery Lv. 7–9 — 4000 SP each · passive
- Dagger Mastery Lv. 3–4 — 6000 SP each · passive
- Acrobatic Move Lv. 1 — 12000 SP · passive. Dodging abilities increase when running.
- Light Armor Mastery Lv. 5–6 — 6000 SP each · passive
Level 32
- Mortal Blow Lv. 19–21 — 7400 SP each · active. (Power: 656 / 703 / 752)
- Power Shot Lv. 19–21 — 7400 SP each · active. (Power: 584 / 625 / 669)
- Bleed Lv. 2 — 23000 SP · active. Wounds opponent to bleed. Intensity 4.
- Rapid Shot Lv. 1 — 23000 SP · active. Increases one’s speed of shooting arrows.
- Vital Force Lv. 2 — 23000 SP · passive
- Critical Power Lv. 2 — 23000 SP · passive
- Bow Mastery Lv. 10–12 — 7400 SP each · passive
- Dagger Mastery Lv. 5–6 — 11000 SP each · passive
- Light Armor Mastery Lv. 7–8 — 11000 SP each · passive
Level 36
- Mortal Blow Lv. 22–24 — 11000 SP each · active. (Power: 859 / 916 / 977)
- Unlock Lv. 3 — 35000 SP · active. Unlocks level 1 door with chances of 100% and level 2 door with chances of 5%. Needs one key of thief.
- Power Shot Lv. 22–24 — 11000 SP each · active. (Power: 763 / 814 / 865)
- Stun Shot Lv. 1–3 — 11000 SP each · active · element/trait: Shock. Attacks with bow and puts into shock. Power X. Over-hit available. (Power: 287 / 306 / 326)
- Boost Attack Speed Lv. 1 — 35000 SP · passive. Attack speed increases.
- Esprit Lv. 1 — 35000 SP · passive. Increases healing speed in running state.
- Bow Mastery Lv. 13–15 — 11000 SP each · passive
- Dagger Mastery Lv. 7–8 — 17000 SP each · passive
- Light Armor Mastery Lv. 9–10 — 17000 SP each · passive
Tips about Rogue
Rogue: what it specializes in
Rogue (Humans, comes from Fighter): specializes in bows, daggers, and light armor; new skills: Dash (Lv. 20), Unlock (Lv. 20), Bleed (Lv. 24), Accuracy (Lv. 24), Ultimate Evasion (Lv. 28), Rapid Shot (Lv. 32), Stun Shot (Lv. 36), Long Shot (Lv. 20), Acrobat (Lv. 20), Boost Breath (Lv. 20), Bow Mastery (Lv. 20), Dagger Mastery (Lv. 20) and 9 more.
How to get to Rogue
Quest Path to a Rogue (19+), starts with [Captain] Bezique. Has 8 steps (full guide under 'Quests - Change of Occupation').
In other chronicles
- Rogue — Lineage II Interlude
- Rogue — Lineage II The 1st Throne: The Kamael
- Rogue — Lineage II The 1st Throne: Hellbound
- Rogue — Lineage II The 2nd Throne: Gracia Part 1
- Rogue — Lineage II The 2nd Throne: Gracia Part 2
- Rogue — Lineage II The 2nd Throne: Gracia Final
- Rogue — Lineage II The 2nd Throne: Gracia Epilogue
- Rogue — Lineage II Freya
- Rogue — Lineage II High Five
- Rogue — Lineage II C5: Oath of Blood
- Rogue — Lineage II C4: Scions of Destiny
- Rogue — Lineage II C3: Rise of Darkness
- Rogue — Lineage II C2: Age of Splendor
Rogue: frequently asked questions
What weapons does Rogue use?
Weapons it masters: Bows, Daggers.
What armor does Rogue wear?
Armor: Light armor.
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