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Kamael · Lineage II Freya

M Soul Breaker

M Soul Breaker is a class of Lineage II Freya (race: Kamael). It comes from Trooper. It evolves into M Soul Hound.

M Soul Breaker: weapons, armor and skills

  • Armor: Light armor.
  • Different skills learned: 35, between levels 40 and 76.

Skills learned by level

Level 40

  • Light Armor Mastery Lv. 14–16 — 12000 SP each · passive · enchantable. When light armor is equipped, P. Def. increases by X, evasion increases by 6, and received critical attack rate/damage decreases by 5%. (by: 15.7 / 16.7 / 17.8)
  • Magic Immunity Lv. 19–21 — 12000 SP each · passive · enchantable. Increases M. Def. by X and resistance to damage magic by 10%. (by: 40 / 42 / 43)
  • Soul Mastery Lv. 9 — 38000 SP · passive. Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
  • Rapier Mastery Lv. 9–11 — 12000 SP each · passive · enchantable. P. Atk. increases by X when using a short sword. (by: 17.52 / 18.8 / 20.08)
  • Life to Soul Lv. 1 — 38000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 1.
  • Triple Thrust Lv. 1–3 — 12000 SP each · active · enchantable. Supplements user's P. Atk. by X Power in a blindingly quick triple jab. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. (by: 620 / 659 / 700)
  • Death Mark Lv. 3 — 38000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 41 HP per second.
  • Soul of Pain Lv. 1–2 — 19000 SP each · active, magic · element/trait: Unholy: 20; enchantable. user's M. Atk. is supplemented by X Power to inflict Dark damage on an enemy. Power is increased upon consumption of up to 5 souls. Target cancel is possible. (by: 50 / 52)
  • Surrender to the Unholy Lv. 4 — 38000 SP · active, magic · element/trait: Unholy: 20; enchantable. For 30 seconds, decreases the enemy's resistance to Dark attacks by 30 and increases resistance to divine attacks by 15.
  • Expert Casting Lv. 1 — 38000 SP · passive. Increases spell casting speed by 10% and decreases magic's reuse time by 10%.

Level 43

  • Light Armor Mastery Lv. 17–19 — 13000 SP each · passive · enchantable. (by: 18.8 / 19.9 / 21.1)
  • Magic Immunity Lv. 22–24 — 13000 SP each · passive · enchantable. (by: 44 / 46 / 47)
  • Soul Mastery Lv. 10 — 39000 SP · passive. Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
  • Rapier Mastery Lv. 12–14 — 13000 SP each · passive · enchantable. (by: 21.44 / 22.88 / 24.4)
  • Dark Armor Lv. 2 — 39000 SP · toggle. Increases resistance to Dark attacks by 10.
  • Triple Thrust Lv. 4–6 — 13000 SP each · active · enchantable. (by: 742 / 787 / 833)
  • Critical Sense Lv. 1 — 39000 SP · passive · enchantable. Increases critical rate by 10% and critical attack power by 111.
  • Fast Recovery Lv. 1 — 39000 SP · passive. Increases HP/MP/CP regeneration.
  • Soul of Pain Lv. 3–4 — 20000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 55 / 57)
  • Soul to Empower Lv. 1 — 39000 SP · active, magic. Increases user's M. Atk. by 55% for 20 minutes.
  • Surrender to the Unholy Lv. 5 — 39000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Abyssal Power Lv. 1 — 39000 SP · passive · enchantable. Increases M. Atk. by 10%.

Level 46

  • Light Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable. (by: 22.2 / 23.4 / 24.5)
  • Magic Immunity Lv. 25–27 — 17000 SP each · passive · enchantable. (by: 49 / 51 / 52)
  • Soul Mastery Lv. 11 — 50000 SP · passive. Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
  • Rapier Mastery Lv. 15–17 — 17000 SP each · passive · enchantable. (by: 25.92 / 27.6 / 29.28)
  • Triple Thrust Lv. 7–9 — 17000 SP each · active · enchantable. (by: 882 / 932 / 984)
  • Soul Gathering Lv. 1 — 50000 SP · active · enchantable. Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
  • Death Mark Lv. 4 — 50000 SP · active, magic · enchantable
  • Soul of Pain Lv. 5–6 — 25000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 60 / 61)
  • Dark Flame Lv. 1–2 — 25000 SP each · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by X Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls. (by: 42 / 43)
  • Dark Weapon Lv. 1 — 50000 SP · active, magic · enchantable. Increases the target's Dark attack level by 20 for 20 minutes. Can be used on party members.
  • Surrender to the Unholy Lv. 6 — 50000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Erase Mark Lv. 2 — 50000 SP · active, magic. Removes moderate Death Mark.

Level 49

  • Light Armor Mastery Lv. 23–25 — 30000 SP each · passive · enchantable. (by: 25.8 / 27 / 28.2)
  • Magic Immunity Lv. 28–30 — 30000 SP each · passive · enchantable. (by: 54 / 56 / 57)
  • Soul Mastery Lv. 12 — 89000 SP · passive. Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
  • Rapier Mastery Lv. 18–20 — 30000 SP each · passive · enchantable. (by: 30.96 / 32.8 / 34.64)
  • Life to Soul Lv. 2 — 89000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 2.
  • Triple Thrust Lv. 10–12 — 30000 SP each · active · enchantable. (by: 1038 / 1094 / 1152)
  • Shining Edge Lv. 1–3 — 30000 SP each · active · enchantable. Supplements user's P. Atk. by X Power in a deadly blade attack. Power is increased upon consumption of up to 5 souls. Requires a short sword. Over-hit is possible. (by: 1853 / 1953 / 2057)
  • Soul of Pain Lv. 7–8 — 45000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 65 / 66)
  • Dark Flame Lv. 3–4 — 45000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 45 / 47)
  • Pride of Kamael Lv. 1 — 89000 SP · active, magic · enchantable. When using a Kamael-exclusive weapon, P. Atk., M. Atk. and lethal attack success rate are increased by 10% for 3 minutes. May be applied to Kamael party members.
  • Surrender to the Unholy Lv. 7 — 89000 SP · active, magic · element/trait: Unholy: 20; enchantable

Level 52

  • Light Armor Mastery Lv. 26–28 — 36000 SP each · passive · enchantable. (by: 29.5 / 30.8 / 32.1)
  • Magic Immunity Lv. 31–33 — 36000 SP each · passive · enchantable. Increases M. Def. by X and resistance to damage magic by 15%. (by: 59 / 61 / 63)
  • Soul Mastery Lv. 13 — 107000 SP · passive. Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
  • Rapier Mastery Lv. 21–23 — 36000 SP each · passive · enchantable. (by: 36.56 / 38.56 / 40.64)
  • Spread Wing Lv. 1–3 — 36000 SP each · active · enchantable. Spreads wings to attack nearby enemies with X Power added to P. Atk. Power is increased upon consumption of up to 5 souls. Over-hit is possible. (with: 866 / 910 / 955)
  • Triple Thrust Lv. 13–15 — 36000 SP each · active · enchantable. (by: 1212 / 1274 / 1337)
  • Shining Edge Lv. 4–6 — 36000 SP each · active · enchantable. (by: 2164 / 2274 / 2388)
  • Checkmate Lv. 1 — 107000 SP · active · enchantable. Supplements user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
  • Critical Sense Lv. 2 — 107000 SP · passive · enchantable. Increases critical rate by 15% and critical attack power by 177.
  • Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
  • Death Mark Lv. 5 — 107000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 50 HP per second.
  • Soul of Pain Lv. 9–10 — 54000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 70 / 72)
  • Dark Flame Lv. 5 — 54000 SP · active, magic · element/trait: Unholy: 20 [Dark Flame] Dark Flame Lv.6 User's M. Atk. is supplemented by 50 Power to inflict Dark damage on an enemy, who is filled with fear and flees for 5 seconds. Power is increased upon consumption of up to 5 souls., 54000, Active, Unholy: 20; enchantable. (by: 49)
  • Surrender to the Unholy Lv. 8 — 107000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 1 — 107000 SP · active, magic · enchantable. Catches the enemy's shadow and inflicts hold for 15 seconds.

Level 55

  • Light Armor Mastery Lv. 29–31 — 41000 SP each · passive · enchantable. (by: 33.5 / 34.8 / 36.2)
  • Magic Immunity Lv. 34–36 — 41000 SP each · passive · enchantable. (by: 64 / 66 / 68)
  • Soul Mastery Lv. 14 — 141000 SP · passive. Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
  • Rapier Mastery Lv. 24–26 — 41000 SP each · passive · enchantable. (by: 42.72 / 44.88 / 47.12)
  • Spread Wing Lv. 4–6 — 41000 SP each · active · enchantable. (with: 1002 / 1050 / 1100)
  • Triple Thrust Lv. 16–18 — 41000 SP each · active · enchantable. (by: 1403 / 1470 / 1539)
  • Shining Edge Lv. 7–9 — 41000 SP each · active · enchantable. (by: 2505 / 2625 / 2748)
  • Soul of Pain Lv. 11–12 — 71000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 75 / 77)
  • Dark Flame Lv. 7–8 — 71000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 53 / 54)
  • Steal Divinity Lv. 1 — 141000 SP · active, magic. Steals abnormal state of enemy.
  • Soul to Empower Lv. 2 — 141000 SP · active, magic. Increases user's M. Atk. by 65% for 20 minutes.
  • Surrender to the Unholy Lv. 9 — 141000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 2 — 141000 SP · active, magic · enchantable

Level 58

  • Light Armor Mastery Lv. 32–34 — 56000 SP each · passive · enchantable. (by: 37.6 / 39.1 / 40.5)
  • Magic Immunity Lv. 37–39 — 56000 SP each · passive · enchantable. (by: 70 / 72 / 74)
  • Soul Mastery Lv. 15 — 169000 SP · passive. Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
  • Rapier Mastery Lv. 27–29 — 56000 SP each · passive · enchantable. (by: 49.44 / 51.76 / 54.16)
  • Spread Wing Lv. 7–9 — 56000 SP each · active · enchantable. (with: 1150 / 1202 / 1255)
  • Life to Soul Lv. 3 — 169000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 3.
  • Triple Thrust Lv. 19–21 — 56000 SP each · active · enchantable. (by: 1610 / 1682 / 1757)
  • Shining Edge Lv. 10–12 — 56000 SP each · active · enchantable. (by: 2875 / 3004 / 3136)
  • Painkiller Lv. 1 — 169000 SP · active. For 8 seconds, becomes invincible, suppressing pain and not incurring damage.
  • Death Mark Lv. 6 — 169000 SP · active, magic · enchantable
  • Soul of Pain Lv. 13–14 — 85000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 80 / 82)
  • Dark Flame Lv. 9–10 — 85000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 56 / 57)
  • Annihilation Circle Lv. 1 — 169000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 82 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Protection from Darkness Lv. 1 — 169000 SP · active, magic · enchantable. Increases the target's resistance to Dark attacks by 15 for 20 minutes.
  • Surrender to the Unholy Lv. 10 — 169000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 3 — 169000 SP · active, magic · enchantable
  • Voice Bind Lv. 1 — 169000 SP · active, magic · enchantable. Seals an enemy's voice, blocking their ability to cast magic for 20 seconds.

Level 60

  • Light Armor Mastery Lv. 35–36 — 81000 SP each · passive · enchantable. (by: 42 / 43.5)
  • Magic Immunity Lv. 40–41 — 81000 SP each · passive · enchantable. (by: 76 / 78)
  • Soul Mastery Lv. 16 — 161000 SP · passive. Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
  • Rapier Mastery Lv. 30–31 — 81000 SP each · passive · enchantable. (by: 56.56 / 59.04)
  • Spread Wing Lv. 10–11 — 81000 SP each · active · enchantable. (with: 1309 / 1364)
  • Triple Thrust Lv. 22–23 — 81000 SP each · active · enchantable. (by: 1832 / 1909)
  • Shining Edge Lv. 13–14 — 81000 SP each · active · enchantable. (by: 3271 / 3408)
  • Checkmate Lv. 2 — 161000 SP · active · enchantable. Supplements user's P. Atk. by 3408 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
  • Critical Sense Lv. 3 — 161000 SP · passive · enchantable. Increases critical rate by 20% and critical attack power by 253.
  • Soul of Pain Lv. 15–16 — 81000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 84 / 85)
  • Dark Flame Lv. 11–12 — 81000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 59 / 60)
  • Annihilation Circle Lv. 2 — 161000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 85 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Steal Divinity Lv. 2 — 161000 SP · active, magic
  • Surrender to the Unholy Lv. 11 — 161000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 4 — 161000 SP · active, magic · enchantable
  • Voice Bind Lv. 2 — 161000 SP · active, magic · enchantable
  • Blink Lv. 1 — 161000 SP · active, magic · enchantable. Supplements user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Power is increased upon consumption of up to 5 souls.
  • Curse of Life Flow Lv. 1 — 161000 SP · active, magic · enchantable. For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.

Level 61

  • Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book - Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.

Level 62

  • Light Armor Mastery Lv. 37–38 — 130000 SP each · passive · enchantable. (by: 44.9 / 46.5)
  • Magic Immunity Lv. 42–43 — 130000 SP each · passive · enchantable. (by: 80 / 82)
  • Soul Mastery Lv. 17 — 250000 SP · passive. Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
  • Rapier Mastery Lv. 32–33 — 130000 SP each · passive · enchantable. (by: 61.52 / 64.08)
  • Spread Wing Lv. 12–13 — 130000 SP each · active · enchantable. (with: 1420 / 1476)
  • Triple Thrust Lv. 24–25 — 130000 SP each · active · enchantable. (by: 1987 / 2067)
  • Shining Edge Lv. 15–16 — 130000 SP each · active · enchantable. (by: 3548 / 3690)
  • Death Mark Lv. 7 — 250000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 58 HP per second.
  • Soul of Pain Lv. 17–18 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 87 / 89)
  • Dark Flame Lv. 13–14 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 61 / 62)
  • Annihilation Circle Lv. 3 — 250000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 89 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Surrender to the Unholy Lv. 12 — 250000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 5 — 250000 SP · active, magic · enchantable
  • Voice Bind Lv. 3 — 250000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 2 — 250000 SP · active, magic · enchantable
  • Soul Web Lv. 1 — 250000 SP · active, magic · enchantable. Spreads a soul net to decrease the moving speed near the enemy by 30% for 1 minute.

Level 64

  • Light Armor Mastery Lv. 39–40 — 150000 SP each · passive · enchantable. (by: 48 / 49.5)
  • Magic Immunity Lv. 44–45 — 150000 SP each · passive · enchantable. Increases M. Def. by X and resistance to damage magic by 20%. (by: 84 / 86)
  • Soul Mastery Lv. 18 — 300000 SP · passive. Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
  • Rapier Mastery Lv. 34–35 — 150000 SP each · passive · enchantable. (by: 66.72 / 69.36)
  • Spread Wing Lv. 14–15 — 150000 SP each · active · enchantable. (with: 1534 / 1592)
  • Triple Thrust Lv. 26–27 — 150000 SP each · active · enchantable. (by: 2147 / 2229)
  • Shining Edge Lv. 17–18 — 150000 SP each · active · enchantable. (by: 3834 / 3980)
  • Soul of Pain Lv. 19–20 — 150000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 90 / 92)
  • Dark Flame Lv. 15–16 — 150000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 63 / 65)
  • Annihilation Circle Lv. 4 — 300000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 92 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Steal Divinity Lv. 3 — 300000 SP · active, magic
  • Surrender to the Unholy Lv. 13 — 300000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 6 — 300000 SP · active, magic · enchantable
  • Voice Bind Lv. 4 — 300000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 3 — 300000 SP · active, magic · enchantable
  • Soul Web Lv. 2 — 300000 SP · active, magic · enchantable

Level 66

  • Light Armor Mastery Lv. 41–42 — 160000 SP each · passive · enchantable. (by: 51.1 / 52.7)
  • Magic Immunity Lv. 46–47 — 160000 SP each · passive · enchantable. (by: 88 / 91)
  • Soul Mastery Lv. 19 — 310000 SP · passive. Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
  • Rapier Mastery Lv. 36–37 — 160000 SP each · passive · enchantable. (by: 72 / 74.64)
  • Spread Wing Lv. 16–17 — 160000 SP each · active · enchantable. (with: 1651 / 1710)
  • Life to Soul Lv. 4 — 310000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 4.
  • Triple Thrust Lv. 28–29 — 160000 SP each · active · enchantable. (by: 2311 / 2394)
  • Shining Edge Lv. 19–20 — 160000 SP each · active · enchantable. (by: 4127 / 4275)
  • Checkmate Lv. 3 — 310000 SP · active · enchantable. Supplements user's P. Atk. by 4275 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
  • Critical Sense Lv. 4 — 310000 SP · passive · enchantable. Increases critical rate by 25% and critical attack power by 317.
  • Death Mark Lv. 8 — 310000 SP · active, magic · enchantable
  • Soul of Pain Lv. 21–22 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 94 / 96)
  • Dark Flame Lv. 17–18 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 66 / 67)
  • Annihilation Circle Lv. 5 — 310000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 96 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Curse of Divinity Lv. 1 — 310000 SP · active, magic. Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Power changes depending on the target's altered state condition.
  • Protection from Darkness Lv. 2 — 310000 SP · active, magic · enchantable. Increases the target's resistance to Dark attacks by 23 for 20 minutes.
  • Surrender to the Unholy Lv. 14 — 310000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 7 — 310000 SP · active, magic · enchantable
  • Voice Bind Lv. 5 — 310000 SP · active, magic · enchantable
  • Erase Mark Lv. 3 — 310000 SP · active, magic. Removes major Death Mark.
  • Soul Cleanse Lv. 1 — 310000 SP · active, magic. Cancel up to 3 de-buffs. Can only be used within the same race.
  • Curse of Life Flow Lv. 4 — 310000 SP · active, magic · enchantable
  • Soul Web Lv. 3 — 310000 SP · active, magic · enchantable

Level 68

  • Light Armor Mastery Lv. 43–44 — 230000 SP each · passive · enchantable. (by: 54.2 / 55.8)
  • Magic Immunity Lv. 48–49 — 230000 SP each · passive · enchantable. (by: 93 / 95)
  • Soul Mastery Lv. 20 — 460000 SP · passive. Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
  • Rapier Mastery Lv. 38–39 — 230000 SP each · passive · enchantable. (by: 77.36 / 80.08)
  • Spread Wing Lv. 18–19 — 230000 SP each · active · enchantable. (with: 1770 / 1830)
  • Triple Thrust Lv. 30–31 — 230000 SP each · active · enchantable. (by: 2478 / 2562)
  • Shining Edge Lv. 21–22 — 230000 SP each · active · enchantable. (by: 4425 / 4575)
  • Soul of Pain Lv. 23–24 — 230000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 97 / 99)
  • Dark Flame Lv. 19–20 — 230000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 68 / 69)
  • Annihilation Circle Lv. 6 — 460000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 99 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Curse of Divinity Lv. 2 — 460000 SP · active, magic. Inflicts non-attribute damage on the enemy with 99 Power added to M. Atk. Power changes depending on the target's altered state condition.
  • Steal Divinity Lv. 4 — 460000 SP · active, magic
  • Surrender to the Unholy Lv. 15 — 460000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 8 — 460000 SP · active, magic · enchantable
  • Voice Bind Lv. 6 — 460000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 5 — 460000 SP · active, magic · enchantable
  • Soul Web Lv. 4 — 460000 SP · active, magic · enchantable

Level 70

  • Light Armor Mastery Lv. 45–46 — 280000 SP each · passive · enchantable. (by: 57.4 / 59.1)
  • Magic Immunity Lv. 50–51 — 280000 SP each · passive · enchantable. Increases M. Def. by X and resistance to damage magic by 25%. (by: 97 / 99)
  • Soul Mastery Lv. 21 — 550000 SP · passive. Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
  • Rapier Mastery Lv. 40–41 — 280000 SP each · passive · enchantable. (by: 82.8 / 85.52)
  • Spread Wing Lv. 20–21 — 280000 SP each · active · enchantable. (with: 1891 / 1951)
  • Triple Thrust Lv. 32–33 — 280000 SP each · active · enchantable. (by: 2647 / 2732)
  • Shining Edge Lv. 23–24 — 280000 SP each · active · enchantable. (by: 4726 / 4878)
  • Death Mark Lv. 9 — 550000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23% and consumes 63 HP per second.
  • Soul of Pain Lv. 25–26 — 280000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 100 / 102)
  • Dark Flame Lv. 21–22 — 280000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 70 / 72)
  • Annihilation Circle Lv. 7 — 550000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 102 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Curse of Divinity Lv. 3 — 550000 SP · active, magic. Inflicts non-attribute damage on the enemy with 102 Power added to M. Atk. Power changes depending on the target's altered state condition.
  • Surrender to the Unholy Lv. 16 — 550000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 9 — 550000 SP · active, magic · enchantable
  • Voice Bind Lv. 7 — 550000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 6 — 550000 SP · active, magic · enchantable
  • Soul Web Lv. 5 — 550000 SP · active, magic · enchantable

Level 72

  • Light Armor Mastery Lv. 47–48 — 320000 SP each · passive · enchantable. (by: 60.7 / 62.3)
  • Magic Immunity Lv. 52–53 — 320000 SP each · passive · enchantable. (by: 102 / 104)
  • Soul Mastery Lv. 22 — 630000 SP · passive. Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
  • Rapier Mastery Lv. 42–43 — 320000 SP each · passive · enchantable. (by: 88.24 / 90.96)
  • Spread Wing Lv. 22–23 — 320000 SP each · active · enchantable. (with: 2012 / 2072)
  • Life to Soul Lv. 5 — 630000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 5.
  • Triple Thrust Lv. 34–35 — 320000 SP each · active · enchantable. (by: 2816 / 2901)
  • Shining Edge Lv. 25–26 — 320000 SP each · active · enchantable. (by: 5029 / 5180)
  • Checkmate Lv. 4 — 630000 SP · active · enchantable. Supplements user's P. Atk. by 5180 Power to attack enemies bearing a Death Mark. Power is increased upon consumption of up to 5 souls. Requires a short sword. Ignores shield defense. Critical hit is possible.
  • Soul of Pain Lv. 27–28 — 320000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 104 / 105)
  • Dark Flame Lv. 23–24 — 320000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 73 / 74)
  • Annihilation Circle Lv. 8 — 630000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 105 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Curse of Divinity Lv. 4 — 630000 SP · active, magic. Inflicts non-attribute damage on the enemy with 105 Power added to M. Atk. Power changes depending on the target's altered state condition.
  • Steal Divinity Lv. 5 — 630000 SP · active, magic
  • Surrender to the Unholy Lv. 17 — 630000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 10 — 630000 SP · active, magic · enchantable
  • Voice Bind Lv. 8 — 630000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 7 — 630000 SP · active, magic · enchantable
  • Soul Web Lv. 6 — 630000 SP · active, magic · enchantable

Level 74

  • Light Armor Mastery Lv. 49–50 — 720000 SP each · passive · enchantable. (by: 63.9 / 65.6)
  • Magic Immunity Lv. 54–55 — 720000 SP each · passive · enchantable. (by: 106 / 108)
  • Soul Mastery Lv. 23 — 1440000 SP · passive. Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
  • Rapier Mastery Lv. 44–45 — 720000 SP each · passive · enchantable. (by: 93.68 / 96.4)
  • Spread Wing Lv. 25 — 720000 SP · active · enchantable. (with: 2192)
  • Triple Thrust Lv. 36–37 — 720000 SP each · active · enchantable. (by: 2985 / 3069)
  • Shining Edge Lv. 27–28 — 720000 SP each · active · enchantable. (by: 5330 / 5479)
  • Death Mark Lv. 10 — 1440000 SP · active, magic · enchantable
  • Soul of Pain Lv. 29–30 — 720000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 107 / 108)
  • Dark Flame Lv. 25–26 — 720000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (by: 75 / 76)
  • Annihilation Circle Lv. 9 — 1440000 SP · active, magic · element/trait: Unholy: 20; enchantable. User's M. Atk. is supplemented by 108 Power to inflict Dark damage on an enemy's location. Power is increased upon consumption of up to 5 souls.
  • Curse of Divinity Lv. 5 — 1440000 SP · active, magic. Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Power changes depending on the target's altered state condition.
  • Protection from Darkness Lv. 3 — 1440000 SP · active, magic · enchantable. Increases the target's resistance to Dark attacks by 30 for 20 minutes.
  • Surrender to the Unholy Lv. 18 — 1440000 SP · active, magic · element/trait: Unholy: 20; enchantable
  • Shadow Bind Lv. 11 — 1440000 SP · active, magic · enchantable
  • Voice Bind Lv. 9 — 1440000 SP · active, magic · enchantable
  • Curse of Life Flow Lv. 8 — 1440000 SP · active, magic · enchantable
  • Soul Web Lv. 7 — 1440000 SP · active, magic · enchantable

Level 76

  • Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book - Divine Inspiration (Manuscript), Ancient Book - Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)

In other chronicles

M Soul Breaker: frequently asked questions

What armor does M Soul Breaker wear?

Armor: Light armor.

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