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Orcs · Lineage II The 1st Throne: Hellbound

Orc Raider

Orc Raider is a class of Lineage II Hellbound (race: Orcs). It comes from Orc Fighter. It evolves into Destroyer.

Orc Raider: weapons, armor and skills

  • Weapons it masters: Two-handed blunts, Polearms, Two-handed swords.
  • Armor: Heavy armor, Light armor.
  • Different skills learned: 19, between levels 20 and 36.

Skills learned by level

Level 20

  • Bandage Lv. 1 — 3400 SP · active. Heals your own bleeding up to Effect 3.
  • Stun Attack Lv. 1–3 — 1100 SP each · active · enchantable. A stunning blow that inflicts great pain and dazes target. The target cannot be stunned or dazed again while this is in effect. Requires a blunt weapon. Over-hit is possible. Power X. (Power: 30 / 33 / 35)
  • Boost HP Lv. 1 — 3400 SP · passive · enchantable. Increases Max. HP.
  • Polearm Mastery Lv. 1 — 3400 SP · passive · enchantable. Increases P. Atk. when using a polearm.
  • Light Armor Mastery Lv. 1–2 — 1700 SP each · passive · enchantable. Increases P. Def. and Evasion when wearing light armor.
  • Heavy Armor Mastery Lv. 1–2 — 1700 SP each · passive · enchantable. Increases P. Def. when wearing heavy armor.
  • Wild Sweep Lv. 1–3 — 1100 SP each · active. Strike multiple enemies while equipping a pole-arm. Power X. Over-hit is possible. (Power: 90 / 97 / 105)
  • Power Smash Lv. 1–3 — 1100 SP each · active. Harness a mighty power to smite foes down with. Usable when a sword or blunt weapon is equipped. Power X. Over-hit is possible. (Power: 90 / 97 / 105)
  • Sword/Blunt Weapon Mastery Lv. 1 — 3400 SP · passive. Increases P. Atk when using a sword or blunt weapon.
  • Two-handed Weapon Mastery Lv. 1 — 3400 SP · passive · enchantable. Increases P. Atk. and Accuracy when using a two-handed type sword or a two-handed type blunt weapon.
  • Vicious Stance Lv. 1 — 3400 SP · toggle · enchantable. Increases critical attack power. MP will be consumed continuously.

Level 24

  • Rage Lv. 1 — 5300 SP · active · enchantable. Temporarily increases P. Atk. when using sword, blunt weapons, or polearms. Also increases Accuracy and P. Atk. when using two-handed sword and blunt weapons. Evasion and P. Def. are decreased while the effect lasts. Effect 1.
  • Stun Attack Lv. 4–6 — 1800 SP each · active · enchantable. (Power: 41 / 44 / 48)
  • Vital Force Lv. 1 — 5300 SP · passive. Allows quick recovery while one is sitting.
  • Fast HP Recovery Lv. 1 — 5300 SP · passive · enchantable. Increases HP regeneration.
  • Polearm Mastery Lv. 2 — 5300 SP · passive · enchantable
  • Light Armor Mastery Lv. 3–4 — 2700 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 3–4 — 2700 SP each · passive · enchantable
  • Wild Sweep Lv. 4–6 — 1800 SP each · active. (Power: 123 / 132 / 143)
  • Power Smash Lv. 4–6 — 1800 SP each · active. (Power: 123 / 132 / 143)
  • Accuracy Lv. 1 — 5300 SP · toggle · enchantable. Increases Accuracy. Continuously consumes MP.
  • Sword/Blunt Weapon Mastery Lv. 2 — 5300 SP · passive
  • Two-handed Weapon Mastery Lv. 2 — 5300 SP · passive · enchantable
  • Vicious Stance Lv. 2 — 5300 SP · toggle · enchantable

Level 28

Level 32

  • Stun Attack Lv. 10–12 — 5600 SP each · active · enchantable. (Power: 73 / 79 / 84)
  • Vital Force Lv. 2 — 17000 SP · passive
  • Frenzy Lv. 1 — 17000 SP · active. Temporarily increases P. Atk., especially when using a polearm or blunt weapon. Also increases Accuracy and P. Atk. when using two-handed swords and blunt weapons. Usable only when HP are 30 percent or lower. Effect 1.
  • Fast HP Recovery Lv. 2 — 17000 SP · passive · enchantable
  • Polearm Mastery Lv. 5–6 — 8300 SP each · passive · enchantable
  • Light Armor Mastery Lv. 8–10 — 5600 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 8–10 — 5600 SP each · passive · enchantable
  • Wild Sweep Lv. 10–12 — 5600 SP each · active. (Power: 219 / 235 / 251)
  • Power Smash Lv. 10–12 — 5600 SP each · active. (Power: 219 / 235 / 251)
  • Sword/Blunt Weapon Mastery Lv. 5–6 — 8300 SP each · passive
  • Two-handed Weapon Mastery Lv. 4 — 17000 SP · passive · enchantable
  • Vicious Stance Lv. 4 — 17000 SP · toggle · enchantable

Level 36

  • Stun Attack Lv. 13–15 — 8600 SP each · active · enchantable. (Power: 96 / 102 / 109)
  • Guts Lv. 1 — 17000 SP · active. Temporarily boosts its P. Def. substantially. Only works when HP becomes 30 percent or lower. Effect 1.
  • Boost HP Lv. 3 — 17000 SP · passive · enchantable
  • Polearm Mastery Lv. 7–8 — 13000 SP each · passive · enchantable
  • Light Armor Mastery Lv. 11–13 — 8600 SP each · passive · enchantable
  • Heavy Armor Mastery Lv. 11–13 — 8600 SP each · passive · enchantable
  • Wild Sweep Lv. 13–15 — 8600 SP each · active. (Power: 287 / 306 / 326)
  • Power Smash Lv. 13–15 — 8600 SP each · active. (Power: 287 / 306 / 326)
  • Sword/Blunt Weapon Mastery Lv. 7–8 — 13000 SP each · passive
  • Lionheart Lv. 1 — 17000 SP · active. Temporarily but significantly increases resistance to Paralysis, Hold, Sleep, Shock or debuff attacks. Effect 1.
  • Two-handed Weapon Mastery Lv. 5 — 17000 SP · passive · enchantable
  • Vicious Stance Lv. 5 — 17000 SP · toggle · enchantable

In other chronicles

Orc Raider: frequently asked questions

What weapons does Orc Raider use?

Weapons it masters: Two-handed blunts, Polearms, Two-handed swords.

What armor does Orc Raider wear?

Armor: Heavy armor, Light armor.

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