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Bleed

Physical skills · Lineage II Interlude

Bleed

Bleed is a skill from Lineage II Interlude (active, physical).

Common data (all enchant levels)

Range
40
Effective range
400
Cast time (s)
1.08
Cooldown after cast (s)
0.72
Reuse (s)
13
Duration (s)
20
Effect level
8
Effect type
bleeding
Base chance
100
Bonus per level
2
Resisted with
con
Target
enemy_only
Area
single
Trait
Bleed
Debuff
Yes
Condition
equip_weapon, dagger
Usable in Olympiad
Yes
Effects
T Hp (-34, 5, Diff)

Bleed: what you need to know

In-game description

Inflicts a serious wound that causes the enemy to bleed momentarily. An equipped dagger weapon is required to use this skill. Effect X.

Classes that use it

Lv.EffectMP / HPSP
1332 / 05000
2441 / 014000
3567 / 061000
4681 / 0126000
5793 / 0370000
6899 / 0580000

Enchant routes

  • Cost (+1 → +29): Inflicts damage to an enemy by attacking the vital parts of the enemy's body. Immediately after receiving the attack, the enemy will start to bleed. An equipped dagger weapon is required to use this skill. Enchant Cost: MP consumption is decreased. Effect 8.
+NMP / HP
+198 / 0
+296 / 0
+395 / 0
+493 / 0
+591 / 0
+690 / 0
+788 / 0
+886 / 0
+985 / 0
+1083 / 0
+1181 / 0
+1280 / 0
+1378 / 0
+1476 / 0
+1575 / 0
+1673 / 0
+1771 / 0
+1870 / 0
+1968 / 0
+2067 / 0
+2165 / 0
+2263 / 0
+2362 / 0
+2460 / 0
+2558 / 0
+2657 / 0
+2755 / 0
+2853 / 0
+2952 / 0

In other chronicles

Bleed: frequently asked questions

Which classes learn Bleed?

Learned by: Assasin, Elven Scout, Rogue, Abyss Walker, Plain Walker, Treasure Hunter.

How much MP does Bleed cost?

MP cost: 32 at the first level and 99 at the last.

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