Kamael · Lineage II High Five
M Soul Breaker
M Soul Breaker is a class of Lineage II High Five (race: Kamael). It comes from Trooper. It evolves into M Soul Hound.
M Soul Breaker: weapons, armor and skills
- Armor: Light armor.
- Different skills learned: 36, between levels 40 and 76.
Skills learned by level
Level 40
- Light Armor Mastery Lv. 14–16 — 11000 SP each · passive · enchantable. When equipped with light armor, increases P. Def. by X and Evasion by 6, and decreases the opponent's Critical Rate/Damage by 5%%. (by: 15.7 / 16.7 / 17.8)
- Magic Immunity Lv. 19–21 — 11000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 10%%. (by: 40 / 42 / 43)
- Soul Mastery Lv. 9 — 33000 SP · passive. Absorbs souls. 960 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 21 souls can be absorbed.
- Rapier Mastery Lv. 9–11 — 11000 SP each · passive · enchantable. Increases P. Atk. by X and Casting Spd. by 15%%. when using a short sword. (by: 17.52 / 18.8 / 20.08)
- Life to Soul Lv. 1 — 33000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 1.
- Triple Thrust Lv. 1–3 — 11000 SP each · active · enchantable. Supplements the user's P. Atk. by X Power in a blindingly quick triple jab. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. (by: 620 / 659 / 700)
- Critical Sense Lv. 1 — 33000 SP · passive · enchantable. Increases Critical Rate by 10%%. and Critical Damage by 111.
- Death Mark Lv. 3 — 33000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23%%. and consumes 41 HP per second.
- Soul of Pain Lv. 1–2 — 16000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with X Power to inflict dark damage on the enemy. Increases Power upon the consumption of up to 5 souls. Target cancel is possible. (with: 50 / 52)
- Surrender to Dark Lv. 4 — 33000 SP · active, magic · element/trait: Unholy: 20; enchantable. For 30 seconds, decreases the enemy's Resistance to Dark by 30 and increases Resistance to Holy by 15.
- Expert Casting Lv. 1 — 33000 SP · passive. Increases Casting Spd. by 10%%. and decreases magic's reuse time by 10%%.
- Mana Pump Lv. 1 — 33000 SP · passive · enchantable. Increases Max MP by 70.
Level 43
- Light Armor Mastery Lv. 17–19 — 14000 SP each · passive · enchantable. (by: 18.8 / 19.9 / 21.1)
- Magic Immunity Lv. 22–24 — 14000 SP each · passive · enchantable. (by: 44 / 46 / 47)
- Soul Mastery Lv. 10 — 42000 SP · passive. Absorbs souls. 1109 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 22 souls can be absorbed.
- Rapier Mastery Lv. 12–14 — 14000 SP each · passive · enchantable. (by: 21.44 / 22.88 / 24.4)
- Dark Armor Lv. 2 — 42000 SP · toggle. Increases Resistance to Dark by 10.
- Triple Thrust Lv. 4–6 — 14000 SP each · active · enchantable. (by: 742 / 787 / 833)
- Fast Recovery Lv. 1 — 42000 SP · passive. Increases HP/MP/CP Recovery Bonus.
- Soul of Pain Lv. 3–4 — 21000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 55 / 57)
- Soul to Empower Lv. 1 — 42000 SP · active, magic. Increases the user's M. Atk. by 55%%. for 20 minutes.
- Surrender to Dark Lv. 5 — 42000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Abyssal Power Lv. 1 — 42000 SP · passive · enchantable. Increases M. Atk. by 10%%.
Level 46
- Light Armor Mastery Lv. 20–22 — 17000 SP each · passive · enchantable. (by: 22.2 / 23.4 / 24.5)
- Magic Immunity Lv. 25–27 — 17000 SP each · passive · enchantable. (by: 49 / 51 / 52)
- Soul Mastery Lv. 11 — 50000 SP · passive. Absorbs souls. 1269 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 23 souls can be absorbed.
- Rapier Mastery Lv. 15–17 — 17000 SP each · passive · enchantable. (by: 25.92 / 27.6 / 29.28)
- Triple Thrust Lv. 7–9 — 17000 SP each · active · enchantable. (by: 882 / 932 / 984)
- Soul Gathering Lv. 1 — 50000 SP · active · enchantable. Gathers in nearby souls. Up to 8 souls can be absorbed at once. Consumes 10 Spirit Ore.
- Death Mark Lv. 4 — 50000 SP · active, magic · enchantable
- Soul of Pain Lv. 5–6 — 25000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 60 / 61)
- Dark Flame Lv. 1–2 — 25000 SP each · active, magic · element/trait: Unholy: 20; enchantable. Inflicts dark damage on the enemies in front with X Power added to M. Atk. For 5 seconds, decreases Speed by 30%%. Increases Power upon the consumption of up to 5 souls. (with: 42 / 43)
- Dark Weapon Lv. 1 — 50000 SP · active, magic · enchantable. Increases the target's Dark attack level by 20 for 20 minutes. Can be used on party members.
- Surrender to Dark Lv. 6 — 50000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Erase Mark Lv. 2 — 50000 SP · active, magic. Removes moderate Death Mark.
Level 49
- Light Armor Mastery Lv. 23–25 — 23000 SP each · passive · enchantable. (by: 25.8 / 27 / 28.2)
- Magic Immunity Lv. 28–30 — 23000 SP each · passive · enchantable. (by: 54 / 56 / 57)
- Soul Mastery Lv. 12 — 70000 SP · passive. Absorbs souls. 1440 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 24 souls can be absorbed.
- Rapier Mastery Lv. 18–20 — 23000 SP each · passive · enchantable. (by: 30.96 / 32.8 / 34.64)
- Life to Soul Lv. 2 — 70000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 2.
- Triple Thrust Lv. 10–12 — 23000 SP each · active · enchantable. (by: 1038 / 1094 / 1152)
- Shining Edge Lv. 1–3 — 23000 SP each · active · enchantable. Attacks the target's vital points with X Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Over-hit is possible. (with: 1853 / 1953 / 2057)
- Fast Recovery Lv. 2 — 70000 SP · passive
- Soul of Pain Lv. 7–8 — 35000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 65 / 66)
- Dark Flame Lv. 3–4 — 35000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 45 / 47)
- Pride of Kamael Lv. 1 — 70000 SP · active, magic · enchantable. When using a Kamael-exclusive weapon, P. Atk., M. Atk. and lethal attack rate are increased by 10%%. for 3 minutes. May be applied to Kamael party members.
- Surrender to Dark Lv. 7 — 70000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Expert Casting Lv. 2 — 70000 SP · passive. Increases Casting Spd. by 10%%. and decreases magic's reuse time by 15%%.
- Mana Pump Lv. 2 — 70000 SP · passive · enchantable. Increases Max MP by 100.
Level 52
- Light Armor Mastery Lv. 26–28 — 36000 SP each · passive · enchantable. (by: 29.5 / 30.8 / 32.1)
- Magic Immunity Lv. 31–33 — 36000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 15%%. (by: 59 / 61 / 63)
- Soul Mastery Lv. 13 — 107000 SP · passive. Absorbs souls. 1622 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 25 souls can be absorbed.
- Rapier Mastery Lv. 21–23 — 36000 SP each · passive · enchantable. (by: 36.56 / 38.56 / 40.64)
- Spread Wing Lv. 1–3 — 36000 SP each · active · enchantable. Spreads wings to attack nearby enemies with X Power added to P. Atk. Increases Power upon the consumption of up to 5 souls. Over-hit is possible. (with: 866 / 910 / 955)
- Triple Thrust Lv. 13–15 — 36000 SP each · active · enchantable. (by: 1212 / 1274 / 1337)
- Shining Edge Lv. 4–6 — 36000 SP each · active · enchantable. (with: 2164 / 2274 / 2388)
- Checkmate Lv. 1 — 107000 SP · active · enchantable. Supplements the user's P. Atk. by 2388 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
- Critical Sense Lv. 2 — 107000 SP · passive · enchantable. Increases Critical Rate by 15%%. and Critical Damage by 177.
- Divine Inspiration Lv. 1 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Modern Language Version). Increases the number of buffs an individual can receive by 1.
- Death Mark Lv. 5 — 107000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23%%. and consumes 50 HP per second.
- Soul of Pain Lv. 9–10 — 54000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 70 / 72)
- Dark Flame Lv. 5–6 — 54000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 49 / 50)
- Surrender to Dark Lv. 8 — 107000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 1 — 107000 SP · active, magic · enchantable. Catches the enemy's shadow and inflicts hold for 15 seconds.
Level 55
- Light Armor Mastery Lv. 29–31 — 41000 SP each · passive · enchantable. (by: 33.5 / 34.8 / 36.2)
- Magic Immunity Lv. 34–36 — 41000 SP each · passive · enchantable. (by: 64 / 66 / 68)
- Soul Mastery Lv. 14 — 141000 SP · passive. Absorbs souls. 1815 or more Exp. is needed to absorb a soul. There is a 20 percent chance of absorbing an additional soul on a critical hit. Maximum of 26 souls can be absorbed.
- Rapier Mastery Lv. 24–26 — 41000 SP each · passive · enchantable. (by: 42.72 / 44.88 / 47.12)
- Spread Wing Lv. 4–6 — 41000 SP each · active · enchantable. (with: 1002 / 1050 / 1100)
- Triple Thrust Lv. 16–18 — 41000 SP each · active · enchantable. (by: 1403 / 1470 / 1539)
- Shining Edge Lv. 7–9 — 41000 SP each · active · enchantable. (with: 2505 / 2625 / 2748)
- Soul of Pain Lv. 11–12 — 71000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 75 / 77)
- Dark Flame Lv. 7–8 — 71000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 53 / 54)
- Steal Divinity Lv. 1 — 141000 SP · active, magic. Steals up to 3 of the enemy's abnormal statuses.
- Soul to Empower Lv. 2 — 141000 SP · active, magic. Increases the user's M. Atk. by 65%%. for 20 minutes.
- Surrender to Dark Lv. 9 — 141000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 2 — 141000 SP · active, magic · enchantable
- Expert Casting Lv. 3 — 141000 SP · passive. Increases Casting Spd. by 10%%. and decreases magic's reuse time by 20%%.
Level 58
- Light Armor Mastery Lv. 32–34 — 44000 SP each · passive · enchantable. (by: 37.6 / 39.1 / 40.5)
- Magic Immunity Lv. 37–39 — 44000 SP each · passive · enchantable. (by: 70 / 72 / 74)
- Soul Mastery Lv. 15 — 130000 SP · passive. Absorbs souls. 2018 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 27 souls can be absorbed.
- Rapier Mastery Lv. 27–29 — 44000 SP each · passive · enchantable. (by: 49.44 / 51.76 / 54.16)
- Spread Wing Lv. 7–9 — 44000 SP each · active · enchantable. (with: 1150 / 1202 / 1255)
- Life to Soul Lv. 3 — 130000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 3.
- Triple Thrust Lv. 19–21 — 44000 SP each · active · enchantable. (by: 1610 / 1682 / 1757)
- Shining Edge Lv. 10–12 — 44000 SP each · active · enchantable. (with: 2875 / 3004 / 3136)
- Painkiller Lv. 1 — 130000 SP · active. For 8 seconds, becomes invincible, suppressing pain and not incurring damage.
- Death Mark Lv. 6 — 130000 SP · active, magic · enchantable
- Soul of Pain Lv. 13–14 — 66000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 80 / 82)
- Dark Flame Lv. 9–10 — 66000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 56 / 57)
- Annihilation Circle Lv. 1 — 130000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 82 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Protection from Darkness Lv. 1 — 130000 SP · active, magic · enchantable. Increases the target's Resistance to Dark by 15 for 20 minutes.
- Surrender to Dark Lv. 10 — 130000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 3 — 130000 SP · active, magic · enchantable
- Voice Bind Lv. 1 — 130000 SP · active, magic · enchantable. Seals the enemy's voice, blocking their ability to cast magic for 20 seconds.
- Mana Pump Lv. 3 — 130000 SP · passive · enchantable. Increases Max MP by 140.
Level 60
- Light Armor Mastery Lv. 35–36 — 81000 SP each · passive · enchantable. (by: 42 / 43.5)
- Magic Immunity Lv. 40–41 — 81000 SP each · passive · enchantable. (by: 76 / 78)
- Soul Mastery Lv. 16 — 161000 SP · passive. Absorbs souls. 2160 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 28 souls can be absorbed.
- Rapier Mastery Lv. 30–31 — 81000 SP each · passive · enchantable. (by: 56.56 / 59.04)
- Spread Wing Lv. 10–11 — 81000 SP each · active · enchantable. (with: 1309 / 1364)
- Triple Thrust Lv. 22–23 — 81000 SP each · active · enchantable. (by: 1832 / 1909)
- Shining Edge Lv. 13–14 — 81000 SP each · active · enchantable. (with: 3271 / 3408)
- Checkmate Lv. 2 — 161000 SP · active · enchantable. Supplements the user's P. Atk. by 3408 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
- Critical Sense Lv. 3 — 161000 SP · passive · enchantable. Increases Critical Rate by 20%%. and Critical Damage by 253.
- Soul of Pain Lv. 15–16 — 81000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 84 / 85)
- Dark Flame Lv. 11–12 — 81000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 59 / 60)
- Annihilation Circle Lv. 2 — 161000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 85 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Steal Divinity Lv. 2 — 161000 SP · active, magic. Steals up to 4 of the enemy's abnormal statuses.
- Surrender to Dark Lv. 11 — 161000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 4 — 161000 SP · active, magic · enchantable
- Voice Bind Lv. 2 — 161000 SP · active, magic · enchantable
- Blink Lv. 1 — 161000 SP · active, magic · enchantable. Supplements the user's P. Atk. with 1 Power, stunning nearby enemies for 2 seconds and teleporting them to the rear. Increases Power upon the consumption of up to 5 souls.
- Curse of Life Flow Lv. 1 — 161000 SP · active, magic · enchantable. For 30 seconds, inflicts a curse on the enemy that causes him to lose the power of life. Regenerates the target's HP if damaged at a certain rate.
Level 61
- Divine Inspiration Lv. 2 — 0 SP · passive · requires Ancient Book: Divine Inspiration (Original Language Version). Increases the number of buffs an individual can receive by 2.
Level 62
- Light Armor Mastery Lv. 37–38 — 130000 SP each · passive · enchantable. (by: 44.9 / 46.5)
- Magic Immunity Lv. 42–43 — 130000 SP each · passive · enchantable. (by: 80 / 82)
- Soul Mastery Lv. 17 — 250000 SP · passive. Absorbs souls. 2306 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 29 souls can be absorbed.
- Rapier Mastery Lv. 32–33 — 130000 SP each · passive · enchantable. (by: 61.52 / 64.08)
- Spread Wing Lv. 12–13 — 130000 SP each · active · enchantable. (with: 1420 / 1476)
- Triple Thrust Lv. 24–25 — 130000 SP each · active · enchantable. (by: 1987 / 2067)
- Shining Edge Lv. 15–16 — 130000 SP each · active · enchantable. (with: 3548 / 3690)
- Death Mark Lv. 7 — 250000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23%%. and consumes 58 HP per second.
- Soul of Pain Lv. 17–18 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 87 / 89)
- Dark Flame Lv. 13–14 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 61 / 62)
- Annihilation Circle Lv. 3 — 250000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 89 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Surrender to Dark Lv. 12 — 250000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 5 — 250000 SP · active, magic · enchantable
- Voice Bind Lv. 3 — 250000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 2 — 250000 SP · active, magic · enchantable
- Soul Web Lv. 1 — 250000 SP · active, magic · enchantable. Spreads a soul net to decrease Speed near the enemy by 30%%. for 1 minute.
Level 64
- Light Armor Mastery Lv. 39–40 — 130000 SP each · passive · enchantable. (by: 48 / 49.5)
- Magic Immunity Lv. 44–45 — 130000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 20%%. (by: 84 / 86)
- Soul Mastery Lv. 18 — 270000 SP · passive. Absorbs souls. 2457 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 30 souls can be absorbed.
- Rapier Mastery Lv. 34–35 — 130000 SP each · passive · enchantable. (by: 66.72 / 69.36)
- Spread Wing Lv. 14–15 — 130000 SP each · active · enchantable. (with: 1534 / 1592)
- Triple Thrust Lv. 26–27 — 130000 SP each · active · enchantable. (by: 2147 / 2229)
- Shining Edge Lv. 17–18 — 130000 SP each · active · enchantable. (with: 3834 / 3980)
- Soul of Pain Lv. 19–20 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 90 / 92)
- Dark Flame Lv. 15–16 — 130000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 63 / 65)
- Annihilation Circle Lv. 4 — 270000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 92 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Steal Divinity Lv. 3 — 270000 SP · active, magic. Steals up to 5 of the enemy's abnormal statuses.
- Soul to Empower Lv. 3 — 270000 SP · active, magic. Increases the user's M. Atk. by 75%%. for 20 minutes.
- Surrender to Dark Lv. 13 — 270000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 6 — 270000 SP · active, magic · enchantable
- Voice Bind Lv. 4 — 270000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 3 — 270000 SP · active, magic · enchantable
- Soul Web Lv. 2 — 270000 SP · active, magic · enchantable
- Mana Pump Lv. 4 — 270000 SP · passive · enchantable. Increases Max MP by 150.
Level 66
- Light Armor Mastery Lv. 41–42 — 160000 SP each · passive · enchantable. (by: 51.1 / 52.7)
- Magic Immunity Lv. 46–47 — 160000 SP each · passive · enchantable. (by: 88 / 91)
- Soul Mastery Lv. 19 — 310000 SP · passive. Absorbs souls. 2613 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 32 souls can be absorbed.
- Rapier Mastery Lv. 36–37 — 160000 SP each · passive · enchantable. (by: 72 / 74.64)
- Spread Wing Lv. 16–17 — 160000 SP each · active · enchantable. (with: 1651 / 1710)
- Life to Soul Lv. 4 — 310000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 4.
- Triple Thrust Lv. 28–29 — 160000 SP each · active · enchantable. (by: 2311 / 2394)
- Shining Edge Lv. 19–20 — 160000 SP each · active · enchantable. (with: 4127 / 4275)
- Checkmate Lv. 3 — 310000 SP · active · enchantable. Supplements the user's P. Atk. by 4275 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
- Critical Sense Lv. 4 — 310000 SP · passive · enchantable. Increases Critical Rate by 25%%. and Critical Damage by 317.
- Death Mark Lv. 8 — 310000 SP · active, magic · enchantable
- Soul of Pain Lv. 21–22 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 94 / 96)
- Dark Flame Lv. 17–18 — 160000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 66 / 67)
- Annihilation Circle Lv. 5 — 310000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 96 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Curse of Divinity Lv. 1 — 310000 SP · active, magic. Inflicts non-attribute damage on the enemy with 96 Power added to M. Atk. Power changes depending on the target's altered state condition.
- Protection from Darkness Lv. 2 — 310000 SP · active, magic · enchantable. Increases the target's Resistance to Dark by 23 for 20 minutes.
- Surrender to Dark Lv. 14 — 310000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 7 — 310000 SP · active, magic · enchantable
- Voice Bind Lv. 5 — 310000 SP · active, magic · enchantable
- Erase Mark Lv. 3 — 310000 SP · active, magic. Removes major Death Mark.
- Soul Cleanse Lv. 1 — 310000 SP · active, magic. Cancel up to 3 de-buffs. Can only be used within the same race.
- Curse of Life Flow Lv. 4 — 310000 SP · active, magic · enchantable
- Soul Web Lv. 3 — 310000 SP · active, magic · enchantable
Level 68
- Light Armor Mastery Lv. 43–44 — 220000 SP each · passive · enchantable. (by: 54.2 / 55.8)
- Magic Immunity Lv. 48–49 — 220000 SP each · passive · enchantable. (by: 93 / 95)
- Soul Mastery Lv. 20 — 430000 SP · passive. Absorbs souls. 2774 or more Exp. is needed to absorb a soul. There is a 25 percent chance of absorbing an additional soul on a critical hit. Maximum of 34 souls can be absorbed.
- Rapier Mastery Lv. 38–39 — 220000 SP each · passive · enchantable. (by: 77.36 / 80.08)
- Spread Wing Lv. 18–19 — 220000 SP each · active · enchantable. (with: 1770 / 1830)
- Triple Thrust Lv. 30–31 — 220000 SP each · active · enchantable. (by: 2478 / 2562)
- Shining Edge Lv. 21–22 — 220000 SP each · active · enchantable. (with: 4425 / 4575)
- Soul of Pain Lv. 23–24 — 220000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 97 / 99)
- Dark Flame Lv. 19–20 — 220000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 68 / 69)
- Annihilation Circle Lv. 6 — 430000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 99 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Curse of Divinity Lv. 2 — 430000 SP · active, magic. Inflicts non-attribute damage on the enemy with 99 Power added to M. Atk. Power changes depending on the target's altered state condition.
- Steal Divinity Lv. 4 — 430000 SP · active, magic. Steals up to 6 of the enemy's abnormal statuses.
- Surrender to Dark Lv. 15 — 430000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 8 — 430000 SP · active, magic · enchantable
- Voice Bind Lv. 6 — 430000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 5 — 430000 SP · active, magic · enchantable
- Soul Web Lv. 4 — 430000 SP · active, magic · enchantable
- Mana Pump Lv. 5 — 430000 SP · passive · enchantable. Increases Max MP by 180.
Level 70
- Light Armor Mastery Lv. 45–46 — 280000 SP each · passive · enchantable. (by: 57.4 / 59.1)
- Magic Immunity Lv. 50–51 — 280000 SP each · passive · enchantable. Increases M. Def. by X and Resistance to magic damage by 25%%. (by: 97 / 99)
- Soul Mastery Lv. 21 — 550000 SP · passive. Absorbs souls. 2940 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 36 souls can be absorbed.
- Rapier Mastery Lv. 40–41 — 280000 SP each · passive · enchantable. (by: 82.8 / 85.52)
- Spread Wing Lv. 20–21 — 280000 SP each · active · enchantable. (with: 1891 / 1951)
- Triple Thrust Lv. 32–33 — 280000 SP each · active · enchantable. (by: 2647 / 2732)
- Shining Edge Lv. 23–24 — 280000 SP each · active · enchantable. (with: 4726 / 4878)
- Death Mark Lv. 9 — 550000 SP · active, magic · enchantable. Marks the enemy with a Death Mark. For 30 seconds, decreases P. Def. and M. Def. by 23%%. and consumes 63 HP per second.
- Soul of Pain Lv. 25–26 — 280000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 100 / 102)
- Dark Flame Lv. 21–22 — 280000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 70 / 72)
- Annihilation Circle Lv. 7 — 550000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 102 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Curse of Divinity Lv. 3 — 550000 SP · active, magic. Inflicts non-attribute damage on the enemy with 102 Power added to M. Atk. Power changes depending on the target's altered state condition.
- Surrender to Dark Lv. 16 — 550000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 9 — 550000 SP · active, magic · enchantable
- Voice Bind Lv. 7 — 550000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 6 — 550000 SP · active, magic · enchantable
- Soul Web Lv. 5 — 550000 SP · active, magic · enchantable
Level 72
- Light Armor Mastery Lv. 47–48 — 300000 SP each · passive · enchantable. (by: 60.7 / 62.3)
- Magic Immunity Lv. 52–53 — 300000 SP each · passive · enchantable. (by: 102 / 104)
- Soul Mastery Lv. 22 — 600000 SP · passive. Absorbs souls. 3110 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 38 souls can be absorbed.
- Rapier Mastery Lv. 42–43 — 300000 SP each · passive · enchantable. (by: 88.24 / 90.96)
- Spread Wing Lv. 22–23 — 300000 SP each · active · enchantable. (with: 2012 / 2072)
- Life to Soul Lv. 5 — 600000 SP · active · enchantable. Cannibalizes your own life to increase your soul by 5.
- Triple Thrust Lv. 34–35 — 300000 SP each · active · enchantable. (by: 2816 / 2901)
- Shining Edge Lv. 25–26 — 300000 SP each · active · enchantable. (with: 5029 / 5180)
- Checkmate Lv. 4 — 600000 SP · active · enchantable. Supplements the user's P. Atk. by 5180 Power to attack enemies bearing a Death Mark. Increases Power upon the consumption of up to 5 souls. Requires a short sword. Ignores Shield Defense. Critical hit is possible.
- Soul of Pain Lv. 27–28 — 300000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 104 / 105)
- Dark Flame Lv. 23–24 — 300000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 73 / 74)
- Annihilation Circle Lv. 8 — 600000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 105 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Curse of Divinity Lv. 4 — 600000 SP · active, magic. Inflicts non-attribute damage on the enemy with 105 Power added to M. Atk. Power changes depending on the target's altered state condition.
- Steal Divinity Lv. 5 — 600000 SP · active, magic. Steals up to 7 of the enemy's abnormal statuses.
- Surrender to Dark Lv. 17 — 600000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 10 — 600000 SP · active, magic · enchantable
- Voice Bind Lv. 8 — 600000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 7 — 600000 SP · active, magic · enchantable
- Soul Web Lv. 6 — 600000 SP · active, magic · enchantable
- Mana Pump Lv. 6 — 600000 SP · passive · enchantable. Increases Max MP by 200.
Level 74
- Light Armor Mastery Lv. 49–50 — 720000 SP each · passive · enchantable. (by: 63.9 / 65.6)
- Magic Immunity Lv. 54–55 — 720000 SP each · passive · enchantable. (by: 106 / 108)
- Soul Mastery Lv. 23 — 1440000 SP · passive. Absorbs souls. 3285 or more Exp. is needed to absorb a soul. There is a 30 percent chance of absorbing an additional soul on a critical hit. Maximum of 40 souls can be absorbed.
- Rapier Mastery Lv. 44–45 — 720000 SP each · passive · enchantable. (by: 93.68 / 96.4)
- Spread Wing Lv. 24–25 — 720000 SP each · active · enchantable. (with: 2132 / 2192)
- Triple Thrust Lv. 36–37 — 720000 SP each · active · enchantable. (by: 2985 / 3069)
- Shining Edge Lv. 27–28 — 720000 SP each · active · enchantable. (with: 5330 / 5479)
- Death Mark Lv. 10 — 1440000 SP · active, magic · enchantable
- Soul of Pain Lv. 29–30 — 720000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 107 / 108)
- Dark Flame Lv. 25–26 — 720000 SP each · active, magic · element/trait: Unholy: 20; enchantable. (with: 75 / 76)
- Annihilation Circle Lv. 9 — 1440000 SP · active, magic · element/trait: Unholy: 20; enchantable. Supplements the user's M. Atk. with 108 Power to inflict dark damage on the enemy's location. Increases Power upon the consumption of up to 5 souls.
- Curse of Divinity Lv. 5 — 1440000 SP · active, magic. Inflicts non-attribute damage on the enemy with 108 Power added to M. Atk. Power changes depending on the target's altered state condition.
- Protection from Darkness Lv. 3 — 1440000 SP · active, magic · enchantable. Increases the target's Resistance to Dark by 30 for 20 minutes.
- Surrender to Dark Lv. 18 — 1440000 SP · active, magic · element/trait: Unholy: 20; enchantable
- Shadow Bind Lv. 11 — 1440000 SP · active, magic · enchantable
- Voice Bind Lv. 9 — 1440000 SP · active, magic · enchantable
- Curse of Life Flow Lv. 8 — 1440000 SP · active, magic · enchantable
- Soul Web Lv. 7 — 1440000 SP · active, magic · enchantable
Level 76
- Divine Inspiration Lv. 3–4 — 0 SP each · passive · requires Ancient Book: Divine Inspiration (Manuscript), Ancient Book: Divine Inspiration (Original Version). Increases the number of buffs an individual can receive by X. (by: 3 / 4)
In other chronicles
- M Soul Breaker — Lineage II The 1st Throne: The Kamael
- M Soul Breaker — Lineage II The 1st Throne: Hellbound
- M Soul Breaker — Lineage II The 2nd Throne: Gracia Part 1
- M Soul Breaker — Lineage II The 2nd Throne: Gracia Part 2
- M Soul Breaker — Lineage II The 2nd Throne: Gracia Final
- M Soul Breaker — Lineage II The 2nd Throne: Gracia Epilogue
- M Soul Breaker — Lineage II Freya
M Soul Breaker: frequently asked questions
What armor does M Soul Breaker wear?
Armor: Light armor.
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