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Orcs · Lineage II The 2nd Throne: Gracia Epilogue

Orc Monk

Orc Monk is a class of Lineage II Gracia Epilogue (race: Orcs). It comes from Orc Fighter. It evolves into Tyrant.

Orc Monk: weapons, armor and skills

  • Armor: Light armor.
  • Different skills learned: 12, between levels 20 and 36.

Skills learned by level

Level 20

  • Iron Punch Lv. 10–12 — 2600 SP each · active. Attacks the enemy with X Power added to P. Atk. Requires a hand-to-hand weapon. Over-hit is possible. (with: 125 / 136 / 147)
  • Wolf Spirit Totem Lv. 1 — 5300 SP · active. Possessed by a Wolf's soul, user's movement speed is increased by 20% and accuracy increased by 3 for 2 minutes. Requires a hand-to-hand weapon.
  • Cripple Lv. 1 — 5300 SP · active · enchantable. Decreases the enemy's movement speed by 20% for 1 minute. Requires a hand-to-hand weapon.
  • Stunning Fist Lv. 1–3 — 2600 SP each · active. Lv.1: Attacks the enemy with 42 Power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand weapon. Over-hit is possible. | Lv.2: Attacks the enemy with 46 Power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand weapon to be equipped. Over-hit is possible. | Lv.3: Attacks the enemy with 49 Power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand weapon to be equipped. Over-hit is possible.
  • Fist Weapon Mastery Lv. 1 — 5300 SP · passive · enchantable. P. Atk. increases by 4.5 when using a hand-to-hand weapon.
  • Light Armor Mastery Lv. 1–2 — 2600 SP each · passive · enchantable. P. Def. increases by X, evasion increases by 4, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped. (by: 1.3 / 2.2)
  • Agile Movement Lv. 1 — 5300 SP · passive · enchantable. Increases accuracy by 2 and movement speed by 5 when light armor is equipped.

Level 24

  • Iron Punch Lv. 13–15 — 3300 SP each · active. (with: 171 / 185 / 199)
  • Focused Force Lv. 1 — 10000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 1.
  • Force Blaster Lv. 1–3 — 3300 SP each · active · enchantable. Supplements user's P. Atk. with X Power in a powerful energy discharge. Requires a hand-to-hand weapon. Over-hit and critical hit are possible. (with: 143 / 154 / 166)
  • Cripple Lv. 2 — 10000 SP · active · enchantable
  • Stunning Fist Lv. 4–6 — 3300 SP each · active. Attacks the enemy with X Power added to P. Atk. and causes shock for 9 seconds. Requires a hand-to-hand weapon to be equipped. Over-hit is possible. (with: 57 / 62 / 67)
  • Fist Weapon Mastery Lv. 2 — 10000 SP · passive · enchantable. P. Atk. increases by 7.3 when using a hand-to-hand weapon.
  • Light Armor Mastery Lv. 3–4 — 5000 SP each · passive · enchantable. P. Def. increases by X, evasion increases by 6, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped. (by: 3.2 / 4.2)

Level 28

  • Iron Punch Lv. 16–18 — 5700 SP each · active. (with: 231 / 248 / 267)
  • Force Blaster Lv. 4–6 — 5700 SP each · active · enchantable. (with: 193 / 207 / 222)
  • Bear Spirit Totem Lv. 1 — 17000 SP · active. Possessed by a Bear's soul, user's P. Atk. and critical attack power are increased by 20% and movement speed is decreased by 30% for 2 minutes. Requires a hand-to-hand weapon.
  • Cripple Lv. 3 — 17000 SP · active · enchantable
  • Stunning Fist Lv. 7–9 — 5700 SP each · active. (with: 77 / 83 / 89)
  • Fist Weapon Mastery Lv. 3–4 — 8600 SP each · passive · enchantable. P. Atk. increases by X when using a hand-to-hand weapon. (by: 8.9 / 10.7)
  • Light Armor Mastery Lv. 5–6 — 8600 SP each · passive · enchantable. P. Def. increases by X, evasion increases by 7, and the rate of being targeted for critical damage decreases by 15% when light armor is equipped. (by: 5.3 / 6.8)

Level 32

  • Iron Punch Lv. 19–21 — 9500 SP each · active. (with: 307 / 328 / 351)
  • Focused Force Lv. 2 — 29000 SP · active. Channels force energy when using a hand-to-hand combat weapon. Force energy will disperse after 10 minutes of non-use. Can be charged up to level 2.
  • Force Blaster Lv. 7–9 — 9500 SP each · active · enchantable. (with: 256 / 274 / 293)
  • Cripple Lv. 4 — 29000 SP · active · enchantable
  • Stunning Fist Lv. 10–12 — 9500 SP each · active. (with: 103 / 110 / 117)
  • Fist Weapon Mastery Lv. 5–6 — 14000 SP each · passive · enchantable. (by: 12.8 / 15.1)
  • Light Armor Mastery Lv. 7–8 — 14000 SP each · passive · enchantable. (by: 8.4 / 10.1)

Level 36

  • Iron Punch Lv. 22–24 — 13000 SP each · active. (with: 401 / 428 / 456)
  • Force Blaster Lv. 10–12 — 13000 SP each · active · enchantable. (with: 334 / 357 / 380)
  • Cripple Lv. 5 — 39000 SP · active · enchantable
  • Stunning Fist Lv. 13–15 — 13000 SP each · active. (with: 134 / 143 / 152)
  • Boost Attack Speed Lv. 1 — 39000 SP · passive · enchantable. Atk. Spd. increases by 5%.
  • Fist Weapon Mastery Lv. 7–8 — 19000 SP each · passive · enchantable. (by: 17.7 / 20.5)
  • Light Armor Mastery Lv. 9–10 — 19000 SP each · passive · enchantable. (by: 11.9 / 13.7)
  • Hurricane Assault Lv. 1–3 — 13000 SP each · active · enchantable. Supplements user's P. Atk. with X Power to strike the target with rapid consecutive strikes. Requires a hand-to-hand weapon recharged to its 2nd energy stage. Over-hit and critical hit are possible. Ignores shield defense. (with: 501 / 535 / 570)

In other chronicles

Orc Monk: frequently asked questions

What armor does Orc Monk wear?

Armor: Light armor.

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