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Orcs · Lineage II The 1st Throne: Hellbound

Orc Monk

Orc Monk is a class of Lineage II Hellbound (race: Orcs). It comes from Orc Fighter. It evolves into Tyrant.

Orc Monk: weapons, armor and skills

  • Armor: Light armor.
  • Different skills learned: 12, between levels 20 and 36.

Skills learned by level

Level 20

  • Iron Punch Lv. 10–12 — 2600 SP each · active. Strikes target with a fist of iron. An equipped fist weapon is required to use this skill. Power X. Over-hit is possible. (Power: 105 / 113 / 123)
  • Wolf Spirit Totem Lv. 1 — 5300 SP · active. The spirit of the wolf possesses you, temporarily increasing Accuracy and Speed when using hand-to-hand combat weapons. Requires a hand-to-hand combat weapon.
  • Cripple Lv. 1 — 5300 SP · active · element/trait: Earth: 20; enchantable. Instantly reduces enemy's Speed. Requires a hand-to-hand combat weapon. Effect 2.
  • Stunning Fist Lv. 1–3 — 2600 SP each · active. Damage inflicted stuns enemy into a state of shock. Requires a hand-to-hand combat weapon. Over-hit is possible. Power X. (Power: 45 / 49 / 53)
  • Fist Weapon Mastery Lv. 1 — 5300 SP · passive · enchantable. Increases P. Atk. when using a hand-to-hand combat weapon.
  • Light Armor Mastery Lv. 1–2 — 2600 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor. Decreases chance to receive critical damage.
  • Agile Movement Lv. 1 — 5300 SP · passive · enchantable. Increases Accuracy and Speed while wearing light armor.

Level 24

  • Iron Punch Lv. 13–15 — 3300 SP each · active. (Power: 143 / 154 / 166)
  • Focused Force Lv. 1 — 10000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
  • Force Blaster Lv. 1–3 — 3300 SP each · active · enchantable. Discharges a solid beam of force toward a distant target. Requires a hand-to-hand combat weapon. Critical hit is possible. Power X. (Power: 143 / 154 / 166)
  • Cripple Lv. 2 — 10000 SP · active · element/trait: Earth: 20; enchantable
  • Stunning Fist Lv. 4–6 — 3300 SP each · active. (Power: 62 / 66 / 72)
  • Fist Weapon Mastery Lv. 2 — 10000 SP · passive · enchantable
  • Light Armor Mastery Lv. 3–4 — 5000 SP each · passive · enchantable

Level 28

  • Iron Punch Lv. 16–18 — 5700 SP each · active. (Power: 193 / 207 / 222)
  • Force Blaster Lv. 4–6 — 5700 SP each · active · enchantable. (Power: 193 / 207 / 222)
  • Bear Spirit Totem Lv. 1 — 17000 SP · active. The spirit of the bear possesses you, temporarily increasing P. Atk. and critical attack power when using hand-to-hand combat weapons. Speed is decreased while the effect lasts. Requires a hand-to-hand combat weapon.
  • Cripple Lv. 3 — 17000 SP · active · element/trait: Earth: 20; enchantable
  • Stunning Fist Lv. 7–9 — 5700 SP each · active. (Power: 83 / 89 / 96)
  • Fist Weapon Mastery Lv. 3–4 — 8600 SP each · passive · enchantable
  • Light Armor Mastery Lv. 5–6 — 8600 SP each · passive · enchantable

Level 32

  • Iron Punch Lv. 19–21 — 9500 SP each · active. (Power: 256 / 274 / 293)
  • Focused Force Lv. 2 — 29000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
  • Force Blaster Lv. 7–9 — 9500 SP each · active · enchantable. (Power: 256 / 274 / 293)
  • Cripple Lv. 4 — 29000 SP · active · element/trait: Earth: 20; enchantable
  • Stunning Fist Lv. 10–12 — 9500 SP each · active. (Power: 110 / 118 / 126)
  • Fist Weapon Mastery Lv. 5–6 — 14000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 7–8 — 14000 SP each · passive · enchantable

Level 36

  • Iron Punch Lv. 22–24 — 13000 SP each · active. (Power: 334 / 357 / 380)
  • Force Blaster Lv. 10–12 — 13000 SP each · active · enchantable. (Power: 334 / 357 / 380)
  • Cripple Lv. 5 — 39000 SP · active · element/trait: Earth: 20; enchantable
  • Stunning Fist Lv. 13–15 — 13000 SP each · active. (Power: 144 / 153 / 163)
  • Boost Attack Speed Lv. 1 — 39000 SP · passive · enchantable. Increases Atk. Spd.
  • Fist Weapon Mastery Lv. 7–8 — 19000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 9–10 — 19000 SP each · passive · enchantable
  • Hurricane Assault Lv. 1–3 — 13000 SP each · active · enchantable. Strikes target with a flurry of blows. Requires a hand-to-hand combat weapon. Level 2 Sonic Focus charge required. Shield defense is ignored. Critical hit is possible. Power X. (Power: 501 / 535 / 570)

In other chronicles

Orc Monk: frequently asked questions

What armor does Orc Monk wear?

Armor: Light armor.

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