Humans · Lineage II C2: Age of Splendor
Treasure Hunter
Treasure Hunter is a class of Lineage II C2 (race: Humans). It comes from Rogue.
Treasure Hunter: weapons, armor and skills
- Weapons it masters: Daggers.
- Armor: Light armor.
- Different skills learned: 25, between levels 40 and 74.
Skills learned by level
Level 40
- Unlock Lv. 4 — 40000 SP · active. Opens level 1 doors at 100% probability and opens level 2 doors at 5% probability. Requires 3 Keys of a Thief. Also opens chests.
- Backstab Lv. 1–3 — 13000 SP each · active. Inflicts critical damage by attacking from behind. Available with daggers only. Power X. (Power: 1107 / 1176 / 1249)
- Fake Death Lv. 1 — 40000 SP · toggle. Makes PC play dead and makes the enemy unable to attack. Continuously consumes MP.
- Critical Chance Lv. 2 — 40000 SP · passive. Critical rate increases.
- Vital Force Lv. 3 — 40000 SP · passive. Allows quick recovery while one is sitting down.
- Critical Power Lv. 3 — 40000 SP · passive. Increases the power of a critical attack.
- Dagger Mastery Lv. 9–11 — 13000 SP each · passive. Increases P. Atk. when using a dagger.
- Silent Move Lv. 1 — 40000 SP · toggle. Disables preemptive attacks from enemies. Continuously consumes MP.
- Light Armor Mastery Lv. 11–13 — 13000 SP each · passive. Increases defense when wearing light equipment.
- Deadly Blow Lv. 1–3 — 13000 SP each · active. Attempts strong critical attack. Available with daggers only. Power X. (Power: 1107 / 1176 / 1249)
- Vicious Stance Lv. 6 — 50000 SP · toggle. Increases the degree of damage being given to an enemy during a critical attack. One's MP will be consumed continuously.
Level 43
- Switch Lv. 1 — 46000 SP · active. Throws the enemy into confusion and thereby causes them to change the target of their attack.
- Unlock Lv. 5 — 46000 SP · active. Opens level 1 doors at 100% probability and opens level 2 doors at 30% probability. Requires 4 Keys of a Thief. Also opens chests.
- Backstab Lv. 4–6 — 15000 SP each · active. (Power: 1325 / 1405 / 1488)
- Veil Lv. 1 — 46000 SP · active · element/trait: Derangement. Blurs the enemy's sight to disable preemptive attacks.
- Quick Step Lv. 2 — 46000 SP · passive. Moving speed increases.
- Esprit Lv. 2 — 46000 SP · passive. Increases one's recovery speed while one is running.
- Dagger Mastery Lv. 12–14 — 15000 SP each · passive
- Acrobatic Move Lv. 2 — 46000 SP · passive. Dodging abilities increase when running.
- Light Armor Mastery Lv. 14–16 — 15000 SP each · passive
- Deadly Blow Lv. 4–6 — 15000 SP each · active. (Power: 1325 / 1405 / 1488)
- Vicious Stance Lv. 7 — 60000 SP · toggle
Level 46
- Dash Lv. 2 — 60000 SP · active. Move quickly in short period.
- Unlock Lv. 6 — 60000 SP · active. Opens level 1 doors at 100% probability and opens level 2 doors at 75% probability. Requires 5 Keys of a Thief. Also opens chests.
- Backstab Lv. 7–9 — 20000 SP each · active. (Power: 1574 / 1664 / 1757)
- Vital Force Lv. 4 — 60000 SP · passive
- Boost Attack Speed Lv. 2 — 60000 SP · passive. Attack speed increases.
- Esprit Lv. 3 — 60000 SP · passive
- Boost Evasion Lv. 2 — 60000 SP · passive. Increase evasion.
- Dagger Mastery Lv. 15–17 — 20000 SP each · passive
- Light Armor Mastery Lv. 17–19 — 20000 SP each · passive
- Deadly Blow Lv. 7–9 — 20000 SP each · active. (Power: 1574 / 1664 / 1757)
- Vicious Stance Lv. 8 — 70000 SP · toggle
Level 49
- Trick Lv. 1 — 120000 SP · active. Takes away the enemy's will to attack.
- Unlock Lv. 7 — 120000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 5% probability. Requires 6 Keys of a Thief. Also opens chests.
- Backstab Lv. 10–12 — 37000 SP each · active. (Power: 1853 / 1953 / 2057)
- Bleed Lv. 3 — 120000 SP · active. Wounds opponent to bleed. Intensity 5.
- Critical Chance Lv. 3 — 120000 SP · passive
- Esprit Lv. 4 — 120000 SP · passive
- Dagger Mastery Lv. 18–20 — 37000 SP each · passive
- Light Armor Mastery Lv. 20–22 — 37000 SP each · passive
- Deadly Blow Lv. 10–12 — 37000 SP each · active. (Power: 1853 / 1953 / 2057)
- Vicious Stance Lv. 9 — 80000 SP · toggle
Level 52
- Switch Lv. 2 — 150000 SP · active
- Unlock Lv. 8 — 150000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 30% probability. Requires 7 Keys of a Thief. Also opens chests.
- Backstab Lv. 13–15 — 50000 SP each · active. (Power: 2164 / 2274 / 2388)
- Lure Lv. 1 — 150000 SP · active. Quietly lures an enemy.
- Veil Lv. 2 — 150000 SP · active · element/trait: Derangement
- Vital Force Lv. 5 — 150000 SP · passive
- Esprit Lv. 5 — 150000 SP · passive
- Dagger Mastery Lv. 21–23 — 50000 SP each · passive
- Light Armor Mastery Lv. 23–25 — 50000 SP each · passive
- Deadly Blow Lv. 13–15 — 50000 SP each · active. (Power: 2164 / 2274 / 2388)
- Vicious Stance Lv. 10 — 170000 SP · toggle
Level 55
- Unlock Lv. 9 — 270000 SP · active. Opens level 1 doors and level 2 doors at 100% probability and level 3 doors at 75% probability. Requires 8 Keys of a Thief. Also opens chests.
- Backstab Lv. 16–18 — 89000 SP each · active. (Power: 2505 / 2625 / 2748)
- Ultimate Evasion Lv. 2 — 270000 SP · active. Instantly increases evasion.
- Acrobat Lv. 2 — 270000 SP · passive. Enables a player to jump from higher places without receiving drop damage.
- Boost Breath Lv. 2 — 270000 SP · passive. Increases lung capacity.
- Dagger Mastery Lv. 24–26 — 89000 SP each · passive
- Acrobatic Move Lv. 3 — 270000 SP · passive
- Light Armor Mastery Lv. 26–28 — 89000 SP each · passive
- Deadly Blow Lv. 16–18 — 89000 SP each · active. (Power: 2505 / 2625 / 2748)
- Vicious Stance Lv. 11 — 180000 SP · toggle
Level 58
- Trick Lv. 2 — 370000 SP · active
- Backstab Lv. 19–21 — 120000 SP each · active. (Power: 2875 / 3004 / 3136)
- Bleed Lv. 4 — 370000 SP · active. Wounds opponent to bleed. Intensity 6.
- Vital Force Lv. 6 — 370000 SP · passive
- Boost Attack Speed Lv. 3 — 370000 SP · passive
- Boost Evasion Lv. 3 — 370000 SP · passive
- Dagger Mastery Lv. 27–29 — 120000 SP each · passive
- Light Armor Mastery Lv. 29–31 — 120000 SP each · passive
- Deadly Blow Lv. 19–21 — 120000 SP each · active. (Power: 2875 / 3004 / 3136)
- Vicious Stance Lv. 12 — 200000 SP · toggle
Level 60
- Backstab Lv. 22–23 — 160000 SP each · active. Attacks an enemy from behind and inflicts a mortal wound. One can use this while being equipped with a dagger. Power X. (Power: 3217 / 3408)
- Dagger Mastery Lv. 30–31 — 160000 SP each · passive
- Light Armor Mastery Lv. 32–33 — 160000 SP each · passive
- Expertise A Lv. 4 — 0 SP · passive. Becomes familiar with A grade equipment.
- Deadly Blow Lv. 22–23 — 160000 SP each · active. Launches a powerful critical attack. One can use this while being equipped with a dagger. Power X. (Power: 3271 / 3408)
- Vicious Stance Lv. 13 — 320000 SP · toggle
Level 62
- Switch Lv. 3 — 440000 SP · active
- Backstab Lv. 24–25 — 220000 SP each · active. (Power: 3548 / 3690)
- Veil Lv. 3 — 440000 SP · active · element/trait: Derangement
- Esprit Lv. 6 — 440000 SP · passive
- Dagger Mastery Lv. 32–33 — 220000 SP each · passive
- Light Armor Mastery Lv. 34–35 — 220000 SP each · passive
- Deadly Blow Lv. 24–25 — 220000 SP each · active. (Power: 3548 / 3690)
- Vicious Stance Lv. 14 — 440000 SP · toggle
Level 64
- Trick Lv. 3 — 450000 SP · active
- Backstab Lv. 26–27 — 220000 SP each · active. (Power: 3834 / 3980)
- Vital Force Lv. 7 — 430000 SP · passive
- Critical Power Lv. 4 — 430000 SP · passive
- Dagger Mastery Lv. 34–35 — 220000 SP each · passive
- Light Armor Mastery Lv. 36–37 — 220000 SP each · passive
- Deadly Blow Lv. 26–27 — 220000 SP each · active. (Power: 3834 / 3980)
- Vicious Stance Lv. 15 — 450000 SP · toggle
Level 66
- Backstab Lv. 28–29 — 390000 SP each · active. (Power: 4127 / 4275)
- Bleed Lv. 5 — 770000 SP · active. Causes bleeding by inflicting a wound. Effect 7.
- Dagger Mastery Lv. 36–37 — 390000 SP each · passive
- Light Armor Mastery Lv. 38–39 — 390000 SP each · passive
- Deadly Blow Lv. 29 — 390000 SP · active. (Power: 4275)
- Vicious Stance Lv. 16 — 770000 SP · toggle
Level 67
- Expertise S Lv. 5 — 0 SP · passive. Becomes familiar with S grade equipment.
Level 68
- Backstab Lv. 30–31 — 390000 SP each · active. (Power: 4425 / 4575)
- Esprit Lv. 7 — 780000 SP · passive
- Dagger Mastery Lv. 38–39 — 390000 SP each · passive
- Light Armor Mastery Lv. 40–41 — 390000 SP each · passive
- Deadly Blow Lv. 30–31 — 390000 SP each · active. (Power: 4425 / 4575)
- Vicious Stance Lv. 17 — 780000 SP · toggle
Level 70
- Switch Lv. 4 — 1000000 SP · active
- Backstab Lv. 32–33 — 520000 SP each · active. (Power: 4726 / 4878)
- Bleed Lv. 6 — 1000000 SP · active. Causes bleeding by inflicting a wound. Effect 8.
- Veil Lv. 4 — 1000000 SP · active · element/trait: Derangement
- Dagger Mastery Lv. 40–41 — 520000 SP each · passive
- Light Armor Mastery Lv. 42–43 — 520000 SP each · passive
- Deadly Blow Lv. 32–33 — 520000 SP each · active. (Power: 4726 / 4878)
- Vicious Stance Lv. 18 — 1000000 SP · toggle
Level 72
- Trick Lv. 4 — 1400000 SP · active
- Backstab Lv. 34–35 — 680000 SP each · active. (Power: 5029 / 5180)
- Vital Force Lv. 8 — 1400000 SP · passive
- Critical Power Lv. 5 — 1400000 SP · passive
- Dagger Mastery Lv. 42–43 — 680000 SP each · passive
- Light Armor Mastery Lv. 44–45 — 680000 SP each · passive
- Deadly Blow Lv. 34–35 — 680000 SP each · active. (Power: 5029 / 5180)
- Vicious Stance Lv. 19 — 1400000 SP · toggle
Level 74
- Backstab Lv. 36–37 — 1300000 SP each · active. (Power: 5330 / 5479)
- Esprit Lv. 8 — 2600000 SP · passive
- Dagger Mastery Lv. 44–45 — 1300000 SP each · passive
- Light Armor Mastery Lv. 46–47 — 1300000 SP each · passive
- Deadly Blow Lv. 36–37 — 1300000 SP each · active. (Power: 5330 / 5479)
- Vicious Stance Lv. 20 — 2600000 SP · toggle
In other chronicles
- Treasure Hunter — Lineage II Interlude
- Treasure Hunter — Lineage II The 1st Throne: The Kamael
- Treasure Hunter — Lineage II The 1st Throne: Hellbound
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Part 1
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Part 2
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Final
- Treasure Hunter — Lineage II The 2nd Throne: Gracia Epilogue
- Treasure Hunter — Lineage II Freya
- Treasure Hunter — Lineage II High Five
- Treasure Hunter — Lineage II C5: Oath of Blood
- Treasure Hunter — Lineage II C4: Scions of Destiny
- Treasure Hunter — Lineage II C3: Rise of Darkness
- Treasure Hunter — Lineage II C1: Harbingers of War
Treasure Hunter: frequently asked questions
What weapons does Treasure Hunter use?
Weapons it masters: Daggers.
What armor does Treasure Hunter wear?
Armor: Light armor.
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