Offensive magic and debuffs · Lineage II C1: Harbingers of War
Curse:Weakness
Curse:Weakness is a skill from Lineage II C1 (active, magic).
Common data
- Range
- 600
- Effective range
- 800
- Cast time (s)
- 4
- Cooldown after cast (s)
- 0
- Reuse (s)
- 15
- Duration (s)
- 120
- Effect type
- pa_down
- Base chance
- 80
- Bonus per level
- 2
- Resisted with
- str
- Target
- enemy_only
- Area
- single
Curse:Weakness: what you need to know
- Learned by: Elven Mage, Mage, Elven Wizard, Wizard.
- Levels: 2.
- MP cost: 15 at the first level and 23 at the last.
- Reuse: 15 s. Cast time: 4 s. Range: 600.
In-game description
Curse to decrease attack power. Intensity X.
- Classes that use it
| Lv. | Intensity | MP / HP | SP | Requires | Magic level | Effect level | Effects |
|---|---|---|---|---|---|---|---|
| 1 | 1 | 15 / 0 | 2100 | Spellbook: Curse: Weakness | 14 | 1 | P Physical Attack (All, -15, Per) |
| 2 | 2 | 23 / 0 | 6900 | 25 | 2 | P Physical Attack (All, -30, Per) |
Curse:Weakness: frequently asked questions
Which classes learn Curse:Weakness?
Learned by: Elven Mage, Mage, Elven Wizard, Wizard.
How much MP does Curse:Weakness cost?
MP cost: 15 at the first level and 23 at the last.
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