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Orcs · Lineage II The 1st Throne: The Kamael

Tyrant

Tyrant is a class of Lineage II Kamael (race: Orcs). It comes from Orc Monk. It evolves into Grand Khavatari.

Tyrant: weapons, armor and skills

  • Weapons it masters: Fists.
  • Armor: Light armor.
  • Different skills learned: 23, between levels 40 and 74.

Skills learned by level

Level 40

  • Focused Force Lv. 3 — 39000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 3.
  • Force Blaster Lv. 13–15 — 13000 SP each · active · enchantable. Discharges a solid beam of force toward a distant target. An equipped hand-to-hand combat weapon is required to use this skill. A critical hit is possible. Power X. (Power: 431 / 458 / 486)
  • Cripple Lv. 6 — 39000 SP · active · element/trait: Earth: 20; enchantable. Instantly reduces enemy's Speed. An equipped hand-to-hand combat weapon is required to use this skill. Effect 3.
  • Fist Mastery Lv. 9–11 — 13000 SP each · passive · enchantable. Increases P. Atk. when using a hand-to-hand combat weapon.
  • Light Armor Mastery Lv. 11–13 — 13000 SP each · passive · enchantable. Increases P. Def. and evasion when wearing light armor. Decreases chance to receive critical damage.
  • Burning Fist Lv. 1–3 — 13000 SP each · active · element/trait: Fire: 20; enchantable. Propels a powerful fiery iron fist. An equipped hand-to-hand combat weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power X. (Power: 431 / 458 / 486)
  • Soul Breaker Lv. 1–3 — 13000 SP each · active · enchantable. An iron-fisted attack that stuns and damages an enemy. An equipped hand-to-hand combat weapon is required to use this skill. Shield Defense is ignored. Over-hit is possible. Power X. (Power: 406 / 432 / 458)
  • Puma Spirit Totem Lv. 1 — 39000 SP · active. The spirit of the puma possesses you, temporarily increasing Accuracy and Atk. Spd. when using hand-to-hand combat weapons. An equipped hand-to-hand combat weapon is required to use this skill.
  • Hurricane Assault Lv. 4–6 — 13000 SP each · active · enchantable. Strikes target with a flurry of blows. An equipped hand-to-hand combat weapon is required to use this skill. Level 2 Sonic Focus charge required. Shield defense is ignored. A critical hit is possible. Power X. (Power: 607 / 646 / 729)
  • Agile Movement Lv. 2 — 39000 SP · passive · enchantable. Increases Accuracy and Speed while wearing light armor.

Level 43

  • Force Burst Lv. 1–3 — 17000 SP each · active · enchantable. A great magic force is detonated and damages the enemies before you. Consumes 2 Energy Stones. An equipped hand-to-hand combat weapon is required to use this skill. Level 1 Focused Force charge required. A critical hit is possible. Power X. (Power: 129 / 137 / 145)
  • Force Blaster Lv. 16–18 — 17000 SP each · active · enchantable. (Power: 516 / 547 / 579)
  • Cripple Lv. 7 — 51000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 12–14 — 17000 SP each · passive · enchantable
  • Fist Fury Lv. 1 — 51000 SP · toggle. Greatly increases one's Atk. Spd. Continuously consumes HP.
  • Light Armor Mastery Lv. 14–16 — 17000 SP each · passive · enchantable
  • Burning Fist Lv. 4–6 — 17000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 516 / 547 / 579)
  • Soul Breaker Lv. 4–6 — 17000 SP each · active · enchantable. (Power: 486 / 515 / 546)
  • Hurricane Assault Lv. 7–9 — 17000 SP each · active · enchantable. (Power: 773 / 820 / 868)

Level 46

  • Force Burst Lv. 4–6 — 20000 SP each · active · enchantable. (Power: 153 / 162 / 171)
  • Force Blaster Lv. 19–21 — 20000 SP each · active · enchantable. (Power: 612 / 647 / 683)
  • Cripple Lv. 8 — 60000 SP · active · element/trait: Earth: 20; enchantable
  • Ogre Spirit Totem Lv. 1 — 60000 SP · active. The spirit of the Ogre possesses you, temporarily increasing P. Def. and M. Def. when using hand-to-hand combat weapons. Speed and Evasion are decreased while the effect lasts. An equipped hand-to-hand combat weapon is required to use this skill.
  • Boost Attack Speed Lv. 2 — 60000 SP · passive · enchantable. Attack speed increases.
  • Fist Mastery Lv. 15–17 — 20000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 17–19 — 20000 SP each · passive · enchantable
  • Burning Fist Lv. 7–9 — 20000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 612 / 647 / 683)
  • Soul Breaker Lv. 7–9 — 20000 SP each · active · enchantable. (Power: 577 / 610 / 644)
  • Hurricane Assault Lv. 10–12 — 20000 SP each · active · enchantable. (Power: 918 / 971 / 1025)

Level 49

  • Force Burst Lv. 7–9 — 36000 SP each · active · enchantable. (Power: 181 / 190 / 200)
  • Force Storm Lv. 1–3 — 36000 SP each · active · enchantable. Unleashes a magical force to attack distant enemies. Consumes 2 Energy Stones. An equipped hand-to-hand combat weapon is required to use this skill. Level 1 Focused Force charge required. A critical hit is possible. Power X. (Power: 181 / 190 / 200)
  • Force Blaster Lv. 22–24 — 36000 SP each · active · enchantable. (Power: 721 / 760 / 800)
  • Cripple Lv. 9 — 108000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 18–20 — 36000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 20–22 — 36000 SP each · passive · enchantable
  • Burning Fist Lv. 10–12 — 36000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 721 / 760 / 800)
  • Soul Breaker Lv. 10–12 — 36000 SP each · active · enchantable. (Power: 680 / 717 / 754)
  • Hurricane Assault Lv. 13–15 — 36000 SP each · active · enchantable. (Power: 1081 / 1140 / 1200)

Level 52

  • Force Burst Lv. 10–12 — 50000 SP each · active · enchantable. (Power: 211 / 222 / 233)
  • Force Storm Lv. 4–6 — 50000 SP each · active · enchantable. (Power: 211 / 222 / 233)
  • Focused Force Lv. 4 — 150000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 4.
  • Force Blaster Lv. 25–27 — 50000 SP each · active · enchantable. (Power: 842 / 885 / 929)
  • Cripple Lv. 10 — 150000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 21–23 — 50000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 23–25 — 50000 SP each · passive · enchantable
  • Burning Fist Lv. 13–15 — 50000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 842 / 885 / 929)
  • Soul Breaker Lv. 13–15 — 50000 SP each · active · enchantable. (Power: 794 / 834 / 876)
  • Hurricane Assault Lv. 16–18 — 50000 SP each · active · enchantable. (Power: 1262 / 1327 / 1393)

Level 55

  • Force Burst Lv. 13–15 — 57000 SP each · active · enchantable. (Power: 244 / 256 / 268)
  • Force Storm Lv. 7–9 — 57000 SP each · active · enchantable. (Power: 244 / 256 / 268)
  • Force Blaster Lv. 28–30 — 57000 SP each · active · enchantable. (Power: 974 / 1021 / 1069)
  • Punch of Doom Lv. 1 — 170000 SP · active · enchantable. Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 4580.
  • Cripple Lv. 11 — 170000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 24–26 — 57000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 26–28 — 57000 SP each · passive · enchantable
  • Burning Fist Lv. 16–18 — 57000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 974 / 1021 / 1069)
  • Soul Breaker Lv. 16–18 — 57000 SP each · active · enchantable. (Power: 919 / 963 / 1008)
  • Hurricane Assault Lv. 19–21 — 57000 SP each · active · enchantable. (Power: 1461 / 1531 / 1603)

Level 58

  • Force Burst Lv. 16–18 — 74000 SP each · active · enchantable. (Power: 280 / 293 / 305)
  • Force Storm Lv. 10–12 — 74000 SP each · active · enchantable. (Power: 280 / 293 / 305)
  • Force Blaster Lv. 31–33 — 74000 SP each · active · enchantable. (Power: 1118 / 1169 / 1220)
  • Cripple Lv. 12 — 223000 SP · active · element/trait: Earth: 20; enchantable
  • Boost Attack Speed Lv. 3 — 223000 SP · passive · enchantable
  • Fist Mastery Lv. 27–29 — 74000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 29–31 — 74000 SP each · passive · enchantable
  • Burning Fist Lv. 19–21 — 74000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1118 / 1169 / 1220)
  • Soul Breaker Lv. 19–21 — 74000 SP each · active · enchantable. (Power: 1054 / 1102 / 1150)
  • Hurricane Assault Lv. 22–24 — 74000 SP each · active · enchantable. (Power: 1677 / 1753 / 1830)
  • Zealot Lv. 1 — 223000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic

significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 1.

  • Infernal Form Lv. 1 — 223000 SP · active. Temporarily increase fire elemental attacks and resistance to fire attack.
  • War Frenzy Lv. 1 — 223000 SP · toggle · enchantable. Increases your resistance to stun and sleep. MP is continuously consumed while the effect lasts.

Level 60

  • Force Burst Lv. 19–20 — 132000 SP each · active · enchantable. (Power: 318 / 332)
  • Force Storm Lv. 13–14 — 132000 SP each · active · enchantable. (Power: 318 / 332)
  • Focused Force Lv. 5 — 264000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 5.
  • Force Blaster Lv. 34–35 — 132000 SP each · active · enchantable. (Power: 1272 / 1326)
  • Cripple Lv. 13 — 264000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 30–31 — 132000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 32–33 — 132000 SP each · passive · enchantable
  • Burning Fist Lv. 22–23 — 132000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1272 / 1326)
  • Soul Breaker Lv. 22–23 — 132000 SP each · active · enchantable. (Power: 1200 / 1250)
  • Hurricane Assault Lv. 25–26 — 132000 SP each · active · enchantable. (Power: 1908 / 1988)
  • Break Duress Lv. 1 — 264000 SP · active. Use your spirit to escape from an immobile state. Level 2 Focused Force charge required.

Level 62

  • Force Burst Lv. 21–22 — 200000 SP each · active · enchantable. (Power: 345 / 359)
  • Force Storm Lv. 15–16 — 200000 SP each · active · enchantable. (Power: 345 / 359)
  • Force Blaster Lv. 36–37 — 200000 SP each · active · enchantable. (Power: 1380 / 1435)
  • Cripple Lv. 14 — 400000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 32–33 — 200000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 34–35 — 200000 SP each · passive · enchantable
  • Burning Fist Lv. 24–25 — 200000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1380 / 1435)
  • Soul Breaker Lv. 24–25 — 200000 SP each · active · enchantable. (Power: 1301 / 1353)
  • Hurricane Assault Lv. 27–28 — 200000 SP each · active · enchantable. (Power: 2070 / 2153)
  • Rabbit Spirit Totem Lv. 1 — 400000 SP · active. The spirit of the rabbit possesses you, temporarily increasing Speed and Evasion when using hand-to-hand combat weapons. Accuracy and P. Atk. are decreased while the effect lasts. An equipped hand-to-hand combat weapon is required to use this skill.

Level 64

  • Force Burst Lv. 23–24 — 240000 SP each · active · enchantable. (Power: 373 / 387)
  • Force Storm Lv. 17–18 — 240000 SP each · active · enchantable. (Power: 373 / 387)
  • Force Blaster Lv. 38–39 — 240000 SP each · active · enchantable. (Power: 1491 / 1548)
  • Punch of Doom Lv. 2 — 480000 SP · active · enchantable. Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 6332.
  • Cripple Lv. 15 — 480000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 34–35 — 240000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 36–37 — 240000 SP each · passive · enchantable
  • Burning Fist Lv. 26–27 — 240000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1491 / 1548)
  • Soul Breaker Lv. 26–27 — 240000 SP each · active · enchantable. (Power: 1406 / 1460)
  • Hurricane Assault Lv. 29–30 — 240000 SP each · active · enchantable. (Power: 2237 / 2322)

Level 66

  • Force Burst Lv. 25–26 — 250000 SP each · active · enchantable. (Power: 402 / 416)
  • Force Storm Lv. 19–20 — 250000 SP each · active · enchantable. (Power: 402 / 416)
  • Focused Force Lv. 6 — 500000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 6.
  • Force Blaster Lv. 40–41 — 250000 SP each · active · enchantable. (Power: 1605 / 1663)
  • Cripple Lv. 16 — 500000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 36–37 — 250000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 38–39 — 250000 SP each · passive · enchantable
  • Burning Fist Lv. 28–29 — 250000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1605 / 1663)
  • Soul Breaker Lv. 28–29 — 250000 SP each · active · enchantable. (Power: 1513 / 1568)
  • Hurricane Assault Lv. 31–32 — 250000 SP each · active · enchantable. (Power: 2408 / 2494)
  • Zealot Lv. 2 — 500000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 2.
  • Infernal Form Lv. 2 — 500000 SP · active
  • War Frenzy Lv. 2 — 500000 SP · toggle · enchantable
  • Break Duress Lv. 2 — 500000 SP · active. Use your spirit to escape from a slow or immobile state. Level 3 Focused Force charge required.

Level 68

  • Force Burst Lv. 27–28 — 390000 SP each · active · enchantable. (Power: 431 / 445)
  • Force Storm Lv. 21–22 — 390000 SP each · active · enchantable. (Power: 431 / 445)
  • Force Blaster Lv. 42–43 — 390000 SP each · active · enchantable. (Power: 1721 / 1780)
  • Cripple Lv. 17 — 780000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 38–39 — 390000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 40–41 — 390000 SP each · passive · enchantable
  • Burning Fist Lv. 30–31 — 390000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1721 / 1780)
  • Soul Breaker Lv. 30–31 — 390000 SP each · active · enchantable. (Power: 1623 / 1678)
  • Hurricane Assault Lv. 33–34 — 390000 SP each · active · enchantable. (Power: 2581 / 2669)
  • Bison Spirit Totem Lv. 1 — 780000 SP · active. The spirit of the bison possesses you, temporarily increasing Accuracy when using hand-to-hand combat weapons. When HP is low, P. Atk. and critical attack rate are also increased. An equipped hand-to-hand combat weapon is required to use this skill.

Level 70

  • Force Burst Lv. 29–30 — 520000 SP each · active · enchantable. (Power: 460 / 475)
  • Force Storm Lv. 23–24 — 520000 SP each · active · enchantable. (Power: 460 / 475)
  • Force Blaster Lv. 44–45 — 520000 SP each · active · enchantable. (Power: 1838 / 1897)
  • Cripple Lv. 18 — 1030000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 40–41 — 520000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 42–43 — 520000 SP each · passive · enchantable
  • Burning Fist Lv. 32–33 — 520000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1838 / 1897)
  • Soul Breaker Lv. 32–33 — 520000 SP each · active · enchantable. (Power: 1733 / 1789)
  • Hurricane Assault Lv. 35–36 — 520000 SP each · active · enchantable. (Power: 2757 / 2846)

Level 72

  • Force Burst Lv. 31–32 — 550000 SP each · active · enchantable. (Power: 489 / 504)
  • Force Storm Lv. 25–26 — 550000 SP each · active · enchantable. (Power: 489 / 504)
  • Focused Force Lv. 7 — 1090000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 7.
  • Force Blaster Lv. 46–47 — 550000 SP each · active · enchantable. (Power: 1956 / 2015)
  • Punch of Doom Lv. 3 — 1090000 SP · active · enchantable. Strikes an enemy with an iron fist but temporarily stuns you. An equipped hand-to-hand combat weapon is required to use this skill. Shield defense is ignored. Over-hit is possible. Power 9132.
  • Cripple Lv. 19 — 1090000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 42–43 — 550000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 44–45 — 550000 SP each · passive · enchantable
  • Burning Fist Lv. 34–35 — 550000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 1956 / 2015)
  • Soul Breaker Lv. 34–35 — 550000 SP each · active · enchantable. (Power: 1844 / 1900)
  • Hurricane Assault Lv. 37–38 — 550000 SP each · active · enchantable. (Power: 2934 / 3022)

Level 74

  • Force Burst Lv. 33–34 — 1000000 SP each · active · enchantable. (Power: 519 / 533)
  • Force Storm Lv. 27–28 — 1000000 SP each · active · enchantable. (Power: 519 / 533)
  • Force Blaster Lv. 48–49 — 1000000 SP each · active · enchantable. (Power: 2073 / 2131)
  • Cripple Lv. 20 — 2000000 SP · active · element/trait: Earth: 20; enchantable
  • Fist Mastery Lv. 44–45 — 1000000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 46–47 — 1000000 SP each · passive · enchantable
  • Burning Fist Lv. 36–37 — 1000000 SP each · active · element/trait: Fire: 20; enchantable. (Power: 2073 / 2131)
  • Soul Breaker Lv. 36–37 — 1000000 SP each · active · enchantable. (Power: 1955 / 2009)
  • Hurricane Assault Lv. 39–40 — 1000000 SP each · active · enchantable. (Power: 3109 / 3196)
  • Zealot Lv. 3 — 2000000 SP · active · enchantable. By the will of a Guardian God, you instantly and significantly increase your fighting ability. While in use, the effects of HP regeneration magic

significantly decreases. This skill is only available when your HP is at 30% or lower. Effect 3.

  • Infernal Form Lv. 3 — 2000000 SP · active
  • War Frenzy Lv. 3 — 2000000 SP · toggle · enchantable
  • Hawk Spirit Totem Lv. 1 — 2000000 SP · active. The spirit of the great hawk possesses you, temporarily increasing Accuracy, critical attack rate and critical attack power when using hand-to-hand combat weapons. An equipped hand-to-hand combat weapon is required to use this skill.

In other chronicles

Tyrant: frequently asked questions

What weapons does Tyrant use?

Weapons it masters: Fists.

What armor does Tyrant wear?

Armor: Light armor.

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